Warhorse Simulations

Automated Card Tracking System: Home

For the People: zsolo1 Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

Next 100 entries

Entry # Time Turn Player Title Entry
74 9/17/2019 11:19:00 AM Spring 1862 Confederate Message SW Fall 1862
Union -5, -3 (95-)
CSA -5 (78-)
73 9/17/2019 11:18:00 AM Fall 1861 Confederate End Turn
72 9/17/2019 11:17:00 AM Fall 1861 Confederate Message End of Turn

POLITICAL CONTROL
Union PC's in Lousiville, Lebanon, West Virginia all (State control), Winchester, Fort Morgan
CSA Paducah

ATTRITION
Union Manassas -1 n2
CSA none

SW CHANGES
Union +5 (WV), +1 (Fort), +2 (103+)
CSA -1 (fort) (83-)

71 9/17/2019 11:10:00 AM Fall 1861 Confederate Play Strategy card as Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation-
2 SP Hanover to Charlottesville

2nd activation-
Stuart CB to Gordonsville

3rd activation-
2 SP Clinton to Clarksville
70 9/17/2019 10:58:00 AM Fall 1861 Union Play Strategy card as Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Activate Burnside w/1 SP
1-2. Somerset, pick up Freemont and 1 SP n2
3. Lebanon, drop Freemont and 1 SP
4. Bowling Green n2
69 9/17/2019 10:50:00 AM Fall 1861 Confederate Play Strategy card as Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
PC's in St Joseph, KC
68 9/17/2019 10:48:00 AM Fall 1861 Confederate Play Strategy card as Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
PC paducah
67 9/17/2019 10:43:00 AM Fall 1861 Union Play Strategy card as Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Activate Halleck w/1 SP
1. Winchester, drop SP n0
2-3. Manassas, pick up 3 SP, AoP n3
4-5. Franklin, drop 1 SP n2
6-7. Charleston, drop SP n1
8. Lewisburg n2
66 9/17/2019 10:35:00 AM Fall 1861 Confederate Play Strategy card as Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Move 2 SP, Hanover to Clinton TN
65 9/17/2019 10:25:00 AM Fall 1861 Union Play Strategy card as Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate Rosecrans w/0 SP
1-2. DC, pick up 2 SP n2
3. Manassas pick up 2 SP n4, Aop n6
4-5. Franklin, drop 1 SP n3
6. Lewisburg, drop 1 SP n2
7. Weston, drop 1 SP n1
8. Grafton
64 9/17/2019 9:56:00 AM Fall 1861 Union Message Remove 1 SP each-
Lebanon
Somerset
Fort Morgan
63 9/17/2019 9:55:00 AM Fall 1861 Confederate Play Strategy card as Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
Union loses 3 SP
62 9/17/2019 9:53:00 AM Fall 1861 Union Play Strategy card as Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Fort Manassas
61 9/17/2019 9:52:00 AM Fall 1861 Confederate Message 2nd activation-Stuart CB to Williamsburg
60 9/17/2019 9:49:00 AM Fall 1861 Union Message Back to CSA for 2nd activation
59 9/17/2019 9:49:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
No intercept in Clarksville
Attempt intercept in Nashville
58 9/17/2019 9:48:00 AM Fall 1861 Confederate Play Strategy card as Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation-Price w/3 SP, Fort w/1 SP
1. Paducah, drop 1 SP n2
2-3. Clarksville
Burnside may attempt intercept
If not, 4. Nashville n2
57 9/17/2019 9:46:00 AM Fall 1861 Confederate Message Remove SP's-
Richmond n1
Columbus GA n1
Sabine City n1
56 9/17/2019 9:43:00 AM Fall 1861 Union Play Strategy card as Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
CSA SW -10 (84-)
Union SW -5, -3 (95-)

CSA loses 3 SP
55 9/17/2019 9:40:00 AM Fall 1861 Confederate Play Strategy card as Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
2 SP in Columbus KY n4
54 9/17/2019 9:35:00 AM Fall 1861 Union Message Union victory 1/1*
Pope +2 in Fort

53 9/17/2019 9:34:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 2

6
3


Message from Union:
Small battle
Union +3 (FR, General)
CSA +0
52 9/17/2019 9:33:00 AM Fall 1861 Union Message 3rd activation-Pope naval move w/3 SP
Amphib Assault on Fort Morgan
AA modifier offsets Fort
51 9/16/2019 5:43:00 PM Fall 1861 Union Message Banks continues-
5. Louisville, drop 1 SP n4
6-7. Bowling Green, drop 2 SP and Burnside n2
8. Lebanon n2
50 9/16/2019 5:35:00 PM Fall 1861 Confederate Message Union wins 1/2*
AJ and Polk to TT

Union may continue n5
49 9/16/2019 5:34:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
1


Message from Confederate:
Medium Battle-
Union +4 (FR,OOS)
CSA +1
48 9/16/2019 5:33:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
AJ attempts W/D
47 9/16/2019 5:32:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
AJ attempts intercept
46 9/16/2019 5:31:00 PM Fall 1861 Union Message 2nd activation-Banks w/2 SP
1. Vernon, pick up 2 SP n4
2. Bloomington, pick up Burnside and 2 SP n6
3. Louisville

AJ can intercept
Otherwise attack Lebanon w/AJ OOS
45 9/16/2019 5:29:00 PM Fall 1861 Confederate Message No intercept
44 9/16/2019 5:28:00 PM Fall 1861 Union Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st activation-Freemont w/2 SP
Move 8 spaces to Somerset
AJ may intercept
43 9/16/2019 5:23:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

42 9/16/2019 5:23:00 PM Fall 1861 Confederate Message Not campaigning
41 9/16/2019 5:15:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

40 9/16/2019 5:15:00 PM Fall 1861 Confederate Message CSA SM-
none
39 9/16/2019 5:11:00 PM Fall 1861 Union Message Union SM-
2 SP from Jonesboro to AoP n7
1 SP from Salem to AoP n8
1 SP Salem to DC n3
1 SP DC to Ft Morgan n4
38 9/16/2019 5:08:00 PM Summer 1861 Confederate End Turn
37 9/16/2019 5:07:00 PM Summer 1861 Confederate Message End of Turn

POLITICAL CONTROL
Union-none
CSA-none

ATTRITION
AoP -1 n5
Strasburg -1 n2
Ft Morgan -1 n3
DC -1 n2
AoNV -2 n6
Lebanon -1 n2

SW Changes
Union none (103+)
CSA none (94-)
36 9/16/2019 5:01:00 PM Summer 1861 Confederate Play Strategy card as Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
PC's in Falmouth, Lexington and Somerset
35 9/16/2019 5:00:00 PM Summer 1861 Union Play Strategy card as Event #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
Flip PC's in Paducah, Bowling Green
34 9/16/2019 4:58:00 PM Summer 1861 Confederate Play Strategy card as Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
PC in Paducah
33 9/16/2019 4:56:00 PM Summer 1861 Confederate Play Strategy card as Event #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
No assault due to bad weather
32 9/16/2019 4:55:00 PM Summer 1861 Union Play Strategy card as Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Naval move-Pope w/3 SP
Naval assault on Fort Morgan
Union +3
CSA +0
Interrupt?
31 9/16/2019 4:52:00 PM Summer 1861 Union Discard random Strategy card Operations - 2 / Great Sioux Uprising

Message from Union:
30 9/16/2019 4:51:00 PM Summer 1861 Confederate Play Strategy card as Operations #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Union loses random card
29 9/16/2019 4:49:00 PM Summer 1861 Union Play Strategy card as Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
AA modifier plus 2
28 9/16/2019 4:47:00 PM Summer 1861 Confederate Play Strategy card as Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Form AoNV in Hanover under JJ
AJ offended
CSA SW -2 (94-)
27 9/16/2019 4:45:00 PM Summer 1861 Union Play Strategy card as Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Activate AoP w/7 SP, DC n3
1. Frederick, pick up Rosecrans and 2 SP n9
2-3. Manassas, convert and drop 2 SP n7
4-5. Strasburg, convert, drop Rosecrans and 3 SP n4
6. Manassas n6
26 9/16/2019 4:31:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

25 9/16/2019 4:31:00 PM Summer 1861 Confederate Message Not campaigning
24 9/16/2019 4:30:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

23 9/16/2019 4:30:00 PM Summer 1861 Confederate Message Stuart CB in Fredericksburg
Infantry Generals to Hanover
22 9/16/2019 4:26:00 PM Summer 1861 Union Message 71 Banks in Cincinnati
64 Buell in Pittsburgh
87 Burnside in Bloomington
53 Halleck in Harper's Ferry
21 McClellan in DC
19 Pope Ft Gadson
41 Rosecrans in Frederick

21 9/16/2019 4:23:00 PM Summer 1861 Union Die roll request Request: 99-sided die x 7

71
64
87
53
21
19
41


Message from Union:
Generals aplha sort
high to low in--
Bloomington
Cincinnati
Pittsburgh
Harper's Ferry
Frederick
DC
Ft Gadson
20 9/16/2019 4:21:00 PM Summer 1861 Confederate Message CSA SM-
1 SP from Bowling Green to Lebanon n2
1 SP from Corinth to Lebanon n3
1 SP Mobile to Hanover n4
1 SP Charleston to Hanover n5
1 SP Marion to Hanover n6
1 SP Wilmington to Hanover n7
1 SP Weldon to Hanover n8
19 9/16/2019 4:14:00 PM Summer 1861 Union Message Union SM-
2 SP from DC n8 to Fort Gadson n4
1 SP Springfield to DC n9
1 SP Indianapolis to DC n10
1 SP Philadelphia to Baltimore
2 SP Columbus to Frederick n3
18 9/16/2019 4:07:00 PM Summer 1861 Confederate Message CSA Reinforcements
1 in Hanover n3
1 in Weldon
1 in Marion
1 in Columbus GA
1 in Fort Morgan AL
1 in Sabine City
1 in Dover n2
1 in Corinth

Blockade runners
Wilmington
Charleston
Mobile
Sabine City n2
17 9/16/2019 4:00:00 PM Summer 1861 Union Message Union reinforcements
8 in DC n10
2 in New Salem
2 in Jonesboro
2 in Bloomington
2 in Vernon
1 in Cincinnati
1 in Columbus
16 9/16/2019 3:57:00 PM Spring 1861 Union End Turn
15 9/16/2019 3:57:00 PM Spring 1861 Union Message End of Turn

Union PC Ft Gadson-SW impact
CSA PC's in Bowling Green, Lebanon

Attrition-none

SW Changes
CSA lost Fort -1, -3 (96-)
Union +1, +2 (103+)
14 9/16/2019 3:52:00 PM Spring 1861 Union Play Strategy card as Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Fort Harper's Ferry
13 9/16/2019 3:51:00 PM Spring 1861 Confederate Message 2nd activation-Polk w/1 SP
1-5. Nashville, pick up AJ and 1 SP n2
6. Bowling Green, drop 1 SP n1
7. Lebanon, stop w/AJ in charge
12 9/15/2019 7:33:00 PM Spring 1861 Confederate Message Price moves w/1 SP
6 spaces to Columbus fort n2
11 9/15/2019 7:31:00 PM Spring 1861 Union Message No interrupt
10 9/15/2019 7:31:00 PM Spring 1861 Confederate Play Strategy card as Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation-Price w/1 SP
Interrupt?
9 9/15/2019 7:27:00 PM Spring 1861 Union Play Strategy card as Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Fort Frederick
8 9/15/2019 7:25:00 PM Spring 1861 Confederate Play Strategy card as Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Division move-1 SP Mobile to Columbus GA
7 9/15/2019 7:16:00 PM Spring 1861 Union Play Strategy card as Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Naval move-3 SP's from DC
Attack Ft Gadson
auto 1/1
2 SP's in fort
6 9/15/2019 7:11:00 PM Spring 1861 Confederate Play Strategy card as Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Remove SP's in DC and Frederick
5 9/15/2019 7:09:00 PM Spring 1861 Union Play Strategy card as Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
SP's in DC, Frederick and Ft Monroe
4 9/15/2019 7:06:00 PM Spring 1861 Union Draw Strategy cards 4 cards drawn.

3 9/15/2019 7:05:00 PM Spring 1861 Confederate Message 2nd activation-1 SP in Little Rock
Float downriver to Fort St P-J
2 9/15/2019 7:02:00 PM Spring 1861 Confederate Play Strategy card as Operations #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation-JJ w/1 SP
1-2. manassas, pick up all n4
3. Fredericksburg, drop 1 n3
4-5. Richmond, drop 1 SP and Beauregard n2
6. Hanover
1 9/15/2019 6:41:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

Next 100 entries

Copyright 2005 Warhorse Simulations