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For the People: Brian Gets Crushed And Likes It! Journal

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Entry # Time Turn Player Title Entry
108 5/27/2020 6:23:00 PM Fall 1861 Union Message Oh man that Twilight game sounds like a TOTAL disaster!
107 5/27/2020 2:15:00 PM Fall 1861 Confederate Message lately I have had a run of weird luck.
Hannibal Losing 5 of 6 battles with Hannibal attacking a 2 general, he get his 1/3 roll for initiative and I miss mine 2/3 chances.
Washingtons war
Opening had 4 1s, two war end cards and Line Mutiny against British play so far 3 3ops cards and 2 2 ops cards.
one of my other FTP game, intercepts on a one by the US failing my intercept on a 1-5 by CSA.
TWS Game initial hand as USA 3 scoring cards, Korea War, Vietnam revolts, Socialist Governments, Blockade, and Captured Scientist and then he headlines Red Scare!
106 5/26/2020 3:24:00 PM Fall 1861 Union Message I forgot to incorporate "The Luck of Michael Mitchell" into my plans ;)
105 5/26/2020 3:23:00 PM Fall 1861 Union Message 6) PC

Done
104 5/26/2020 2:16:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
retreat
103 5/26/2020 2:15:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:

102 5/26/2020 2:15:00 PM Fall 1861 Confederate Message ANV intercepts 1-4
101 5/21/2020 11:07:00 AM Fall 1861 Union Message Hahaha I meant AoP
100 5/21/2020 10:51:00 AM Fall 1861 Confederate Message You are moving ANV ?
99 5/21/2020 10:47:00 AM Fall 1861 Union Play Strategy card as Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
T3 U4 Event

Part 1 - Rosencrans (n1)
1-3 Pittsburgh (p 1)
4-5 Grafton (d 1)
6 Franklin

Part 2 - ANV (n14)
1. Wilderness
2. PC
3. Fredericksburg
4. PC
5. Hanover ... and we'll see what happens
98 5/20/2020 10:00:00 AM Fall 1861 Confederate Play Strategy card as Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
PC Franklin and Lewisburg
97 5/19/2020 1:13:00 PM Fall 1861 Confederate Message could I trouble you for a File I have messed up mine
96 5/18/2020 2:58:00 PM Fall 1861 Union Message Looooks like Turn 3 (Fall 1861) and I just played my 3rd card for some PC Marker action...
95 5/18/2020 1:54:00 PM Fall 1861 Confederate Message where are we , focus back tonight.
94 5/11/2020 1:21:00 PM Fall 1861 Union Message No problem! It's prime gardening season! We can go whenever it works for you, fast, slow, medium.
93 5/11/2020 1:16:00 PM Fall 1861 Confederate Message spend the whole weekend in the Garden came in pooped. Need to catch up several games.
92 5/11/2020 1:10:00 PM Fall 1861 Union Message Hi Mike! Just pinging to make sure you saw that I moved a few days back. No problem at all if you're just busy - I have games that move every day and games that move every week, and one game that is seems to be tracking toward a move a month, haha :) No hurry, just didn't want to have miscommunicated. Brian
91 5/6/2020 10:31:00 AM Fall 1861 Union Play Strategy card as Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
T3 U3 Ops
PC Parkersburg, Weston, Charleston
90 5/6/2020 10:24:00 AM Fall 1861 Confederate Play Strategy card as Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Sabine City
89 5/4/2020 10:36:00 PM Fall 1861 Union Play Strategy card as Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
T3 U2 Ops
PC Wheeling, Ironton, Rolla
88 5/4/2020 10:29:00 PM Fall 1861 Confederate Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Van dorn becomes a Cav moves to Nashville
87 5/4/2020 10:28:00 PM Fall 1861 Confederate Message stuck on 1s Repulsed 4 in B-G 5 in Lebanon
86 5/4/2020 10:28:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
CSA
85 5/4/2020 10:28:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
USA +1 CSA +3
84 5/4/2020 10:27:00 PM Fall 1861 Confederate Message 6 Attacking 5
83 5/4/2020 10:27:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
Intercept from Nashville
82 5/4/2020 10:24:00 PM Fall 1861 Union Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
T3 U1 Ops
Pope n6
1. Bowling Green - attack

USA +1
CSA +1

To you for rolls
81 5/4/2020 10:11:00 PM Fall 1861 Confederate Message I do not Campaign
80 5/4/2020 10:11:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

79 5/4/2020 10:11:00 PM Fall 1861 Confederate Message Wilmington to B-G n 3
Weldon 1 SP n 1 to Nashville n 2
Pemberton and Vandorn to Nashville
78 5/4/2020 6:24:00 PM Fall 1861 Union Message Haha I know the feeling. If I at least manage not to roll the dice in the wrong game, I'm doing good...
77 5/4/2020 6:13:00 PM Fall 1861 Confederate Message Yes ANV n8 too many games to keep straight.
76 5/4/2020 4:24:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

75 5/4/2020 4:24:00 PM Summer 1861 Union End Turn
74 5/4/2020 4:24:00 PM Summer 1861 Union Message Union Strategic Movement
2 DC => AoP n15
Louisville, Frankfort, Lexington, Falmouth all to Lebanon (n6)

Burnside => AoP
73 5/4/2020 4:21:00 PM Summer 1861 Union Message USA Attrition
AoP 15 => 13
DC 5 => 4
Lebanon KY 3 => 2


72 5/4/2020 4:20:00 PM Summer 1861 Union Message I have ANV at 8 now after 2 attrition, correct? At beginning of turn it was at 10 (see messages 42, 44) and I don't think anything else went in?
71 5/4/2020 12:28:00 PM Summer 1861 Confederate Message CSA attrition ANV 11> 9
70 5/3/2020 7:04:00 PM Summer 1861 Confederate Message PC B-G you get PC in the rest of eastern KY
69 5/3/2020 7:03:00 PM Summer 1861 Confederate Message ANV Attrition to 8SP

68 5/3/2020 7:02:00 PM Summer 1861 Confederate Message end
67 5/3/2020 7:01:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
I kill you Do not lose SP on a 1
66 5/3/2020 7:01:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Possible interception
65 5/3/2020 7:00:00 PM Summer 1861 Confederate Play Strategy card as Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
ASJ 1 SO from Nashville n 1
1. Clarksville +2 SP n 3
2, Attack B-G
64 5/3/2020 3:49:00 PM Summer 1861 Union Play Strategy card as Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
T2 U5 Ops

I think I can build a fort with this, right? If so I want one in Manassas.
63 5/3/2020 3:48:00 PM Summer 1861 Union Message Could be worse! Burnside to turn track.
62 5/3/2020 3:47:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Burnside - just how lucky a day did he have?
61 5/3/2020 3:46:00 PM Summer 1861 Union Die roll request Request: 999-sided die x 3

688
943
271


Message from Union:
Okay, good randomizing practice! Highest roll is today's lucky boy...

Buell
Burnside
Halleck
60 5/3/2020 3:33:00 PM Summer 1861 Confederate Play Strategy card as Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
AOP you can do the rolls.
59 5/3/2020 3:21:00 PM Summer 1861 Union Play Strategy card as Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
T2 U4 Event
3 dudes in DC (n5)

Sorry thanks about last move notation - still picking up the FtP etiquette. Now if you need the RB counted in PoG, I'm all there! :D
58 5/3/2020 9:32:00 AM Summer 1861 Confederate Play Strategy card as Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
2SP Clarksville
57 5/3/2020 9:31:00 AM Summer 1861 Confederate Message Typically when you have MPs remaining you state that you are done, some players move and stop expecting you to inform them if you are playing a stop card or interception so it is best to note end of movement.
56 5/2/2020 11:59:00 PM Summer 1861 Union Message Yes that was it, sorry not clear!
55 5/2/2020 11:06:00 PM Summer 1861 Confederate Message was that end of your move ?
54 5/2/2020 11:06:00 PM Summer 1861 Confederate Return Strategy card to hand #52: 3 / Trent Affair

Message from Confederate:
53 5/2/2020 11:05:00 PM Summer 1861 Confederate Message End?
52 5/2/2020 6:08:00 PM Summer 1861 Union Play Strategy card as Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
T2 U3 Event
+1 Cincinnati (leaving n1 + Rosencrans)
1. Falmouth.
51 5/2/2020 5:26:00 PM Summer 1861 Confederate Play Strategy card as Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
correct card
50 5/2/2020 5:26:00 PM Summer 1861 Confederate Move permanently removed Strategy card to discard pile #52: 3 / Trent Affair

Message from Confederate:
wrong
49 5/2/2020 5:23:00 PM Summer 1861 Confederate Play Strategy card as Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
Weldon n 2
Wilmington
Nashville n 2
48 5/2/2020 3:11:00 PM Summer 1861 Union Play Strategy card as Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
T2 U2 Ops
Pope+n1 (St Louis n1)
1. Salem p2 => n3
2. Vincennes p2 => n5
3-4. Louisville p1+McClellan (n5, Louisville n1)
5. Frankfort d1
6. Lexington d1
7. Somerset d1
8. Lebanon (n3, Pope and McClellan)
47 5/2/2020 2:58:00 PM Summer 1861 Confederate Play Strategy card as Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
ANV in Richmond cost me 2 SW 110= -2 -3 = 105-
46 5/2/2020 1:50:00 PM Summer 1861 Union Play Strategy card as Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
T2 U1 Ops - Reorg Generals
Fremont to DC
Pope to St. Louis
Burnside to AoP
Buell to AoP
McClellan to Louisville
Banks to Cairo
45 5/2/2020 1:38:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

44 5/2/2020 1:38:00 PM Summer 1861 Union Message Confirmed 10SP Richmond (9 infantry after Stuart arrives)
43 5/2/2020 10:12:00 AM Summer 1861 Confederate Message Let me know any suggestions of a better way to randomize the generals , you did it OK except specifying the Generals. To avoid confusion I actually just list all 7 generals.
42 5/2/2020 8:27:00 AM Summer 1861 Confederate Message Duh that would make Richmond 10 SP not 9.
41 5/1/2020 11:18:00 PM Summer 1861 Confederate Message Not Campaigning
40 5/1/2020 11:17:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

39 5/1/2020 11:17:00 PM Summer 1861 Confederate Message all generals to Richmond
38 5/1/2020 11:17:00 PM Summer 1861 Confederate Message SR all to Richmond n9
Mobile,
Corinth
Columbus Ga
Savannah
Charleston
Wilmington
Marion
37 5/1/2020 11:04:00 PM Summer 1861 Union Message Also Union PC in Manassas VA.

I think I'm all set -- Bedtime, will make next move tomorrow!

If I did anything wrong let me know. Haven't drawn cards yet I think that comes after all this. Fun!
36 5/1/2020 11:01:00 PM Summer 1861 Union Message So I think that makes:

Pope & Halleck to AoP
Burnside to DC
McClellan to Salem/V
Buell to Vincennes
Banks to Louisville
Rosecrans to Cincinnati

Let me know any suggestions of a better way to randomize the generals -- this part of the ACTS mechanics a bit new to me since we don't have it in PoG!

35 5/1/2020 10:57:00 PM Summer 1861 Union Message Oh and I guess I'm supposed say an order for the generals, so before I look hard at the numbers I think alphabetical order is standard?
34 5/1/2020 10:56:00 PM Summer 1861 Union Die roll request Request: 999-sided die x 7

400
496
550
800
504
965
53


Message from Union:
Highest to lowest rolls:
Highest 2 to AoP
Next highest to DC
Next to Salem/V
Next to Vincennes
Next to Louisville
Next to Cincinnati
33 5/1/2020 10:52:00 PM Summer 1861 Union Message Strategic Movement
6 Washington (n2) to AoP (n8)
1 Pittsburgh (n1) to AoP (n9)
2 Dayton to AoP (n11)
1 Jonesborough to AoP (n12)
1 Harpers Ferry to AoP (n13)
1 Columbus (n1) to AoP (n14)
1 Frederick to AoP (n15)
1 Columbus to Louisville
1 Philly to Baltimore

32 5/1/2020 10:43:00 PM Summer 1861 Union Message Union Reinf
8 Washington DC
2 Vincennes
1 Columbus n2
1 Cincinnati n2
2 Dayton
1 Cairo n2
1 Jonesborough
2 Salem/V

31 5/1/2020 10:38:00 PM Spring 1861 Union End Turn
30 5/1/2020 10:32:00 PM Spring 1861 Union Message Haha yes sometimes it's good to get all the luck over with in one game!

Be sure to get 3.2 of the Vassal module before you set up, if you haven't already! Much faster!
29 5/1/2020 9:49:00 PM Spring 1861 Confederate Message I have hands like that one time I had 7 1s on the turn Grant entered before I could get him into an army to change leaders he was attacked and Killed as general causality
28 5/1/2020 9:47:00 PM Spring 1861 Confederate Message When I was younger I could play 2 or 3 turns before I had to set up, not any longer. I hate getting old but it beats the alternative.
27 5/1/2020 9:45:00 PM Spring 1861 Confederate Message time for me to set up my board
26 5/1/2020 9:45:00 PM Spring 1861 Confederate Message CSA SW 110+ KY

Attrition AOP n 2
25 5/1/2020 9:45:00 PM Spring 1861 Confederate Message Ports
Sabine
Columbus
Charleston
Wilmington
States Richmond n 3
Weldon
Marion
Ft Gadson
Savannah
FT PJ
Sabine City n 2
Dover
Corinth

Columbus KY

CSA gets KY except the two hexes you occupy , no PC in B-G as no LOC
24 5/1/2020 9:41:00 PM Spring 1861 Confederate Play Strategy card as Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
PC in Grafton
23 5/1/2020 9:40:00 PM Spring 1861 Confederate Message Well at least you had Richmond and you got a good roll
22 5/1/2020 9:39:00 PM Spring 1861 Confederate Message Yes all standard but RR Logistics
21 5/1/2020 7:54:00 PM Spring 1861 Union Message By the way, which are the standard rules to be playing with? I gather "additional general capabilities" is pretty standard, and Ops Queue. Is it "cavalry general replacements" normal to play with?

20 5/1/2020 7:50:00 PM Spring 1861 Union Play Strategy card as Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
T1 U4 Ops

Springfield (1)
1-6. Louisville

I laughed and laughed when I saw my hand :D
19 5/1/2020 7:20:00 PM Spring 1861 Confederate Play Strategy card as Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Lebanon Summerset and Lexington KY
18 5/1/2020 7:00:00 PM Spring 1861 Union Play Strategy card as Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
T1 U3
Indianapolis(1)
1-5. Bowling Green

We will eventually discuss the silliness of this move!
17 5/1/2020 6:52:00 PM Spring 1861 Confederate Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
PC Falmouth, Frankfort
Paducah
16 5/1/2020 6:42:00 PM Spring 1861 Union Play Strategy card as Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
T1 Union 2
PC Louisville KY
15 5/1/2020 6:41:00 PM Spring 1861 Union Message I was shaky on that point, but anyway decided that using it right away was a free AoP activation, and if I'd waited it might not be "safe" any more!
14 5/1/2020 6:20:00 PM Spring 1861 Confederate Message You do know that you could have played Richmond as OPS ?
13 5/1/2020 6:14:00 PM Spring 1861 Confederate Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
JJ and 1 SP
1. Strasburg + Beau and 1 SP n 2
2-5 Hanover via Charlottesville
drop Beau and 1 SP in Hanover
6. End in Richmond
12 5/1/2020 6:13:00 PM Spring 1861 Confederate Message 2*-2 AOP in Manassas with 3 SP
beau and 1 SP retreat Strasburg
11 5/1/2020 6:11:00 PM Spring 1861 Confederate Die roll request Request: 6-sided die x 2

6
6


Message from Confederate:
1. Hit Manassas.
USA +1
CSA +1
10 5/1/2020 6:11:00 PM Spring 1861 Confederate Message Directly to Richmond
9 5/1/2020 6:10:00 PM Spring 1861 Confederate Message Harmless or possibly useful in your hand could be deadky in mine

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