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Empire of the Sun: Dave vs Rob Journal

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Entry # Time Turn Player Title Entry
62 2/18/2021 5:07:00 PM Master ID = 6605 Game Deleted
61 2/16/2021 11:28:00 AM Sep-Dec 1932 Allies Message Dave,
I think we were making a mistake. I can base the fleet in Eniwetok right now as long as I have the fleet train. It does not have to flip to do this. I would have done this last turn. Recommend we do a restart...
60 2/15/2021 7:30:00 PM Sep-Dec 1932 Allies Draw Strategy cards Drew 5 cards.

59 2/15/2021 7:17:00 PM Sep-Dec 1932 Japanese Message US plays first have you draw your cards.
58 2/15/2021 7:15:00 PM Sep-Dec 1932 Japanese Draw Strategy cards Drew 5 cards.

57 2/15/2021 7:15:00 PM May-Aug 1932 Japanese End Turn
56 2/15/2021 7:15:00 PM May-Aug 1932 Japanese Message Yup; I placed a couple of air units from the turn track at Ponape and flipped the Akagi back with my naval replacement. On to turn 3.
55 2/15/2021 5:52:00 PM May-Aug 1932 Allies Message Sorry Dave, just flip the DD to reduced side, and we should be good?
54 2/15/2021 5:47:00 PM May-Aug 1932 Japanese Message You need to read mobilization again. It costs you all 4 points, 2 per step, to being the Farragut to the west coast. That would mean you would have 2 air replacements left so you could pull one of the air units in the dead pile out in addition to placing the 3 that are on the turn track.
53 2/15/2021 1:20:00 PM May-Aug 1932 Allies Message Mobilization: 2 Air units, and Farragut.
I assume they go to the West Coast? Also assume that the Air units go straight to the map?
Replacements and TT air all go to Eniwetok.
Will wait for you to draw cards...
52 2/15/2021 1:08:00 PM May-Aug 1932 Allies Message Dave, can't do live play today...birthday crap.
But will send file with my R&R so we can draw cards. Should at least be able to do a couple of cards later...
51 2/14/2021 3:43:00 PM May-Aug 1932 Allies Die roll request Request: 10-sided die x 1

3


Message from Allies:

50 2/14/2021 3:35:00 PM May-Aug 1932 Japanese Play Strategy card as Event #9: 2 / Naval Offensive
Activation: Any HQ. Logistic Value: 4. Bonus: Lt. Cmdr. Kuwabara Torao, Advanced Torpedo Tactics. Carrier units +2 attack strength.

OC: 2 EC: 4

Message from Japanese:
49 2/14/2021 3:33:00 PM May-Aug 1932 Allies Play Strategy card as Event #9: 3 / War Plan O-3
Activation: Any HQ. Logistic Value: 9. Bonus: Naval units move 30 hexes, but suffer -4 defense strength. No strategic transport allowed.

OC: 3 EC: 5

Message from Allies:
48 2/14/2021 3:29:00 PM May-Aug 1932 Japanese Play Strategy card as Operations #15: 2 / Air Reconnaissance - H1H1 (Type 15)
Intelligence: Intercept. Bonus: If any US naval unit has moved within 3 hexes of a Japanese controlled port that contains a Japanese DD, CL, or CA, roll a die. On a die roll of 0-4: Lose one naval step*; 5-9: No effect. *Japanese choice. Draw one Strategy Card.

OC: 2 EC: 0

Message from Japanese:
47 2/14/2021 3:26:00 PM May-Aug 1932 Allies Play Strategy card as Event #23: 2 / Floating Drydock
2 Naval Replacements: The US player receives 2 naval replacement steps which must be used immediately on units on the map, not the strategic display.

OC: 2 EC: 0

Message from Allies:
46 2/14/2021 3:24:00 PM May-Aug 1932 Japanese Play Strategy card as Event #3: 1 / Naval Air Arsenal (Kaigun Kokusho)
2 Air Replacements: The Japanese receive 2 air replacements steps. These steps may be used immediately or recorded as replacement steps for future use.

OC: 1 EC: 0

Message from Japanese:
45 2/14/2021 3:20:00 PM May-Aug 1932 Japanese Draw Extra Strategy card
44 2/14/2021 3:19:00 PM May-Aug 1932 Japanese Die roll request Request: 10-sided die x 1

7


Message from Japanese:

43 2/14/2021 3:18:00 PM May-Aug 1932 Japanese Die roll request Request: 10-sided die x 2

2
1


Message from Japanese:

42 2/14/2021 3:16:00 PM May-Aug 1932 Japanese Die roll request Request: 10-sided die x 1

0


Message from Japanese:

41 2/14/2021 3:16:00 PM May-Aug 1932 Japanese Play Strategy card as Event #16: 1 / Zengen Sakusen (Attrition Strategy)
Play during an offensive prior to all combat against any active US naval units or against any active US naval unit, if no battle hexes were declared during the Offensive. Roll a die. On a die roll of 0-4: Lose one naval step*; 5-9: No effect. *Japanese choice. Draw one Strategy Card.

OC: 1 EC: 0

Message from Japanese:
40 2/14/2021 3:11:00 PM May-Aug 1932 Allies Play Strategy card as Event #11: 3 / War Plan 1934
Activation: Any HQ. Logistic Value: 9. Bonus: Ground Combat in Atolls; if BB naval unit is present in the battle hex add +2 ground combat die roll modifier for effective shore bombardment.

OC: 3 EC: 5

Message from Allies:
39 2/14/2021 3:07:00 PM May-Aug 1932 Japanese Play Strategy card as Event #4: 1 / Flight Testing Dept (Hikko Jikkenbu)
2 Air Replacements: The Japanese receive 2 air replacements steps. These steps may be used immediately or recorded as replacement steps for future use.

OC: 1 EC: 0

Message from Japanese:
38 2/14/2021 3:06:00 PM May-Aug 1932 Japanese Draw Extra Strategy card
37 2/14/2021 3:06:00 PM May-Aug 1932 Japanese Draw Extra Strategy card
36 2/14/2021 3:05:00 PM May-Aug 1932 Japanese Die roll request Request: 10-sided die x 1

0


Message from Japanese:

35 2/14/2021 3:05:00 PM May-Aug 1932 Japanese Die roll request Request: 10-sided die x 1

7


Message from Japanese:

34 2/14/2021 3:04:00 PM May-Aug 1932 Japanese Die roll request Request: 10-sided die x 1

9


Message from Japanese:

33 2/14/2021 3:02:00 PM May-Aug 1932 Japanese Die roll request Request: 10-sided die x 1

4


Message from Japanese:

32 2/14/2021 3:02:00 PM May-Aug 1932 Japanese Play Strategy card as Event #18: 1 / Zengen Sakusen (Attrition Strategy)
Play during an offensive prior to all combat against any active US naval units or against any active US naval unit, if no battle hexes were declared during the Offensive. Roll a die. On a die roll of 0-4: Lose one naval step*; 5-9: No effect. *Japanese choice. Draw one Strategy Card.

OC: 1 EC: 0

Message from Japanese:
31 2/14/2021 3:02:00 PM May-Aug 1932 Japanese Play Strategy card as Event #17: 2 / Counter Offensive - Third Fleet Intercept
Intelligence: Intercept. Bonus: If any US naval unit has moved within 3 hexes of a Japanese controlled port that contains a Japanese DD, CL, or CA, roll a die. On a die roll of 0-4: Lose one naval step*; 5-9: No effect. *Japanese choice. Draw one Strategy Card.

OC: 2 EC: 0

Message from Japanese:
30 2/14/2021 2:58:00 PM May-Aug 1932 Allies Play Strategy card as Event #8: 3 / War Plan 1924
Activation: Any HQ. Logistic Value: 10. Bonus: Add +2 ground combat die roll modifier for battle hexes on Atolls (Artillery on adjacent islets).

OC: 3 EC: 5

Message from Allies:
29 2/14/2021 2:44:00 PM May-Aug 1932 Allies Draw Extra Strategy card
28 2/14/2021 2:44:00 PM May-Aug 1932 Allies Draw Extra Strategy card
27 2/14/2021 2:43:00 PM May-Aug 1932 Allies Die roll request Request: 10-sided die x 1

2


Message from Allies:

26 2/14/2021 2:43:00 PM May-Aug 1932 Allies Play Strategy card as Event #22: 1 / Air Reconnaissance - Seaplane Tenders
Intelligence: Intercept. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
25 2/14/2021 2:43:00 PM May-Aug 1932 Allies Play Strategy card as Event #17: 1 / Submarine Attack
Play during an offensive prior to all combat against any active Japanese naval units or against any active Japanese naval unit, if no battle hexes were declared during the Offensive. Roll a die. On a die roll of 0-4: Lose one naval step*; 5-9: No effect; *US Choice. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
24 2/14/2021 2:36:00 PM May-Aug 1932 Japanese Play Strategy card as Event #11: 2 / Naval Offensive
Activation: Any HQ. Logistic Value: 4. Bonus: Lt. Genda Minoru, Advanced Fighter Tactics. Carrier units +2 defense strength.

OC: 2 EC: 4

Message from Japanese:
23 2/14/2021 2:32:00 PM May-Aug 1932 Allies Play Strategy card as Operations #5: 2 / Army Air
4 Air Replacements: The US player receives 4 air replacement steps. These steps may be used immediately or recorded as replacement steps for future use.

OC: 2 EC: 0

Message from Allies:
OC for 3
22 2/14/2021 2:30:00 PM May-Aug 1932 Allies Draw Strategy cards Drew 5 cards.

21 2/14/2021 2:30:00 PM May-Aug 1932 Japanese Draw Strategy cards Drew 5 cards.

20 2/14/2021 2:28:00 PM Jan-Apr 1932 Japanese End Turn
19 2/14/2021 2:18:00 PM Jan-Apr 1932 Allies Play Strategy card as Event #19: 2 / Ground Offensive
Activation: Any HQ. Logistic Value: 5. Conditions: Only air and ground units may be activated. Bonus: Constabulary; add +1 ground combat die roll modifier if the battle hex is in the Philippines.

OC: 2 EC: 4

Message from Allies:
18 2/14/2021 2:10:00 PM Jan-Apr 1932 Japanese Play Strategy card as Operations #19: 3 / Counter Offensive - Kentai Kessen
Activation: Any HQ. Logistic Value: 8. Intelligence: Intercept. Conditions: Only naval units may be activated. Bonus: BB/BC units +2 attack strength. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
17 2/14/2021 1:17:00 PM Jan-Apr 1932 Japanese Message That was a good move. Let me know when you are available this afternoon and we will synch up via vassal and play a bit. I drew probably one the single worst card that I could get for turn 1. I'll explain why and we can work through some strategy.
16 2/14/2021 12:53:00 PM Jan-Apr 1932 Allies Play Strategy card as Event #2: 2 / Long Range Guns
Activation: Any HQ. Logistic Value: 6. Bonus: Railroad Guns, add +1 ground combat modifier to any battle hexes that the RR Gun Artillery unit is in or adjacent to.

OC: 2 EC: 4

Message from Allies:
Event on GHQ (6+1)
* RobC () moves BB Nevada/Oklahoma from Strategic Display to 5809
* RobC () moves BB Mississippi/New Mexico from Strategic Display to 5709
* RobC () toggles Activation for BB Mississippi/New Mexico
* RobC () toggles Activation for BB Nevada/Oklahoma
* RobC () moves BB Maryland/Washington from Strategic Display to 5810
* RobC () toggles Activation for BB Maryland/Washington
* RobC () moves BB Pennsylvania/Arizona from Strategic Display to 5909
* RobC () toggles Activation for BB Pennsylvania/Arizona
* RobC () moves CV Saratoga, CV Lexington from Strategic Display to Strategic Display
* RobC () moves CV Lexington from Strategic Display to 5710
* RobC () toggles Activation for CV Lexington
* RobC () moves US Fleet Train from U.S. West Coast Box to 5811
* RobC () toggles Activation for US Fleet Train
* RobC () moves CV Saratoga from Strategic Display to 5910
* RobC () toggles Activation for CV Saratoga
* RobC () moves 3rd Division, 2nd Marine Regiment, 1st Marine Regiment from Strategic Display to U.S. West Coast Box
* RobC () moves CA Chicago, CA Pensacola from Strategic Display to U.S. West Coast Box
* RobC () moves BB Nevada/Oklahoma from 5809 to Oahu (5808)
* RobC () moves BB Mississippi/New Mexico from 5709 to Oahu (5808)
* RobC () moves BB Pennsylvania/Arizona from 5909 to Oahu (5808)
* RobC () moves BB Maryland/Washington from 5810 to Oahu (5808)
* RobC () moves US Fleet Train from 5811 to Oahu (5808)
* RobC () moves CV Saratoga from 5910 to Oahu (5808)
* RobC () moves CV Lexington from 5710 to Oahu (5808)
I dunno...
15 2/14/2021 12:42:00 PM Jan-Apr 1932 Allies Draw Extra Strategy card
14 2/14/2021 12:42:00 PM Jan-Apr 1932 Allies Draw Extra Strategy card
13 2/14/2021 12:37:00 PM Jan-Apr 1932 Allies Message So, I draw 2 cards using the extra card draw, but i don't use the "Draw cards for Jan-Apr 1932" button, correct?
12 2/14/2021 12:07:00 PM Jan-Apr 1932 Japanese Draw Extra Strategy card Message from Japanese:
Here is my card draw.
11 2/14/2021 12:07:00 PM Jan-Apr 1932 Japanese Message We are going to have to draw them manually for this turn. It will take care of it automatically starting next turn. I will do a free card draw and you draw 2.
10 2/14/2021 12:06:00 PM Jan-Apr 1932 Japanese Message For turn 1 you draw 2 cards as the US and I draw 1 more as the Japanese. You play a card then I play my card and you end the turn playing a card.

Starting turn 2 we each draw 5 cards and the US always plays first.

I will advance the game and see how it draws the cards.
9 2/14/2021 11:53:00 AM Jan-Apr 1932 Allies Message Dave, do we draw cards now?
Five each?
8 2/13/2021 7:32:00 PM Jan-Apr 1932 Japanese Message Japanese take Davao. PBM file 005.
7 2/13/2021 7:31:00 PM Jan-Apr 1932 Japanese Die roll request Request: 10-sided die x 1

9


Message from Japanese:
1X for A/N at Manila flips the US ground unit

Ground Combat

DR1 J 6AF +2DRM

No need to roll for US. Only a 0 is a failure
6 2/13/2021 7:30:00 PM Jan-Apr 1932 Japanese Die roll request Request: 10-sided die x 1

6


Message from Japanese:
BH B results

1X for J is 12 flips Phii and removes the RR guns.
1X for A is NE

2 steps to 0; J takes Manila. The remaining step of the US unit can only go to 2812 as I came from 2912.

BH C Davao A/N

DR1 Japanese 4AF+3
5 2/13/2021 7:26:00 PM Jan-Apr 1932 Japanese Die roll request Request: 10-sided die x 2

2
5


Message from Japanese:
BH A results

1X for J eliminates the US
1X for A flips the Japanese unit.

BH B Manila

No need for A/N as I can't do damage

Ground Combat at Manila

DR1 J 12AF +2 DRM net
DR2 A 8AF
4 2/13/2021 7:24:00 PM Jan-Apr 1932 Japanese Die roll request Request: 10-sided die x 2

6
3


Message from Japanese:
BH A Guam

A/N is an auto flip of the US ground unit.

Ground combat

DR1 Japanese 16AF net 0 DRM
DR2 Allies 4AF +3 for amphib assault
3 2/13/2021 7:22:00 PM Jan-Apr 1932 Japanese Play Strategy card as Event #2: 3 / Guam Offensive
Activation: Any HQ. Logistic Value: 6. Intelligence: Surprise Attack. Bonus: Two temporary ASP.

OC: 3 EC: 0

Message from Japanese:
Next trick. 7 activations

1-2) Nachi and Mutsuki to Guam BH A
3) S Exp army to Guam 2 free activations from the card. I still have 2 left. All the ones that I used during these 3 cards were free.
4) WD Army to Manila BH B
5) Kaga to Manila
6) 8th Army to Davao BH C
7) Akagi to Davao

See file 4. I forgot to do a VLOG so give me a call if anything looks off.
2 2/13/2021 7:13:00 PM Jan-Apr 1932 Japanese Message Actually the better move was to substitue the Akitsku at the Manila BH which was still auto kill. I'll make the revision in file 003. Want to do that so I can get one move naval unit off of Tainan or Kure
1 2/13/2021 7:08:00 PM Jan-Apr 1932 Japanese Play Strategy card as Event #1: 3 / Philippines Offensive
Activation: Any HQ. Logistic Value: 8. Intelligence: Surprise Attack. Bonus: Three temporary ASP.

OC: 3 EC: 0

Message from Japanese:
Rather than rerolling for the US naval stuff I have duplicated what happened with the other game for the US strategic naval track.

First operation 9 activations

1-2) Fuso and Nagato to Guam BH A

3-5) Kato, Ise, Haruna to Manila BH B

6) WD division lands at 2912. Going a little soft here versus landing directly at Manila but certainly no need to land at 2911. 2ASP from card

7-8 Nachi and Takeo to 2812 BH C

9) 8th Inf Division to 3015. 3rd ASP from card.

BH's A,B,C are all auto's as Japanese get 1/2X at min which eliminates the 2 air units and the Marblehead.

I have put up 001 with the offensive. I will do a 002 file with the results and PBM

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