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Generic Module: Successors June 2020 Journal

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Entry # Time Turn Player Title Entry
135 7/3/2020 5:15:00 PM Turn 2 Kasper (Star) Message Navy? I got one? Cool, but done is done. Letís move on
134 7/3/2020 5:11:00 PM Turn 2 Eric (Lion) Message New file up with a couple corrections.

It is either to Chawn to pick fist player, or to Andrew to play first.

Also, I think Kasper did have a fleet and could have had a real naval battle. See his control in my last file. Is it worth it to you, Kasper?
133 7/3/2020 10:22:00 AM Turn 2 Andrew (Asp) Message Itís alright. Figured Iíd get targeted round 1. Plus I thought Byzantium was a major city hence my original move across strait lol.

Anyways my understanding is that Iím userpee till we start round 2. So if you intercept Kasper move I think that would affect your champion status as your not usurper yet.l
132 7/3/2020 10:22:00 AM Turn 2 Kasper (Star) Message Lion has lost Champion status due to his aggressive move against a peaceful delegation of Star-worshippers

Lion become Usurper after the naval battle, just to underline his evilness
131 7/3/2020 10:19:00 AM Turn 2 Kasper (Star) Message Four units=no loses, phew
130 7/3/2020 10:19:00 AM Turn 2 Kasper (Star) Die roll request Request: 6-sided die x 1

2


Message from Kasper (Star):
Damn. Missed that one, as the naval markers themselves are not on the map...

Okay. Auto lose that battle as I have no fleets. So Antigonus rolls for attrition and ends back at Cyprus
129 7/3/2020 10:14:00 AM Turn 2 Eric (Lion) Message Hate to jump in, but I think I want / should do a naval interception of Kasper's move to Rhodes. This isn't an interception roll, but a naval combat.

I'm a little unsure of what our status means. If I do this, I will lose my champion status? But same will be the case for Star if Kasper siege's Rhodes? Unless I'm the Usurper? Which I am now.

So this action would drop me to 3 LP. I'm not sure why I have 6 rather than 5 L. Do you think the Legitimacy track is correct?

Also, for end of turn, I think I am also blocking Cyrene from supply, so it is isolated as well. Sorry Asp.


128 7/3/2020 10:00:00 AM Turn 2 Kasper (Star) Message Macedonia is not that far away if all cards are used to push forward. It will be bloody, sure, but it's doable
127 7/3/2020 9:59:00 AM Turn 2 Kasper (Star) Message Correct. And as Horse already have so many Legitimacy he will auto-win if he reach Pela and lay Ale into a tomb.
And as Horse has neglected VP and have built a huge army instead, he probably intend to go for it. In that case I humbly suggest that the rest of us proud generals gangs up on our esteemed partner and Champion in arms...

If he just buries Alex (hint, hint) in Babylon, all is good and every man is for himself...
126 7/3/2020 9:57:00 AM Turn 2 Andrew (Asp) Message ah..in macedon...damn quite a trek to get here
125 7/3/2020 9:54:00 AM Turn 2 Andrew (Asp) Message shoot...totally missed that..well not good for asp then

of note, starting this turn alex body can be moved correct? and if it goes to pela (not sure where that is) person who places it there gets 10L?
124 7/3/2020 9:38:00 AM Turn 2 Kasper (Star) Message Andrew, you have to trace to a major city and no such city exists in Thrace. Byzantium and Chersonesus are both VP spaces, but neither are a major city

Heraclea Pontica is a major city and in supply even if besieged
123 7/3/2020 8:31:00 AM Turn 2 Andrew (Asp) Message so as per 19.2, my markers are not yet isolated as they can trace to a friendly controleld major city (besieged or not). so if i'm not mistaken i stil retain userper as most VP correct?
122 7/3/2020 4:17:00 AM Turn 2 Kasper (Star) Message Sorry. I am off for a weeks vacation from tomorrow and have entered a ĄI better finish everything todayď mode at home and at work. So I was just being efficient. Too efficient it seems.

Suggestion: Stop my file just before I draw cards
121 7/3/2020 3:39:00 AM Turn 2 Chawn (Horse) Message One suggestion that I could live with is that we all draw cards before reinforcements this turn.

However, I wouldn't want this to carry on into next turn. Thus my additional suggestion would be: Next turn and for the remainder of the game, anyone drawing cards before reinforcements loses the opportunity to place their reinforcements.
120 7/3/2020 2:49:00 AM Turn 2 Chawn (Horse) Message We have a problem: Kasper has drawn his cards out of sequence.

The game sequence goes (1) Turn order, (2) Label Usurper, (3) Reinforcement, (4) deal Tyche cards.

We should all have to do reinforcements before drawing Tyche cards. How should we deal with this issue?
119 7/3/2020 2:46:00 AM Turn 1 Chawn (Horse) End Turn
118 7/3/2020 2:46:00 AM Turn 1 Chawn (Horse) Message
117 7/3/2020 2:36:00 AM Turn 1 Chawn (Horse) Message Eric, regarding a card counter for this game: I think that it is unnecessary as we only need to remember who went first. If all have had the same number of rounds they will all have the same number of cards. Remember that all players are required to discard a card every round. Surprise cards don't count as card play and so replacements are drawn until a non-surprise card can be played. I don't think there is a mechanism for us to have different numbers of cards at the end of the strategy phase.
116 7/3/2020 2:29:00 AM Turn 1 Kasper (Star) Message Peithon gathers his wayward men and Antigonus to Rhodes

End of turn

Isolation phase. Asp loses control of six areas in Thrace and Tribali due to inability to track a line of supply to major non-besieged city

Horse loses two areas in Cilicia and thus control of province

No isolated Star areas due to proximity to either general or major city
No isolated Lion areas for same reason

New start. For some reasone I can't move game turn

New successor. Lion has the most VP and is now the usurper
* Lion is now The Usurper

Horse may decide first mover.
115 7/3/2020 1:55:00 AM Turn 1 Kasper (Star) Die roll request Request: 6-sided die x 1

2


Message from Kasper (Star):
Fixed Bithynia VP

Star movement

114 7/3/2020 12:02:00 AM Turn 1 Eric (Lion) Message New file complete. Kasper is up. I neglected to remove control from Asp in Bithynia, but with the loss of Nicea, Asp no longer has control. Kasper, please make the fix.
113 7/2/2020 11:44:00 PM Turn 1 Eric (Lion) Die roll request Request: 6-sided die x 1

4


Message from Eric (Lion):
Rolling for Lion Movement.
112 7/2/2020 3:57:00 AM Turn 1 Chawn (Horse) Message Over to Lion.

Note: I noticed that my VASSAL engine was launching the old version of the module unbeknownst to me. As this could cause file version issues I have deleted the old versions of the module from my computer so this won't happen again.
111 7/2/2020 3:43:00 AM Turn 1 Chawn (Horse) Die roll request Request: 6-sided die x 1

6


Message from Chawn (Horse):
movement
110 7/1/2020 3:10:00 PM Turn 1 Andrew (Asp) Message So i think i have 13 VP

thrace (3) + bithynia (1) + cyrene (2) + egypt (6) + judea (1)

I hvnt manually moved anything on VP. Just once someone owns majority of the provinces and major city (if associated) I right click and take control

anyways, nothing very exciting...prolyl should just stop moving altogether since my guys are so sluggish
109 7/1/2020 3:07:00 PM Turn 1 Andrew (Asp) Die roll request Request: 6-sided die x 1

1


Message from Andrew (Asp):
movement
108 7/1/2020 12:22:00 PM Turn 1 Kasper (Star) Message Regarding intercept, I normally play by rolling potential intercepts in active players turn. Only place I donít is if someone has two areas that can intercept, as it can be important which force attempts first
107 7/1/2020 12:19:00 PM Turn 1 Kasper (Star) Message My generals make a recruit impulse, so Asp please move Peithon And the two mercs back to start positions. Cyprus General get a merc

And then go on
106 7/1/2020 9:21:00 AM Turn 1 Chawn (Horse) Message As far as I know, there is no penalty for failing to intercept other than, well, failing to intercept.

There is a penalty for failing to avoid battle, but I think the defender should declare before avoid battle is rolled.
105 7/1/2020 9:16:00 AM Turn 1 Eric (Lion) Message I guess that is fine. There isn't really a good way to do it. I've played that way in Hannibal. I think it makes it too easy to avoid the failed interception penalty by saying you would't have attempted it (now that you can see the roll is a failure), but if you are not being attacked, the way you propose makes things go much smoother.

104 7/1/2020 9:00:00 AM Turn 1 Chawn (Horse) Message I think it is fairly normal for the active player to roll for interception and carry on if the attempt is failed. Only if it is successful is there any need to ask the question as to whether an interception will occur. This makes the game flow more smoothly than constantly interrupting to ask if others want to attempt to intercept.
103 7/1/2020 8:46:00 AM Turn 1 Eric (Lion) Message I didn't think about it, but in the future, we should probably pause and the mover should note if someone has an interception opportunity.
102 7/1/2020 6:23:00 AM Turn 1 Chawn (Horse) Message Really, we should make sure Lysimachus doesn't intercept before moving to Kasper's turn. We now know such intercept would fail so Kasper can continue.
101 7/1/2020 6:22:00 AM Turn 1 Chawn (Horse) Die roll request Request: 6-sided die x 1

3


Message from Chawn (Horse):
Checking for interception of Antipater by Lysimachus. 4+ needed.
100 7/1/2020 6:01:00 AM Turn 1 Kasper (Star) Message Missed that it counted all move for BOTH generals

Will rethink move
99 7/1/2020 3:18:00 AM Turn 1 Chawn (Horse) Message Kasper, there is an error in your move segment. You can't roll for movement and then decide to place mercs. In addition, if you choose to place mercs, you can't do any movement at all.

"9.13 Raising a CU in Lieu of Movement
During the Movement Segment a player may forgo his movement die
roll (and therefore all his movement and activity for that segment)
and instead place a mercenary CU on the board."
98 7/1/2020 2:18:00 AM Turn 1 Kasper (Star) Message Move=4

Peithon gathers his units while moving to Atropatene. Antigonus forfeits movement and recruits a merc at Cyprus

Asp is up

97 7/1/2020 2:16:00 AM Turn 1 Kasper (Star) Die roll request Request: 6-sided die x 1

5


Message from Kasper (Star):
City of Ectabana is looted (thanks for a nice card Eric)

Persis is bribed, Sidon controlled and a macedonian unit recruited for the loot

Rolling for movement
96 7/1/2020 1:48:00 AM Turn 1 Chawn (Horse) Message Eric, your file looks clean this time. Which version of the VASSAL Engine are you using? It should be 3.2.17.
The other thing to think about is Java. Which version of Java do you have installed?
95 6/30/2020 11:27:00 PM Turn 1 Eric (Lion) Message New file up with card for Kasper. Saved okay, I think. Let's see if it works for you.

94 6/30/2020 11:11:00 PM Turn 1 Eric (Lion) Message Chawn,
I have been getting javascript errors when I have tried to end my log both times. I wind up hitting ok, and then end log again, and then it winds up taking. I think that explains the double logs.

I can try to reinstall Vassal, but I think this started happening after the last update to your newest version of the module (3.1?). Do you think there is some conflict happening?
93 6/30/2020 3:37:00 PM Turn 1 Chawn (Horse) Message There is a very Quick-start Guide on the Help menu of the module. I suggest you guys have a look at it.
92 6/30/2020 3:35:00 PM Turn 1 Chawn (Horse) Message Kasper, Armenia didn't put VP on for you because you haven't marked your control of the province!

Go to the rectangular box in Armenia that has a large 2 and a small 6. Right click on it and select "Star".
91 6/30/2020 3:31:00 PM Turn 1 Chawn (Horse) Message Eric, something is very funny with both your log 22 and log 26. It is as if two identical logs are recorded back to back. Have a look at your log 22. You play the Epidemic card and then it goes away. It does so twice as the log is repeated twice.

You also are putting .tmp files on Dropbox when you upload your files. I have seen this before and it was fixed by re-installing the VASSAL client. Make sure you get 3.2.17.

Regarding Epidemic, that needs to get discarded. You should only have one card left in your hand. If that card is Epidemic, then something very strange is going on.
90 6/30/2020 3:29:00 PM Turn 1 Kasper (Star) Message Surrender phase. Three spaces in Armenia flips to Star

By mow the armenian province should have gone to Star, but VP count didn't go up...

Adding 1 VP by hand

* Star plays a surprise : Ahura Mazda & Ahriman targeting the Lion player

Awaiting card draw from Lion before continuing my impulse
89 6/30/2020 2:19:00 PM Turn 1 Chawn (Horse) Message Eric, I think the answer to your question as to whether you can move through independent minor city spaces is yes. There is no limitation on this. You can even move through an independent major city, as long as you take an attrition roll.
88 6/30/2020 9:20:00 AM Turn 1 Eric (Lion) Message Lion complete. I think the VP counts look good. Star is up.
87 6/30/2020 9:04:00 AM Turn 1 Eric (Lion) Die roll request Request: 6-sided die x 1

5


Message from Eric (Lion):
Siege at Rhodes

86 6/30/2020 9:02:00 AM Turn 1 Eric (Lion) Die roll request Request: 6-sided die x 1

5


Message from Eric (Lion):
Movement
85 6/30/2020 8:59:00 AM Turn 1 Eric (Lion) Die roll request Request: 6-sided die x 1

2


Message from Eric (Lion):
Siege roll for Rhodes.
84 6/30/2020 2:39:00 AM Turn 1 Chawn (Horse) Message File up. Please review it closely as I correct the VP totals and mark control.
83 6/30/2020 2:18:00 AM Turn 1 Chawn (Horse) Message Okay, guys. At least, two of you are not interacting with the module properly when it comes to control of provinces and VPs. This has lead both Kasper's and Andrew's VP being incorrect.

The module logs VP automatically. All you have to do is mark your control of provinces when you control a majority of spaces within the province.

Please don't move the VP marker without a very good reason to do so.
82 6/29/2020 6:07:00 PM Turn 1 Andrew (Asp) Die roll request Request: 6-sided die x 1

3


Message from Andrew (Asp):
siege heracluae again (during movement)
81 6/29/2020 6:07:00 PM Turn 1 Andrew (Asp) Die roll request Request: 6-sided die x 1

3


Message from Andrew (Asp):
movement
80 6/29/2020 6:05:00 PM Turn 1 Andrew (Asp) Die roll request Request: 6-sided die x 1

1


Message from Andrew (Asp):
siege heraculae
79 6/29/2020 6:04:00 PM Turn 1 Andrew (Asp) Message hahahaha did anyone see my log 36!? i specifically brought that up with regards to kasper's move. This is what happens when you play wiht someone for 2+ years haha...I know his moves before he does!
78 6/29/2020 4:32:00 PM Turn 1 Kasper (Star) Message Redid file. Two Horse mercs removed as per epidemic

Asp is up
77 6/29/2020 1:36:00 PM Turn 1 Chawn (Horse) Message If you redo, Kasper, can you remove two mercs from Babylon?
76 6/29/2020 1:34:00 PM Turn 1 Chawn (Horse) Message I think we should let Kasper redo his most recent turn having collected all of his units at Van.
75 6/29/2020 1:15:00 PM Turn 1 Chawn (Horse) Message Kasper, if you are looking for a rules reference for the subjugation of independent spaces thing, have a look at 15.4.
74 6/29/2020 1:11:00 PM Turn 1 Eric (Lion) Message I agree this is a reasonable solution.
73 6/29/2020 1:09:00 PM Turn 1 Chawn (Horse) Message I suggest we let Kasper take the units he's scattered and put them with his general so they don't need to be collected. There is no purpose for scattering units on independently controlled spaces like that, so this was clearly a mistake in understanding of the rules.

Is this a solution that suits you, Kasper?

What do you think, Eric? Andrew?

I know that I've already made a decision that I regret. No surprises as this is a first game.
72 6/29/2020 1:02:00 PM Turn 1 Eric (Lion) Message Regarding surrender, you can do that if it is "enemy" controlled (controlled by one of the players), but not if "independent" controlled. The green ones require 1 subjugation points for minor cities and 3 for major cities and strongholds.
71 6/29/2020 11:54:00 AM Turn 1 Kasper (Star) Message Red button. Have to push red button. No. Canít do that. Oh so tempting. Have to...

As to the surrender phase and Antri-something province. Canít I do that? Leave dudes, flip them later in surrender? How will you ever take those areas then? And I just wasted time big time if I canít
70 6/29/2020 11:50:00 AM Turn 1 Kasper (Star) Message The surprise card. It was discarded. Only works vs enemy city and the roll was subjugation. So no use for the card and I discarded it
69 6/29/2020 10:37:00 AM Turn 1 Eric (Lion) Message And Kasper is correct, I think I did my siege rolls in the Vassal Module, not on ACTS. Sorry about that. Will pay more attention. That red die button is so tantalizing.
68 6/29/2020 10:32:00 AM Turn 1 Eric (Lion) Message I have a couple questions / catches on Kasper's turn.

During surrender, the locations in Atropatene require a siege to convert control, they are independent control, which doesn't flip during surrender. So I don't think that can happen. Which also means Star doesn't have control of Atropatene yet.

I am uncertain exactly how / when you played the surprise card. Did it effect your second roll? I think it must have. Just didn't see that.

Finally, just a reminder that Horse needs to lose 2 CU in Babylon.
67 6/28/2020 5:11:00 PM Turn 1 Chawn (Horse) Message Andrew, if you'll remove the two mercs in Babylonia, that would be good. Otherwise I'll wait until my action round.
66 6/28/2020 5:10:00 PM Turn 1 Chawn (Horse) Message Eric, sorry. I've just replayed your second action round and see that you did place control markers in Thessaly.
65 6/28/2020 4:56:00 PM Turn 1 Kasper (Star) Message 1/1, Salamis falls, another merc lost

Peithon moves around, sightseeing Armenia

Asp (Andrew) is up
64 6/28/2020 4:52:00 PM Turn 1 Kasper (Star) Die roll request Request: 6-sided die x 1

3


Message from Kasper (Star):
Antigonus uses 2 more MP to siege Salamis
63 6/28/2020 4:52:00 PM Turn 1 Chawn (Horse) Message Eric, I don't recall you gaining control of Thessaly. That was an error in your set-up that seems to have persisted, unless I am mistaken.
62 6/28/2020 4:49:00 PM Turn 1 Kasper (Star) Die roll request Request: 6-sided die x 1

6


Message from Kasper (Star):
MOve=4

Antigonus uses 2 MP to siege Salamis
61 6/28/2020 4:47:00 PM Turn 1 Kasper (Star) Die roll request Request: 6-sided die x 1

4


Message from Kasper (Star):
Lost 1 merc to siege at Salamis, Cyprus

Surrender phase: Two areas in Atropatene and city of Val in Armenia is star struck

Discarded surprise card to draw another card.

Played 2 ops card to gain control of two areas in Pamphylia&Lycia, gaining control of province

Star, movement roll
60 6/28/2020 4:40:00 PM Turn 1 Kasper (Star) Die roll request Request: 6-sided die x 1

1


Message from Kasper (Star):
Eric, your two siege rolls at Rhodos should have been done here at ACTS

Antigonus rolls siege at Salamis
59 6/28/2020 4:31:00 PM Turn 1 Eric (Lion) Message My move is complete. Kasper is up. Chawn (red?) has to remove 2 units from an epidemic.
58 6/28/2020 4:21:00 PM Turn 1 Eric (Lion) Die roll request Request: 6-sided die x 1

6


Message from Eric (Lion):
Lion Movement roll

57 6/28/2020 4:20:00 PM Turn 1 Eric (Lion) Die roll request Request: 6-sided die x 1

5


Message from Eric (Lion):
Rolling attrition for army in Babylon (per epidemic card)

56 6/27/2020 4:56:00 PM Turn 1 Chawn (Horse) Message I've uploaded a correction. Thanks for catching that. I thought I'd removed it in my file.
55 6/27/2020 4:53:00 PM Turn 1 Chawn (Horse) Message Lion starts with control of Macedonia, so starts with the Macedonian fleet. Asp starts in control of Egypt, so starts with the Egyptian fleet.
54 6/27/2020 4:36:00 PM Turn 1 Andrew (Asp) Message to clarify...my merc has not been removed from lysol...Eric can you remove him

also, i see egyptian fleet and macedonian fleets have an asp and lion (respectively) symbol...i take it those shouldn't be there either?
53 6/27/2020 2:30:00 PM Turn 1 Chawn (Horse) Message Asp's extra merc now sorted. Horse played Cretian Liar to make the Cilician Pirates run away. Two PC markers placed and merc placed instead of movement.

Over to Eric.
52 6/27/2020 10:05:00 AM Turn 1 Andrew (Asp) Message I wonít be able to make file till later today. If Chawn can just remove the merc I placed with Lysol I believe and give me pirate control. Rest of file should be same
51 6/27/2020 9:52:00 AM Turn 1 Kasper (Star) Message No problem. We are all learning.
I just checked and read rules before moving over to the island and found it possible. And then I too got confused and had to check and double check again :-)

Anyways. Andrew got some pirates
50 6/27/2020 9:40:00 AM Turn 1 Eric (Lion) Message I am sorry for causing confusion about Kasper's move. I was dealing with straights and though all dashed lines were 2 MPs. The naval movement is a little new to me.
49 6/27/2020 7:22:00 AM Turn 1 Chawn (Horse) Message I still await an amended file from Andrew.
48 6/27/2020 7:21:00 AM Turn 1 Chawn (Horse) Message You don't have to update to the new module as no changes were made that will otherwise affect game play. The log files each version produces should be identical although you might get a warning when opening a file produced with the new version.
47 6/27/2020 7:19:00 AM Turn 1 Chawn (Horse) Message I've uploaded a new version of the module. This has very minor tweaks that make playing the game easier. I've added the mouse-over stack viewer for the discard pile and for the cards drawn to the powers' hands. This makes it easier to read the cards without zooming in.
46 6/27/2020 6:35:00 AM Turn 1 Kasper (Star) Message The vassal file Auto adds the events.
When I played popular support, the map automatically removed 2 legitimacy, so your pirates were added when you played the card
45 6/27/2020 6:32:00 AM Turn 1 Chawn (Horse) Message Andrew, play through your log again. You will see that you start the turn without the Cilician fleet in your control. (There is no mechanism for you to have had the fleet other than play of that event.)
44 6/27/2020 6:22:00 AM Turn 1 Andrew (Asp) Message Yes I agree with kasper. Unless we are seeing different maps, the movement aspendus to Cyprus is a dash blue line, which according to legend is a sea move which is 1 mp. Dash black lines like Byzantium to Nicae r straits. So his move to aspendus is 1 and then across to Cyprus is 1 not two so legal.

Also, I was going to play card for event but I noticed my symbol was already over those pirates in the box. Do I own them at start? If not, Iíll remove my merc and take control of pirates
43 6/27/2020 5:39:00 AM Turn 1 Chawn (Horse) Message I agree, Kasper. The straits cost 2 and trans-med cost 2, but everything else costs 1. Sorry for not catching that earlier.
42 6/27/2020 5:21:00 AM Turn 1 Kasper (Star) Message If I see the maps, the sealanes from Rhodes to Egypt or Crete to Cyrene each have a little number 2.
When I see all other naval routes, be it along the coast or - which I did - from Aspendus in Pamphylia to Cyprus, there is no such number.
If I read the rules, sailing cost either 2 (could be the little number 2) or only 1.
I will argue, that my naval move is NOT across a vast amount of water but from inland port to nearest island, hence I do not need to redo my move
41 6/27/2020 4:53:00 AM Turn 1 Chawn (Horse) Message Two issues need to be resolved:

Kasper, your move to Cyprus was illegal as it would have cost 3 MP and you only had 2 left. Please amend.

Andrew, the Cilician Pirates added the fleet to your side automatically on play of the event, so you don't get the OPS to spend. Please amend your file.
40 6/26/2020 7:50:00 PM Turn 1 Andrew (Asp) Die roll request Request: 6-sided die x 1

6


Message from Andrew (Asp):
lysol lays siege to heracluae pntic
39 6/26/2020 7:49:00 PM Turn 1 Andrew (Asp) Die roll request Request: 6-sided die x 1

4


Message from Andrew (Asp):
movement
38 6/26/2020 7:46:00 PM Turn 1 Andrew (Asp) Message no i believe that is legal..that is a sea path so just 1 MP
37 6/25/2020 11:44:00 PM Turn 1 Eric (Lion) Message You are correct about Mehabad. Can't flip green control during surrender.

Also, it costs 3MP to go to Cyprus. Can't get there for 2. You have a land movement for 1, and a straight for 2.


36 6/25/2020 6:30:00 PM Turn 1 Andrew (Asp) Message sorry before i continue i just want to clarify:
-During surrender phase, you place a contrl marker in each non-independent minor city with 1+ CU (i.e. any space but green space). Then you can conduct siege/subjugation if you wish
-WHen using Tyche card to place control, you can place it in uncontrolled spaces within 2MP of your control marker. So for clarification, Kasper cannot flip koi/gazacha with tyche card correct, since those are not "uncontrolled." He could flip van since that is uncontrolled correct?

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