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|13||1/18/2021 8:39:00 PM||June 1941||Allied||Message||
Still need to brush up here....
Slow is good right now......
|12||1/18/2021 11:54:00 AM||June 1941||Axis||Message||
Memel and Insterburg: GE18, 4PzA, and GE9 attack Kaunas.
15 v 3.
Let's take it slow, since this card has so many connected attacks. No CC for me. CC? Or resolve.
|11||1/18/2021 11:51:00 AM||June 1941||Axis||Message||
Many attacks coming.
1st--Memel--GE16 attacks SCU in Courland. I assume you won't waste a combat card. It's an autokill, SCU to eliminated box, GE16 advances into Courland.
|10||1/18/2021 11:47:00 AM||June 1941||Axis||Play Strategy card as Event||
#1: 5 / Barbarossa
Axis places 5 Combat markers in any axis ocupied spaces (include. Multi-nationality spaces). +1 DRM for all Ge attack vs. Su this round. Cancels Su Trench No Retreat option & Def 1R effect for entire turn. PREREQ: Play on Turn 1 only. May not play if Von Paulus Pause has been played.
Message from Axis:
Combat markers in:
|9||1/18/2021 11:29:00 AM||June 1941||Axis||Message||
No orders phase, but I place three Stand Fast markers.
|8||1/17/2021 8:56:00 PM||June 1941||Allied||Message||
Sounds great !
It has been years since I have played this and I didn't play it well.....
|7||1/17/2021 8:32:00 PM||June 1941||Axis||Message||
There are some major changes to the system from PoG.
1. Mech units (4 or more MP) can move into a space marked for combat and participate in the combat.
2. Mech units can advance two spaces if the enemy retreated 1 space. They can advance three spaces if the enemy retreated two spaces or was eliminated.
3. There are three supply states--full, limited, and OOS. Limited generally means you're drawing supply by sea.
4. Turn 1 is only one card play.
Everything else we'll deal with as it comes up.
|6||1/17/2021 8:28:00 PM||June 1941||Axis||Message||
Well, yes, you'll have to use your cards to find out which give you both OPs and the event. There's no indication in ACTS, which is a bother.
The cards are in the vassal module, so if you're using that for the board, you can draw your hand to match ACTS and look it up that way.
|5||1/17/2021 8:21:00 PM||June 1941||Axis||Draw Strategy cards||Drew 7 to replenish hand to 7 cards.|
|4||1/16/2021 3:28:00 PM||June 1941||Allied||Message||
Many of the cards act as double event and ops.
Check my questions/entry at the beginning
|3||1/16/2021 2:17:00 PM||June 1941||Axis||Message||
will skim rules this weekend and get going.
|2||1/12/2021 11:45:00 PM||June 1941||Allied||Message||
Going to have to brush up on the rules as it has been a while.
It will be key to know which cards double as ops.
Do we Recall Panzers get a second move after break throughs ?
Also should the Russians not draw a reinforcement card do they keep drawing until they get one and discard the rest ? I seem to recall this during a BtB tournament years a goe.
|1||1/12/2021 8:30:00 PM||June 1941||Allied||Draw Strategy cards||Drew 7 to replenish hand to 7 cards.|
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