Warhorse Simulations

Automated Card Tracking System: Home

Paths of Glory: Serbia the Defiant Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

View game card play report

Next 100 entries

Entry # Time Turn Player Title Entry
7 10/15/2020 9:41:00 PM Master ID = 23930 Game Deleted
6 10/15/2020 9:40:00 PM August 1914 Allies Message I'll reset our game and use the 20 expansion cards. Interesting you said this as I nearly set it up that way.as it has been a long time since I used the cards.
5 10/15/2020 7:53:00 PM August 1914 Central Powers Message hi jeff - thank you for setting this up.

i've never played PoG with the optional cards. before we start i thought i should ask if you would like to do use them. fine with me if we do not, but just in case.

i will start tomorrow, friday. all the best, robert
4 10/14/2020 11:07:00 PM August 1914 Allies Draw Strategy cards
3 10/14/2020 11:07:00 PM August 1914 Allies Message AH and FR MO's
2 10/14/2020 11:07:00 PM August 1914 Allies Die roll request Request: 6-sided die x 2


Message from Allies:

1 10/14/2020 11:07:00 PM August 1914 Allies Message Here are the historical rules for the PBEM tournament that have improved this game so much.

5.2 Optional and Special Rules

Optional Rule 4.2.4 - AH and Ru corps at Lutsk and Stanislaw
Optional Rule 11.2.10 - Trench roll modification
CP addition - Trench in Strasbourg
AP addition/subtraction - Remove trench Brussels
Add trenches in Verona, Asiago, Maggiore and Udine
VP space changes:
Remove VP spaces from Turkey (2 - Jerusalem and Kharput)
Add two VP spaces - Koblenz and Aachen
Remove VP spaces from Ahwaz and Venice and Minsk
Add spaces at Kovno and Sedan and Amiens
RP change: The CP receives 1 GE RP each TW turn, i.e., after it has drawn TW cards, if during the RP interphase it has at least three French/Belgian spaces, including Sedan.
5.3 Scenario Details

The CP Player must open with Guns of August as an Event.
Entrench may not be played as an Event on Turn 1.
Only Austrian and Italian armies may operate in Italy (move, attack, advance, or SR into any space in Italy) and no German armies may end their movement (OPS or SR) in Trent, Villach or Trieste until the start of a turn at which THE AP (change from prior year) is at Total War.
The following cards may double as OPS when played as Events: Landships, Zimmermann Telegram, Over There, Tsar Takes Command, Fall of the Tsar, Bolshevik Revolution.
If the game ends with an Armistice or at the end of Turn 20, add one VP for each US Army reinforcement event not played at the event
If the game ends with an Armistice or at the end of Turn 20, subtract two VP if the Tsar has not fallen.
Use the optional 8 card-hand.
Royal Tank Corp - this may be used v. clear spaces in Germany.
On Turn 1 a British MO = French MO

Next 100 entries

Copyright 2005 Warhorse Simulations