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For the People: Steve's Yanks vs. Rich's Rebs 2 Journal

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Entry # Time Turn Player Title Entry
186 4/9/2020 11:41:00 AM Summer 1862 Union Message I would like to put 4SP'S in Indianapolis.
4SP'S in St. Louis.

185 4/8/2020 1:22:00 AM Summer 1862 Confederate Message LOL, as usual, it all depends. I always get nervous when the Rebs penetrate the North, but with a few good cards, things can turn around quite nicely.

With the Rebs in the North as they are, 4SPs in the East will only be available and two more SPs are lost from reinforcements for Harrisburg and Philly are Reb PC'd. So that means Yanks only get 8 in MidWest & Ill/STL....

You'll need to put your thinkin cap on and play the cards...maybe a hefty $ amount to the dealer? :-)
184 4/7/2020 9:16:00 PM Summer 1862 Union Message Richard,
Before I proceed, is there still a good chance for the Yanks to somehow win the game? The SW scores look a little scary.
183 4/7/2020 7:40:00 PM Summer 1862 Confederate Message Oops, forgot about the Yanks taking Fort Monroe!

Yank PCs: Fort Monroe
SW impact of taking Fort Monroe =>
+1 for the Yanks from 85- to 88+
-1 for the Rebs from 107- to 106-

State control & Raids:
Rebs invade Indiana & Pa =>
+10 for the Rebs from 106- to 118+
-10 for the Yanks from 88+ to 75-

+10 for the Yanks for getting Missouri to go Blue! (all spaces in Missou are flagged Yankee)
For the Yanks +10 from 75- to 87+
182 4/7/2020 7:09:00 PM Summer 1862 Union Message All good.
181 4/7/2020 7:01:00 PM Summer 1862 Confederate Message Summer 1862 end of turn

CSA PCs: Pittsburgh, Johnstown, Lewistown, Harrisburgh, Philly
Yank PCs: none seen

State control & Raids:
Rebs invade Indiana & Pa =>
+10 for the Rebs from 107- to 119+
-10 for the Yanks from 85- to 75-

+10 for the Yanks for getting Missouri to go Blue! (all spaces in Missou are flagged Yankee)
For the Yanks +10 from 75- to 87+

Emancy (NOT in play) & War Wieriness: n/a

Attrition:
USA
-2 from AoPot - n5
-2 from Ironton - n5
-1 from Frederick - n2
-1 from AoCumb - n4
-1 from Baltimore - n2
-1 from Columbus (Ohio) - n5
-1 from Indy - n3
-1 from Terra Haute - n2
CSA
-1 from ANV - n5
-1 from Dover - n2
-1 from AoTenn - n4

Blockade - 1
Amphib - 0

All good?
180 4/7/2020 6:48:00 PM Summer 1862 Confederate Play Strategy card as Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
AoMiss (n8) moves from Grafton to Wheeleing, to Pittsburgh (drops 1), then to Johnstown (drop 1), then to Lewistown (drops 2), then to Harrisburgh (drops 2), then end in Philly with 2SPs.
179 4/7/2020 6:38:00 PM Summer 1862 Union Message Yes, that's right.
178 4/7/2020 4:51:00 PM Summer 1862 Confederate Message Fremont & his 5SPs join Burnside in Ironton - n7. Correct?
177 4/7/2020 3:34:00 PM Summer 1862 Union Message I would like to have Freemont and his guys go to Ironton and join up with Buurnside and his force. That will be it for my campaign.
176 4/5/2020 2:39:00 PM Summer 1862 Confederate Message Was afraid you had one of those!

No cards to interrupt ole Buell's move...2nd move?
175 4/3/2020 8:57:00 PM Summer 1862 Union Play Strategy card as Operations #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Activating Buell, he will go to Indiannapolis pick up 1SP and go back to
Terre Haute and stop. Terre Haute(n3).
174 4/3/2020 1:16:00 AM Summer 1862 Confederate Play Strategy card as Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
AoMiss (n5) moves from Burkeville to Wytheville (p/u Beau & Wheeler and 1SP - Wytheville n0 & MoMiss n7), then to Lewisburg (p/u 1SP - Lewisburg n0 & AoMiss n8), then to Weston, and ends in Grafton.
173 4/3/2020 1:13:00 AM Summer 1862 Confederate Message Banks & 2SPs in Fort Monroe after a successful amphibious assault on Fort Monroe.

Annapolis n2 w Halleck & Rosey & fort.
172 4/2/2020 7:39:00 PM Summer 1862 Union Message I would like to have 3SP'S go to Fort Monroe.
171 4/2/2020 1:58:00 PM Summer 1862 Confederate Message Norfolk is guarded by the fort at Fort Monroe...you would need to do an amphibious attack which would be successful with 2SPs, one being destroyed so Bank would be in Fort Monroe w 1SP....or you could do it with 3SPs and have 2SPs in Fort Monroe.

After Fort Monroe is PC'd, then can move by water to Norfolk.

Whatacha want to do?
170 4/2/2020 10:42:00 AM Summer 1862 Union Play Strategy card as Event #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
I would like to have Banks with 3SP'S go to Norfolk.
169 4/1/2020 11:26:00 AM Summer 1862 Confederate Play Strategy card as Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Form the AoMiss in Burkeville:
Jackson in command
no cav
no 2nd
total of 5SPs in the army

-2 for the Rebs for not following the seniority protocols => from 113+ to 108-
168 3/31/2020 10:22:00 PM Summer 1862 Confederate Message Annapolis n5 with fort, Halleck, Banks, & Rosey => correct?
167 3/31/2020 10:20:00 PM Summer 1862 Confederate Message Yep, only 2...no attrit at end of last turn, so would have had only 2 there. My map is not correct...thanks for checking.
166 3/31/2020 6:15:00 PM Summer 1862 Union Message I thought I had only 2SP'S, I could be wrong.

165 3/31/2020 5:16:00 PM Summer 1862 Confederate Message When I moved Banks to Annapolis, discovered that there were 4SPs in Chambersburg...is that what you had in that space?
164 3/31/2020 11:34:00 AM Summer 1862 Union Message I will not change my second move as stated in my last message.
163 3/31/2020 3:07:00 AM Summer 1862 Confederate Message Stonewall Bgd exhasted (elim) in the affair in the Wilderness
162 3/31/2020 2:59:00 AM Summer 1862 Confederate Message you may now execute your 2nd move of the campaign and it can be different than what you stated in your last message if you wish.
You are NOT obligated to state what you wish to do before the first move is resolved...you can wait till it is done before moving.
161 3/31/2020 2:56:00 AM Summer 1862 Confederate Message Little Mac looses his first engagement against the Rebs by loosing 3SPs (n5) and retires back to Manassas
Rebs suffer 2SPs cas (n6) and try their best to clean-up the battlefield after the carnage.

All Gens report back for duty
160 3/31/2020 2:55:00 AM Summer 1862 Confederate Die roll request Request: 6-sided die x 4

6
5
2
6


Message from Confederate:
Battle for the Wilderness (med):
Yanks attacking with 8SPs, +1Gen...1st roll
Rebs defending with 8SPs, +5Gens, +2 (Stonewall & Hood)...2nd roll
3rd roll for Pleas
4th for Reb Gens
159 3/30/2020 7:54:00 PM Summer 1862 Union Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
I am going to have the Army of the Cumberland attack the Army of Northern Virginia in Wilderness, VA
I have no battle cards to play.
I am also going to take Banks and his 2SP force and take the rail route to Annapolis.
158 3/30/2020 2:40:00 PM Summer 1862 Confederate Message Pope becomes the first Yankee Gen to expire in the conflict.
157 3/30/2020 2:39:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

6
2


Message from Confederate:
if even it is Pope, if odd it is Pleas

2nd roll for the severity of the wound
156 3/30/2020 2:39:00 PM Summer 1862 Confederate Play Strategy card as Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Sharpshooter takes his aim again! this time he is not sure who the gentleman is...(AoCumb)...Pleas or Pope?
155 3/30/2020 2:37:00 PM Summer 1862 Confederate Message AoCumb:
Little Mac in command
Pleas his cavbgd commander
Pope 2nd in command
total of 8SPs in the army
154 3/29/2020 7:30:00 PM Summer 1862 Union Play Strategy card as Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
OK Richard,
With that being the case, I would like to play this card to Create the Army of the Cumberland with McClellan as its commander in Manassas.
153 3/29/2020 7:27:00 PM Summer 1862 Union Return Strategy card to hand #86: 3 / Minor Campaign

Message from Union:
Returning Card to hand.
152 3/29/2020 5:35:00 PM Summer 1862 Confederate Message Little Mac in Manassas is not in command of an army so he will only be able to fight with total of 6SPs. If he is in command of an army, he may command total of 15SPs.
You will need a 2 or 3 card to create an army in Manassas in which Little Mac will be the commander.

McClellan's ratings are 0 - 2...so he will be attacking as an army commander with a 0 (offensive rating) and 1 more Gen...so only a +1 modifier.

If you attack as a Corps, Little Mac may take another commnder with him to the attack, but it will not be calculated in the attack so will attack with NO modifiers.

What do you wish to do, SUH?
151 3/29/2020 9:50:00 AM Summer 1862 Union Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Playing this card to Activate McClellan and Banks.
Banks will take his 2SP'S to Gettysburg and stop. Gettysburg(n4).
McClellan will take everybody on his force
and Attack the Army of Northern Virginia. Do you have any battle cards you would like to play.

150 3/28/2020 11:34:00 PM Summer 1862 Confederate Play Strategy card as Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Roger that => Cairo n5 & Decatur n2.

Jackson & his 3SPs in Charleston take a train ride to Wilmington (p/u 1SP - Wilmington n0 & Jackson n4), then to Weldon (p/u 1SP - Weldon n0 & Jackson n5), then to detrain in Burkeville.
149 3/28/2020 6:58:00 PM Summer 1862 Union Message Decatur would be good.
148 3/28/2020 4:11:00 PM Summer 1862 Confederate Message Last I have in the log that Buell is still in Terra Haute...if you remove the last 2SPs there, Buell will be left alone in the space which is a "no no"...

Move the SPs from Decatur or another place?
147 3/28/2020 9:02:00 AM Summer 1862 Union Play Strategy card as Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
I would like to play this card to have the 2SP'S in Terre Haute go to Cairo and join Freemont and his guys. Cairo(n5).
146 3/28/2020 12:18:00 AM Summer 1862 Confederate Play Strategy card as Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1SP to Charleston - n3
1SP to Wilmington
1SP to Mobile
145 3/27/2020 10:33:00 PM Summer 1862 Union Play Strategy card as Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
I would like to put PC'S in St. Joseph and Lexington both in Missouri.
144 3/26/2020 8:56:00 PM Summer 1862 Confederate Message Ah, the orderly shouts "its only a flesh wound!"....
143 3/26/2020 8:55:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Mr pleas descends from his horse and an oderly rushes to his side???
142 3/26/2020 8:54:00 PM Summer 1862 Confederate Play Strategy card as Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
Sniper leans into position to take a "bead" on Mr. Pleasanton...squeezes ever so slowly...letting his breath dissipate...and fires!
141 3/26/2020 10:33:00 AM Summer 1862 Union Play Strategy card as Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Playing this card to remove 1SP from the Army of Northern Virginia.
140 3/26/2020 10:30:00 AM Summer 1862 Union Draw Strategy cards 7 cards drawn.

139 3/25/2020 11:46:00 PM Summer 1862 Confederate Message This Reb declines to campaign at the moment, SUH!
138 3/25/2020 11:46:00 PM Summer 1862 Confederate Draw Strategy cards 7 cards drawn.

137 3/25/2020 11:46:00 PM Spring 1862 Confederate End Turn
136 3/25/2020 11:45:00 PM Spring 1862 Confederate Message Jackson to Charleston
Longstreet to Richmond
135 3/25/2020 11:45:00 PM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
If odd => Jackson to Richmond & Longstreet to Charleston...if even, visa-versa
134 3/25/2020 10:36:00 AM Spring 1862 Union Message I will put the Cavalry Officer Pleasonton with McClellan and his force in Manassas.
133 3/24/2020 2:27:00 AM Spring 1862 Confederate Message Reb strats:
Grafton, Weston, & Franklin => ANV - n8
NO & 1 from Columbus Ga (n1) => ANV - n10
Vernon & Vincennese => AoTenn - n5
132 3/23/2020 8:46:00 PM Spring 1862 Union Message I agree.
My strategic movement.
2SP'S From Washington to Manassas.
2SP'S From Washington to Baltimore.

2SP'S From Washington to Annapolis.
2SP'S From Washington to Harper's Ferry.
131 3/23/2020 4:16:00 PM Spring 1862 Confederate Message Oops, my map had 1SP in Columbus (Ga) before reinforcements => so now s/b 2SPs after the blockade. Do you agree?
130 3/23/2020 4:11:00 PM Spring 1862 Confederate Message NO – n1 => SW -2
Columbus – n1 => SW -2
Charleston – n2
Norfolk – n1

Dang Yankee Navy is chocking the supply chain by -4SW for the Rebs from 113+ to 106-
129 3/23/2020 4:08:00 PM Spring 1862 Confederate Die roll request Request: 6-sided die x 4

1
1
3
4


Message from Confederate:
Reb reinforcements:
Tn - Dover (n3)
Ark - Madison
Ms – Vicksburg (n2)
La - NO
Ala - Decatur
Ga - Columbus
SC – Charleston
NC - Weldon
Virg - Wytheville (n2)
Ky – Louisville (n3)

Blockade reinforcements (level - 1):
NO – n2, Columbus – n2, Charleston – n2, Norfolk – n1
128 3/23/2020 3:55:00 PM Spring 1862 Confederate Message Oops, forgot to add the SW impact of WV going Gray:
+5 for the Rebs from 108+ to 113+
127 3/23/2020 10:46:00 AM Spring 1862 Union Message All good Richard,
For my Reinforcements, I would like to get 8SP'S in Washington. 3SP'S in Columbus, 3SP'S in Indianapolis and 4SP'S in Decatur, IL
126 3/22/2020 11:07:00 PM Spring 1862 Confederate Message Spring 1862 end of turn

CSA PCs: Franklin, Grafton, Weston, Lewisburg, Vernon, Bloomington, Vincennes
Yank PCs: Parkersburg

State control & Raids:
Rebs invade Indiana =>
+5 for the Rebs from 101- to 108+
-5 for the Yanks from 90- to 85-
All of WV is PC'd Reb except Parkersburg

Emancy (NOT in play) & War Wieriness: n/a

Attrition:
USA
-2 from AoPot - n7
-1 from Cairo - n3
-1 from Frederick - n3
-2 from Manassas - n6
-1 from Columbus - n3
-1 from Indy - n2
-1 from Terra Haute - n2
CSA
-1 from ANV - n4
-1 from Columbus (Ky) - n2

Blockade - 1
Amphib - 0

All good?
125 3/22/2020 10:38:00 PM Spring 1862 Confederate Play Strategy card as Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
AoTenn (n5) moves from Louisville to Bloomington (drops 1), then to Vernon (drops 1), then back thru Bloomington to Vinncennes (drops 1), then returns to Louisville (n2)
124 3/22/2020 10:35:00 PM Spring 1862 Confederate Play Strategy card as Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Beau takes Wheeler & 4SPs (total of 5SPs) from ANV (n5) moves from Wilderness to Gordonsville, Charlottesville, then to Franklin (WV) & drops 1, Grafton (drops 1), to Weston (drops 1), then to Lewisburg (drops 1), and ends with the cavbgd in Wytheville.
123 3/22/2020 9:46:00 PM Spring 1862 Union Play Strategy card as Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
Activating Burnside in Cairo. He will take 2SP'S with him and go to Ironton.
122 3/22/2020 9:41:00 PM Spring 1862 Union Discard random Strategy card Operations - 1 / CSS Hunley

Message from Union:
Discarding Random Card.
121 3/22/2020 6:48:00 PM Spring 1862 Confederate Play Strategy card as Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Discard you BEST card and play another, SUH! :-)
120 3/22/2020 9:49:00 AM Spring 1862 Union Play Strategy card as Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
I would like to Activate 1SP from Baltimore and march to Manassas(n8).
119 3/22/2020 12:45:00 AM Spring 1862 Confederate Play Strategy card as Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Add Hood's Bgd to the ANV
118 3/21/2020 7:13:00 PM Spring 1862 Union Play Strategy card as Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
1SP in York will go to Baltimore(n2)
117 3/21/2020 3:06:00 AM Spring 1862 Confederate Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
Build a fort at Louisville
116 3/20/2020 11:09:00 PM Spring 1862 Union Play Strategy card as Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
1SP in Cincinnati to wheeling, WV
115 3/19/2020 2:59:00 PM Spring 1862 Confederate Play Strategy card as Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
AoTenn (n6) leaves 2SPs & Pemb in Dover (AoTenn n4), then moves to Nashville (p/u ASJohn who becomes 2nd in command & 1SP => Nashville n0 & AoTenn n5), then moves to Louisville
114 3/19/2020 7:00:00 AM Spring 1862 Union Message Yes Richard, that is what I will do.

113 3/18/2020 11:45:00 PM Spring 1862 Confederate Message per msg 97, 3SPs moved to STL. Which leaves Spfld with 2SPs.
You won't have a choice for commander in Cairo...General with the higher seniority rating will be the commander.
You wish to move from Spfld w 2SPs, then to STL (p/u 2 - n4 & STL n1), then to Cairo - then n6 w Fremont as the higher senior Gen??
112 3/18/2020 10:11:00 PM Spring 1862 Union Message Burnside will assume Command.
111 3/18/2020 10:10:00 PM Spring 1862 Union Play Strategy card as Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Playing this card to Activate Burnside in Springfield MO. He and his 4SP'S will go to Cairo to join up with Freemont and his boys. Cairo(n6).
110 3/18/2020 1:55:00 AM Spring 1862 Confederate Play Strategy card as Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Form the AoTenn in Dover:
RELee in command
VanDorn his 2nd
Forrest & Morgan are cav commanders
total of 6SPs

-2SW for not giving the command to ASJohn from 103- to 101-
109 3/17/2020 10:04:00 PM Spring 1862 Union Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
I would like Activate General Curtis in Harrisburg. He will take his Cavalry General Stoneman and 2SP'S and got to Frederick and stop. Frederick(n4).
108 3/17/2020 9:55:00 PM Spring 1862 Union Draw Strategy cards 7 cards drawn.

107 3/16/2020 9:29:00 PM Spring 1862 Confederate Message This Reb will NOT be campaigning at the moment, SUH!
106 3/16/2020 9:29:00 PM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

105 3/16/2020 9:28:00 PM Fall 1861 Confederate End Turn
104 3/16/2020 9:28:00 PM Fall 1861 Confederate Message Forrest to Dover
Morgan to Dover
Wheeler to ANV
103 3/16/2020 9:27:00 PM Fall 1861 Confederate Die roll request Request: 999-sided die x 3

740
415
982


Message from Confederate:
Reb Gen placement:
RELee to Dover
Highest cavbgd to ANV
Lower fellas to Dover

Forrest
Morgan
Wheeler
102 3/16/2020 9:02:00 PM Fall 1861 Union Message For my Generals, I Would Like to put Curtis and Stonemann in Harrisburg.
101 3/16/2020 1:53:00 AM Fall 1861 Confederate Message Reb strats:
Madison (n0) & 2 from NO (n0) => Dover - n6
Decatur (n0), Charleston (n0), Weldon (n0), & Norfolk (n0) => ANV - n10
100 3/15/2020 10:19:00 PM Fall 1861 Union Message Other 2SP'S are staying in Washington. Army of the Potomac has 9SP's
99 3/15/2020 10:17:00 PM Fall 1861 Union Message Sorry Richard?,
SP's in Manassas Frederick and Baltimore are coming from Washington.
SP's in Terre Haute are coming
From Indianapolis

SP's in St. Louis are coming
from Springfield.


98 3/15/2020 8:37:00 PM Fall 1861 Confederate Message LOL, from where are the SPs coming? Got the "go to", but not the "come from"...
97 3/15/2020 2:09:00 PM Fall 1861 Union Message Here is my Strategic Movement.
2SP'S to Washington
3SP'S to Manassas
2SP'S to Frederick
1SP to Baltimore
2SP'S to Terre Haute
3SP'S to St. Louis
96 3/15/2020 6:58:00 AM Fall 1861 Confederate Message Geez, gotta hand out a medal to that Blockade Admiral!

NO - n2
Norfolk - n1

-4SW for the noose tightening from 110+ to 103-
95 3/15/2020 6:56:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 4

6
1
1
2


Message from Confederate:
Reb reinforcements:
Tn - Dover (n3)
Ark - Madison
Ms – Vicksburg
La - NO
Ala - Decatur
Ga - Columbus
SC – Charleston
NC - Weldon
Virg - Wilderness (n6)
Ky – Columbus (n3)

Blockade reinforcements (level - 1):
NO, Columbus, Charleston, Norfolk
94 3/14/2020 7:59:00 PM Fall 1861 Union Message All good, Richard.
Here are my replacements.
8SP'S in Washington
3SP'S in Indianapolis
3SP'S in Columbus
4SP'S in Springfield


93 3/13/2020 12:20:00 AM Fall 1861 Confederate Message Fall 1861 end of turn

CSA PCs: none seen
Yank PCs: none seen

State control & Raids:
Rebs convice kentuck to go Grey!
+10 for the Rebs from 100+ to 110+
all kentuck spaces are PC'd Reb

Emancy (NOT in play) & War Wieriness:
Yanks wiery of the war => -5 from 95- to 90-

Attrition:
USA
-2 from AoPot - n7
-1 from Cairo - n2
-1 from Chambersburg - n2
-1 from Manassas - n4
CSA
-2 from ANV - n5
-1 from Columbus (Ky) - n2

Blockade - 1
Amphib - 0

All good?
92 3/13/2020 12:13:00 AM Fall 1861 Confederate Play Strategy card as Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Place PCs:
Grafton (WV)
Somerset (ky)
Bowling Green (ky)
91 3/13/2020 12:09:00 AM Fall 1861 Confederate Message By not executing the Red River card:
-5 for the Yanks from 103+ to 95-
90 3/12/2020 10:11:00 PM Fall 1861 Union Play Strategy card as Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Playing this card to Activate Banks in Pittsburgh. He will take his Army of 3SP'S and go to Chambersburg.
89 3/12/2020 10:09:00 PM Fall 1861 Union Return Strategy card to hand #14: 3 / Red River Campaign

Message from Union:
88 3/12/2020 10:09:00 PM Fall 1861 Union Move permanently removed Strategy card to discard pile #14: 3 / Red River Campaign

Message from Union:
87 3/12/2020 10:08:00 PM Fall 1861 Union Play Strategy card as Event #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:

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