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Paths of Glory: M&M Game Journal

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Entry # Time Turn Player Title Entry
186 1/4/2021 3:24:00 PM Winter 1917 Allies Draw Strategy cards
185 1/4/2021 3:24:00 PM Winter 1917 Central Powers Draw Strategy cards
184 1/4/2021 3:24:00 PM Fall 1916 Allies End Turn
183 1/4/2021 3:17:00 PM Fall 1916 Allies Play Strategy card as Replacement Points #63: 3 / Backs to the Wall
A space with a BR Army in France/Belgium may cancel any one mandated retreat.

Replacement points: A: 0, BR: 1, FR: 1, IT: 1, RU: 2

Message from Allies:
182 1/4/2021 3:16:00 PM Fall 1916 Central Powers Play Strategy card as Operations #37: 2 / Hoffman
May only be played after "H-L Take Command". Adds +1 to all future CP Mandated Offensive die rolls.

Message from Central Powers:
181 1/4/2021 3:15:00 PM Fall 1916 Allies Play Strategy card as Event #56: 2 / Paris Taxis
Allied player receives 1 extra RP to immediately flip a reduced French Army in or adjacent to Paris to its full strength side. The RP may not be spent to replace an eliminated unit.

Message from Allies:
180 1/4/2021 3:15:00 PM Fall 1916 Central Powers Play Strategy card as Replacement Points #40: 3 / Air Superiority
A GE attack adds +1 drm.

Replacement points: AH: 1, BU: 0, GE: 2, TU: 1

Message from Central Powers:
179 1/4/2021 3:14:00 PM Fall 1916 Allies Play Strategy card as Replacement Points #64: 3 / USA Reinforcements (2 corps)
May only be played after 'Over There'. 2 Corps [2-1-4/1-1-4]

Replacement points: A: 0, BR: 1, FR: 1, IT: 1, RU: 2

Message from Allies:
178 1/4/2021 3:13:00 PM Fall 1916 Central Powers Play Strategy card as Operations #35: 2 / Mustard Gas
A GE attack adds a +1 drm.

Message from Central Powers:
177 1/4/2021 3:12:00 PM Fall 1916 Allies Play Strategy card as Event #49: 4 / Sinai Pipeline
Cancels Sinai -3 drm for Allied units only. Place Sinai Pipeline marker in the Sinai space. Can be played regardless of who controls Sinai and the effect cannot be reversed. Summer turn desert effects remain. Allows play of "Allenby".

Message from Allies:
176 1/4/2021 3:11:00 PM Fall 1916 Central Powers Play Strategy card as Replacement Points #47: 4 / French Mutiny
Flip Allied MO marker to “FR Mutiny” side. Current and future FR MOs are considered FR Mutiny while the MO marker is in the FR box. If any FR units not stacked with US units attack on a FR Mutiny turn, add 1 VP for the turn (not for each attack). FR Mutiny does not apply to attacks outside of FR, BE, GE.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
175 1/4/2021 3:09:00 PM Fall 1916 Central Powers Play Strategy card as Combat #57: 3 / Kaisertreu
An AH attack or defence adds +1drm.

Message from Central Powers:
174 1/4/2021 3:06:00 PM Fall 1916 Allies Play Strategy card as Operations #46: 4 / Brusilov Offensive
Allied player conducts Operations using this card and adds a +1 drm to ALL RU attacks this Action Round. Also, for 1 RU attack vs. Only non-GE CP units cancel all trench effects. Play prior to Attempt Flank Attack Step.

Message from Allies:
173 1/4/2021 3:01:00 PM Fall 1916 Central Powers Play Strategy card as Operations #10: 3 / SUD Army
One AH unit and up to 2 GE corps may stack together and be Activated for a cost of 1 OPS point. A different stack may be chosen each Action Round. If a second AH unit or a second non-GE corps unit is present, then the activation cost is 2 OPS points. This event does not supercede rule 12.1.11.

Message from Central Powers:
172 1/4/2021 2:58:00 PM Fall 1916 Allies Play Strategy card as Combat #19: 2 / Air Superiority
A BR or FR attack adds +1 drm. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
171 1/4/2021 2:55:00 PM Fall 1916 Allies Play Strategy card as Operations #47: 4 / USA Reinforcements (2nd Army)
May only be played after "Over There". 2nd Army, 1 corps.

Message from Allies:
170 1/4/2021 2:51:00 PM Fall 1916 Central Powers Play Strategy card as Combat #62: 2 / Achtung: Panzer
A GE attack vs. a clear space adds +1 drm.

Message from Central Powers:
169 1/4/2021 2:49:00 PM Fall 1916 Central Powers Play Strategy card as Operations #59: 3 / Polish Restoration
May be played if the CP currently controls Warsaw. Subtract 1 VP. Add the three Polish Corps to the CP Reserve Box. These Corps are treated as German for all purposes but may not be relpaced if Warsaw is Allied.

Message from Central Powers:
168 11/12/2020 4:42:00 PM Fall 1916 Central Powers Draw Strategy cards
167 11/12/2020 4:39:00 PM Fall 1916 Allies Draw Strategy cards
166 11/12/2020 4:39:00 PM Summer 1916 Allies End Turn
165 11/12/2020 4:31:00 PM Summer 1916 Allies Play Strategy card as Combat #36: 2 / Mine Attack
A BR attack vs. an entrenched CP Defender adds a +1 drm. May only be used in one Combat per turn. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
164 11/12/2020 4:30:00 PM Summer 1916 Allies Play Strategy card as Operations #7: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Allies:
163 11/12/2020 4:26:00 PM Summer 1916 Central Powers Play Strategy card as Operations #60: 3 / Turk Determination
A TU Defender in any non-trench space is considered at Trench Level 1 for all purposes for that combat only.-

Message from Central Powers:
162 11/12/2020 4:23:00 PM Summer 1916 Allies Play Strategy card as Operations #40: 2 / 14 Points
May only be played after "Zimmermann Telegram". Only the Allied player may offer Peace Terms for the rest of the game. Subtract 1 VP.

Message from Allies:
161 11/12/2020 4:22:00 PM Summer 1916 Central Powers Play Strategy card as Operations #29: 2 / 11th Army
The GE 11th Army (only) and any CP Corp(s) may stack together and be Activated for a cost of 1 OPS point. If a second CP army is present, then the activation cost for the space is 2 OPS points. This event does not supercede rule 12.1.11.

Message from Central Powers:
160 11/12/2020 4:18:00 PM Summer 1916 Allies Play Strategy card as Operations #39: 2 / They Shall Not Pass
Cancels any retreat for losing a combat if defending in a non-destroyed FR fort space. A FR unit must be present in the space. Card remains face up until a combat is lost or until end of turn.

Message from Allies:
159 11/12/2020 4:14:00 PM Summer 1916 Central Powers Play Strategy card as Operations #4: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Central Powers:
158 11/12/2020 4:12:00 PM Summer 1916 Allies Play Strategy card as Replacement Points #28: 4 / Landships
Allows play of "Royal Tank Corps".

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
157 11/12/2020 4:08:00 PM Summer 1916 Central Powers Play Strategy card as Operations #41: 3 / German Reinforcements (14th Army)
14th Army.

Message from Central Powers:
156 11/12/2020 4:04:00 PM Summer 1916 Allies Play Strategy card as Operations #53: 5 / Army of the Orient (FR Reinforcements)
Place the French Orient Army in the Salonika space if Allied controlled, subject to stacking limits. See 9.5.3.4.

Message from Allies:
155 11/12/2020 4:02:00 PM Summer 1916 Central Powers Play Strategy card as Operations #43: 3 / Von Below
Cancels all trench effects for 1 GE attack against only IT unit(s).

Message from Central Powers:
154 11/12/2020 4:00:00 PM Summer 1916 Central Powers Play Strategy card as Combat #31: 3 / Kemal
A TU unit defender (SN unit does not count) with a combat factor of 1 or more may fire on the Army Table. May only be used in one Combat per turn. See also 12.3.4.1.

Message from Central Powers:
153 11/12/2020 3:58:00 PM Summer 1916 Allies Play Strategy card as Operations #51: 4 / Everyone Into Battle
May only be played after at least one of the following has occurred: "Blucher", "Michel" or "Peace Offensive". Allied units in Italy, France and Belgium are considered one nationality for Activation for the rest of this turn (only). Rule 12.1.11 still applies.

Message from Allies:
152 11/12/2020 3:55:00 PM Summer 1916 Central Powers Play Strategy card as Event #46: 4 / German Reinforcements (17th Army, 18th Army)
17th Army, 18th Army.

Message from Central Powers:
151 11/12/2020 3:54:00 PM Summer 1916 Central Powers Draw Strategy cards T war cards added to deck.
150 11/12/2020 3:54:00 PM Summer 1916 Allies Draw Strategy cards
149 11/12/2020 3:54:00 PM Spring 1916 Allies End Turn
148 11/12/2020 3:39:00 PM Spring 1916 Allies Play Strategy card as Operations #8: 2 / Russian Reinforcements (2 corps)
2 corps.

Message from Allies:
147 11/12/2020 3:37:00 PM Spring 1916 Central Powers Play Strategy card as Operations #16: 2 / Liman Von Sanders
A TU (SN unit does not count) attack or defense adds a +1 drm.

Message from Central Powers:
146 11/12/2020 3:34:00 PM Spring 1916 Allies Play Strategy card as Operations #38: 2 / USA Reinforcements (1 corps)
May only be played after "Over There". 1 corps.

Message from Allies:
145 11/12/2020 3:33:00 PM Spring 1916 Central Powers Play Strategy card as Operations #29: 2 / 11th Army
The GE 11th Army (only) and any CP Corp(s) may stack together and be Activated for a cost of 1 OPS point. If a second CP army is present, then the activation cost for the space is 2 OPS points. This event does not supercede rule 12.1.11.

Message from Central Powers:
144 11/12/2020 3:29:00 PM Spring 1916 Allies Play Strategy card as Operations #43: 3 / USA Reinforcements (1st Army)
May only be played after "Over There". 1st Army, 2 corps.

Message from Allies:
143 11/12/2020 3:25:00 PM Spring 1916 Central Powers Play Strategy card as Operations #31: 3 / Kemal
A TU unit defender (SN unit does not count) with a combat factor of 1 or more may fire on the Army Table. May only be used in one Combat per turn. See also 12.3.4.1.

Message from Central Powers:
142 11/12/2020 3:24:00 PM Spring 1916 Allies Play Strategy card as Replacement Points #50: 4 / Allenby (BR Reinforcements)
May only be played after "Sinai Pipeline". Place the British NE Army in Alexandria. See 9.5.3.4.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
141 11/12/2020 3:23:00 PM Spring 1916 Central Powers Play Strategy card as Replacement Points #26: 4 / Place of Execution
May only be played after the "Falkenhayn" and before the "H-L Take Command". A GE attack vs. an undestroyed FR fort space adds a +2 drm. May be played alone as an event (for War Status) if all FR forts are already destroyed.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
140 11/12/2020 3:23:00 PM Spring 1916 Allies Play Strategy card as Event #32: 2 / Russian Reinforcements (12th Army)
12th Army.

Message from Allies:
139 11/12/2020 3:18:00 PM Spring 1916 Central Powers Play Strategy card as Operations #59: 3 / Polish Restoration
May be played if the CP currently controls Warsaw. Subtract 1 VP. Add the three Polish Corps to the CP Reserve Box. These Corps are treated as German for all purposes but may not be relpaced if Warsaw is Allied.

Message from Central Powers:
138 11/12/2020 3:11:00 PM Spring 1916 Central Powers Play Strategy card as Combat #56: 2 / Withdrawal
Defending units negate one required Corps step loss and instead retreat 1 space. This also cancels any retreat caused by losing the combat. If no Corps step(s) lost, an Army step loss may be negated.

Message from Central Powers:
137 11/12/2020 3:07:00 PM Spring 1916 Allies Play Strategy card as Operations #48: 4 / Royal Tank Corps
May only be played after "Landships". Cancels trench column shifts for a BR attack against a clear space in France/Belgium. Does not cancel trench effects for flanking, Fortified Machine guns CC, or negation of retreat. May only be used in 1 Combat per turn. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
136 11/12/2020 3:04:00 PM Spring 1916 Central Powers Play Strategy card as Event #34: 5 / Bulgaria
Bulgaria joins the CP.

War Status increased to 12

Message from Central Powers:
135 11/4/2020 5:12:00 PM Spring 1916 Central Powers Draw Strategy cards
134 11/4/2020 5:11:00 PM Spring 1916 Allies Draw Strategy cards
133 11/4/2020 5:11:00 PM Winter 1916 Allies End Turn
132 11/4/2020 5:02:00 PM Winter 1916 Allies Play Strategy card as Operations #58: 2 / Russian Guards
A Russian attack adds +1drm.

Message from Allies:
131 11/4/2020 5:02:00 PM Winter 1916 Central Powers Play Strategy card as Replacement Points #25: 4 / High Seas Fleet
High Seas Fleet sorties. Unless the Allied player plays the "Grand Fleet" as his next action, add 1 VP.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
130 11/4/2020 5:02:00 PM Winter 1916 Allies Play Strategy card as Replacement Points #55: 5 / Over There
May be played on any turn after "Zimmerman Telegram". Allows play of "US Reinforcements". ALL Allied RP cards played now include 1 US RP.

Replacement points: A: 1, BR: 3, FR: 3, IT: 2, RU: 4

Message from Allies:
129 11/4/2020 5:00:00 PM Winter 1916 Central Powers Play Strategy card as Operations #23: 3 / Austria - Hungary Reinforcements (11th Army)
11th Army.

Message from Central Powers:
128 11/4/2020 4:59:00 PM Winter 1916 Allies Play Strategy card as Strategic Redeployment #22: 3 / Italian Reinforcements
May only be played after ITALY joins the Allies. 5th Army.

Message from Allies:
127 11/4/2020 4:58:00 PM Winter 1916 Central Powers Play Strategy card as Operations #58: 2 / Stavka Timidity
May be played after "Tsar Takes Command". No RU attacks vs. entrenched GE units (only) the rest of this turn. Mixed CP stacks may be attacked.

Message from Central Powers:
126 11/4/2020 4:53:00 PM Winter 1916 Allies Play Strategy card as Operations #41: 3 / Arab Northern Army (BR Reinforcements)
May only be played if Turkey is at war. Place the British ANA Corps in the Arabia space.

Message from Allies:
125 11/4/2020 4:42:00 PM Winter 1916 Central Powers Play Strategy card as Operations #10: 3 / SUD Army
One AH unit and up to 2 GE corps may stack together and be Activated for a cost of 1 OPS point. A different stack may be chosen each Action Round. If a second AH unit or a second non-GE corps unit is present, then the activation cost is 2 OPS points. This event does not supercede rule 12.1.11.

Message from Central Powers:
124 11/4/2020 4:36:00 PM Winter 1916 Allies Play Strategy card as Strategic Redeployment #12: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Allies:
123 11/4/2020 4:32:00 PM Winter 1916 Central Powers Play Strategy card as Strategic Redeployment #18: 2 / Fortified Machine Guns
A GE entrenched defender adds a +1 drm.

Message from Central Powers:
122 11/4/2020 4:30:00 PM Winter 1916 Allies Play Strategy card as Combat #18: 2 / Hurricane Barrage
A BR attack adds a +1 drm. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
121 11/4/2020 4:28:00 PM Winter 1916 Allies Play Strategy card as Operations #30: 4 / Salonika
Allied player must SRs at least one and up to 3 BR/FR Corps (from Allied ports on the map and/or Reserve) only to Salonika (ANA, AUS, CND, or PT do not qualify as BR for this purpose). This counts as a SR action (see 9.3.3). May be played after Greek Entry provided Salonika is Allied controlled and subject to stacking limits.

Message from Allies:
120 11/4/2020 4:26:00 PM Winter 1916 Central Powers Play Strategy card as Combat #3: 2 / Von Francois
A GE attack vs. RU units adds a +1 drm. May be used against spaces with RU and other nationalities.

Message from Central Powers:
119 11/4/2020 4:24:00 PM Winter 1916 Central Powers Play Strategy card as Operations #61: 4 / Haig
Entrenched GE units in France/Belgium/Germany may ignore all retreat results vs. attacks with BR units this turn. No effect after play of Michel, Blucher, Peace Offensive.

Message from Central Powers:
118 11/4/2020 4:24:00 PM Winter 1916 Allies Draw Strategy cards
117 11/4/2020 4:24:00 PM Winter 1916 Central Powers Draw Strategy cards
116 11/4/2020 4:23:00 PM Fall 1915 Allies End Turn
115 11/4/2020 4:16:00 PM Fall 1915 Allies Play Strategy card as Operations #20: 2 / British Reinforcements (AUS Corps, CND Corps)
AUS Corps, CND Corps.

Message from Allies:
114 11/4/2020 4:12:00 PM Fall 1915 Central Powers Play Strategy card as Operations #20: 3 / Austria - Hungary Reinforcements (10th Army)
10th Army.

Message from Central Powers:
113 11/4/2020 4:10:00 PM Fall 1915 Allies Play Strategy card as Operations #5: 2 / Putnik
May only be played in 1914 and 1915. SB units get a +1 drm for an attack or defense.

Message from Allies:
112 11/4/2020 4:06:00 PM Fall 1915 Central Powers Play Strategy card as Replacement Points #24: 3 / Libyan Revolt (TU Reinforcements)
May only be played if there are no Allied units in the Libya space. Place the SN unit in Libya. SN unit is always in supply. Space converted by the SN units are checked normally during the Attrition phase.

Replacement points: AH: 1, BU: 0, GE: 2, TU: 1

Message from Central Powers:
111 11/4/2020 4:06:00 PM Fall 1915 Allies Play Strategy card as Event #37: 2 / Independent Air Force
Cancel or prevent Rathenau Event bonus GE RP for the rest of the game.

War Status increased to 12

Message from Allies:
110 11/4/2020 4:05:00 PM Fall 1915 Central Powers Play Strategy card as Event #27: 4 / Zeppelin Raids
Subtract 4 BR RPs from the BR RP total during the Replacement Phase of this turn.

War Status increased to 10

Message from Central Powers:
109 11/4/2020 4:05:00 PM Fall 1915 Allies Play Strategy card as Replacement Points #35: 4 / Yanks and Tanks
Allied player conducts operations using this card and all Combats involving a US unit during this Action Round get a +2 drm.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
108 11/4/2020 4:03:00 PM Fall 1915 Central Powers Play Strategy card as Combat #30: 2 / Alpenkorps
A GE attack to or from a mountain space adds +1 drm.

Message from Central Powers:
107 11/4/2020 4:02:00 PM Fall 1915 Central Powers Play Strategy card as Event #17: 2 / Mata Hari
CP player may examine all cards in the Allied player's hand and then conduct Operations using this card.

Message from Central Powers:
106 11/4/2020 3:59:00 PM Fall 1915 Allies Play Strategy card as Operations #62: 2 / The Sixtus Affair
Roll on the Allied 0-19 Peace Term Table. This is not a normal Peace Offer and may not be accepted for a draw.-

Message from Allies:
105 11/4/2020 3:57:00 PM Fall 1915 Central Powers Play Strategy card as Event #13: 4 / Falkenhayn
May be played on Aug/Sep 1914 turns only after the "Moltke" is played or without restriction beginning in Fall 1914. Cancels the effects of "Moltke". Allows play of "Place of Execution"

War Status increased to 9

Message from Central Powers:
104 11/4/2020 3:56:00 PM Fall 1915 Allies Play Strategy card as Event #42: 3 / British Reinforcements (5th Army)
5th Army, 1 corps, PT Corps.

Message from Allies:
103 11/4/2020 3:55:00 PM Fall 1915 Central Powers Play Strategy card as Event #32: 3 / War in Africa
Permanently remove 1 full strength BR corps from the map or Reserve Box or add 1 VP (Allied choice). If a full strength BR corps is not available, then a reduced BR corps may be used. ANA, AUS, CND, BEF or PT do not qualify as BR for this purpose.

War Status increased to 7

Message from Central Powers:
102 10/25/2020 4:17:00 PM Fall 1915 Central Powers Draw Strategy cards NOTE: The deck was reshuffled on this deal.
101 10/25/2020 4:17:00 PM Fall 1915 Allies Draw Strategy cards T war cards added to deck.
100 10/25/2020 4:17:00 PM Summer 1915 Allies End Turn
99 10/25/2020 4:14:00 PM Summer 1915 Central Powers Play Strategy card as Combat #18: 2 / Fortified Machine Guns
A GE entrenched defender adds a +1 drm.

Message from Central Powers:
98 10/25/2020 4:14:00 PM Summer 1915 Allies Play Strategy card as Combat #21: 2 / Phosgene Gas
A FR attack adds +1 drm.

Message from Allies:
97 10/25/2020 4:13:00 PM Summer 1915 Allies Play Strategy card as Operations #12: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Allies:
96 10/25/2020 4:13:00 PM Summer 1915 Central Powers Play Strategy card as Operations #16: 2 / Liman Von Sanders
A TU (SN unit does not count) attack or defense adds a +1 drm.

Message from Central Powers:
95 10/25/2020 4:11:00 PM Summer 1915 Allies Play Strategy card as Operations #32: 2 / Russian Reinforcements (12th Army)
12th Army.

Message from Allies:
94 10/25/2020 4:08:00 PM Summer 1915 Allies Play Strategy card as Combat #5: 2 / Putnik
May only be played in 1914 and 1915. SB units get a +1 drm for an attack or defense.

Message from Allies:
93 10/25/2020 4:07:00 PM Summer 1915 Central Powers Play Strategy card as Operations #17: 2 / Mata Hari
CP player may examine all cards in the Allied player's hand and then conduct Operations using this card.

Message from Central Powers:
92 10/25/2020 4:07:00 PM Summer 1915 Allies Play Strategy card as Event #25: 3 / Russian Reinforcements (6th Army, 7th Army)
6th Army, 7th Army, 2 corps.

Message from Allies:
91 10/25/2020 4:06:00 PM Summer 1915 Central Powers Play Strategy card as Replacement Points #59: 3 / Polish Restoration
May be played if the CP currently controls Warsaw. Subtract 1 VP. Add the three Polish Corps to the CP Reserve Box. These Corps are treated as German for all purposes but may not be relpaced if Warsaw is Allied.

Replacement points: AH: 1, BU: 0, GE: 2, TU: 1

Message from Central Powers:
90 10/25/2020 4:05:00 PM Summer 1915 Allies Play Strategy card as Event #23: 2 / Cloak and Dagger
Allied player may examine all cards in the CP player's hand and then conduct Operations using this card.

Message from Allies:
89 10/25/2020 4:03:00 PM Summer 1915 Central Powers Play Strategy card as Event #22: 3 / German Reinforcements (12th Army)
12th Army, 1 corps.

Message from Central Powers:
88 10/25/2020 4:02:00 PM Summer 1915 Allies Play Strategy card as Event #15: 3 / British Reinforcements (4th Army)
4th Army, 1 corps.

Message from Allies:
87 10/25/2020 3:59:00 PM Summer 1915 Central Powers Play Strategy card as Operations #58: 2 / Stavka Timidity
May be played after "Tsar Takes Command". No RU attacks vs. entrenched GE units (only) the rest of this turn. Mixed CP stacks may be attacked.

Message from Central Powers:

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