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Entry # Time Turn Player Title Entry
341 12/23/2020 6:37:00 PM Turn 1 Jim Message DRs = 4,4 (daylight continues) // 5,2 => AV = 10 + 8 = 18, DV = 5 (if 346/857 or 346/858 is target) for 5CPs - OR - DV = 6 (if 21Pz/125 is target) for 4CPs.
340 12/23/2020 5:43:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 4

4
4
5
2


Message from Jim:
Activate A7, moving 7/22, 6/5, and 6/6 into A6 for a mandatory assault. AV = 6 (7/22/Arm is point) + 2 Fresh (6/5, 6/6) + 1 (7/Art) + 1 Air Support = 10, DV = 3 (your choice of target [21Pz/125, 346/857, or 346/858] + 1 TEM + [EITHER 1 (if target is 346/857 or 346/858) OR 2 (if target is 21Pz/125) = 5 or 6
339 12/23/2020 12:46:00 PM Turn 1 TED! Message D1x2
338 12/23/2020 12:45:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 4

6
3
2
5


Message from TED!:
bombard 49 with 709 Artillery. 3-3. 8/4 is target.
337 12/21/2020 11:30:00 AM Turn 1 Jim Message DRs = 2,6 (daylight continues) // 6,2 => AV = 12 + 8 = 20, DV = 6 + 8 = 14 ==> yields 6 CPs. 1 CP is lost to bocage, 1CP is used to make target (91/1057) to D1, leaving 3CPs for you to assign.
336 12/21/2020 11:25:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 4

2
6
6
2


Message from Jim:
Let's try something up north. Activate A50. 4/8, 4/12, 4/22, and 101/506 move to A49 for an optional assault. AV = 6 (4/8 is point) + 3 Fresh (4/12, 4/22, 101/506) + 1 (4/22) + 1 Div Int + 1 Air Support = 12, DV = 3 (81/1057 is target) + 3 TEM = 6
335 12/20/2020 6:05:00 PM Turn 1 TED! Message that time I got all 3

334 12/20/2020 6:05:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 3

4
5
2


Message from TED!:
we will attempt to correct our bridge oversight. Activate 27, blow up bridges:
27/23, +3
27/28, +2
27/36, +5
333 12/19/2020 6:28:00 PM Turn 1 Jim Message DRs = 2,3 (daylight continues) / 1,1 => AV = 7 + 5 = 12, DV = 3 + 2 = 5 ==> yields 7 APs. 2APs are used on target, leaving 5APs for you to apply.
332 12/19/2020 6:23:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 4

2
3
1
1


Message from Jim:
Activate A23 for FA bombardment. AV = 7 (A22 30th Corp/Art) , DV = 3 TEM (Lehr/901 is target)
331 12/18/2020 12:08:00 AM Turn 1 TED! Message both!
330 12/18/2020 12:07:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 2

5
4


Message from TED!:
activate 28, destroy bridges:
28/32, +3
28/27, +3
329 12/17/2020 Turn 1 Jim Message DRs = 4,6 (daylight continues) // 2,1 => AV = 8 + 10 = 18, DV = 4 + 3 = 7 ==> 11 CPs. 1CP to bocage, 1CP to eliminate 1/FLAK, 9CPs wasted
328 12/16/2020 11:56:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 4

4
6
2
1


Message from Jim:
Activate A30. A30 2AR/CCA goes to A29 then A28 for an optional assault. AV = 7 (2AR/CCA is point) + 1 Air Support = 8, DV = 3 TEM + 1 (D2 1/FLAK [3 -2 D2 = 1]) = 4
327 12/16/2020 11:03:00 PM Turn 1 TED! Message got the first one (I think I added wrong yesterday)
326 12/16/2020 11:02:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 2

2
1


Message from TED!:
Same as last time:
Activate 35, blow up bridges:
35/27, +5
35/34, +3
325 12/16/2020 10:57:00 PM Turn 1 TED! Message everyone is d2ed, two of them flee to 32
324 12/15/2020 10:28:00 PM Turn 1 Jim Message DRs = 5,4 // 4,2 => AV = 10 + 9 = 19, DV = 5 + 6 = 11 ==> yields 8CPs. 1CP is used on bocage. 7 CPs for you to assign.
323 12/15/2020 10:23:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 4

5
4
4
2


Message from Jim:
Let's activate A29. 29/115, 29/116, 29/175, and 1/Art move to A28 for a mandatory assault. AV = 5 (29/115 is point) + 2 Fresh (29/116, 29/175) + 1 (29/Art) + 1 Div Int + 1 Air Support = 10; DV = 3 TEM + 2 (your choice as target) = 5
322 12/15/2020 6:06:00 PM Turn 1 TED! Message both fail
321 12/15/2020 6:06:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 2

2
1


Message from TED!:
Activate 35, blow up bridges:
35/27, +5
35/34, +3
320 12/14/2020 2:19:00 AM Turn 1 Jim Message DRs = 6,2 // 6,3 => AV = 14 + 9 = 22, DV = 9 + 9 = 18 ==> 4CPs. 1CP is used on Bocage, 1CP is used on 3FS/9FS (target). Remaining 2CPs are to be applied by you.
319 12/14/2020 2:07:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 4

6
2
6
3


Message from Jim:
Mandatory Assault: 6 (1/16 is point) + 4 Fresh (1/16, 1/26, 2/9, and 2/23) + 1 (2/Art) + 2 div int + 1 Air Support = 14, DV = 3 TEM + 3 (3FS/9FS) + 2 Crossing a rvier without using a bridge + 1 Fresh (77/Art) = 9
318 12/14/2020 1:57:00 AM Turn 1 Jim Message DR = 1 + 3 = 4 = nope, but increase construct marker to +
317 12/14/2020 1:54:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 1

1


Message from Jim:
May as well go for the gusto. Activate A33. First, I'll attempt to build the A33 - A27 bridge. DRM = +3 Free -1 Bridge Repair Attempt + 1 Construct Marker (1) = +3 DRM net
316 12/13/2020 11:47:00 PM Turn 1 TED! Message fail
315 12/13/2020 11:47:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 4

4
1
4
5


Message from TED!:
bombard 33 (18/1) with 352 division, 4-2
314 12/13/2020 11:27:00 PM Turn 1 Jim Message DRs = 5,3 // 1,1 => AV = 9 + 8 = 17, DV = 3 + 2 = 5 ==> yields 12APs. 2APs to flip target (352/916) 2APs to flip (32/FLAK) and 1 AP to flip spent 1/FLAK to D1, 7APs lost
313 12/13/2020 11:11:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 4

5
3
1
1


Message from Jim:
Let's activate A28 for a FA bombardment. AV = 9 (A29, Vth Corp Artillery); DV = 3 TEM (352/916 is target)
312 12/13/2020 1:40:00 AM Turn 1 TED! Message that is as many units that can cross that bridge so I'll have to wait a turn before disrupting the rest of the reinforcements
311 12/13/2020 1:39:00 AM Turn 1 TED! Message beating up my own guys again
310 12/13/2020 1:39:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

1


Message from TED!:
same for 27
309 12/13/2020 1:39:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

6


Message from TED!:
2FS to 38, roll for 37
308 12/13/2020 1:38:00 AM Turn 1 TED! Message there we go, someone makes it
307 12/13/2020 1:38:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

4


Message from TED!:
same roll for 27
306 12/13/2020 1:37:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

4


Message from TED!:
9FS/3FS to 38, roll for 37
305 12/13/2020 1:37:00 AM Turn 1 TED! Message ow
304 12/13/2020 1:37:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

1


Message from TED!:
same roll for 27
303 12/13/2020 1:36:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

6


Message from TED!:
8FS/3FS to 38, roll for 37
302 12/13/2020 1:36:00 AM Turn 1 TED! Message stuck in 37
301 12/13/2020 1:36:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

2


Message from TED!:
same roll for 27
300 12/13/2020 1:35:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

3


Message from TED!:
5FS/3FS to 38, roll for 37
299 12/13/2020 1:34:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

6


Message from TED!:
activate E, Flak 12 to 38, roll for 37
298 12/12/2020 3:23:00 AM Turn 1 Jim Message DRs = 1,5 // 4,6 => AV = 8 + 6 = 14, DV = 4 + 10 = 14 = nada. Looks like I'll be tossing and turning all night.
297 12/12/2020 3:21:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 4

1
5
4
6


Message from Jim:
The aptly named WTF will try a naval bombardment of A52. AV = 8, DV = 3 (TEM) + 1 CA/Marcoul [ target is 91/1058] = 4
296 12/12/2020 1:24:00 AM Turn 1 TED! Message oops, I forgot your artillery, it was 3-2, so that is just enough to flip the target
295 12/12/2020 1:24:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 4

4
4
1
6


Message from TED!:
bombard 7 with 346th artillery, target 3/6 paratroopers, 3-1.
294 12/11/2020 11:59:00 PM Turn 1 Jim Message DR = 3,1 // 1,6 => AV = 8 + 4 = 12, DV = 1 + 7 = 8 ==> 4APs. 2APs used on 21Pz/125, 2APs used on one of the other Fresh infantry (346/762?)
293 12/11/2020 11:54:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 4

3
1
1
6


Message from Jim:
Activate A6 for Naval Bombardment. AV = 8, DV = 1 TEM (21Pz/125 is target)
292 12/11/2020 12:05:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 1

4


Message from TED!:
Activate B, 7 NW moves to 4, then attempt 6, roll for interdiction, +1 for flak
291 12/10/2020 3:02:00 AM Turn 1 Jim Message DRs = 1,6 // 6,4 => AV = 5 + 7 = 12, DV = 1 + 10 = 11 ==> yields 1AP which is absolutely worthless.
290 12/10/2020 3:00:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 4

1
6
6
4


Message from Jim:
Activate A6 for Air Bombardment. AV = 5 (2TAF), DV = 1 TEM (21Pz/125 is target)
289 12/10/2020 1:19:00 AM Turn 1 TED! Message flipped the target
288 12/10/2020 1:19:00 AM Turn 1 TED! Die roll request Request: 6-sided die x 4

4
2
3
3


Message from TED!:
bombard 7 with 711, target 131/7. 4-2.
287 12/9/2020 11:44:00 PM Turn 1 Jim Message DRs = 4,5 // 3,5 => AV = 5 + 9 = 14, DV = 3 + 8 = 11 ==> 3APs. 2APs to flip 91/1057, 1AP to make 101/NW to D1
286 12/9/2020 11:34:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 4

4
5
3
5


Message from Jim:
Activate A49 for Air Bombardment. AV = 5 (9th AF); DV = 3 TEM (91/1057 is target)
285 12/7/2020 10:28:00 PM Turn 1 TED! Message both units go to D2.
284 12/7/2020 10:26:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 4

5
2
2
4


Message from TED!:
Activate 49. 101 NW will bombard 507/82, 7-3.
283 12/4/2020 3:31:00 AM Turn 1 Jim Message Now to assign depots. From right to left (easier to harder)

A7: Sword is worth 10 points, 5 points used on 7/22/Arm, 7/131, 7/Art, 6/3, and 6/5. 5 points added to reserve

A16: Juno is worth 10 points, 3 points used on 3CA/7, 3CA/8, and 3CA/9. 7 points added to reserve.

A22: Gold is worth 10 points, 2 points each used on A20 30th Corp/Art and on A23 27/Arm. 6 points added to reserve.

A29: Utah is worth 9 points, 3 points used on 29/115, 29/116, and 29/175 and in A30 6 points used on 1/Art, 29/Art, and 5th Corp/Art. 0 points added to reserve.

A31: Omaha 1 is worth 10 points, 3 points used on 1/16, 1/18, and 1/26, in A33 2 points used on 2/Art, and 3 points used in A34 on 2/38. 2 points added to reserve.

A44: Omaha 2 is worth 10 points, 4 points used on 4/8, 4/12, 4/22, and 90/357, in A50 2 points used on 4/Art, in A34 4 points used on 2/9, and 2/23. 0 points added to reserve.

I will spend 30 reserve points to buy three impulses. We will start with impulse A.

282 12/4/2020 1:38:00 AM Turn 1 Jim Message DRs = 4, 4, 2 => 4 + 2 = 6 = ne, 4 + 2 = 6 =ne, 2 + 2 = 4 = ne. None supplied
281 12/4/2020 1:36:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 3

4
4
2


Message from Jim:
Let's try Air Supply in A29: 29/115, 29/116, and 29/175. DRM = +4 Free -2 Predominantly Overcast = +2DRM net
280 11/29/2020 10:28:00 PM Turn 1 TED! Message I'll buy two impulses

279 11/29/2020 10:27:00 PM Turn 1 TED! Message supply in 48, refit unit in 49 for 2, save 7
278 11/29/2020 10:25:00 PM Turn 1 TED! Message supply in 27, refit both units there for 2, the last unit in 23 for 2, and the D1 unit in 28 for 3, 7 total, save 2

supply in 35, refit three units there for 5 and one unit in 43 for 2, 7 total, save 2
277 11/29/2020 10:21:00 PM Turn 1 TED! Message supply in 13, refit four units in 13 for 5 and two in 23 for 4, save none
276 11/29/2020 10:16:00 PM Turn 1 TED! Message
- supply in 15, refit both units in 15 for 3 and 3 units in 10 for 6, 9 total, save none
275 11/29/2020 10:15:00 PM Turn 1 TED! Message Supply in 1, refit both spent units for 2, save 7
274 11/28/2020 4:10:00 AM Turn 1 Jim Message DRs = 3,3 (day light ends) // 2,5 => AV = 5 + 6 = 11; DV = 4 + 7 = 11 ==> yields 0APs and wasted some aviation fuel.
273 11/28/2020 4:08:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 4

3
3
2
5


Message from Jim:
With the clear skies, I can try an air bombardment. Activate A28. AV = 5 (2/TAF); DV = 3 TEM + 1 Fresh Flak unit = 4
272 11/28/2020 12:45:00 AM Turn 1 TED! Message activate 5, drop two guys into Caen
271 11/26/2020 1:20:00 AM Turn 1 Jim Message Sunset DR = 5,2 = 7 = This equals the impulse number which yields a weather change. The sun will burn brightly for your impulse 8.
270 11/26/2020 1:17:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 2

5
2


Message from Jim:
Let's activate Omaha and rebuild the A30-A29 bridge.

DRM = +3 Free (A30) +3 Free (A29) -1 Repair attempt + 1 Construct marker = +6DRM. Bridge repair is automatic, no dr needed.

But, the sunset dr is needed, so I'll do that here.
269 11/25/2020 9:41:00 PM Turn 1 TED! Message make that BOOM, I forgot about 20.4 and those pesky conditions for blowing bridges
268 11/25/2020 9:37:00 PM Turn 1 TED! Message BOOM BOOM
267 11/25/2020 9:37:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 2

4
6


Message from TED!:
28, destroy bridges
28-32, +6
28-22, +3
266 11/24/2020 2:17:00 AM Turn 1 Jim Message DR = 4,4 = 8 = daylight continues
265 11/24/2020 2:16:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 2

4
4


Message from Jim:
Now I need to make the sunset DR
264 11/24/2020 2:14:00 AM Turn 1 Jim Message DR1 = 6 + 5 = 11 = A34-A44 bridge is rebuilt
263 11/24/2020 2:13:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 1

6


Message from Jim:
So, activate A34 for some bridge repair work. I do not have an available construct marker, so I will remove my marker on the A33-A35 bridge and use it on the A34-A44 bridge.

DR1 to repair A34-A44 bridge = +3 Free + 3 Free - 1 repair attempt = +5DRM.

DR2 to repair the A34-A33 Bridge = +3 Free + 3 Free - 1 repair attempt +2 construct marker = +7DRM. No DR needed due to an automatic rebuild.
262 11/22/2020 11:38:00 PM Turn 1 TED! Message no effect
261 11/22/2020 11:38:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 4

2
4
5
4


Message from TED!:
bombard 7 (again) using 346 artillery in 1, target 22/7 armor, 3-1.
260 11/18/2020 11:26:00 PM Turn 1 Jim Message DRs = 5,3 (daylight continues) // 4,3 => AV = 7 + 8 = 15; DV = 2 + 7 = 9 ==> yields 6CPs, 2 CPs used to make CA/Merville go from D1 to D2 to eliminated, remaining 4CPs give an overrun, but no further movement occurs.
259 11/18/2020 11:22:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 4

5
3
4
3


Message from Jim:
Activate Juno Approach Box: 7/22/Arm, 7/131, and 7/Art move to A17 (1MF) to A9 (1MF) A8 1MF and A7 (3MF) for an optional assault.

AV = 6 (7/22/Arm is point) + 1 Fresh (7/131) = 7; DV = 2 -1 D1 (D1 CA/Merville is target) + 1 TEM = 2
258 11/18/2020 10:49:00 PM Turn 1 TED! Message two flips
257 11/18/2020 10:48:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 4

2
6
3
3


Message from TED!:
bombard 7 with 711, target 3/6, 4-1
256 11/18/2020 2:45:00 AM Turn 1 Jim Message DRs = 5,2 (daylight continues) // 2,2 => AV = 9 + 7 = 16; DV = 5 + 4 = 9 ==> yields 7CPs. 3CPs used to take 77/PAK from Spent to D1 to D2 to eliminated. 4 remaining CPs mean overrun, but no MF left to try to seize bridges.
255 11/18/2020 2:41:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 4

5
2
2
2


Message from Jim:
A33 2/9, 2/23, and 2/38 cross the A33-A34 river using all MF for a mandatory attack.

AV = 5 (2/9 is point) + 2 Fresh (2/23, 2/38) + 1 (2/Art) + 1 div int = 9; DV = 2 (77/PAK is forward unit) + 1 TEM + 2 Crossing a river without a bridge = 5
254 11/18/2020 2:36:00 AM Turn 1 Jim Message DR = 2 + 3 = 5 = no bridge repair, but construct marker goes to +2
253 11/18/2020 2:35:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 1

2


Message from Jim:
Activate A33 and attempt to repair the A33 - A34 bridge. DRM = +3 Free, -1 Repair attempt + 1 Construct 1 marker = +3DRM
252 11/18/2020 12:12:00 AM Turn 1 TED! Message crazy, but I'll pass.
251 11/16/2020 1:17:00 AM Turn 1 Jim Message DRs = 3,2 (daylight continues) // 6,6 => AV = 7 + 5 = 12; DV = 3 + 12 = 15 ==> swing and a miss
250 11/16/2020 1:15:00 AM Turn 1 Jim Die roll request Request: 6-sided die x 4

3
2
6
6


Message from Jim:
Activate A28 for bombardment. AV = 7 (30 Corp/Art in A20); DV = 3 TEM, target is 32/FLAK
249 11/15/2020 11:29:00 PM Turn 1 TED! Message activate E, bring up reinforcements
248 11/15/2020 10:23:00 PM Turn 1 Jim Message DR = 5 + 2 = 7 = A44 - A43 bridge is seized.
247 11/15/2020 10:22:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 1

5


Message from Jim:
4/22 will use 1 MF to try to seize the A44 to A43 bridge DRM = +3 Free Area -1 Fresh enemy unit = +2DRM
246 11/15/2020 9:59:00 PM Turn 1 Jim Message DRs = 4,1 (daylight continues) // 2,5 => AV = 8 + 5 = 13; DV = 0 + 7 = 7 ==> yields 6CPs, one CP to eliminated defender, 5 CPs remaining gives overrun
245 11/15/2020 9:50:00 PM Turn 1 Jim Die roll request Request: 6-sided die x 4

4
1
2
5


Message from Jim:
Activate A50. 4/22, 82/325, and 83/505 move to A44 for 3MF for an optional assault.

AV = 6 (4/22) + 2 Fresh (82/325, 82/505) = 8; DV = 0 (D2 100 Pz Rp is target ) - 2 D2 target +2 TEM = 0
244 11/14/2020 9:47:00 PM Turn 1 TED! Message oh, wait, you are flipped so make that a D1 result.
243 11/14/2020 9:46:00 PM Turn 1 TED! Message once again, nothing
242 11/14/2020 9:46:00 PM Turn 1 TED! Die roll request Request: 6-sided die x 4

4
4
6
5


Message from TED!:
bombard 49, use 101 NW, target 508/82. 7-3.

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