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|12||6/19/2021 5:12:00 PM||June 1941||Axis||Message||
i understand - if things change and you want to restart the match, let me know. I wish you good luck with you situation.
|11||6/19/2021 4:24:00 PM||June 1941||Allied||Message||
Hi Chris, My internet service is still down and I have no idea when it will be back. Furthermore, something has come up this weekend that will require my time and attention for awhile. Therefore, I have to suspend my gaming for the foreseeable future. I apologize for the inconvenience this may cause. Good luck in your future matches.
|10||6/18/2021 4:58:00 PM||June 1941||Axis||Play Strategy card as Event||
#2: 4 / Von Paulus Pause
Axis places 4 Combat markers in any axis ocupied spaces (include. Multi-nationality spaces). Cancels Su Trench No Retreat option this round. Axis must take 2x 1 OPS rounds on Turn 2. Cancels Winter 42 effects. PREREQ: Play on Turn 1 only. May not play if Barbarossa has been played.
Message from Axis:
A Memel (16A) v Courland AX 5L v AL 2s;
A Memel (18A, 4PzA) & Insterberg (3PzA) v Kaunas AX 15L v AL 3L
A Interberg (9A) & Warsaw (2PzA, Inf Korps) v Bialstyk AX 12L v AL 3L
A Warsaw (4A) & Lublin (4PzA) v B-L AX 10A v AL 2s
A Lublin (6A) v Kovel AX 5L v AL 2s
To summarize, that is Memel, Insterberg, Warsaw and Lublin activated for Von Paulus Pause.
|9||6/18/2021 4:58:00 PM||June 1941||Axis||Message||
Actually, I am going to change my plans.
|8||6/18/2021 4:44:00 PM||June 1941||Axis||Message||
I will also give OOS warnings (if I see them).
|7||6/18/2021 4:40:00 PM||June 1941||Axis||Draw Strategy cards||Drew 7 to replenish hand to 7 cards.|
|6||6/18/2021 4:35:00 PM||June 1941||Axis||Message||
Are you interested in using the optional rules?
Design Note: The following rules are optional and intended
to help balance the game. Use as desired. Note that players
who want a more “historical” match at the cost of some
additional rules dirt should consider using them all.
• (7.62) Only one of the Allied Events #2 and #24 may be
played in 1941.
• (7.62) Regardless of when US Buildup is played, there
may be no Allied invasions before Summer 42.
• (15.4) “Sunny Italy”: Naples is considered an Allied Limited
Supply source during Fall and Winter turns.
• (15.5) Time of Mud: On rounds 2 and 3 of the Fall 1941
turn, German Panzer units in the USSR have their Movement
Allowance reduced to 3 and may advance only one
space after combat (using normal Mech Advance rules).
They are still treated as Mech units these rounds.
|5||6/18/2021 4:29:00 PM||June 1941||Axis||Message||
I do use Dropbox. If you want to create a folder, we can save the logfiles there.
|4||6/18/2021 1:29:00 PM||June 1941||Allied||Message||
Hi Chris, I, too, have one game under my belt so we will try to. Ail down the rules together.
Last night my Internet service went down. My ISP said that a technician will contact me and that’s the last I heard. At this point I am unsure when I will be able to begin. Do you use DropBox?
|3||6/18/2021 11:51:00 AM||June 1941||Axis||Message||
Ok, I will accept your bid for AL. 1 VP to the GE player.
I am a relative novice. I just finised my first full game this week, so I am still learning about the strategy of the game. If I make any rules errors, please point them out with a reference if possible so I can keep learning.
I am usually good for a card a day. I will be on vacation without internet from 3-17 Jul so we will be on break during those 2 weeks.
I am on Eastern Standard Time, not sure that will matter, but just so you know.
Anything we need to agree to before we start?
Good luck and have fun,
|2||6/18/2021 11:48:00 AM||June 1941||Axis||Change Axis player||Axis player changed from Chris Anthony to Chris Anthony|
|1||6/17/2021 1:42:00 PM||June 1941||Allied||Message||
First, I think I mistakenly made you the owner of a game.
Second, I believe we begin by bidding for a side. To that end I will bid 1 to play the allies.
Finally, there is no rush. I had some free time this afternoon...so here we are.
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