Warhorse Simulations

Automated Card Tracking System: Home

For the People: Domenico vs Tom 1 Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

View game card play report

Next 100 entries

Entry # Time Turn Player Title Entry
20 9/20/2021 7:07:00 PM Summer 1861 Confederate Message Correction:
Sabine City TX (1 SP)...
19 9/20/2021 7:06:00 PM Summer 1861 Confederate Message Hi Tom,
the move I just made is illegal (New Orleans LA cannot receive Blockade Runner reinforcements as the port is closed).
Please accept the correction below:
Confederate Reinforcements:
Confederate States:
Alabama: 1 SP arrives at Decatur AL (1 SP)
Georgia: 1 SP arrives at Columbus GA (1 SP)
Louisiana: 1 SP arrives at New Orleans LA (1 SP)
Mississippi: 1 SP arrives at Vicksburg MS (1 SP)
North Carolina: 1 SP arrives at Wilmington NC (1 SP)
South Carolina: 1 SP arrives at Charleston SC (1 SP)
Tennessee: 1 SP arrives at Dover TN (2 SPs)
Florida: 1 SP arrives at Baldwin FL (1 SP)
Virginia: 1 SP arrives at Richmond VA (2 SPs)
Blockade Running Ports:
North Atlantic: 1 SP arrives at Wilmington NC (2 SPs);
South Atlantic: 1 SP arrives at Charleston SC (2 SPs);
East Gulf: 1 SP arrives at Columbus GA (2 SPs);
West Gulf: 1 SP arrives at Sabine City TX (2 SPs).
18 9/20/2021 6:59:00 PM Summer 1861 Confederate Message Confederate Reinforcements:
Confederate States:
Alabama: 1 SP arrives at Decatur AL (1 SP)
Georgia: 1 SP arrives at Columbus GA (1 SP)
Louisiana: 1 SP arrives at New Orleans LA (1 SP)
Mississippi: 1 SP arrives at Vicksburg MS (1 SP)
North Carolina: 1 SP arrives at Wilmington NC (1 SP)
South Carolina: 1 SP arrives at Charleston SC (1 SP)
Tennessee: 1 SP arrives at Dover TN (2 SPs)
Texas: 1 SP arrives at Sabine City TX (1 SP)
Virginia: 1 SP arrives at Richmond VA (2 SPs)
Blockade Running Ports:
North Atlantic: 1 SP arrives at Wilmington NC (2 SPs);
South Atlantic: 1 SP arrives at Charleston SC (2 SPs);
East Gulf: 1 SP arrives at Columbus GA (2 SPs);
West Gulf: 1 SP arrives at New Orleans LA (2 SPs).
17 9/20/2021 4:22:00 PM Summer 1861 Union Message USA reinforcements:
8 SP to DC (10)
6 SP to Zanesville OH
1 SP to Cairo (2)
2 SP to Jonesborough IN
1 SP to Salem IN
16 9/20/2021 1:36:00 PM Spring 1861 Confederate End Turn
15 9/20/2021 1:27:00 PM Spring 1861 Confederate Message Political Control Determination Segment
1. Place Political Control markers in all spaces containing friendly SPs.
Confederates places Political Control markers at Uniontown; Pittsburgh and Johnstown PA.
2. Determine Confederate and Border State control
Confederates control 3 spaces in the Union State of Pennsylvania: Union lose 5 SW, from 95 (-) SW to 90 (-) SW; Confederates gain 5 SW plus 2 SW for Changing Fortunes of War, from 96 (-) SW to 103 (+) SW.
Attrition Phase
No attrition losses.
End of Spring 1861 Turn
14 9/20/2021 1:14:00 PM Spring 1861 Confederate Play Strategy card as Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Confederates complete the Operations Queue on General J. Johnston at Manassas.
General J. Johnston is activated to move with 2 SPs from Manassas VA (1 SP) to:
1) Strasburg VA
2) Winchester VA where 1 SP is picked-up (Winchester VA 0 SPs); General J. Johnston continues to move with 3 SPs to
3) Strasburg VA
4) Franklin WV
5) Grafton WV
6) Uniontown PA where 1 SP is dropped off (Uniontown 1 SP); General J. Johnston continues to move with 2 SPs to
7) Pittsburgh PA where 1 SP is dropped off (Pittsburgh 1 SP); General J. Johnston continues to move with 1 SP to
8) Johnstown PA (1 SP) where the movement terminates.
13 9/20/2021 10:21:00 AM Spring 1861 Confederate Message No Interception.
The Army of the Potomac terminates its movement at Frederick MD with 2 SPs.
As per the Red River Campaign card, since at the conclusion of movement, a Union SP is not on or adjacent to Grand Encore LA, the Union loses 5 SW points, plus 3 Points for Changing Fortunes of War, from 103 + SW to 95 (-) SW.
12 9/20/2021 7:48:00 AM Spring 1861 Union Play Strategy card as Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
After Ball's Bluff I decided to use this as Ops instead of the event as planned (and prepared).

AotP drops 2 SP in DC (1),
picks up the SP in Philly (2),
returns to Baltimore (leaving the SP there) and
uses its last mp to move to Fred.

You might intercept for a small battle
11 9/20/2021 6:37:00 AM Spring 1861 Confederate Play Strategy card as Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
Confederates start an operational queue with General J. Johnston at Manassas VA.
10 9/18/2021 3:55:00 AM Spring 1861 Union Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Division move 2 SP from Pittsburg to Gettysburg, drop 1 (1) and the other proceeds to Baltimore
9 9/17/2021 5:30:00 PM Spring 1861 Confederate Play Strategy card as Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
The Union removes one SP (Confederate chooses 1 SP at Frederick MD, now 0 SPs) within two spaces (including a river connection) of the Confederate SPs (at Manassas VA).
8 9/16/2021 10:29:00 AM Spring 1861 Union Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
PC-Marker to Fort P/J
USA SW +1 +2 = 103+
CSA SW -1 -3 = 96-
7 9/16/2021 6:59:00 AM Spring 1861 Confederate Play Strategy card as Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Confederates make a re-organization move.
General A. Johnston moves from Nashville TN to Dover TN;
General J. Johnston moves from Winchester VA to Manassas VA;
General Beauregard moved from Manassas VA to Richmond VA;
General Polk moves from Memphis TN to Richmond VA;
General Polk moves from Fayetteville AR to Columbus TN.
6 9/15/2021 1:23:00 PM Spring 1861 Union Play Strategy card as Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
I will try an opening I read about but never did before.
2 SP from DC successfully assault Forts St. Philip/Jackson, losing 1 SP in the fight, so DC (3) and P/J (1).
5 9/15/2021 1:16:00 PM Spring 1861 Union Message Good luck to you too!
And have fun!!
4 9/15/2021 9:52:00 AM Spring 1861 Confederate Message Hi Tom, and thanks for setting up the game.
I will not be campaigning: please feel free to play the first Strategy Card of the Turn.
Best of luck!
Domenico
3 9/15/2021 9:51:00 AM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

2 9/15/2021 1:26:00 AM Spring 1861 Union Draw Strategy cards 4 cards drawn.

1 9/15/2021 1:26:00 AM Spring 1861 Union Message Hi Domenico,
Im happy to create our game as aligned.
Do you start with a campaign?
Best
Tom

Next 100 entries

Copyright 2005 Warhorse Simulations