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Entry # Time Turn Player Title Entry
142 9/28/2020 3:00:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 2

1
3


Message from Union:
fort monroe... 6/2

1st die..CSA +6
2nd die..USA +2
141 9/28/2020 2:59:00 PM Spring 1862 Union Message your message 140 is correct
140 9/28/2020 2:39:00 PM Spring 1862 Confederate Message My understanding is that Fort PJ still denies Union control over the Mississippi river from the south until a Union PC marker is placed on the fort (OPs marker play or during PC Phase).
139 9/28/2020 2:37:00 PM Spring 1862 Confederate Play Strategy card as Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Activate AoNV(6 sp) in Richmond, leaving Wheeler CB behind.
1) Pickup Stuart CB, AoNV now 7, in Hanover (now 2 with J. Johnston).
2) Drop 1 SP in Williamsburg.
3) Attack Fort Monroe 6:2, Medium Battle.

C Attacker: +2 odds, +4 Generals
U Defender: +2 fort

A possible 2*/3 result could result in my losing and retreating back to Williamsburg even though the fort will be empty. Otherwise, I win and may continue moving.
138 9/28/2020 10:19:00 AM Spring 1862 Union Play Strategy card as Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
naval move..

3SP from Washington(2) attack Fort PJ

auto 1,1 result... so 2SP end in Fort PJ
137 9/28/2020 9:34:00 AM Spring 1862 Confederate Play Strategy card as Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Reorganization of Generals

Move Lee from Camden AR to Memphis.
Move Price from Columbus KY to Camden.
Move Beauregard from Nashville to Columbus KY.
Move Bragg from Greenville MO to Dover TN.
Move Pemberton from Savannah GA to AoNV/Richmond.
136 9/28/2020 8:56:00 AM Spring 1862 Confederate Message Yes, Forrest CB still 2 SPs.
135 9/28/2020 8:54:00 AM Spring 1862 Union Message 1,1 csa wins..

Burnside(5) retreats to Ironton to join Fremont(2)
so Burnside,Fremont(7) there

Bragg(2) in Greenville...Forrest still a 2 ?
134 9/28/2020 8:52:00 AM Spring 1862 Union Die roll request Request: 6-sided die x 2

4
2


Message from Union:
greenville... 6/3

1st die..USA +0
2nd die..CSA +2
133 9/28/2020 8:12:00 AM Spring 1862 Confederate Play Strategy card as Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Playing this event to do a two space interception with Forrest (2 SPs) in Elizabeth.

Odds are now 2:1, so no die roll modifier.

Union: +0
Confederate: +2 interception

Medium battle.

Attacker could win on a roll of a 6, unless defender rolls 5 or 6. If I should lose, Bragg and 1 SP Forrest CB retreats to New Madrid.

You can resolve.

132 9/27/2020 12:30:00 PM Spring 1862 Union Play Strategy card as Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
activate Burnside(0) in Ironton(2)

1. St.Louis(0)..pick up 6SP..Burnside(6)
2. Ironton
3. Greenville....medium battle 6/1

US +4, CSA +0 to you to resolve
131 9/27/2020 12:05:00 PM Spring 1862 Confederate Message Forest CB (2 SPs) remains in Elizabeth AR. Lee continues alone:

4-5) Little Rock
6) Camden and ends there with the 1 SP already there.
130 9/27/2020 12:19:00 AM Spring 1862 Union Message CSA wins.. 2*,2

Buell to TT, Lee(2) in Elizabeth and can continue..

with 2SP loss.. could be 1SP + Forrest(1)...
or Forrest(2)
129 9/27/2020 12:16:00 AM Spring 1862 Union Die roll request Request: 6-sided die x 2

2
4


Message from Union:
success.. so battle happens at Elizabeth..

1st die..CSA +5
2nd die..USA +3
128 9/27/2020 12:14:00 AM Spring 1862 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
Buell(2) tries to intercept at Elizabeth

success on 1
127 9/26/2020 10:54:00 PM Spring 1862 Confederate Play Strategy card as Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Activate Lee with 4 SPs in Panola (now 0).
1) Memphis pickup Forest CB (2 SPs) and drop two 2 SP (still 4 and Memphis still 2).

2) Madison
3) Elizabeth(possible intercept)
4-5) Little Rock
4 vs 2 SPs. Medium battle.

Attacker: +5 (+3 Lee, +2 no Union LOC).
Defender: +1 Buell {+2 if intercept in Elizabeth}

I think the defender takes 2 SPs no matter what the die roll is, but making a 10 could result in Buell dying.

No leader loss for Confederates since Buell has no LOC.

Possible movement after battle (2:1 odds).
126 9/26/2020 7:14:00 PM Spring 1862 Union Play Strategy card as Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
remove 1SP from:

New Orleans(0)
Fort St.Phillip/Jackson(0)
125 9/26/2020 3:21:00 PM Spring 1862 Union Message off now... move later today..
124 9/26/2020 3:21:00 PM Spring 1862 Union Draw Strategy cards 7 cards drawn.

123 9/26/2020 2:54:00 PM Spring 1862 Confederate Message Confederate is not opening the turn with a campaign.
122 9/26/2020 2:50:00 PM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

121 9/26/2020 2:50:00 PM Fall 1861 Confederate End Turn
120 9/26/2020 2:47:00 PM Fall 1861 Confederate Message Forrest to Memphis as 2 SP Cav.
Wheeler to AoNV/RIchmond.
Morgan to Nashville.
119 9/26/2020 2:46:00 PM Fall 1861 Confederate Die roll request Request: 999-sided die x 3

634
482
531


Message from Confederate:
Forrest, Wheeler, and Moran will go in Memphis, Nashville, and AoNV/Richmond.

Forrest first die
Wheeler Second.
Morgan third.

Highest in memphis.
Second Highest in Nashville.
Lowest in Richmond/AoNV.
118 9/26/2020 2:45:00 PM Fall 1861 Confederate Message SM:

1 SP from New Orleans, now 1, to Panola MS, now 2.
1 SP from Florence SC, now 0, to AoNV/Richmond, now 5.
1 SP from WIlimington NC, now 0, to AoNV/Richmond, now 6.
1 SP from Greenville MO, now 1, to AoNV/Richmond, now 7.
1 SP from Decatur AL, now 0 to Nashville tn, now 3.
1 SP from Weldon NC, now 0 to Panola MS, now 3.
1 SP from Monroe LA, now 0 to Panola MS, now 4.

Put Lee in Panola MS

Forrest, Wheeler, and Moran will go in Memphis, Nashville, and AoNV/Richmond. Randomize on next poast.
117 9/26/2020 10:11:00 AM Fall 1861 Union Message US SR's..

2SP from Cairo(0) to Padacuh (naval)
2SP from Bloomington(0) to St.Louis(6)
2SP from Vernon(0) to Manassas(6)
4SP from Washington(6) to Sabine(6)
2SP from Harpers Ferry(2) to Manassas(8)
1SP from Washington(5) to Fort Monroe(2)

Curtis goes to Cincinnati(6)
Stoneman goes to Manassas joining AoP(8)


116 9/26/2020 9:33:00 AM Fall 1861 Union Message reinforcements..

+8 Washington(10)
+4 Cincinnati(6)
+2 Bloomington(2)
+4 St.Louis(4)

woking on SR's
115 9/26/2020 9:03:00 AM Fall 1861 Confederate Message War Guilt/Weariness: -5

Union: SW 107(+) -5 - 3(dir change) = 99(-)
Confederate: SW 100(+) -5 -3 (dir change) = 92(-).
114 9/26/2020 8:58:00 AM Fall 1861 Confederate Message Union up for Reinforcements and SM.
113 9/26/2020 8:58:00 AM Fall 1861 Confederate Message I forgot, place a Union control marker in Ironton MO.

Reinforcements

1) +1 SP to Memphis TN, now 2.
2) 1 SP in Camden AR.
3) +1 SP in Marshal TX, now 3.
4) 1 SP in Panola MS.
5) 1 SP in Decatur AL
6) 1 SP in Monroe LA
7) 1 SP in Hanover VA, now 3.
8) 1 SP in Florence SC
9) 1 SP in Weldon NC.

Blockade Runner Ports
+1 SP in Savannah GA, now 2.
1 SP in Wilmington NC.
+1 SP in New Orleans LA, now 2.
1 SP in Mobile AL.

112 9/26/2020 8:47:00 AM Fall 1861 Confederate Message Attrition

Union:

Harpers Ferry from 5 to 4.
AoP from 5 to 4.

Confederate

AoNV from 5 to 4.
Harpers Ferry from 3 to 2.


111 9/26/2020 8:45:00 AM Fall 1861 Confederate Message Unfortunately, I do not receive SW for retaking a fort, I only lose SW for losing them.
110 9/26/2020 8:41:00 AM Fall 1861 Confederate Play Strategy card as Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
1 SP in Pensacola(0) moves to Fort Pickens (1) via this event and takes control of it.
109 9/26/2020 8:39:00 AM Fall 1861 Confederate Play Strategy card as Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Divisional Move

1 SP from Mobile AL (0) to Pensicola (1).
108 9/26/2020 8:39:00 AM Fall 1861 Confederate Play Strategy card as Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
Place 1 SP in New Orleans
Place 1 SP in Mobile AL.
107 9/26/2020 8:35:00 AM Fall 1861 Confederate Message Glad I made you nervous, you should be with a run of Confederate actions coming up. Unfortunately, I don't have enough strength to hurt you that bad, especially after the last two plays you made in the east.

The fort in Harpers Ferry and bringing the 4 SPs in WV back to help defend the East Cost took away anything I could do on that side. One of my cards is a 1 OP, so I cannot really can only move AoNV twice. With 8 SPs, I cannot get 2:1 to keep moving after an attack on Manassas or Harpers Ferry.

I could March up and take Pittsburgh, but then I'd have no army in Virginia and I'd have to create a second one there next turn. AoP will suddenly become much better when you get Cavalry start of next turn (+0 to +2 on attack) against a Confederate army.

I could take Kentucky. That gives an extra SP per turn and a temporary boost of SW. This is probably a good line of play that I'd take if it were not for the two events that I have in my hand as you will see shortly.

I really don't have enough strength to do much in the west.
106 9/25/2020 4:38:00 PM Fall 1861 Union Message Nervous times for the Union....

For the BtB game... I think you have to delete it..
105 9/25/2020 4:28:00 PM Fall 1861 Union Play Strategy card as Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
activate Pope(1) in Parkersburg(0)

1. Grafton(0)..pick up 2SP..Pope(3)
2. Franklin(0)..pick up 1SP..Pope(4)
3. Strasburg
4. Manassas(5)..pick up 1SP..Pope(5)..AoP(5)
5. Frederick
6. Harpers Ferry(5)..drop 3SP..Pope(2)
7. Frederick(2)...Pope(2) ends here

104 9/25/2020 12:45:00 PM Fall 1861 Union Discard random Strategy card Operations - 1 / Elite Units

Message from Union:
103 9/25/2020 11:11:00 AM Fall 1861 Confederate Message Fort in Harpers Ferry was a very good idea considering what was in my hand.
102 9/25/2020 11:04:00 AM Fall 1861 Confederate Message Consider carefully how you play your last card.
101 9/25/2020 11:00:00 AM Fall 1861 Confederate Play Strategy card as Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Discard another card.
100 9/25/2020 9:52:00 AM Fall 1861 Union Play Strategy card as Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
build fort in Harpers Ferry(2)
99 9/25/2020 9:51:00 AM Fall 1861 Union Discard random Strategy card Operations - 3 / Cabinet Intrigue

Message from Union:
98 9/25/2020 8:29:00 AM Fall 1861 Confederate Play Strategy card as Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Randomly discard a card.
97 9/25/2020 8:12:00 AM Fall 1861 Confederate Message Union lost one SP, so no SP left in Fayetteville.

Union finishes with 2 SPs in Little Rock without LOC.
96 9/25/2020 8:11:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
Defense of Fayetteville
95 9/24/2020 5:04:00 PM Fall 1861 Union Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
activate Buell(4) in Rolla,MO(0)

1-2. Springfield
3-4. attack 1SP in Fayettesville...

small attack 4/1 US +4, CSA +0

in any event CSA loses 1SP
USA loses 1SP or 0SP

If 0SP... then drop 1SP in Fayettesville

NEED TO ROLL FOR THIS

in any event...Buell(3) continues..

5-6. Clarksville
7-8. attack 1SP in Little Rock

small battle 3/1 USA +3, CSA +2 since USA is OOS

This is an auto 1,1 result.. so Buell(2) ends
in LittleRock ... OOS there...
94 9/24/2020 4:23:00 PM Fall 1861 Confederate Play Strategy card as Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Create AoNV in Richmond.

A. Johnston commanding. Political rating 10, so no SW penalty. Smith second in command. 5 SPs.

93 9/24/2020 2:33:00 PM Fall 1861 Union Play Strategy card as Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
activate Burnside(2) in Salem(0)

1. Vincennes
2. Bloomington(0)...pick up 2SP and Buell
3. Vincennes
4. Salem
5. St. Louis(1)...pick up 1SP..Burnside(5)
6. Rolla(4)... drop Buell and 4SP..Burnside(1)
7. St.Louis(0)..pick up Fremont and 1SP..Burnside(2)
8. Ironton(2)...Burnside(2) ends here...with Fremont

92 9/24/2020 1:56:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

91 9/24/2020 1:43:00 PM Fall 1861 Confederate Message No campaign played to open the new turn.
90 9/24/2020 1:36:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

89 9/24/2020 1:36:00 PM Summer 1861 Confederate End Turn
88 9/24/2020 1:36:00 PM Summer 1861 Confederate Message Van Dorn to Marshal TX
Pemberton to Savannah GA.
87 9/24/2020 1:35:00 PM Summer 1861 Confederate Die roll request Request: 999-sided die x 2

141
915


Message from Confederate:
Van Horn first die
Pemberton second die

High roll to Marshal TX
Low roll to Savannah GA.
86 9/24/2020 1:32:00 PM Summer 1861 Confederate Message SM:

1 SP from St. Marks FL (1) to Richmond (now 3).
1 SP from New Orleans (0) to Richmond (4)
1 SP from Hanover VA (3) to Richmond (5).
85 9/24/2020 1:19:00 AM Summer 1861 Union Message SR's...

1SP from Charleston,WV(0) to Manassas(4)
1SP from Lewisburg,WV(0) to Manassas(5)
1SP from Vincennes,IN(0) to Manassas(6)
2SP from Columbus,OH(0) to Washington(2)
2SP from Jonesborough,IL(0) to Grafton,WV(2)

84 9/24/2020 12:01:00 AM Summer 1861 Confederate Message We draw cards after SM and leader placement.
83 9/24/2020 Summer 1861 Confederate Message Turn 3, 90 Day Volunteers causes no net increase in troops. No reinforcements for either side this turn.

We go to Union Strategic Movement for the turn.
82 9/23/2020 11:57:00 PM Summer 1861 Confederate Message Sabine TX (Union) goes down to 2 SPs because of attrition.
81 9/23/2020 11:56:00 PM Summer 1861 Confederate Message Grafton, Weston, and Wheeling also get Union PC markers when the state goes Union.
80 9/23/2020 11:54:00 PM Summer 1861 Confederate Message Therefore, WV becomes Union controlled.

Union SW: 100(-) +5 (WV) +2 (dir change) = 107 (+)
79 9/23/2020 11:49:00 PM Summer 1861 Confederate Message RR LOC affects movement and foraging during attrition.

I do not see any mention that it affects regular LOC for combat and Political Control.

Therefore, in WV, Lewisburg and Franklyn also become Union controled along with Charleston WV and Parkersburg.
78 9/23/2020 6:14:00 PM Summer 1861 Union Message I see that I messed up badly with new rules..

US gets PC in Parkersburg and then Charleston,WV
both Lewisburg and Franklin are OOS

Also PC in Sabine City

CSA gets PC in Greenville,MS

attrition...Buell to 2 in Bloomington
AoP to 3 in Manassas

for CSA .. Johnston to 4 in Hanover..

I think that is it...


77 9/23/2020 5:45:00 PM Summer 1861 Confederate Play Strategy card as Event #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Cancel Buell's Orders.
76 9/23/2020 5:14:00 PM Summer 1861 Union Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
activate Buell(2) in Bloomington(1)

1. Vernon(0)..pick up 2SP... Buell(4)
2. Cincinnati(0)...pick up 2SP..Buell(6)
3. Falmouth(1)...drop 1SP..Buell(5)
4-5. Lexington(1)..drop 1SP..Buell(4)
6-7. Somerset(2)..drop 2SP..Buell(2)
8. Lebanon(2)...Buell(2) ends here
75 9/23/2020 2:53:00 PM Summer 1861 Confederate Play Strategy card as Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
Place 2 SPs and a fort n St. Marks FL.
74 9/23/2020 2:45:00 PM Summer 1861 Confederate Message Ultimate Supply Sources should never be penalized for lacking RR LOC:

8.2 Ultimate Supply Sources

Ultimate supply sources for the Union are:
1) Union railroads that exit the North map edge.
2) Union-controlled coastal ports (if its associated coastal fort is Union controlled).
3) Any port space where the Union has naval control.
Note: A port without a Union control marker only supplies a force in that space and not beyond.

Ultimate supply sources for the Confederacy are:

1) Undestroyed Confederate Resource Spaces
2) Open Blockade Runner Ports [10.52]

To be valid, a Confederate ultimate supply sources must have a LOC to another undestroyed Resource Space or open Blockade Runner Port.
73 9/23/2020 2:40:00 PM Summer 1861 Confederate Message In my prior message "To answer your earlier question, I consider Union controlled ports to automatically have RR LOC. "

An exception of course would be a river port that lacks free access to the sea (an Iron Clad or Confederate Fort along the river path to the sea or to another port with a rail connection to supply).
72 9/23/2020 2:36:00 PM Summer 1861 Confederate Message To answer your earlier question, I consider Union controlled ports to automatically have RR LOC.

Definition: A Railroad LOC is a LOC where a friendly space with a rail connection can trace a path of contiguous friendly (not neutral) controlled rail spaces either to an ultimate supply source or for the Union to a friendly controlled in-supply port.

"for the Union to a friendly controlled in-supply port."

Sabine city TX needs no rail connection to a port because it is the port.

Nocogdoches lacks a rail connection to Sabine City TX so it does not have a rail connection.

If the Union controls Norfolk, both Norfolk and Suffolk have a rail connection back to Norfolk.

So I think the Union could create an army in Sabine City, but not in Nocogdoches or in Marshal TX.

Nocogdoches is adjacent to RR LOC (the port), so it would be 1 MP for you to enter. Marshall would be two MPs to enter because it is not adjacent to a Port. For the Union, ports act as a source of RR LOC. Not true for the Confederacy.

71 9/23/2020 11:35:00 AM Summer 1861 Union Play Strategy card as Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
activate Pope(4) in Manassas(4)..so AoP(4) stays

1. Strasburg
2-3. Franklin(1)..drop 1SP..Pope(3) continues
4-5. Lewisburg(1)..drop 1SP..Pope(2)
6-7. Charleston(1)..drop 1SP ..Pope(1)
8. Parkersburg(1)...Pope(1) ends here

70 9/23/2020 11:29:00 AM Summer 1861 Union Message of course...sorry..
69 9/23/2020 11:22:00 AM Summer 1861 Confederate Message Ironton is neutral, no need to occupy it to place PC marker. Same situation as your placement in Paducah and Louisville earlier or am I missing something- still a bit rusty on the rules.
68 9/23/2020 11:22:00 AM Summer 1861 Confederate Message Ironton is neutral, no need to occupy it to place PC marker. Same situation as your placement in Paducah and Louisville earlier or am I missing something- still bgg rushing up on the rules.
67 9/23/2020 10:16:00 AM Summer 1861 Union Message Ports count as RR LOC...makes sense but can't find it
in rules..

I have Ironton empty..do you mean Greenville ?
66 9/23/2020 9:26:00 AM Summer 1861 Confederate Play Strategy card as Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Place a confederate PC marker on Ironton MO.
65 9/23/2020 9:10:00 AM Summer 1861 Union Play Strategy card as Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
build fort in Manassas(8)
64 9/23/2020 9:07:00 AM Summer 1861 Confederate Message For RR LOC, Union ports count as a RR LOC source.
63 9/23/2020 8:58:00 AM Summer 1861 Union Message yes.. me too...never saw it in my rules...
it is a (welcome) game changer...

5.21 also has effect...no more US armies in Texas..
62 9/23/2020 8:22:00 AM Summer 1861 Confederate Message Second Activation

Wow, RR LOC really changes things in the west. Never used that Optional rule before, but I rather like it as railroads were very important for logistics.

Activate Bragg with 1 SP in little Rock, 1 SP remains.
1) Elizabeth (adjacent to Madison RR - therefore only 1 MP to enter)
2) Madison
3) Pickup 1 SP, now 2, in Memphis(now 1).
4) Humbolt
5) New Madrid
6-7) Greenville MO (end with 2 SPs).
61 9/23/2020 12:43:00 AM Summer 1861 Union Message no card by me...2nd move then
60 9/23/2020 12:26:00 AM Summer 1861 Confederate Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
First Move

Activate J. Johnston with Stuart Cav starting in Fredricksburg. Staying on rail lines to claim +2 MPs.

1) Drop Stuart in Hanover (0 with leader)
2) Richmond
3) Petersburg
4) Hickford Jcts
5) Weldon pick 1 SP (1)
6) Hickford Jct
7) Petersburg
8) Pickup Polk and 3 SPs in Richmond (4)
9) end in Hanover (5).

A.Johnston, Smith, fort, and 2 SPs remain in Richmond.

Any interrupt card before I take my second action?
59 9/23/2020 12:19:00 AM Summer 1861 Confederate Message J. Johnston and Stuart CB retreat to Fredericksburg.
58 9/22/2020 8:43:00 PM Summer 1861 Union Message 2*,1 usa wins.. sl AoP(8) in Manassas

Johnston(1) ... which is Stuart since both SP's lost
must retreat 1

AoP has 1 more move.. but cannot move forward

so will use last MP to covert Manassas to USA


57 9/22/2020 8:35:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

4
2


Message from Union:
medium battle manassas

1st die..USA +4
2nd die..CSA +4
56 9/22/2020 7:00:00 PM Summer 1861 Confederate Message 3 SPs in Manassas. So 9:3. +4/+4, I believe. You can roll in case you want to play some kind of special card.
55 9/22/2020 6:57:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
Intercept from Strasburg, 1-2 needed.
54 9/22/2020 6:35:00 PM Summer 1861 Union Message Banks picked up too...
so McClellan,Banks,Pope with McDowell
53 9/22/2020 6:34:00 PM Summer 1861 Union Play Strategy card as Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
activate AoP(6) in Wilderness(0)

1. Hapers Ferry(2)...drop 2SP... AoP(4)
2. Frederick
3. Washington(0)..pick up 1SP..AoP(5)
4. Frederick(0)..pick up 4SP..AoP(9)
5. Manassas... attack Stuart in Manassas

to you to resolve...
52 9/22/2020 1:19:00 PM Summer 1861 Confederate Play Strategy card as Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
Place 2 SPs in Marshall TX.
51 9/22/2020 10:16:00 AM Summer 1861 Union Play Strategy card as Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Halleck and 3SP move from Washington(1) to Sabine(3)
50 9/22/2020 10:01:00 AM Summer 1861 Confederate Message No campaigning.
49 9/22/2020 9:57:00 AM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

48 9/22/2020 12:04:00 AM Summer 1861 Union Draw Strategy cards 5 cards drawn.

47 9/22/2020 12:04:00 AM Spring 1861 Union End Turn
46 9/22/2020 12:03:00 AM Spring 1861 Union Message Bragg to LittleRock(2)
Smith to Richmond(5)

yes...Bloomington,IN
45 9/22/2020 12:02:00 AM Spring 1861 Union Die roll request Request: 999-sided die x 2

926
668


Message from Union:
csa generals...

1st die..Bragg
2nd die..Smith

high to Little Rock
low to Richmond
44 9/21/2020 11:57:00 PM Spring 1861 Union Message Buell to Bloomington(3)
Burnside to Salem(2)
Halleck to Washington(4)
Banks to Frederick(4)
Rosecrans to Pittsburgh(2)
McClellan and Pope to AoP(6) in Winchester

McClellan 2nd in command of AoP
43 9/21/2020 11:53:00 PM Spring 1861 Union Die roll request Request: 999-sided die x 7

612
955
891
620
512
535
561


Message from Union:
us generals..

1st die..Banks
2nd...Buell
3rd..Burnside
4th..Halleck
5th..McClellan
6th..Pope
7th..Rosecrans

high to Bloomington
next high to Salem
next to Washington
next to Frederick
next to Pittsburgh
lowest 2 go to AoP(6) in Winchester

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Copyright 2005 Warhorse Simulations