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Entry # Time Turn Player Title Entry
494 3/7/2021 1:17:00 PM Spring 1865 Confederate Change Confederate player Confederate player changed from Frank Morehouse to '
493 2/27/2021 10:43:00 PM Spring 1865 Union Change Union player Union player changed from Greig G to '
492 2/27/2021 11:07:00 AM Spring 1865 Confederate Play Strategy card as Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
491 2/27/2021 9:05:00 AM Spring 1865 Union Play Strategy card as Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
490 2/27/2021 9:02:00 AM Spring 1865 Union Draw Strategy cards 7 cards drawn.

489 2/27/2021 8:54:00 AM Spring 1865 Confederate Message USA May play when ready
488 2/27/2021 8:52:00 AM Spring 1865 Confederate Draw Strategy cards 7 cards drawn.

487 2/27/2021 8:32:00 AM Fall 1864 Union End Turn
486 2/27/2021 12:17:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 2

1
2


Message from Union:
+5 +1
485 2/27/2021 12:17:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
retreat 1
484 2/26/2021 9:56:00 PM Fall 1864 Confederate Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
483 2/26/2021 6:38:00 PM Fall 1864 Confederate Message RETREAT TO PITTSBURG?
482 2/26/2021 6:36:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 2

6
4


Message from Confederate:
+5/+1
481 2/26/2021 6:35:00 PM Fall 1864 Confederate Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
THIS WAS TO MOVE LEE
480 2/26/2021 3:07:00 PM Fall 1864 Union Play Strategy card as Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
479 2/26/2021 2:04:00 PM Fall 1864 Confederate Play Strategy card as Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
EARLY
478 2/26/2021 12:53:00 PM Fall 1864 Union Die roll request Request: 6-sided die x 2

6
2


Message from Union:
Monroe +4 vs 0

477 2/26/2021 11:43:00 AM Fall 1864 Union Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
476 2/26/2021 11:41:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 2

4
3


Message from Union:
medium +5 vs +2

475 2/26/2021 9:45:00 AM Fall 1864 Union Message failed intercept
474 2/26/2021 9:44:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Meade on 1-2
473 2/26/2021 5:38:00 AM Fall 1864 Confederate Play Strategy card as Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
ANV 1-4mp
472 2/24/2021 8:06:00 AM Fall 1864 Union Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
471 2/23/2021 10:41:00 PM Fall 1864 Confederate Play Strategy card as Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
470 2/23/2021 10:32:00 PM Fall 1864 Union Play Strategy card as Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
469 2/23/2021 10:28:00 PM Fall 1864 Union Die roll request Request: 6-sided die x 2

5
5


Message from Union:
Vs Meade
medium +3 vs +2

468 2/23/2021 3:05:00 PM Fall 1864 Union Message so you would have second part of campaign to look at after this file with intercept. I might have used Longstreet's defense rate in battle of 3 instead of 2.
467 2/20/2021 9:35:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 2

5
1


Message from Union:
well he did get 5 sp from me
leaders 1/1-3
466 2/20/2021 9:33:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 2

6
6


Message from Union:
large battle in Columbus +3 vs +7
465 2/20/2021 9:31:00 AM Fall 1864 Union Play Strategy card as Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
columbus
464 2/20/2021 8:54:00 AM Fall 1864 Union Message Union: Message
Sorry ,hard to follow in file
Longstreet goes with 6
1-2 Paducah, Columbus ?
Then back to attack bowling Green

463 2/19/2021 10:37:00 PM Fall 1864 Union Message Sorry ,hard to follow in file
Longstreet goes with 6
1-2 Paducah, Columbus ?
Then back to attack bowling Green
462 2/19/2021 8:16:00 PM Fall 1864 Confederate Message each loose one L Sreet drop one back to dover w 3
next...
461 2/19/2021 8:14:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 2

1
2


Message from Confederate:
Longstreet w 5 hits sp in bowlinggreen
its OOS no evasion no interception

csa +2+4+2=8 v+0
460 2/19/2021 8:02:00 PM Fall 1864 Confederate Play Strategy card as Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
LONGSTREET FISST NO possible interception
459 2/19/2021 12:19:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Interception
458 2/19/2021 11:52:00 AM Fall 1864 Union Play Strategy card as Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
457 2/19/2021 8:47:00 AM Fall 1864 Confederate Play Strategy card as Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
ARMY MANASSASS
456 2/19/2021 8:06:00 AM Fall 1864 Union Play Strategy card as Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
WDC
455 2/18/2021 11:12:00 PM Fall 1864 Union Draw Strategy cards 7 cards drawn.

454 2/17/2021 6:22:00 PM Fall 1864 Confederate Draw Strategy cards 7 cards drawn.

453 2/17/2021 6:22:00 PM Summer 1864 Confederate End Turn
452 2/17/2021 6:21:00 PM Summer 1864 Confederate Message All my leaders go to manassas
451 2/17/2021 11:41:00 AM Summer 1864 Confederate Message I accidentally eliminated a guy in Charleston we should be one strength boys are

Br runners Norfolk Charleston Columbus sabien

State
Richmond Weldon Augusta n2 Charleston 3
New Orleans n2 Vicksburg n2 Memphis n4 tuscumbia

Do you want to place the these then you can go right into your SM news
450 2/17/2021 11:25:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 2

4
3


Message from Confederate:
+5+0 Up Aquila Shite Creek for those boys

449 2/17/2021 11:24:00 AM Summer 1864 Confederate Play Strategy card as Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
event
448 2/17/2021 11:13:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 2

1
4


Message from Confederate:
5/0
447 2/17/2021 11:00:00 AM Summer 1864 Confederate Message I missed the intercept

But no I remember that fort that amphib are not auto

I was waiting 4 file my bad
446 2/17/2021 10:57:00 AM Summer 1864 Union Message waited a half hour , thought you were letting me roll to continue campaign
445 2/17/2021 10:48:00 AM Summer 1864 Union Die roll request Request: 6-sided die x 2

2
1


Message from Union:
small +4 vs 0
444 2/17/2021 10:19:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
interceprt
443 2/17/2021 10:11:00 AM Summer 1864 Union Play Strategy card as Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
442 2/17/2021 8:55:00 AM Summer 1864 Confederate Message My log file will be confusing as hell but it ends up all kosher
441 2/17/2021 8:53:00 AM Summer 1864 Confederate Play Strategy card as Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
leader transfer
440 2/17/2021 8:42:00 AM Summer 1864 Union Message army finished moves so you are up
439 2/17/2021 8:29:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 2

2
4


Message from Confederate:
+8/+3
438 2/17/2021 8:25:00 AM Summer 1864 Confederate Message got time to finish up the turn this morning?
437 2/17/2021 8:24:00 AM Summer 1864 Union Play Strategy card as Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
436 2/17/2021 12:30:00 AM Summer 1864 Confederate Message Jackson
435 2/17/2021 12:30:00 AM Summer 1864 Confederate Play Strategy card as Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
434 2/17/2021 12:21:00 AM Summer 1864 Union Play Strategy card as Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
433 2/16/2021 10:36:00 PM Summer 1864 Union Message Armies can not travel by rail ? Stop in Artesia ?
432 2/16/2021 8:06:00 PM Summer 1864 Confederate Play Strategy card as Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
ops
431 2/16/2021 7:55:00 PM Summer 1864 Union Die roll request Request: 6-sided die x 2

2
2


Message from Union:
+5 vs +7
430 2/16/2021 7:31:00 PM Summer 1864 Confederate Message GO ahead and roll evade and battue if caught
429 2/16/2021 7:30:00 PM Summer 1864 Confederate Message USE UR FILE
428 2/16/2021 7:29:00 PM Summer 1864 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
RUN
427 2/16/2021 7:12:00 PM Summer 1864 Union Play Strategy card as Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
426 2/16/2021 4:43:00 PM Summer 1864 Confederate Message So before I sent Lee out on what looked like a death ride I actually went and checked to see what cards been played out of the deck how many cars were left in the dark and I think and we only playedtwo out of eight or 10 campaign cards and we were just chocked full unplaced campaign cards and I did not count on or even think of the possibility that maybe the deck would shuffled right after I did i did my calculations
425 2/16/2021 3:41:00 PM Summer 1864 Confederate Play Strategy card as Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
hood
424 2/16/2021 3:24:00 PM Summer 1864 Union Play Strategy card as Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
army
423 2/16/2021 2:38:00 PM Summer 1864 Confederate Play Strategy card as Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
422 2/16/2021 2:34:00 PM Summer 1864 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
evade3
421 2/16/2021 2:04:00 PM Summer 1864 Union Play Strategy card as Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
420 2/16/2021 2:01:00 PM Summer 1864 Union Die roll request Request: 6-sided die x 2

3
1


Message from Union:
medium battle +6 vs +7
419 2/16/2021 1:59:00 PM Summer 1864 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
intercept 1-5

418 2/16/2021 1:58:00 PM Summer 1864 Union Message my last mp was to convert in Bloomington so will do so

417 2/16/2021 1:03:00 PM Summer 1864 Confederate Play Strategy card as Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:

lee
416 2/16/2021 12:49:00 PM Summer 1864 Confederate Die roll request Request: 6-sided die x 2

2
3


Message from Confederate:

415 2/16/2021 9:39:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 2

1
3


Message from Confederate:

414 2/16/2021 9:07:00 AM Summer 1864 Union Play Strategy card as Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
413 2/16/2021 9:04:00 AM Summer 1864 Union Draw Strategy cards 7 cards drawn.

412 2/15/2021 11:10:00 PM Summer 1864 Confederate Message You draw then play
And by play I mean show leniency
411 2/15/2021 11:10:00 PM Summer 1864 Confederate Message You draw then play
And by play I mean show leniency
410 2/15/2021 11:07:00 PM Summer 1864 Confederate Draw Strategy cards 7 cards drawn.

409 2/15/2021 2:25:00 PM Summer 1864 Union Message Not sure , it seemed Lee sat up there all season.

You are down one reinforcement with loss of Arkansas?
408 2/15/2021 1:31:00 PM Summer 1864 Confederate Message Sorry what I meant to ask was what would you have done what’s the concentration card with the offensive card?
407 2/15/2021 1:20:00 PM Summer 1864 Confederate Message You’re done with that concentration card?

just curious
Didn’t want to attack with it with any of my good leaders because the army leader to go kaput
406 2/15/2021 1:19:00 PM Spring 1864 Union End Turn Deck was reshuffled.

405 2/15/2021 12:45:00 AM Spring 1864 Confederate Play Strategy card as Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
404 2/15/2021 12:43:00 AM Spring 1864 Union Set Deck Reshuffle Deck will be reshuffled before next deal
403 2/15/2021 12:39:00 AM Spring 1864 Union Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
402 2/14/2021 10:46:00 PM Spring 1864 Confederate Play Strategy card as Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
Hood
401 2/14/2021 10:37:00 PM Spring 1864 Confederate Message Tied But since I was was eliminated as defend I think you land
400 2/14/2021 10:35:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Drumroll please and the second did is
399 2/14/2021 10:35:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
+4/+0. Small
398 2/14/2021 10:34:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Running “Da”?guns
397 2/14/2021 10:28:00 PM Spring 1864 Union Play Strategy card as Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
396 2/14/2021 7:51:00 PM Spring 1864 Confederate Play Strategy card as Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
395 2/14/2021 6:57:00 PM Spring 1864 Union Play Strategy card as Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
fort

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