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Empire of the Sun: Joe vs Neil Journal

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Entry # Time Turn Player Title Entry
125 12/6/2019 10:14:00 PM May-Aug 1942 Allies Change US Political Will From 7 to 8
124 12/6/2019 10:14:00 PM May-Aug 1942 Allies Play Strategy card as Event #1: 1 / Bataan Death March: Atrocity
Increase US Political Will by one if the Japanese control Manila (2813). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
+1 Political Will for the event.
123 12/6/2019 10:11:00 PM May-Aug 1942 Allies Message Japanese do a massive 27 hits!
Dutch do 12 hits.
With the defense penalty for amphibious assault, the Japanese unit is eliminated.
The Dutch infantry is also eliminated.

The Dutch maintain control of the space.
Kongo must rebase. I will put it in Soerabaja for the moment.
122 12/6/2019 10:07:00 PM May-Aug 1942 Allies Die roll request Request: 10-sided die x 2

7
9


Message from Allies:
Ground combat.

Japanese have 18 strength. -2 for mixed terrain, +2 for air superiority. No naval bonus, as the Dutch ship was not sunk (yet). 1d10+0.
Dutch have 6 strength. 1d10+3 for firing against an amphibious assaulter.
Japanese defense is halved during an amphibious assault.

Japanese die is first.
121 12/6/2019 10:04:00 PM May-Aug 1942 Allies Message Japanese do 6 hits.
Dutch do 2 hits.
No units are flipped.
The Japanese have more strength remaining in the space, so they are able to land the infantry for an amphibious assault.
120 12/6/2019 10:00:00 PM May-Aug 1942 Allies Die roll request Request: 10-sided die x 2

2
6


Message from Allies:
Successful. Intelligence condition is intercept.
Air / naval battle:
Japanese have 23 points.
Dutch have 2 points.
First die is Japanese.
119 12/6/2019 9:55:00 PM May-Aug 1942 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:
Allies roll for intelligence.
118 12/6/2019 9:51:00 PM May-Aug 1942 Allies Message Japanese 2SN is moving by itself. This uses an ASP.
Mark Teloekbetoeng as Japanese controlled.
Mark 3/6 Japanese ASPs as used.
117 12/6/2019 9:47:00 PM May-Aug 1942 Allies Change Japanese Divisions Available in China From 10 to 9
116 12/6/2019 9:17:00 PM May-Aug 1942 Japanese Play Strategy card as Event #83: 2 / Invasion of Java: Battle of the Java Sea
Activation: South HQ only Logistic Value: 4 Long Lance Torpedoes: Japanese CA naval units add 2 to their attack strengths for the duration of this offensive.

OC: 4 EC: 6

Message from Japanese:
Use event to activate 5 units
Use 2 ASPs to land 38 army on 2019, moving with Kongo and 25 Air

Marines in Borneo land in 1917
]24] moves into Burma
115 12/6/2019 9:05:00 PM May-Aug 1942 Japanese Draw Strategy cards Drew 7 cards.

114 12/6/2019 9:05:00 PM May-Aug 1942 Japanese Message As I read the rules, the future offensive is not counted for hand size, so I get 7 cards.
113 12/6/2019 9:03:00 PM May-Aug 1942 Japanese Message Japanese Reinforcement Schedule: CV Junyo moves to 4017 (Truk)
Japanese Reinforcement Schedule: 26 AF moves to 4612 (Wake)
Japanese Reinforcement Schedule: 6 AD moves to 2110 (Bangkok)
Japanese Reinforcement Schedule: [31st Army] moves to 3416 (Palau Islands)
reduce China div by 1 to increase army in Java


112 12/6/2019 7:57:00 PM May-Aug 1942 Allies Draw Strategy cards Drew 6 cards.

111 12/6/2019 7:57:00 PM May-Aug 1942 Allies Message US Subs fail.
Japan will get 7 cards.
US will get 6 cards and a Pass.
110 12/6/2019 7:56:00 PM May-Aug 1942 Allies Die roll request Request: 10-sided die x 1

7


Message from Allies:
Need to roll for submarines for turn 3. -3 for turn 3, +1 for torpedoes, 1d10-2.
109 12/6/2019 7:55:00 PM May-Aug 1942 Allies Message US gets replacements. Flip 66th Chinese.
Flip US I corps and XIV corps.
108 12/6/2019 7:42:00 PM May-Aug 1942 Allies Message Let me change an item:
3 NZ to Darwin, US [XIV] to Gili Gili.
107 12/6/2019 7:35:00 PM May-Aug 1942 Allies Message War status =+1 = No Effect = no delay. All units in the delay box are freed, and all turn 3 units are placed immediately without delay. SW Pac HQ returns from the turn track.

New HQs allow placement of new units in their arrival hex.

US 1M marines 12-12: Hex 4024 Gili Gili
BR 3NZ corps: Hex 4024 Gili Gili
US 11AF 10-10-2: Hex 4024 Gili Gili
US 11AF 4-10-6: Hex 4024 Gili Gili, stacks for free with the other 11AF unit

US M marines 8-8: Hex 4423 Guadalcanal
US SF marines 4-6: Hex 4423 Guadalcanal
US 13AF 10-10-2: Hex 4423 Guadalcanal
US 13AF 4-10-6: Hex 4423 Guadalcanal, stacks for free with the other 13AF unit

US [I] corps 11-12: Dutch Harbor hex 5100

1MAW US air 6-10-2: Oahu hex 5808

US SW Pac HQ 20/2 from turn track: Cairns hex 3626. Place with this new HQ:
US 10AF 4-10-6: Cairns hex 3626
US XI inf. corps 22-12: Cairns hex 3626
BR 3 Aus corps: Cairns hex 3626
Northampton CA: Cairns hex 3626
North Carolina BB: Cairns hex 3626
Wasp CV: Cairns hex 3626
Miss. BB: Cairns hex 3626

ANZAC HQ: Darwin hex 3023. Place with this new HQ:
US 5AF 4-10-6: Darwin
US [XIV] corps 11-12: Darwin

US S. Pac HQ 7/1: Dacca hex 1905
BR 15th corps: Dacca hex 1905
BR 33 Corps : Dacca hex 1905
SEAC air unit 10-10-2: Dacca hex 1905

Warspite BB: Calcutta hex 1805
Indomitable CV: Calcutta hex 1805
Hermes CVL: Calcutta hex 1805

Next the Japanese get 4 new units, then we spend replacement points.
106 12/6/2019 7:05:00 PM Jan-Apr 1942 Allies End Turn
105 12/6/2019 7:00:00 PM Jan-Apr 1942 Allies Message For the attrition check:

If the OOS units have more than one step, they lose a step.

I believe this applies to US 4-10 SL and US M in the Philippines (please check this). They flip right now.

If they are on their last step, they just need to be in range of any Allied HQ. Per 6.24, "For this check, enemy units, opposing ZOI, and unplayable hexsides do not block the path between the HQ and the unit."

US P is a one step unit within range of ABDA HQ with this extra-generous tracing rule, so it does not flip.
This is ABDA's greatest victory so far.
104 12/6/2019 6:48:00 PM Jan-Apr 1942 Allies Change Japanese Divisions Available in China From 12 to 10
103 12/6/2019 6:48:00 PM Jan-Apr 1942 Allies Change US Political Will From 8 to 7
102 12/6/2019 6:48:00 PM Jan-Apr 1942 Allies Message Political Phase:
Japanese now control Malaya, and it surrenders.
-1 US Political Will.
101 12/6/2019 6:45:00 PM Jan-Apr 1942 Allies Play Strategy card as Operations #74: 3 / Operation Iceberg: Okinawa Invasion
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4 Conditions: An Allied ground unit must make an amphibious move to a hex within 10 hexes of Tokyo or this card may only be used as an OC.

OC: 3 EC: 5

Message from Allies:
Allies spend this card to build the Jarhat strategic transport route!
100 12/6/2019 6:31:00 PM Jan-Apr 1942 Japanese Message I also played a future offensives
99 12/6/2019 6:31:00 PM Jan-Apr 1942 Japanese Play Strategy card as Future Offensive Message from Japanese:
98 12/6/2019 6:31:00 PM Jan-Apr 1942 Japanese Message I remove the air, and rebased the attacking air to the Java airfield.
97 12/5/2019 6:47:00 PM Jan-Apr 1942 Allies Message You choose to either destroy the orange ship or orange plane.

Then your air units may continue rebasing.

I played a Future Offensives card, so it's back to you for the last Japanese card play of Turn 2.
96 12/5/2019 6:45:00 PM Jan-Apr 1942 Allies Play Strategy card as Future Offensive Message from Allies:
For my play, I am setting this as a Future Offensive card.
95 12/5/2019 6:44:00 PM Jan-Apr 1942 Allies Message 15 hits vs. 3 hits.
Japanese units are not damaged.
Japanese may choose to destroy either the Dutch air unit or the Dutch Light Cruiser unit.
Then the operation is concluded.
94 12/5/2019 6:42:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

9
3


Message from Allies:
Air / naval battle. Intelligence condition is intercept.
ABDA HQ responds, and no new units are added.
Japanese air force units are flying at extended range and are half firepower.
Japanese have 15 firepower.
Dutch have 6 firepower.
Japanese die is first.


93 12/5/2019 6:40:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

7


Message from Allies:
[28th] army finishes its move in hex 2109.

We have an air / naval battle in Tjilatjap.
Roll for intelligence condition. EC =7, -2drm for air cover in the battle hex.
92 12/5/2019 6:11:00 PM Jan-Apr 1942 Allies Message Need to resolve [28th] inf. movement before continuing, as Japan might choose to change its move.
91 12/5/2019 5:54:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #40: 3 / Operation U-Go: Burma Offensive
Acivation: Any HQ. Logistic Value: 4 Conditions: Only Air and Ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
Rebase:
Java units stay there, its a port\airbase.
Takao stays
The 25 air unit from the battle flies to 2517

Activate South HQ, for 5 units
22 Air and 25 air attack Java
23 Air rebases in Borneo
26 Army joins 15 Army
21 Air strat moves to Osaka, Iwo, Saipan, Truk, Rabaul
90 12/5/2019 4:15:00 PM Jan-Apr 1942 Allies Message You get to decide about rebasing some units from your previous event/offensive, and then the Japanese move.
89 12/5/2019 4:14:00 PM Jan-Apr 1942 Allies Play Strategy card as Event #32: 3 / Operation Reno II: Invasion of Rabaul
Activate: Any HQ. Logistic Value: 7 if US SW HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
Activate SEAC HQ. Event gives 5 units of activation.
SEAC HQ activates 1 Ind Inf., 2 Ind Inf.,FE Air, 7 AF in China, AVG Air.

AVG Air and FE air fly to China via Ledo.
7 AF in China flies to Mandalay.
1 Ind Inf. moves to Mandalay for 2 MPs and then to 2107 for 1/2 MP more.
2 Ind Inf. uses strategic ground movement to get 6MPs. It moves to Rangoon.
88 12/5/2019 4:04:00 PM Jan-Apr 1942 Allies Message Dutch [CL] relocates to Tjilatjap.
87 12/5/2019 4:02:00 PM Jan-Apr 1942 Allies Message 2 hits will not flip any Japanese units.
[38th] infantry lands and takes over the space.
The ships may rebase if desired.
86 12/5/2019 4:01:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

9


Message from Allies:
Flip Dutch CL.
Dutch CL fires with a 2:
85 12/5/2019 4:01:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:
Air / naval battle in Soerabaja.
19 vs. 3. Condition is surprise.
Japanese get +3 for surprise and fire first:
84 12/5/2019 3:58:00 PM Jan-Apr 1942 Allies Message Dutch unit in Tarakan is eliminated. Takao should sail back to a port.
83 12/5/2019 3:56:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

5
1


Message from Allies:
Battle in Tarakan. The ground unit is on its last step, and cannot be harmed further by the air and naval attacks.

Japanese defense is halved.
Japanese have strength of 4, with -2 for terrain, +2 for air superiority, +2 for navy. 1d10+2.
Dutch have 1 point, +3 drm for amphibious assault.
Japanese die is first.
82 12/5/2019 3:51:00 PM Jan-Apr 1942 Allies Message Japanese [38th] infantry uses 1 ASP to invade Java.
Now at 5/6 used.
81 12/5/2019 3:50:00 PM Jan-Apr 1942 Allies Draw Extra Strategy card Message from Allies:
Draw per Skip Bombing event.
80 12/5/2019 3:49:00 PM Jan-Apr 1942 Allies Play Strategy card as Event #24: 2 / Skip Bombing Attack: Battle of the Bismark Sea
The Japanese permanently lose one Amphibious Shipping Point unless it is their last ASP. Bonus: Prior to battle, if an active Japanese CA, CL or APD naval unit moved within the extended range of a U.S. non-LRB air unit it loses one step. If more than one naval unit qualifies, Japanese player's choice. Draw one Strategy Card. Remove from play if use as an event.

OC: 2 EC: 0

Message from Allies:
This is a Reaction card, played in reaction to card 59. It does not change the intelligence condition. I will not be able to use the bonus. I do need to draw a card per the instructions.

-1 Japanese ASP.
79 12/5/2019 2:08:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #59: 3 / Central Force: Conquest of Borneo
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
Rebase first:
everything looks good as is.

Use event, activate South HQ for 6 units
Drop paras on 2517
The Takao escorts the Marines to 2516 (at no ASP cost)
Fly the 25 Air to participate in the battle.
The [38th] lands in 2220, escorted by Ryujo and Kongo
78 12/4/2019 6:52:00 PM Jan-Apr 1942 Allies Message I will now use my second and last pass.
Back to the Japanese turn.
77 12/4/2019 6:51:00 PM Jan-Apr 1942 Allies Message Japanese do 18 hits.
British 8th Aus. does 6 hits.
Flip the 8th Aus.
I think the British unit is eliminated due to having no retreat path. The Malaya HQ is also destroyed.

Dutch [airforce] rebases back to Tjilatjap.

Kongo and 22nd air and 5th air may reposition themselves as needed.
76 12/4/2019 6:46:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

4
5


Message from Allies:
Ground combat.
Allies still have one injured but active air unit.
Japanese get +2 for naval superiority, -2 for terrain = +0.
Japanese have 18 firepower.
British have 6 firepower.
First die is Japanese.
75 12/4/2019 6:43:00 PM Jan-Apr 1942 Allies Message The dice favored the Japanese.
Japanese units are unharmed.
Eliminate BR air unit. Flip Dutch air unit. (You could swap these if you prefer.)
74 12/4/2019 6:42:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

7
0


Message from Allies:
Air/naval battle in Singapore.
Combat is simultaneous.

Japanese 22nd air can stage its attack from Kuantan if desired, so we will give it full firepower at short range.

Japanese have 33 firepower.
Allies have 13 firepower.
First die is Japanese.
73 12/4/2019 6:38:00 PM Jan-Apr 1942 Allies Message US air unit in Davao is eliminated.
72 12/4/2019 6:37:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

8
1


Message from Allies:
Air battle in Davao.
Japanese are at extended range and have 11 firepower.
US [19th] air has 1 firepower.
First die is Japanese.
71 12/4/2019 6:36:00 PM Jan-Apr 1942 Allies Message Intelligence condition is Intercept.
React with ABDA. Dutch air force flies to Palembang, joins battle in Singapore.
70 12/4/2019 6:31:00 PM Jan-Apr 1942 Allies Draw Extra Strategy card Message from Allies:
Draw per the event.
69 12/4/2019 6:30:00 PM Jan-Apr 1942 Allies Play Strategy card as Event #8: 1 / Australian Coast Watchers
Intelligence: Intercept. Conditions: Can only be played if Japanese air or naval units are activated for the current Offensive. Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
Reaction event: Automatic "Intercept" intelligence condition.
Also, draw an Allied card.
68 12/4/2019 6:00:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
Activate South, that's 8 units:
units have 3x MP
25 Air goes to 2415 via Manila
22 Air attacks Singapore
[26] and [38] attack Singapore, 26 can use the rail move cost
Kongo attacks in support
5 Air attacks 2915
25 air to 2415
Ryuho to 2415
67 12/2/2019 7:47:00 PM Jan-Apr 1942 Allies Message I will pass. Your move.
66 12/2/2019 7:44:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #5: 2 / Japanese Aircraft Production Efficiency: War Crime
2 Air Replacements: The Japanese receive 2 air replacement steps. These steps may be used immediately or recorded as replacement steps for future use. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
Here's a no brainer card to play, I recorded the steps for future use.
65 12/1/2019 4:54:00 PM Jan-Apr 1942 Allies Change War in Europe value From 0 to 1
64 12/1/2019 4:54:00 PM Jan-Apr 1942 Allies Play Strategy card as Event #66: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
Event.
63 12/1/2019 4:53:00 PM Jan-Apr 1942 Allies Message Japanese do 36 hits. BR Indian infantry does 18 hits.
BR Indian infantry takes 2 step losses and is permanently eliminated.
Japanese 38th inf. gets flipped and wins the battle.
62 12/1/2019 4:51:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

5
9


Message from Allies:
Battle in Malaya, Kuantan hex 2014.

Japanese have 18 firepower, +4 for a special event card.
BR 3 Ind. infantry has 9.
First die is Japanese.
61 12/1/2019 4:47:00 PM Jan-Apr 1942 Allies Message BR 1B infantry is eliminated.
Japanese unit is undamaged, but now OOS.
60 12/1/2019 4:46:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

6
2


Message from Allies:
Reaction fails!

SW Pac HQ is displaced to the turn track to reappear on turn 3.

Japanese 15th infantry was in supply when it started the offensive. If it ends in 2018, I think it will be OOS until the Kwai Bridge gets built.

Battle in Burma.
Japanese have 20, +4 for the special event card.
Allies have 6.
Japanese die is first.
59 12/1/2019 4:40:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

7


Message from Allies:
SEAC attempts to react. -2 drm for enemy moving through Allied ZOI.
58 12/1/2019 4:26:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #3: 2 / Col. Tsuji, Unit 82: Jungle Warfare
Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

OC: 4 EC: 0

Message from Japanese:
Takao rebases to Borneo

Use South HQ, move 4 ground units
The [14 Army] moves to Manila with McArthur
38th Army moves to 2014 to attack
15th Army moves to 2109 to attack
[29th Army] moves to Bangkok
+4 bonus for the battles
57 12/1/2019 3:26:00 PM Jan-Apr 1942 Allies Play Strategy card as Event #4: 1 / Arcadia Conference
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: The Allied player receives the ABDA HQ, which is place in any in supply port in Java, Borneo, Sumatra or Celebes. If no such port is available this HQ is removed from play for the remained of the game. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
While you are rebasing Takao, for my move I will place ABDA HQ in Tjilatjap hex 2019.

Back to you for your second card.
56 12/1/2019 3:23:00 PM Jan-Apr 1942 Allies Message Japanese do 36 hits. That destroys 3 US ground steps, permanently!
US does 20 hits. With half defense for amphibious assault, that eliminates one Japanese unit and flips the other.
The Japanese have the last man standing, and now reside in the hex.
US [19th Air] makes an emergency relocation to Davao.
CA Takao must return to port. Japanese 5th Air may rebase if desired.
55 12/1/2019 3:18:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

1
5


Message from Allies:
Gound battle. Amphibious invaders are half-defense and flip if they take 6 pts. damage.
Japanese have a massive 36 firepower, with +2 drm for naval superiority.
US has 13 firepower. US gets +3drm for shooting at amphibious invaders.

Roll for both. First die is Japanese.
54 12/1/2019 3:16:00 PM Jan-Apr 1942 Allies Message 17 hits vs. 5 hits.
Destroy FEAF air unit (the better of the two).
No flips on the Japanese forces.
US [19th air] remains in the space for now.

53 12/1/2019 3:14:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

5
6


Message from Allies:
That would be "R" infantry, from Manila.

Air / naval battle. Rolls are simulataneous.
Japan has 34 firepower.
US has 5.
Roll for both sides, Japanese die is first.
52 12/1/2019 3:12:00 PM Jan-Apr 1942 Allies Message Successful. Intelligence condition is "Intercept."
SW Pac HQ reacts and sends US 10th R infantry to hex 2812 to fight.
51 12/1/2019 3:10:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:
Reaction player rolls for an intelligence die roll. Target is 5.
50 12/1/2019 3:07:00 PM Jan-Apr 1942 Allies Message The move you chose is permitted if Japanese 5th Air moves to the airfield in 2911 before the battle starts. Otherwise the ZOI in the battle hex would block the amphibious move. I will shift the air unit over. It can fly back after the battle, if you choose.

Japanese are shipping 4 army steps, costing 4 ASPs.
49 12/1/2019 1:20:00 PM Jan-Apr 1942 Japanese Play Strategy card as Operations #31: 3 / New Operation Plan: Island Fortifications
The Japanese player gains a +1 ground combat die roll modification for the remainder of the game in any battle that occurs on a one hex island. Place the Japanese +1 Defensive Doctrine marker on the game turn track as a remainder. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
I need to start conquering the Phillipines, so I start there with 3 OC using South HQ, for 4 units.
Activate Takao, 14th Army, 16th Army and 5th Air on Tainan to assault 2812.
48 11/30/2019 4:32:00 PM Jan-Apr 1942 Allies Return Strategy card to deck #39: 2 / Sextant Conference: Burma Road
OC: 2 EC: 0

Message from Allies:
Apparently this die is full of 0s.

I will now return this randomly-selected card to the deck because I drew too many cards this turn.
47 11/30/2019 4:29:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:
Back to choosing cards:
0-1=card # 39, 2-3=24, 4-5=74, 6-7= 66, 8-9=card #8
46 11/30/2019 4:28:00 PM Jan-Apr 1942 Allies Return Strategy card to deck #75: 3 / Operation Detachment: Iwo Jima
OC: 3 EC: 5

Message from Allies:
Need to return this randomly-chosen super card to the deck because I drew too many.
45 11/30/2019 4:27:00 PM Jan-Apr 1942 Allies Die roll request Request: 5-sided die x 1

0


Message from Allies:
I hope this die is not all 0s.
1=card # 39, 2=24, 3=74, 4=66, 5=8
44 11/30/2019 4:27:00 PM Jan-Apr 1942 Allies Die roll request Request: 5-sided die x 1

0


Message from Allies:
0 was not a choice!
Roll again with

1=card # 39, 2=24, 3=74, 4= 66, 5=8
43 11/30/2019 4:26:00 PM Jan-Apr 1942 Allies Die roll request Request: 6-sided die x 2

0
4


Message from Allies:
Randomly select two cards to return to the deck to correct my oversized draw error.
1=card # 39, 2=24, 3=74, 4=75 5= 66, 6=8
42 11/30/2019 4:25:00 PM Jan-Apr 1942 Allies Message I drew too many cards. I should have Arcadia +4 more. I need to randomly select cards to return to the deck.
41 11/30/2019 4:07:00 PM Jan-Apr 1942 Allies Draw Strategy cards Drew 7 cards.

NOTE: Using 'Arcadia Conference' option.

40 11/30/2019 3:44:00 PM Jan-Apr 1942 Japanese Message I went with the Historical Opening hand, though I did not know which cards they were ahead of time. They are:

3 2 / Col. Tsuji, Unit 82: Jungle Warfare
Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

47 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

59 3 / Central Force: Conquest of Borneo
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.
39 11/30/2019 3:42:00 PM Jan-Apr 1942 Japanese Draw Strategy cards Drew 7 cards.

NOTE: Using 'Historical Opening' option.

38 11/30/2019 1:35:00 AM Jan-Apr 1942 Allies Message Subs did not hit.
Japanese do reinforcements and replacements for turn 2.
37 11/30/2019 1:35:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

2


Message from Allies:
Roll for submarine warfare for turn 2.
-2 for turn number, +1 for defective torpedoes. Roll 1d10-1. Need 0 or less.
36 11/30/2019 1:32:00 AM Jan-Apr 1942 Allies Message US gets replacements.
Flip both carriers in Oahu.
Build 7AF 4-10-6, deploy in China Box.
Build 7 AF 10-10-2, deploy in Rangoon.
35 11/30/2019 1:17:00 AM Jan-Apr 1942 Allies Message US 5AF 10-10-2 is sent to Europe, and placed on the Turn 5 space.
34 11/30/2019 1:17:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 4

6
4
0
3


Message from Allies:
Roll for units that might be sent to Europe, in this order:
US XI inf, then 10AF, then 5 AF 10-10-2, then 5 AF 4-10-6.
33 11/30/2019 1:12:00 AM Jan-Apr 1942 Allies Message Reinforcements:
SEAC HQ goes to Rangoon.
Other Allied units go to Delay.
32 11/30/2019 1:11:00 AM December 1941 Allies End Turn
31 11/30/2019 1:09:00 AM December 1941 Allies Message CL Tenryu has 15 MPs. I don't think it can get from Wake to Tainan.

At the end of IAI, Allies do an Emergency Naval move.
US Asia DD in 2616 goes to 3023.
[US Asia CA] in 3014 goes to 3023.
CA Exeter in 1307 goes to 1805.
Dutch CL in 2019 goes to 2220.
30 11/29/2019 3:57:00 PM December 1941 Japanese Message Japanese [14th] inf. and CA Takao in 2812 must depart by naval movement.
Retreat to Tainan 2909

Japanese Zuiho in 2913 must return to a port.
Retreat to Tainan 2909

Japanese [16th A] and Nachi in 2915 must depart by naval movement.
Retreat to Tainan 2909

Ryujo must return to a port.
Retreat to Tainan 2909

CVL Tenryu
Retreat to Tainan 2909
and APD Kamikaze must return to ports.
Retreat to Saigon 2212

CA Mogami must return to a port.
Retreat to Saigon 2212

BB Kongo must return to a port.
Retreat to Saigon 2212



29 11/26/2019 7:56:00 PM December 1941 Allies Message I don't see any spaces where I am required to do post-battle movement. After this you do post-battle movement. Following your move, I will do the end of turn 1 special emergency movement.

Japanese [14th] inf. and CA Takao in 2812 must depart by naval movement. Japanese Zuiho in 2913 must return to a port. Japanese [16th A] and Nachi in 2915 must depart by naval movement. Ryujo must return to a port. CVL Tenryu and APD Kamikaze must return to ports. CA Mogami must return to a port. BB Kongo must return to a port.
28 11/26/2019 7:46:00 PM December 1941 Allies Message

US unit in Wake only has 1 step. Japanese control Wake.
I need to correct battle results for amphibious assaults where Japanese defense should have been halved.
Hex 2812, Japanese 14th A should flip. That makes it a tie. US [NL] does not retreat.
Hex 2913, Japanese [19th A] is eliminated.

27 11/26/2019 7:41:00 PM December 1941 Allies Message Japanese do 8 hits. Flip the US unit.
I found a rule I missed. This affects some prior battles. Amphibiously assaulting units have half defense.
US does 2 hits.

26 11/26/2019 7:39:00 PM December 1941 Allies Die roll request Request: 10-sided die x 2

6
1


Message from Allies:
Ground combat in Wake.
Japanese have 4 points, +2 drm for navy, +2 drm for air. 1d10+4.
US has 2 points, with +3 drm for defending against an amphibious assault. 1d0+2.
First die is Japanese.

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