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For the People: Harry v Danny Journal

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Entry # Time Turn Player Title Entry
22 2/25/2020 9:40:00 AM Spring 1861 Confederate Message T2 Reinforcement Phase: CSA
Confederate States: 9 SPs
1 SP in Sabine City, Tx (n1)
1 SP in Fort Morgan, AL (n1)
1 SP in Fort Gibson, FL (n1)
1 SP in Fort Pulaski, GA (n1)
1 SP in Fort Fischer, NC (n1)
1 SP in Manasas, VA (n3)
1 SP in Dover, TN (n2)
1 SP in Jackson, MS (n1)
1 SP in Charleston, SC (n1)

Border States: 1 SP in Missouri
1 SP in New Madrid, MO (n1)

Blockade Zones:
Every zone has at least 1 open Blockade Runner Port and Union Blockade Value is 0, so no die rolls needed; every zone receives 1 SP
North Atlantic: 1 SP in Morehead City, NC (n1)
South Atlantic: 1 SP in Charleston, SC (n2)
East Gulf: 1 SP in Columbus, GA (n1)
West Gulf: 1 SP in New Orleans, LA (n1)

21 2/24/2020 5:35:00 PM Spring 1861 Union Message Thanks for saving my SP! Reinforcments
Washington +8 n9
Cincinnati, OH +3 n4
Bloomington, IN +3 n3
Cairo, IL +4 n5
20 2/24/2020 9:22:00 AM Spring 1861 Confederate Message T1 Attrition Phase:
- USA: AotP at Frederick 5 SPs -1 = 4 SPs
- CSA: Manasas 3 SPs - 1 = 2 SPs
nobody has to forage.
19 2/24/2020 9:16:00 AM Spring 1861 Confederate Message T1 Political Control Phase:
So, this ends Strategy Rounds, over to Political Control Phase:
- No change of Capital
- USA PC in Winchester, VA
- Border State Control: Missouri becomes CSA controlled; CSA +10 SW = 110 (+)

18 2/24/2020 9:02:00 AM Spring 1861 Confederate Play Strategy card as Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
T1SR4 CSA:
Place PC markers in Rolla, MO, Jefferson City, MO and Kansas City, MO
17 2/24/2020 7:54:00 AM Spring 1861 Confederate Message Harry,

I think your AotP is at 5 SP's.
The result on the Medium Battle Attacker CRT was USA 4+2=6 which is 1 SP lost and for CSA 1+5=6 which gives a 2 SP's lost. So you only loose 1 SP in our first clash. :-)

I know USA has plenty of soldiers but you don't have to let them die for nothing... :-)
16 2/23/2020 4:50:00 PM Spring 1861 Union Message AoP loses 2 and J.Johnston is displaced. AoTP n5 will drop 1 SPs in Wincester (n1) and move back to Frederick. AotP n4
15 2/23/2020 4:47:00 PM Spring 1861 Union Die roll request Request: 6-sided die x 2

4
1


Message from Union:
Rolling for battle in Winchester:
CSA +2
USA +5
14 2/23/2020 4:46:00 PM Spring 1861 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
Rolling for J. Johnston's possible retreat from Winchester. Needs 1-2 to succeed.
13 2/23/2020 4:45:00 PM Spring 1861 Union Play Strategy card as Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Activating the AoP, dropping 1sp in Washinnton n1. AoP with 4 will move via Frederick and pick 1 (Frederick has 0), AoP n5 will go to Harper's Ferry, pick the 2 (n7) and attack Winchester. I will first roll for possible retreat for J Johnston and then play the battle.
12 2/20/2020 4:36:00 AM Spring 1861 Confederate Play Strategy card as Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Harry, yep, fine for me!

Place PC markers in Greenville, MO, Ironton, MO and Springfield, MO
11 2/19/2020 4:49:00 PM Spring 1861 Union Play Strategy card as Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Yes, that optional is pretty mandatory in my opinion. The only optional rule that I don't use is the railway supply one. Are you ok with that?

Placing PC markers in Louisville, Falmouth and Lexington, all in KY.
10 2/19/2020 5:54:00 AM Spring 1861 Confederate Play Strategy card as Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Place PC markers in Franklin, WV and Grafton, WV

Harry, so we only play with 1 optional rule, 20.0 Operations Queue?

As I don't know the map very well, would it be possible to write the State letters after the town/city name, so it is a bit easier to locate them on the map?
9 2/18/2020 7:00:00 AM Spring 1861 Union Play Strategy card as Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Division move 1SP Philadelphia n0 to Baltimore n1.

I'm not familiar with those optional rules so let's leave them for now if you don't mind.
8 2/17/2020 3:46:00 PM Spring 1861 Confederate Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Riverine movement: move 1 SP from Little Rock, AR to Forts St. Philip/Jackson (New Orleans)

Harry, do we play with the optional rule 19.0 Railroad Logistics Variant?
7 2/17/2020 12:29:00 PM Spring 1861 Union Play Strategy card as Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Good luck to you too! Fort in Frederick, MD
6 2/17/2020 8:57:00 AM Spring 1861 Confederate Message Harry, I am all setup now. Good luck and looking forward to a fun game!

You can go first!
5 2/14/2020 5:51:00 AM Spring 1861 Confederate Message I have to see, have to setup game and get cards out.
But can't play right now...
4 2/14/2020 5:29:00 AM Spring 1861 Union Message I presume no campaign?
3 2/14/2020 5:29:00 AM Spring 1861 Union Draw Strategy cards 4 cards drawn.

2 2/14/2020 5:12:00 AM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

1 2/14/2020 5:03:00 AM Spring 1861 Union Message Hello Danny, just flipped the coin and I got the Union. On to you to draw your cards :)

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