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For the People: BPA2021 P7R2 Licheri-Day Journal

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Entry # Time Turn Player Title Entry
1048 2/26/2021 2:39:00 AM Master ID = 12906 Game Deleted
1047 2/25/2021 9:44:00 AM Summer 1864 Confederate Draw Strategy cards 7 cards drawn.

1046 2/25/2021 9:44:00 AM Spring 1864 Confederate End Turn
1045 2/25/2021 9:44:00 AM Spring 1864 Confederate Message Thanks for your communication and your game analysis and your closing thoughts. I hope our swords do cross again in the future.
1044 2/24/2021 6:41:00 PM Spring 1864 Union Message (continuing...)
...against competent Confederate players...
Another key learning is that you can be surrounded even in a space that has six connections: losing the AoP is a really ominous occurrence in a game. I could blame the loss on having had a bad hand with only one 3Ops in a turn where you could cancel it with your Quaker Guns, but the truth is that the AoP's capture would have been impossible if I had played more competently and secured a LoC to the sea during the previous turn.
You showed remarkable flair and resilience in the face of adversity: many players lose focus when things go spectacularly wrong, while you kept your cool when Wilson's raid burned Memphis and Nashville, when Buell sent Longstreet to the track and when McClellan intercepted Longstreet (I think you could have closed the game there and then without that intercept, that was essentially a missed match-point, and yet another ominous sign for me). I do not count Rosecrans heroics as by then you were probably confident in the outcome.
The learnings you can draw from this game are less evident, and I leave these to you to dig-out from the interrogation of your victory.
These things been said, I think playing the remaining turns would not offer much enjoyment as the Union's situation is clearly irremediably compromised: playing through the last few turns would not be worth your time.
Thanks again for playing this fine game with me, and best of luck for the future: I hope we'll someday cross swords again...
1043 2/24/2021 6:36:00 PM Spring 1864 Union Message Michael,
hello. I agree, this has been the most enjoyable, challenging, fun and intense game: thank you, and thanks for your sportsmanship and friendly attitude.
Also, thanks for your kind words, but I respectfully disagree: you had me on the ropes from the very beginning and based on the evidence of how I used one of my two campaigns, I doubt having even many more would have made much difference.
I played the whole game believing I had a realistic chance to win up to your last Strategy Card play, but I also recognize I have been catching-up for the whole length of it, and certainly from the point where you captured the AoP. In fact I have never seen a Union victory following a Turn end with three raids, but I also know I have a very limited experience in playing 1863 and even less 1864.
The truth is you played consistently better than me from a strategic point of view. I was constantly starved of strength (in fact you had more SPs than me for the whole game, which is a remarkable achievement). This did not show too much on the front-line, particularly because your aggressiveness meant you often had to fight while deep into Union territory where I had the tactical advantage. This tactical advantage was the price of strategic disadvantage, and by mid-1863 I still had stragglers to clean up in union states, which meant I had to delay the necessary push into CSA territory.
Key learnings for me are that my adventurous Union play in 1861 meant you could raid the Union in 1862. Not securing Kentucky and letting you get crossings in the West were the price of this. While I remained confident that anyone crossing the Cumberland would find their grave, in fact the time it took to mop-up the north meant I still was looking at the barrels of Dover's guns until 1864, hardly a recipe for victory.
At the start of the last Turn your SW was around 75: you would pay some points to Blockade and War Guilt, then simply taking Texas, Arkansas and Virginia would have been enough to drive you to zero. While Virginia was admittedly a tall order, I know it's not an impossible feat with a year's worth of card plays... and I could have also picked-up Kentucky and Tennessee, and perhaps burn a few Resource spaces with Sherman.
But all this was wishful thinking when my defence was overrun so often. It is the fact that I was running behind and constantly catching-up that gave you the space and tranquillity to play reinforcement cards and other luxuries such as playing the Galveston event. And, crucially the reason the AoC was out of position prior to your play of the first Major Campaign of the last turn. On my last Card play I should have sent Grant to Grafton through Pittsburgh, but you would likely still have raided PA and perhaps MD, and cut DC's rail link, leading finally to the same outcome.
I had several strokes of luck that kept me in the game: Wilson's raid, the Emancipation proclamation, Buell, McClellan and Rosecrans pulling off magic rolls... but in fact I made many mistakes, too many to mention, or even to count...
In the end you had strategic focus while I played more opportunistically in search of tactical advantage, so I think it's natural that the outcome was in your favour: congratulations again.
I have to be wary, also, of drawing the more comfortable, but wrong conclusions: it is true that Confederate play of a Campaign as the last Strategy Card of the turn can be very powerful and dangerous, but that's mostly true if you play the Union adventurously, simply trusting your luck that this will not happen. Competent Union play will show the rebels the point of the sword, so that even play of a campaign would still need to negotiate strongly held forts at the choke-points, so as to deter attacks and ensure attackers still would need to stop after costly and risky engagements. That's the precious lesson for me: playing a Fort at Pittsburgh and one at Grafton, and investing into Kentucky in 1861 are absolute musts against competent
1042 2/24/2021 12:14:00 PM Spring 1864 Confederate Message This was the most intense and enjoyable game of FtP I have ever been a part of. Thank you. Thank you for your good sportsmanship. Which you like to play the game out until the end to see what could have happened?
1041 2/24/2021 12:13:00 PM Spring 1864 Confederate Message the winner; Michael Day
- the side who wins; CSA
- the turn the game ended; Turn 11
- Union and CSA SW 40- 85+
- Conditions of victory described by the rules (17.2 and 17.3) are met : Y
- which one : 17.21
- Resigning before condition 17.2 and 17.3 are met or adjudication for time : N
1040 2/24/2021 12:09:00 PM Spring 1864 Confederate Message the winner; Michael Day
- the side who wins; CSA
- the turn the game ended; Turn 11
- Union and CSA SW 85+ 40-
- Conditions of victory described by the rules (17.2 and 17.3) are met : Y
- which one : 17.21
- Resigning before condition 17.2 and 17.3 are met or adjudication for time : N
1039 2/24/2021 12:09:00 PM Spring 1864 Confederate Message
- the winner; Michael Day
- the side who wins; CSA
- the turn the game ended; Turn 11
- Union and CSA SW 85+ 40-
- Conditions of victory described by the rules (17.2 and 17.3) are met : Y
- which one : 17.21 , 17.22 , 17.3
- Resigning before condition 17.2 and 17.3 are met or adjudication for time : N

1038 2/24/2021 12:07:00 PM Spring 1864 Confederate Message Thank you. I had about 10 campaign cards to your 2 campaign cards. I think that is what did it for me.
1037 2/24/2021 12:05:00 PM Spring 1864 Union Message Apologies, the starting point is 53 (+) SW for the Union, so your count is correct: you deservedly win!

Congratulations on your hard earned victory: it was a fine and well fought game, and I think your perseverance and attacking determination went one better than my extraordinary intercepting luck with Generals Buell, McClellan and Rosecrans.
Congratulations, and please feel free to communicate the results to Stephane (this is a Strategic Will victory under Victory Condition 17.21).
Thanks again, and I hope our paths cross again!
Domenico
1036 2/24/2021 12:02:00 PM Spring 1864 Confederate Message Franklin WV Neutral yes
1035 2/24/2021 12:02:00 PM Spring 1864 Confederate Message Wilmington n2
Columbus GA n2
New Orleans n3
1034 2/24/2021 12:02:00 PM Spring 1864 Confederate Message Union 43-
CSA 80-
1033 2/24/2021 12:01:00 PM Spring 1864 Confederate Message SOuth Fafils
-2 SW -3 CF
1032 2/24/2021 12:01:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 4

6
1
6
3


Message from Confederate:
N
S
E
W
1031 2/24/2021 12:00:00 PM Spring 1864 Confederate Message I will roll my blockade runners to save time if that is ok
1030 2/24/2021 12:00:00 PM Spring 1864 Confederate Message WOW

That was close

Almost doubled you !!
1029 2/24/2021 11:56:00 AM Spring 1864 Union Message As the Army of the Missouri only has Cavalry at Franklin, it cannot place a Confederate Political Control marker in the space, it can only remove the Union Political Control marker from the space.
Spring 1864 Political Control Phase:
Confederates have three spaces in Pennsylvania, Ohio, Indiana and Illinois, completing four raids. The Border State of Kentucky becomes Union controlled.
Union gain 10 SW from 56 (+) SW to 66 (+) SW, then lose 20 SW plus 3 SW for Changing Fortunes of War, from 66 (+) SW to 43 (-) SW.
Confederates lose 10 SW from 73 (-) SW to 63 (-) SW, then gain 20 SW plus 2 SW for Changing Fortunes of War, from 63 (-) SW to 85 (+) SW.
1028 2/24/2021 10:59:00 AM Spring 1864 Confederate Message Strategic Will:

Union 53+ +10 Kentucky - 20 four raids -3 cf = 40-
Rebels 73- -10 Kentucky +20 raids +2 cf = 85+

Please double check in case I did it wrong

1027 2/24/2021 10:55:00 AM Spring 1864 Confederate Message CSA Reinforcements (a little ahead of time)
Richmond n6
Charleston
Wilmington
Atlanta n2
Selma n2
Marshall n2
Little Rock n2
New Orleans n2
Vicksburg

1026 2/24/2021 10:49:00 AM Spring 1864 Confederate Message Attrition:
AOP 6 -1 = 5
AoC 3 -1 = 2
AOT 10 -2 = 8 ?
AoM 3 -1 = 2
Sabine City 6 -1 = 5

Richmond AoT 6 -1 = 5
1025 2/24/2021 10:46:00 AM Spring 1864 Confederate Message SW Union
+10 Kentucky
-20 4 raids (PA, Ill Ind, Ohio)
SW CSA
-10 Kentucky
+20 4 Raids (PA, Ill, Indy, Ohio)
1024 2/24/2021 10:46:00 AM Spring 1864 Confederate Message CSA will gain PCs in:
Ferdandina
Pensacola
Charlottsville
Staunton
Franklin
Grafton
Pittsburg
Johnstown
Columbus
Dayton
La Fayette
Urbana
1023 2/24/2021 10:45:00 AM Spring 1864 Confederate Message Part III:
AP Hill 1sp at Savannah
1-7) Ferdandina (where USA PC is in Florida)(end)
1022 2/24/2021 10:44:00 AM Spring 1864 Confederate Message Part II:
Smith 1sp at Pittsburg (1sp also just got dropped off - not that one)
1) Coshocton (CSA PC)
2-4) Indianapolis (CSA PC) pick up 1sp n2
5) Greencastle (CSA PC)
6) La Fayette
7) Urbana d1
Note: Decatur and Pana have CSA PC's
8) back to La Fayette n1 (end)
1021 2/24/2021 10:42:00 AM Spring 1864 Confederate Message Part 1:
Pembleton will take 4sp from the AoM at Franklin WV (n1)
1-3) Pittsburg d1
Note: CSA pc in Uniontown
4) Johnstown d1
5-7) Columbus d1
8) Dayton (end) n1

1020 2/24/2021 10:39:00 AM Spring 1864 Confederate Message Opps, you are right, I will re-do moves.
1019 2/24/2021 10:36:00 AM Spring 1864 Confederate Message Checking...
1018 2/24/2021 10:35:00 AM Spring 1864 Union Message Michael,
hello. From Journal #920 Van Dorn is at Richmond VA?
1017 2/24/2021 10:32:00 AM Spring 1864 Union Message Checking...
1016 2/24/2021 10:18:00 AM Spring 1864 Confederate Message 1st move:
Pembleton
2nd move:
Smith
3rd move:
Van Dorn

CLear?
1015 2/24/2021 10:18:00 AM Spring 1864 Confederate Message B: Smith with 2sp at Pittsburg (leave the 1sp that just got dropped off by Gen Pembleton)
1-4) Indianapolis p1 n2 (CSA PC)
5) Greencastle (CSA PC)
6) La Fayette
7) Urbana d1
Note: CSA PC's in Decatur and Pana
8) Smith n1 back to La Fayette (end)
1014 2/24/2021 10:16:00 AM Spring 1864 Confederate Message AoM n2
Van Dorn will take 1sp / AoM n1
1-3) Pittsburg
4-6) Harrisburg (no Union sps)
7) York
8) Baltimore (end)

Curtis has intercept option from WDC
1013 2/24/2021 10:15:00 AM Spring 1864 Confederate Message AoM n2
Pembleton will take 1sp / AoM n1
1-3) Pittsburg
4-6) Harrisburg (no Union sps)
7) York
8) Baltimore (end)

Curtis has intercept option from WDC
1012 2/24/2021 10:14:00 AM Spring 1864 Confederate Message B: Smith with 2sp at Pittsburg (leave the 1sp that just got dropped off by Gen Beau)
1-4) Indianapolis p1 n2
5) Greencastle (CSA PC)
6) La Fayette
7) Urbana d1
Note: CSA PC's in Decatur and Pana
8) Smith n1 back to La Fayette (end)
1011 2/24/2021 10:14:00 AM Spring 1864 Confederate Message A: Pembleton will take 3sp (of 5) from the AoM at Franklin and move to
1-3) Pittsburg d1 (n2/Smith)
4) Coshocton (CSA PC)
5) Columbus
6) Dayton d1
7) back to Columbus (end) n1
1010 2/24/2021 10:09:00 AM Spring 1864 Confederate Message Pembleton will take Beauregard force then, and Van Dorn will sub for Pembleton in the last move to Baltimore. I see no Union sp's in any of those spaces.
1009 2/24/2021 10:07:00 AM Spring 1864 Confederate Message I thought Van Dorn and Beauregard were both 5 political will leaders so I could pick either one.
No matter I will re-do.
1008 2/24/2021 9:51:00 AM Spring 1864 Union Message Michael,
hello and I hope all is well with you.
Apologies for my being slow, I am just catching up with this now.
I got to journal #999, the first activation in your last card play: General Beauregard is second in command at the Army of the Missouri, so he can't leave Franklin WV...
Could you please rewind your moves and take it from there again (as far as I can see there were no die rolls since then, so this should be piece of cake...)?
Thanks...

1007 2/24/2021 7:22:00 AM Spring 1864 Confederate Message SW Union
+10 Kentucky
-15 3 raids (ILL Ind, Oh)
SW CSA
-10 Kentucky
+15 3 Raids (Ill, Indy, Ohio)
1006 2/24/2021 7:21:00 AM Spring 1864 Confederate Message Attrition:
AOP 6 -1 = 5
AoC 3 -1 = 2
AOT 10 -2 = 8
AoM 3 -1 = 2
Sabine City 6 -1 = 5
Richmond 6 -1 = 5
I am doing these off the top of my head will check
when I have access to the map.
1005 2/24/2021 7:19:00 AM Spring 1864 Confederate Message CSA will gain PCs in
Pensacola
Charlottsville
Staunton
Franklin
Grafton
Pittsburg
Columbus
Dayton
La Fayette
Urbana

1004 2/24/2021 7:07:00 AM Spring 1864 Confederate Message As does Uniontown.
1003 2/23/2021 10:38:00 PM Spring 1864 Confederate Message Note: Greencastle and Indianapolis have CSA PC's already.
1002 2/23/2021 10:35:00 PM Spring 1864 Confederate Message I was planning on going over to the defensive but with 2 Major Campaigns I just had to gamble on a very late offensive.
1001 2/23/2021 10:34:00 PM Spring 1864 Confederate Message C: AoM n2
Pembleton will take 1sp
1-3) Pittsburg
4-6) Harrisburg (no Union sps)
7) York
8) Baltimore

Curtis has intercept option from WDC
1000 2/23/2021 10:33:00 PM Spring 1864 Confederate Message B: Smith with 2sp at Pittsburg (leave the 1sp that just got dropped off by Gen Beau)
1-4) Indianapolis p1 n2
5) Greencastle
6) La Fayette
7) Urbana d1
Note: CSA PC's in Decatur and Pana
8) smith n1 back to La Fayette (end)
999 2/23/2021 10:32:00 PM Spring 1864 Confederate Play Strategy card as Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
A: Beauregard will take 3sp (of 5) from the AoM at Franklin and move to
1-3) Pittsburg d1 (n2/Smith)
4) Coshocton (CSA PC)
5) Columbus
6) Dayton d1
7) back to Columbus (end) n1
998 2/23/2021 10:29:00 PM Spring 1864 Confederate Message I beleive everywhere I am moving is not occupied by Union forces, if I am wrong please allow me to amend.
997 2/23/2021 8:29:00 PM Spring 1864 Confederate Message No leader loss either side
996 2/23/2021 8:25:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 2

6
6


Message from Confederate:
Leader Loss
Union
Rebels
995 2/23/2021 8:25:00 PM Spring 1864 Confederate Message Leader Loss
Union 1
CSA 1-3
994 2/23/2021 8:24:00 PM Spring 1864 Confederate Message Grant had 9sp in #915 and lost 2sp in #917. He then left 1sp in Phily so he attacked Franklin with 6sp. He lost 3sp so Grant is now down to 3sp in his army.
993 2/23/2021 8:18:00 PM Spring 1864 Confederate Message 2/3
Grant repulsed
992 2/23/2021 8:12:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 2

1
3


Message from Confederate:
Grant +5
Lee +7
991 2/23/2021 8:12:00 PM Spring 1864 Confederate Message Grant +5
Lee +7 (includes intercept)

I will roll the dice and if I am wrong amend modifiers
but keep dice rolls.
990 2/23/2021 8:07:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
Intercept
1-5
989 2/23/2021 8:06:00 PM Spring 1864 Confederate Message Lee vs. Grant
988 2/23/2021 7:08:00 PM Spring 1864 Union Play Strategy card as Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Union activates General Grant and the Army of the Cumberland to move with 8 SPs from Philadelphia PA (1 SP) to
1) Harrisburg PA
2) Chambersburg PA
3) Harpers Ferry VA
4) Winchester VA
5) Strasburg VA
6) Franklin WV…
General R. E. Lee and the Army of the Missouri may attempt to intercept...
987 2/23/2021 2:23:00 PM Spring 1864 Confederate Message Union to play last card
986 2/23/2021 2:22:00 PM Spring 1864 Confederate Message 3: AoM at Somerset
1-6) AoM n5 to Lewisburg (CSA PC already at Lewisburg)
985 2/23/2021 2:20:00 PM Spring 1864 Confederate Message Smith 6sp from AoT at Richmond n6 / n6
1-3) Charlottsville d1
4) Staunton d1
5) Franklin d2
6) Grafton d1
7-8) Pittsburg (end) n1

984 2/23/2021 2:03:00 PM Spring 1864 Confederate Message part 2 coming...
983 2/23/2021 2:03:00 PM Spring 1864 Confederate Message 2/1 CSA victory
drop 1sp at Pensacola
6-8) Jackson 2sp to Winchester MI
982 2/23/2021 2:01:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 2

4
5


Message from Confederate:
Medium Battle at Pensacola Fl
Jackson +3
Union +0
981 2/23/2021 1:59:00 PM Spring 1864 Confederate Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1: Jackson, Stuart, 5sp total at Jackson
Stuart Cavalry Brigade remain at Jackson
1-4) Jackson 4sp to Pollard
5) Jackson 4sp attack Union 2sp at Pensacola
980 2/23/2021 1:57:00 PM Spring 1864 Confederate Message Hmmm
979 2/23/2021 1:57:00 PM Spring 1864 Union Message General Sherman and the Army of the Mississippi continue to move with 3 SPs
6) place a Political Control marker at Dover TN (3 SPs) where the movement terminates.
978 2/23/2021 1:44:00 PM Spring 1864 Confederate Message Sherman's 6th movement point?
977 2/23/2021 1:40:00 PM Spring 1864 Confederate Message Yes
976 2/23/2021 1:37:00 PM Spring 1864 Union Message The battle results in an attacker’s victory with 3* / 3 losses. Actual losses were 2 / 3.
The Fort at Dover is destroyed: Confederates lose 1 SW from 74 (-) SW to 73 (-) SW; Union gain 1 SW from 55 (+) SW to 56 (+) SW.
General Ewell is placed on the Turn Record Track to re-enter play during the Reinforcement Phase of the Summer 1864 Turn.
Having started the battle with twice the strength of the defenders, the attackers may continue to move…
975 2/23/2021 1:35:00 PM Spring 1864 Confederate Message Strategic Will Status:
53+ USA
73- CSA
974 2/23/2021 1:34:00 PM Spring 1864 Confederate Message 3*/3

+1 / -1 SW (fort)
973 2/23/2021 1:33:00 PM Spring 1864 Union Die roll request Request: 6-sided die x 2

6
5


Message from Union:
Leader Loss... attachers' first roll...
972 2/23/2021 1:30:00 PM Spring 1864 Union Die roll request Request: 6-sided die x 2

2
5


Message from Union:
General Sherman and the Army of the Mississippi continue to move with 6 SPs:
4) place a Political Control marker at Clarksville TN, then continue to move to
5) Dover TN…
General Ewell declines to retreat before battle…
Battle at Dover TN (Medium)
General Sherman and the Army of the Mississippi with 6 Union SPs versus General Ewell with 2 Confederate SPs at the Dover Fort.
Attackers’ DRM = +8 = +6 (Generals Sherman, McPherson and Stoneman) +2 (Forces Ratio);
Defenders’ DRM = +3 = +1 (General Ewell) +2 (Defending Garrisoned Fort).
971 2/23/2021 1:25:00 PM Spring 1864 Confederate Message Sherman's Army may continue moving...if battle at Dover feel free to roll it: CSA will be at +3.
970 2/23/2021 1:22:00 PM Spring 1864 Confederate Message General Ewell and his 2sp have orders to hold DOVER at all costs.
969 2/23/2021 1:20:00 PM Spring 1864 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
General Ewell may attempt to intercept…
968 2/23/2021 1:19:00 PM Spring 1864 Union Play Strategy card as Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Union activates General Sherman and the Army of the Mississippi to move with 6 SPs from Lebanon KY (1 SP) to
1) Bowling Green KY
2) Place a Political Control marker at Bowling Green KY;
3) Clarksville TN…
General Ewell may attempt to intercept…
967 2/23/2021 12:44:00 PM Spring 1864 Confederate Message Union to play next card!
966 2/23/2021 12:32:00 PM Spring 1864 Confederate Message Union to play next card
965 2/23/2021 12:29:00 PM Spring 1864 Union Message You read my mind:
General Sherman and the Army of the Mississippi continue to move with 7 SPs:
6) Place a Political Control marker at Lebanon KY (7SPs) where the movement terminates.
964 2/23/2021 12:22:00 PM Spring 1864 Confederate Play Strategy card as Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Fort Vicksburg
History repeats itself
963 2/23/2021 12:22:00 PM Spring 1864 Confederate Message I will make my move for time's sake as it has no affect on what Sherman's 6th movement point will be (probably pc Lebanon I presume?)
962 2/23/2021 12:18:00 PM Spring 1864 Confederate Message Sherman has 1 movement point remaining...

PC Lebanon?
961 2/23/2021 12:16:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
AoM evade to Somerset
1-5
960 2/23/2021 12:12:00 PM Spring 1864 Union Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Union activates General Sherman and the Army of the Mississippi to move with 6 SPs from Louisville KY (1 SP) to
1) Bloomington IN
2) Place a Political Control marker at Bloomington IN
3) Louisville KY where 1 SP is picked up (Louisville KY 0 SPs);
4) place a Political Control marker at Louisville KY, then continue to move to
5) Lebanon KY…
General R. E. Lee and the Army of the Missouri may attempt to retreat before battle…
959 2/23/2021 12:12:00 PM Spring 1864 Union Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Union activates General Sherman and the Army of the Mississippi to move with 6 SPs from Louisville KY (1 SP) to
1) Bloomington IN
2) Place a Political Control marker at Bloomington IN
3) Louisville KY where 1 SP is picked up (Louisville KY 0 SPs);
4) place a Political Control marker at Louisville KY, then continue to move to
5) Lebanon KY…
General R. E. Lee and the Army of the Missouri may attempt to retreat before battle…
958 2/23/2021 11:22:00 AM Spring 1864 Confederate Message Union to play next card
957 2/23/2021 10:39:00 AM Spring 1864 Confederate Message SW:
55+ USA
74- CSA
956 2/23/2021 10:38:00 AM Spring 1864 Confederate Message Fort Pulaski has CSA PC and 1sp CSA
955 2/23/2021 10:38:00 AM Spring 1864 Confederate Play Strategy card as Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Savannah to Fort Polawski
(Note: 1sp and AP Hill at Savannah itself)
954 2/23/2021 10:37:00 AM Spring 1864 Confederate Message No leader loss
Shermsn n7
Lee n5
953 2/23/2021 10:35:00 AM Spring 1864 Confederate Die roll request Request: 6-sided die x 2

4
5


Message from Confederate:
Leader Loss
1-3 USA
1-3 CSA
952 2/23/2021 10:35:00 AM Spring 1864 Confederate Message Leader Loss
1-3 USA
1-3 CSA
951 2/23/2021 10:35:00 AM Spring 1864 Confederate Message Fort and Ironclad both destroyed
-1 / +1 SW
950 2/23/2021 10:34:00 AM Spring 1864 Confederate Message 3*/3
949 2/23/2021 10:34:00 AM Spring 1864 Confederate Die roll request Request: 6-sided die x 2

4
3


Message from Confederate:
Union AoM +6
CSA AoM +7

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