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Empire of the Sun: Full Campaign Journal

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Entry # Time Turn Player Title Entry
208 5/26/2020 3:54:00 PM Master ID = 25374 Game Deleted
207 5/26/2020 3:49:00 PM Jan-Apr 1945 Japanese Draw Strategy cards Drew 4 cards.

206 5/26/2020 3:48:00 PM Jan-Apr 1945 Allies Draw Strategy cards Drew 6 cards.

205 5/26/2020 3:39:00 PM Sep-Dec 1944 Allies End Turn Allies deck was reshuffled.

204 5/26/2020 3:32:00 PM Sep-Dec 1944 Allies Play Strategy card as Operations #79: 3 / Soviets Invade Manchuria
Manchuria: If Tojo has resigned, then this card MUST be played as an event, otherwise it can only be played as an OC. If played as the event the Japanese permanently lose two Resource Hexes (3302 and 3303). Place a Soviet Flag in each hex to denote Allied control that counts for Progress of the War. Bonus: If China has not surrendered, move the China marker two boxes toward or into the Stable Front box.. RESHUFFLE: If played as an OC or discarded, place this card back in the deck and reshuffle the deck at the end of the game turn. If played as the event, permanently remove this card from the deck and do NOT reshuffle. This card may not be played as a Future Offensive.

OC: 3 EC: 0

NOTE: Deck will be reshuffled before next deal.Message from Allies:
203 5/26/2020 3:20:00 PM Sep-Dec 1944 Allies Play Strategy card as Event #37: 3 / Operation Galvanic: Gilbert Islands Invasion
Activate: Any HQ. Logistic Value: 6 Intelligence: Surprise Attack. Conditions: Only one ground unit (any size) may be activated during this Offensive. Banzai Charge: For the duration of this Offensive if ground combat occurs in a one hex island, the Allies add 2 to their ground combat die roll.

OC: 3 EC: 0

Message from Allies:
202 5/26/2020 3:19:00 PM Sep-Dec 1944 Japanese Play Strategy card as Future Offensive Message from Japanese:
201 5/26/2020 3:19:00 PM Sep-Dec 1944 Japanese Return Strategy card to hand #12: 3 / Operation MI: Battle of Midway

Message from Japanese:
200 5/26/2020 3:17:00 PM Sep-Dec 1944 Japanese Play Strategy card as Operations #12: 3 / Operation MI: Battle of Midway
Activation: Any HQ. Logistic Value: 8 Conditions: All battles must be fought in one hex islands. Long Range Reconnaissance of Pearl Harbor: If French Shoals (5508) is not in an Allied air ZOI or within 3 hexes of a US CA naval unit, then the Allies add +4 to any intelligence die roll due to superior Japanese information security.

OC: 5 EC: 8

Message from Japanese:
199 5/26/2020 3:06:00 PM Sep-Dec 1944 Allies Play Strategy card as Event #40: 3 / Operation Dexterity: New Britain Invasion
Activate: Any HQ. Logistic Value: 5 if US SW HQ, for all others: 3

OC: 3 EC: 5

Message from Allies:
198 5/26/2020 3:02:00 PM Sep-Dec 1944 Japanese Play Strategy card as Operations #65: 1 / Yamato Suicide Run
Activation: Any HQ Intelligence: Intercept Logistic Value: One more (+1) than Allied OC value. Conditions: Only air and naval units may be activated. During Post Battle Movement, if the Yamato naval unit is on the map it must be reduced one step, wether it participates in a battle or not. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
197 5/26/2020 2:51:00 PM Sep-Dec 1944 Allies Play Strategy card as Event #63: 3 / Operation Stalemate: Invasion of Pelelu and Ulithi
Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
196 5/26/2020 2:48:00 PM Sep-Dec 1944 Japanese Play Strategy card as Event #13: 2 / JN 25 Code Change: May 28, 1942
Intelligence: Intercept Conditions: May be played after an intelligence die roll, but not after the play of another intelligence reaction card. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
195 5/26/2020 2:46:00 PM Sep-Dec 1944 Allies Play Strategy card as Operations #73: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
194 5/26/2020 2:43:00 PM Sep-Dec 1944 Japanese Play Strategy card as Event #26: 2 / Chiang Kai-shek: Anti Communist Offensive
Move the China marker one box to the left toward Government Collaped box. If moved into the Government Collapsed box China surrenders immediately. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
193 5/26/2020 2:41:00 PM Sep-Dec 1944 Allies Play Strategy card as Operations #38: 2 / Operation Tarzan: Burma Offensive
Activate: Any HQ. Logistic Value: 4 Conditions: The Allied player may only activate ground and air units, of which one must be a Chinese Army unit IF there is one on the map and in HQ range. If no such unit is available, this requirement is ignored.

OC: 2 EC: 4

Message from Allies:
192 5/26/2020 2:40:00 PM Sep-Dec 1944 Japanese Play Future Offensive card as Operations #77: 3 / Fuel Shortage: Japanese re-deploy fleet
Due to fuel shortages the Japanese player may move the Combined Fleet HQ and up to 4 naval units of any type from their current location to any port hex which is within 3 hexes of a resource space. The movement of the HQ and naval units may not enter an unneutralized Allied air ZOI.

OC: 5 EC: 0

Message from Japanese:
191 5/26/2020 2:35:00 PM Sep-Dec 1944 Japanese Draw Extra Strategy card
190 5/26/2020 2:34:00 PM Sep-Dec 1944 Japanese Play Strategy card as Event #75: 1 / Submarine Attack
During an offensive before the beginning of the combat phase against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
189 5/24/2020 4:49:00 AM Sep-Dec 1944 Allies Play Strategy card as Operations #68: 1 / Submarine Attack: Archerfish sinks Shinano
Play during an Offensive after combat against any active Japanese naval units or against any active Japanese naval unit if no battle hexes are declared during the Offensive. On a die roll of: 0-7: Japanese lose one naval step (Allies chooses, can eliminated a unit). 8-9: No Effect. Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
188 5/24/2020 4:33:00 AM Sep-Dec 1944 Japanese Draw Strategy cards Drew 4 cards.

187 5/24/2020 4:33:00 AM Sep-Dec 1944 Allies Draw Strategy cards Drew 7 cards.

186 5/24/2020 4:27:00 AM May-Aug 1944 Allies End Turn
185 5/24/2020 4:21:00 AM May-Aug 1944 Japanese Play Strategy card as Event #59: 3 / Central Force: Conquest of Borneo
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
184 5/24/2020 4:12:00 AM May-Aug 1944 Allies Play Strategy card as Operations #10: 1 / General Douglas MacArthur: Pacific First Strategy
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
183 5/24/2020 4:11:00 AM May-Aug 1944 Japanese Play Strategy card as Future Offensive Message from Japanese:
182 5/24/2020 4:05:00 AM May-Aug 1944 Allies Play Strategy card as Event #13: 3 / Operation Watchtower: Guadalcanal Invasion
Activation: Any HQ. Logistic Value: 5 Intelligence: Surprise Attack Conditions: A maximum of one ground unit may be activated for this Offensive.

OC: 3 EC: 0

Message from Allies:
181 5/24/2020 4:00:00 AM May-Aug 1944 Japanese Play Strategy card as Operations #37: 3 / 1st Convoy Escort Fleet: Escort Organization
Activation: Combined Fleet HQ only Logistic Value: 2 Bonus: The Japanese player places the Escort marker on the game turn track on its +2 side or flips the escort marker to its +4 side if the marker is already in play on its +2 side. See Submarine Warfare for effects of this die roll modifier. Remove from play if used as an event.

OC: 5 EC: 7

Message from Japanese:
180 5/24/2020 3:57:00 AM May-Aug 1944 Japanese Draw Extra Strategy card
179 5/24/2020 3:57:00 AM May-Aug 1944 Japanese Play Strategy card as Event #84: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
178 5/24/2020 3:52:00 AM May-Aug 1944 Allies Play Strategy card as Operations #64: 2 / Tradewind Taskforce: Morotai Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3

OC: 2 EC: 4

Message from Allies:
177 5/24/2020 3:48:00 AM May-Aug 1944 Allies Play Strategy card as Event #35: 2 / Operation Ash: Vella Lavella Invasion
Activate: Anzac HQ only. Logistic Value: 2 Intelligence: Surprise Attack. Conditions: Any air or naval units may be activated, but the only ground unit that can be activated is the 3rd NZ division.

OC: 2 EC: 0

Message from Allies:
176 5/24/2020 3:43:00 AM May-Aug 1944 Allies Play Strategy card as Event #22: 2 / Orde Wingate: Chindits
Cancel the activation of one Japanese ground unit that activated in Burma or Northern India (Allied player's choice). Place the deactivated unit back in its starting hex. 77 SF Bde: The Allies gain the 77 Special Forces Brigade as a reinforcement during the next game turn (it cannot be delayed). Place the unit on the game turn track as a reminder. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
175 5/24/2020 3:43:00 AM May-Aug 1944 Japanese Play Strategy card as Operations #76: 2 / Operation Tsurugi: Japan Attacks a B29 Base with Giretsu Airborne unit
Activation: Any HQ Logistics Value: 1 Conditions: Any air or naval units may be activated, but only one brigade size ground unit may be activated. Bonus: If the Allied player has a B29 LRB unit within 8 hexes of Tokyo (3706) or in the China Air units box, the Japanese player rolls a die. On a die roll of: 0-4: Lose one B29 Air step* 5-9: No Effect *Japanese choice Remove from play if used as an event.

OC: 4 EC: 6

Message from Japanese:
174 5/24/2020 3:35:00 AM May-Aug 1944 Allies Play Strategy card as Operations #25: 1 / Operation Lilliput: Buna, New Guinea Offensive
Activate: SW HQ only. Logistic Value: 3 Conditions: May only activate US air and US/Australian ground units (an exception to the Allied HQ National Command rules). US Reservist Enter Combat: US ground units have their attack strength reduced by one for the duration of this Offensive.

OC: 2 EC: 4

Message from Allies:
173 5/24/2020 3:30:00 AM May-Aug 1944 Japanese Play Strategy card as Event #41: 3 / Patrick Hurley: Chinese Nationalist and Communist Reconciliation Fails
Move the China marker one box to the left toward Government Collaped box. If moved into the Government Collapsed box China surrenders immediately. Remove from play if use as an event.

OC: 5 EC: 0

Message from Japanese:
172 5/23/2020 3:21:00 PM May-Aug 1944 Allies Play Strategy card as Operations #3: 1 / Prime Minister Curtin
2 Ground replacements: The Australians get two ground replacements that must be used immediately to bring Australian ground units from reduced to full strength, or from the eliminated plie to reduced strength or full strength, which are placed in any friendly Australian port. Any unused replacements are forfeit. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
171 5/23/2020 5:52:00 AM May-Aug 1944 Allies Draw Strategy cards Drew 7 cards.

170 5/23/2020 5:52:00 AM May-Aug 1944 Japanese Draw Strategy cards Drew 5 cards.

169 5/23/2020 5:43:00 AM May-Aug 1944 Japanese Change Japanese Divisions Available in China From 12 to 10
168 5/23/2020 5:43:00 AM May-Aug 1944 Japanese Change US Political Will From 7 to 6
167 5/23/2020 5:43:00 AM Jan-Apr 1944 Allies End Turn
166 5/23/2020 5:35:00 AM Jan-Apr 1944 Japanese Play Strategy card as Operations #29: 3 / Combined Fleet: Battle of Santa Cruz
Activation: Any HQ. Logistic Value: 4 Conditions: Only air and naval units may be activated. Effective Aerial Torpedo Tactics: Increase Japanese aircraft carrier naval units attack strength by 2 for the duration of the Offensive.

OC: 5 EC: 7

Message from Japanese:
165 5/23/2020 5:23:00 AM Jan-Apr 1944 Allies Play Strategy card as Event #53: 3 / Operation Forager II: Invasion of Saipan and Tinian
Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
164 5/23/2020 5:17:00 AM Jan-Apr 1944 Japanese Play Strategy card as Operations #52: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
163 5/23/2020 5:14:00 AM Jan-Apr 1944 Allies Play Future Offensive card as Event #52: 1 / Roosevelt-Nimitz-MacArthur: End of US Army-Navy Dispute
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and replace it with any card from the discard pile (not those removed from play). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
162 5/23/2020 5:14:00 AM Jan-Apr 1944 Japanese Draw Extra Strategy card
161 5/23/2020 5:14:00 AM Jan-Apr 1944 Japanese Play Strategy card as Event #7: 2 / US Joint Staff Debate: US Inter-Service Rivalry
Flip the US Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivalry is already in effect. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
160 5/23/2020 4:58:00 AM Jan-Apr 1944 Allies Play Strategy card as Event #62: 3 / Operation King II: A-Day - "I Have Returned" Invasion of Leyte
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: may only be played as an event if at least one battle hex is declared in a Philippine hex. Remove from play if used as an event.

OC: 3 EC: 5

Message from Allies:
159 5/23/2020 4:55:00 AM Jan-Apr 1944 Japanese Play Strategy card as Operations #57: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
158 5/23/2020 4:37:00 AM Jan-Apr 1944 Japanese Draw Extra Strategy card
157 5/23/2020 4:36:00 AM Jan-Apr 1944 Japanese Play Strategy card as Event #63: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
156 5/23/2020 4:35:00 AM Jan-Apr 1944 Japanese Play Future Offensive card as Event #46: 3 / Operation A-Go: Battle of the Philippine Sea
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Tactical Wire Intercepts: Allied carrier units have their defense values increased by two for the duration of the Offensive. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
155 5/23/2020 4:15:00 AM Jan-Apr 1944 Allies Play Strategy card as Event #9: 3 / Olympic and Coronet: the Invasion of Japan
Activate: US SW or Central Pacific HQs only. Logistic Value: 12 Conditions: In order for this card to be played as an event at least one Japanese Islands hex must be declared a battle hex and the potential for a ground combat must exist in the designated Japanese Islands battle hex. Bonus: The Allies temporarily gain 4 ASPs that can be used for the duration of this Offensive.

OC: 3 EC: 5

Message from Allies:
154 5/23/2020 4:08:00 AM Jan-Apr 1944 Allies Play Strategy card as Operations #11: 2 / WAR IN EUROPE: Minor Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 1 1944: 2 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
153 5/23/2020 3:57:00 AM Jan-Apr 1944 Japanese Play Strategy card as Operations #73: 2 / Ants: Japanese Barge Traffic Reinforcement
Activation: South or South Seas HQ only Logistics Value: 3 Bonus: If the Allies have not yet played the PT Boats event (Allied card 23) flip the Japanese ASP marker to its Barges side. The Japanese can use Japanese Barge movement until the Allied play of the PT Boats event cancels this capability. Remove from play if used as an event.

OC: 4 EC: 6

Message from Japanese:
152 5/23/2020 3:55:00 AM Jan-Apr 1944 Japanese Draw Extra Strategy card
151 5/23/2020 3:55:00 AM Jan-Apr 1944 Japanese Play Strategy card as Event #49: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
150 5/23/2020 3:52:00 AM Jan-Apr 1944 Allies Play Strategy card as Operations #51: 2 / Chenault: 14th Air Force Offensive
Activate: Any HQ. Logistic Value: 4 Condtions: Only air units may be activated. Bonus: The Allied player receives the non-LRB 14th AF air unit in any friendly, in supply airbase in North India or in the China air unit box. If neither of those locations is available, then bring the air unit into any friendly in supply airbase. If the US AVG air unit is in play, immediately remove it from the game. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
149 5/23/2020 3:46:00 AM Jan-Apr 1944 Japanese Play Strategy card as Operations #80: 2 / Submarine Launched Air Attack on the Panama Canal: I-400
Allied Reinforcements for the next game turn are delayed. Place those reinforcements in the delay box when they arrive. If reinforcements are already delayed, there are no additional effects. Place the Panama Canal Attack marker on the game turn track as a reminder. Draw one Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
148 5/23/2020 3:37:00 AM Jan-Apr 1944 Allies Play Strategy card as Operations #81: 2 / China Offensive: Counter-Offensive in Kweilin-Liuchow
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
147 5/23/2020 3:23:00 AM Jan-Apr 1944 Allies Play Strategy card as Operations #50: 2 / Tornado Taskforce: Hollandia Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3 Bonus, MacArthur's Navy: Applies only if SW PAC HQ is the activating HQ and US Inter-Service Rivalry is in effect. The allies may activate US Navy units OR US Army units and a maximum of one non-carrier US Naval unit.

OC: 2 EC: 4

Message from Allies:
146 5/22/2020 4:11:00 PM Jan-Apr 1944 Allies Draw Strategy cards Drew 7 cards.

145 5/22/2020 4:10:00 PM Jan-Apr 1944 Japanese Draw Strategy cards Drew 5 cards.

144 5/22/2020 4:01:00 PM Sep-Dec 1943 Allies End Turn Japanese deck was reshuffled.

143 5/22/2020 3:47:00 PM Sep-Dec 1943 Allies Play Strategy card as Event #36: 3 / Operation Cherry Blossom: Bougainville Landing
Activate: Any HQ. Logistics Value: 5 Arleigh Burke: US CA naval units have 2 added to their attack strength for the duration of this Offensive.

OC: 3 EC: 5

Message from Allies:
142 5/22/2020 3:47:00 PM Sep-Dec 1943 Japanese Play Strategy card as Future Offensive Message from Japanese:
141 5/22/2020 3:45:00 PM Sep-Dec 1943 Allies Play Strategy card as Operations #70: 2 / Slim's Burma Offensive
Activate: SEAC HQ only. Logistic Value: 6 Conditions: Only Commonwealth and Chinese units plus US air units may be activated. Bonus: The Allied player receives the 7th Armored Brigade. Place this unit in any friendly in supply, Indian or Burmese port hex. If this condition cannot be met, the unit is permanently remove from the game. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
140 5/22/2020 3:41:00 PM Sep-Dec 1943 Japanese Return Strategy card to hand #46: 3 / Operation A-Go: Battle of the Philippine Sea

Message from Japanese:
139 5/22/2020 3:41:00 PM Sep-Dec 1943 Japanese Move permanently removed Strategy card to discard pile #46: 3 / Operation A-Go: Battle of the Philippine Sea

Message from Japanese:
138 5/22/2020 3:37:00 PM Sep-Dec 1943 Japanese Play Strategy card as Event #46: 3 / Operation A-Go: Battle of the Philippine Sea
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Tactical Wire Intercepts: Allied carrier units have their defense values increased by two for the duration of the Offensive. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
137 5/22/2020 3:27:00 PM Sep-Dec 1943 Allies Play Strategy card as Event #71: 2 / Victor Plans: MacArthur Liberates The Philippines
Activate: Any HQ. Logistic Value: 6 if SW Pac HQ, for all others: 4

OC: 2 EC: 4

Message from Allies:
136 5/22/2020 3:17:00 PM Sep-Dec 1943 Japanese Play Strategy card as Event #20: 2 / Naval Battle of Guadalcanal
Activation: Any HQ. Logistic Value: 5 Airfield Bombardment: If, prior to reaction, a Japanese BB naval unit occupies a battle hex that contains an Allied air unit, but no Allied BB naval unit, then the Allied air unit (max) is reduced (Japanese player's choice) one step prior to air-naval combat (even if this eliminates the unit).

OC: 3 EC: 5

Message from Japanese:
135 5/22/2020 3:12:00 PM Sep-Dec 1943 Japanese Play Future Offensive card as Event #22: 2 / Weather: Monsoon Rains Cancel Offensive
Allied Offensive is canceled. All units are placed back at their starting locations. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
134 5/22/2020 3:02:00 PM Sep-Dec 1943 Allies Play Strategy card as Event #32: 3 / Operation Reno II: Invasion of Rabaul
Activate: Any HQ. Logistic Value: 7 if US SW HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
133 5/22/2020 2:54:00 PM Sep-Dec 1943 Japanese Play Strategy card as Event #16: 3 / Operation RI: New Guinea Offensive
Activation: Any HQ. Logistic Value: 4 Conditions: Only air and ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
132 5/22/2020 2:51:00 PM Sep-Dec 1943 Allies Play Strategy card as Operations #59: 1 / Ultra Information: Japanese Burma Operation is penetrated
Intelligence: Intercept. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
131 5/22/2020 2:48:00 PM Sep-Dec 1943 Japanese Set Deck Reshuffle Deck will be reshuffled before next deal
130 5/22/2020 2:48:00 PM Sep-Dec 1943 Japanese Play Strategy card as Operations #43: 1 / Tojo Resigns: Moderates in Power
If the game turn is 1944 or later, this card must be played as an event otherwise it is a Japanese option to play as an event, an OC, or discard. Reduce US Political Will by two. The Allied Manchurian Invasion card's prerequisite has been met. Flip the game turn marker from its PM Tojo to its Tojo Resigns side as a reminder. RESHUFFLE: If this card is played as an OC or a discard, reshuffle the Japanese deck at the end of this game turn. This card may not be played as a Future Offensive. Remove from play if used as an event.

OC: 3 EC: 0

NOTE: Deck will be reshuffled before next deal.Message from Japanese:
129 5/22/2020 2:43:00 PM Sep-Dec 1943 Allies Play Strategy card as Event #28: 2 / Operation Chronicle: Woodlark Island Operation
Actiavte: Any HQ. Logistic Value: 3 Bonus: If ground units are landed on an unoccupied one hex island, prior to ANY reaction place an Allied control marker on all adjacent unoccupied one hex islands.

OC: 2 EC: 4

Message from Allies:
128 5/22/2020 2:39:00 PM Sep-Dec 1943 Japanese Play Strategy card as Event #18: 1 / Bridge on River Kwai: Death Railroad
If the Japanese control hexes 2108 and 2109, they become Trans Routes for the remainder of the game and any Japanese HQ that can trace a continuous Trans Routes via the Kwai RR to Rangoon has +1 added to its efficiency rating if any units are activated in Burma or Northern India. Place the Bridge Over the River Kwai marker near this location as a reminder. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
127 5/22/2020 2:21:00 PM Sep-Dec 1943 Allies Play Strategy card as Operations #41: 2 / WAR IN EUROPE: Minor Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 1 1944: 2 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
126 5/21/2020 5:56:00 AM Sep-Dec 1943 Allies Draw Strategy cards Drew 7 cards.

125 5/21/2020 5:56:00 AM Sep-Dec 1943 Japanese Draw Strategy cards Drew 5 cards.

124 5/21/2020 5:51:00 AM May-Aug 1943 Allies End Turn
123 5/21/2020 5:50:00 AM May-Aug 1943 Allies Change US Political Will From 6 to 7
122 5/21/2020 5:49:00 AM May-Aug 1943 Allies Play Strategy card as Event #6: 3 / Doolittle Raid: US Bombers Attack Japan
Increase US Political Will by one. The play of this event is the pre-condition for Japanese card number 6: Doolittle Raid Reprisal. Place the Doolittle Raid marker on the game turn track as a reminder. Remove from play if use as an event.

OC: 3 EC: 0

Message from Allies:
121 5/21/2020 5:48:00 AM May-Aug 1943 Japanese Change US Political Will From 5 to 6
120 5/21/2020 5:48:00 AM May-Aug 1943 Allies Play Strategy card as Event #1: 1 / Bataan Death March: Atrocity
Increase US Political Will by one if the Japanese control Manila (2813). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
119 5/21/2020 5:47:00 AM May-Aug 1943 Japanese Play Strategy card as Operations #44: 3 / Tokyo Express: Bougainville Reinforcements
Activation: Any HQ. Logistic Value: 4 Bonus: The Japanese temporarily gain 2 ASPs that can be used for the duration of this Offensive. Place the Tokyo Express marker in any Japanese controlled hex. See Emergency Supply Routes for the use of this marker.

OC: 5 EC: 7

Message from Japanese:
118 5/21/2020 5:42:00 AM May-Aug 1943 Japanese Play Strategy card as Event #45: 3 / Operation Sho-Go
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Bonus: If a Kamikaze attack reaction card is played in conjunction with this card, increase the effect of the Kamikaze reaction card by one additional Allied naval step loss in one battle. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
117 5/21/2020 5:41:00 AM May-Aug 1943 Allies Play Strategy card as Operations #39: 2 / Sextant Conference: Burma Road
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: In addition the Allied player immediately receives 3 Chinese ground and 1 Allied air replacement steps that must be used immediately (cannot be saved) on in supply units. Allied air units can be in the air units in China box. In addition, the Allies may immediately construct the Jarhat Trans Route for no cost. If Jarhat already constructed then either Ledo or Imphal may be constructed. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
116 5/21/2020 5:36:00 AM May-Aug 1943 Japanese Play Strategy card as Event #40: 3 / Operation U-Go: Burma Offensive
Acivation: Any HQ. Logistic Value: 4 Conditions: Only Air and Ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
115 5/21/2020 5:32:00 AM May-Aug 1943 Japanese Draw Extra Strategy card
114 5/21/2020 5:32:00 AM May-Aug 1943 Japanese Play Strategy card as Event #75: 1 / Submarine Attack
During an offensive before the beginning of the combat phase against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
113 5/21/2020 5:29:00 AM May-Aug 1943 Allies Play Strategy card as Event #45: 3 / Operation Flintlock: Marshall Is. Invasion
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
112 5/21/2020 5:19:00 AM May-Aug 1943 Japanese Play Strategy card as Operations #74: 1 / Tokyo Rose: Mrs. Iva Ikuko D'Aquino
Reduce US Political Will by one. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
111 5/21/2020 5:12:00 AM May-Aug 1943 Allies Play Strategy card as Operations #77: 2 / Mao Tse Tung: Communits Offensive
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
110 5/21/2020 5:02:00 AM May-Aug 1943 Allies Play Strategy card as Operations #82: 2 / China Offensive: Battle of Changsa-Hengyang
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
109 5/21/2020 4:57:00 AM May-Aug 1943 Japanese Play Strategy card as Operations #51: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:

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