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Entry # Time Turn Player Title Entry
129 7/4/2022 4:11:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

6


Message from Germans:
Attempt to blow the A33-A31 bridge.

DRM: +3 Free, +2 Friendly Contested, -1 Flooded
Net +4
128 7/2/2022 3:06:00 AM Turn 1 Allies Message DRs = 4, 1, 1 => 7th Corp Art dr = 4 = arrives fresh, 4/Art dr = 1 = arrives Spent, 3/Art DR = 1 = arrives Spent. (What did I do to insult the die roll gods?)
127 7/2/2022 3:01:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 3

4
1
1


Message from Allies:
Let's do the three units that face interdiction value of 1: Utah Approach to Utah 7th Corp Art and 4/Art and Sword Approach to Sword 3/Art. dr is in that order
126 6/29/2022 3:06:00 PM Turn 1 Allies Message DR = 5 + 2 = 7 = Repaired (Lo and behold)
125 6/29/2022 3:05:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

5


Message from Allies:
Remaining 1 supply point from Utah depot is used to try to repair Utah - St Mere-Eglise bridge. DRM = +3 Free +1 Enemy-controlled -1 Repair Attempt -1 Flooded Boundary = +2DRM net
124 6/29/2022 2:55:00 PM Turn 1 Allies Message DRs = 3, 2, 2 => All supplies fell in the channel.
123 6/29/2022 2:54:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 3

3
2
2


Message from Allies:
OK, on to the game. I will try to drop some supply to the lads in A7. 1st roll is for spent 6/6 (+2DRM), 2nd roll is for D1 6/3 (+1DRM), 3rd roll is for D1 6/5 (+1DRM)
122 6/28/2022 2:15:00 PM Turn 1 Germans Message DRs = 2,6 // 4,6 => AV = 10 + 8 = 18, DV = 3 + 10 = 13 ==> yields 5CPs. No overrun occurs.
121 6/28/2022 2:13:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 4

2
6
4
6


Message from Germans:
It feels a little gamey but since I am going to lose the advantage at the end of the impulse anyways I am going to re-roll the A31 overrun assault.

Top->Bottom//Allies->Germans as has been standard.
120 6/28/2022 3:27:00 AM Turn 1 Allies Message DRs = 1,3 // 3,2 => AV = 9 + 4 = 13, DV = 3 + 5 = 8 ==> yields 5CPs. You'll have to assign your losses.

Also, since I eliminated 4 German units that impulse, I get to retake the Advantage.
119 6/28/2022 3:22:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

1
3
3
2


Message from Allies:
Overrun in A19: AV = 6 (1/16 is point) + 2 (29/115, 29/116) + 1 air = 9, DV = 2 (your choice) + 1 TEM = 3
118 6/28/2022 3:19:00 AM Turn 1 Allies Message DR = 1 + 3 = 4 = not even close
117 6/28/2022 3:18:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 1

1


Message from Allies:
But with only 1MF remaining for the two regiments of the Big Red One, I can only attempt to seize the A31-A33 bridge. DRM = +3 Free +1 Vacant area -1 Flooded boundary = +3DRM net
116 6/28/2022 3:14:00 AM Turn 1 Allies Message DRs = 4,6 // 3,3 => AV = 10 + 10 = 20, DV = 3 + 6 = 9 ==> yields 11CPs. 3 spent units use 3CPs to go to D1, 3 D1 units use 3CPs to go to D2, 3 D2 units use 3CPs to eliminate each unit. 2CPs are remaining, so another overrun occurs.
115 6/28/2022 3:09:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

4
6
3
3


Message from Allies:
For A31: AV = 6 (1/18 is point) + 3 (1/26, 2/Ranger, 5/Ranger) + 1 air = 10, DV = 2 (your choice) + 1 TEM = 3
114 6/28/2022 2:57:00 AM Turn 1 Allies Message DRs = 1,1 (Daylight ends on impulse 4) // 2,4 => AV = 14 + 2 = 16, DV = 5 + 6 = 11 ==> yields 5CPs, Spent CA goes to D1 for 1CP, D2 for 2CPs, and eliminated for 3CPs and creates an overrun. All attacking units have used 1MF for attacking only spent units.
113 6/28/2022 2:49:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

1
1
2
4


Message from Allies:
Activate A30. AV = 6 (1/16 is point) + 6 (1/18, 1/26, 29/115, 29/116, 2/Ranger, 5/Ranger) + 1 div int + 1 air = 14, DV = 4 (CA/Vierville is target) + 1 TEM = 5
112 6/27/2022 2:26:00 AM Turn 1 Germans Die roll request Request: 6-sided die x 1

3


Message from Germans:
Attempt bridge demolition on A16-A17 bridge.
DRM: +3 Free area
111 6/27/2022 2:17:00 AM Turn 1 Germans Die roll request Request: 6-sided die x 1

3


Message from Germans:
Attempt to seize the A16-A18 bridge by 21st Pz.
DRM=+3 free area, -1 fresh 50th Arty.
110 6/27/2022 1:12:00 AM Turn 1 Allies Message New DRs = 3,1 (daylight still continues) // 6,1 => AV = 8 + 4 = 12, DV = 6 + 7 = 13 = Attack Fails yet again! All attacking units go to D1.

109 6/27/2022 1:08:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

3
1
6
1


Message from Allies:
Re-roll: AV = 6 (2CA/Arm is point) + 1 (56/Inf) + 1 Air = 8, DV = 3 (Lehr is target) + 2 TEM + 1 Crossing bridge = 6
108 6/27/2022 1:07:00 AM Turn 1 Allies Message DRS = 6,1 (daylight continues) // 5,5 => AV = 8 + 7 = 15, DV = 6 + 10 = 16 ==> Attack Fails. No other choice now, gotta use the Advantage for a re-roll.
107 6/27/2022 1:03:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

6
1
5
5


Message from Allies:
Activate Gold. A18 2CA/Arm and 56/Inf cross A18 - A20 bridge for a mandatory attack. AV = 6 (2CA/Arm is point) + 1 (56/Inf) + 1 Air = 8, DV = 3 (Lehr is target) + 2 TEM + 1 Crossing bridge = 6
106 6/17/2022 10:00:00 PM Turn 1 Germans Message Activate A54 for an Assault Impulse and move the 101st NW to A49. No assault and over to you.
105 6/15/2022 12:48:00 AM Turn 1 Allies Message DRs = 1,5 (daylight continues // 3,4 => AV = 9 + 6 = 15, DV = 6 + 7 = 13 ==> yields 2CPs. 1CP makes CA go D1 and since CA cannot retreat, second CP makes CA go D2. Woulda liked that 3rd CP though.
104 6/15/2022 12:44:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

1
5
3
4


Message from Allies:
Let's try to clean up the eastern end of the line. Activate Sword. AV = 4 (3/8 is point) + 3 (3/9, 3/185, 4/SS) + 1 div int + 1 air = 9, DV = 5 (CA is target) + 1 TEM = 6
103 6/13/2022 2:16:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

3


Message from Germans:
Air interdiction check for the 12SS-Flak.
102 6/13/2022 2:12:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 3

5
4
5


Message from Germans:
Air Interdiction check for the 654, 101, 12SS-12 in that order, top to bottom.
101 6/13/2022 3:06:00 AM Turn 1 Allies Message But, there is nothing I can do with the overrun, so the impulse ends.
100 6/13/2022 2:58:00 AM Turn 1 Allies Message DRs = 3,2 // 1,4 => AV = 7 + 5 = 12, DV = 2 + 5 = 7 ==> yields 5CPs. (finally!) Fresh to spent = 1, spent to D1 = 2, D1 to D2 = 3, D2 to elim = 4 and an overrun occurs.
99 6/13/2022 2:55:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

3
2
1
4


Message from Allies:
A51 Optional assault: AV = 4 (90/357 is point) + 2 (90/359, 101/327) + 1 air = 7, DV = 1 (709/1/919) + 1 TEM = 2
98 6/13/2022 2:51:00 AM Turn 1 Allies Message DRs = 5, 1, 3, 2, 3 => All arrive fresh except for 90/358 which arrives spent.
97 6/13/2022 2:49:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 5

5
1
3
2
3


Message from Allies:
Activate Utah Beach Approach box. Landing 90/357, 90/358, 90/359, 101/327, and 90/Art against Interdiction value = 1. DRs in that order.
96 6/10/2022 12:33:00 PM Turn 1 Germans Message I will use a pass impulse again.
Email might have got buried.
95 5/31/2022 1:02:00 AM Turn 1 Allies Message DRs = 3,1 // 6,4 => AV = 7 + 4 = 11, DV = 2 + 10 = 12 ==> yields attack failure. 4/22 goes to D1. That is one tough under-strength division.
94 5/31/2022 12:56:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

3
1
6
4


Message from Allies:
Activate Utah. 4/22 attacks 709/1/919 = AV = 6 (4/22 is point) + 1 Air = 7, DR = 1 (709/1/919 is target) + 1TEM = 2
93 5/30/2022 4:19:00 PM Turn 1 Germans Message I will declare a Pass impulse.
92 5/29/2022 2:27:00 AM Turn 1 Allies Message DRs = 5,2 // 3,2 => AV = 5 + 7 = 12, DV = 1 + 5 = 6 ==> yields 6APs, enough to flip both defenders.
91 5/29/2022 2:25:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

5
2
3
2


Message from Allies:
My as well use the last free impulse. 2TAF will bombard A19 targeting the fresh 716/726. AV = 5, DV = 1 TEM
90 5/28/2022 10:28:00 PM Turn 1 Germans Message DR=6,1//4,1 AV=7+4=11 DV=1+5=6
Yields 5 AP which will be spent plus 3 levels of disruption.
89 5/28/2022 10:27:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 4

6
1
4
1


Message from Germans:
AV=4 DV=1(TEM)
88 5/28/2022 1:04:00 AM Turn 1 Allies Message DRs = 3,4 // 3,1 => AV = 5 + 7 = 12, DV = 2 + 4 = 6 ==> yields 6APs, enough to flip all 3 defenders.
87 5/28/2022 1:01:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

3
4
3
1


Message from Allies:
Let's get the 9th AF into the fray attacking 352/214 in A31. AV = 5, DV = 1 TEM + 1 Fresh Flak = 2
86 5/27/2022 9:46:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

5


Message from Germans:
dr for A51-A50 bridge demolition attempt.
DRM: +2 friendly-contested, +2 friendly contested, -1 flooded boundary
85 5/27/2022 3:04:00 AM Turn 1 Allies Message DRs = 5,3 // 5,2 => AV = 8 + 8 = 16, DV = 4 + 7 = 11 ==> yields 5APs, enough to flip both defenders in A52.
84 5/27/2022 3:01:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

5
3
5
2


Message from Allies:
Let's use the aptly named WTF to bombard A52, targeting the CA. AV = 8, DV = 3 TEM + 1 CA = 4
83 5/23/2022 11:39:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 2

3
2


Message from Germans:
Air Interdiction roll for the FA.
82 5/23/2022 11:39:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

6


Message from Germans:
Air interdiction roll for the FLAK.
81 5/23/2022 11:38:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 4

4
1
4
3


Message from Germans:
Same but with Lehr-2
80 5/23/2022 11:37:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 4

6
3
6
5


Message from Germans:
Same but with Lehr 1
79 5/23/2022 11:34:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 4

1
1
1
2


Message from Germans:
Same but with the 901.
78 5/23/2022 11:32:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 4

1
2
3
1


Message from Germans:
Air Interdiction on the Lehr-902.
Top to bottom is order of areas entered first to last.
77 5/21/2022 12:48:00 AM Turn 1 Allies Message DRs = 5,5 // 3,4 => AV = 8 + 10 = 18, DV = 2 + 7 = 9 ==> yields 9APs, enough to flip all 3 units
76 5/21/2022 12:46:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

5
5
3
4


Message from Allies:
Activate the ETF to bombard A20, 352/916 is target. AV = 8, DV = 2
75 5/16/2022 4:32:00 PM Turn 1 Germans Message Yields 4AP which flips the primary target to spent and adds disruption to the 1st SS.
74 5/16/2022 4:28:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 4

4
1
4
1


Message from Germans:
Usual with top as attacker.
Targeting A8 for artillery bombardment with the 21st Pz Artillery.
AV = 5 vs DV = 1 TEM
73 5/15/2022 3:33:00 AM Turn 1 Allies Message Interdiction dr = 4 = artillery lands fresh on Gold.
72 5/15/2022 3:25:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 1

4


Message from Allies:
So only two areas I can regroup to. Gold has an interdiction value of 1 due to the CA in Port-en-Bessin. Juno does not have any interdiction.
71 5/13/2022 1:50:00 AM Turn 1 Allies Message DRs = 4,2 => neither successful.
70 5/13/2022 1:49:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 2

4
2


Message from Allies:
First though, I have the attempt at air supply. I'll put that in A7. DR = +2 German controlled area -1 partial overcast = +1DRM net
69 5/12/2022 7:28:00 PM Turn 1 Allies Message DR = 2,4 = 6 = day mercifully ends
68 5/12/2022 7:26:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 2

2
4


Message from Allies:
Sunset DR
67 5/12/2022 6:32:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 4

2
3
2
5


Message from Germans:
I will use the same format as you. Top pair will be attacker and bottom pair will be defender.

AV = 5(192nd) Point Unit + 1(supporting Flak) = 6
DV = 2 Point Unit + 1 TEM = 3
66 5/12/2022 6:19:00 PM Turn 1 Allies Message Sunset DR = 2,6 = daylight continues, but overcast skies have arrived.
65 5/12/2022 6:17:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 2

2
6


Message from Allies:
Sunset DR
64 5/12/2022 6:01:00 PM Turn 1 Germans Message Activate A57 for an assault impulse.

* 243-920 moves A57-CapdelaHague -> A58-Cherbourg *
* 243-920 moves A58-Cherbourg -> A54-Valognes *
* 101NW moves A57-CapdelaHague -> A58-Cherbourg *
* 101NW moves A58-Cherbourg -> A54-Valognes *

Interdiction check leaving A58 is redundant with a +3 DRM due to Flak.
63 5/12/2022 5:42:00 PM Turn 1 Allies Message DR = 6,4 => Daylight continues along with my misery.
62 5/12/2022 5:42:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 2

6
4


Message from Allies:
Nothing useful to do, so I'll just take the sunset dr and change the weather.
61 5/12/2022 3:52:00 PM Turn 1 Allies Message DRs = 3,5 (daylight continues) // 3,5 => AV = 4 + 8 = 12, DV = 3 + 8 = 11 = 1CP, target goes to Spent.
Whoopdie freakin' do
60 5/12/2022 3:48:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 4

3
5
3
5


Message from Allies:
Little left for me to do. May as well take a chance. Activate A7. 6/5 Para assaults CA/Merville. AV = 3 (6/5 Para is point) + 1 air = 4, DV = 2 (CA is target) + 1 TEM = 3
59 5/12/2022 2:51:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 2

6
2


Message from Germans:
Interdiction for leaving A43-A44.
Top is 30th and bottom is 752nd.
58 5/12/2022 11:42:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 2

4
6


Message from Allies:
Now for the sunset dr
57 5/12/2022 11:41:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 1

6


Message from Allies:
Back to the construction business. Activate Gold and attempt to repair the A18 - A20 bridge. DRMs = +3 Free -1 Repair attempts + 1 Construct marker = +3DRM net
56 5/12/2022 4:05:00 AM Turn 1 Germans Die roll request Request: 6-sided die x 2

3
5


Message from Germans:
First is leaving A4 followed by leaving A5

Interdiction check
55 5/12/2022 3:59:00 AM Turn 1 Germans Die roll request Request: 6-sided die x 2

6
3


Message from Germans:
Sunset Die Roll
54 5/12/2022 1:54:00 AM Turn 1 Allies Message DR = 3 + 2 = 5 = not yet, but a +1 repair marker is placed on the bridge
53 5/12/2022 1:53:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 1

3


Message from Allies:
I'm running out of useful things to do, so I'll activate A18 and try to rebuild the A18 - A20 bridge. DRM = +3 Free -1 Repair attempt = +2DRM net
52 5/12/2022 12:08:00 AM Turn 1 Germans Message * 711-744 moves A1-Houlgate -> A6-Troarn *

Successful bridge demolition.
51 5/12/2022 12:05:00 AM Turn 1 Germans Die roll request Request: 6-sided die x 1

4


Message from Germans:
dr for demolition of A1-A7 bridge.

DRM: +3 free +2 friendly-contested
50 5/11/2022 7:39:00 PM Turn 1 Allies Message DR = 6 + 3 = 9 = A18 - A16 bridge seized!
49 5/11/2022 7:38:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

6


Message from Allies:
With using 5MF and an oveerun, 2CA/Arm has 1MF more to use to attempt to seize the A18 - A16 bridge. DRM = +3 Free
48 5/11/2022 7:34:00 PM Turn 1 Allies Message DRs = 4,2 (daylight continues) // 3,1 => AV = 7 + 6 = 13, DV = 4 + 4 = 8 ==> yields 5CPs, enough to eliminate CA and causes an overrun.
47 5/11/2022 7:32:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 4

4
2
3
1


Message from Allies:
2CA/Arm uses 1MF for seizure and 3MF to enter A18 for an optional assault. AV = 6 (2CA/Arm is point) + 1 air = 7, DV = 3 (CA is target) + 1 TEM = 4
46 5/11/2022 7:26:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

4


Message from Allies:
Activate Juno Beach Approach box. 2CA/Arm lands at Juno (1MF) and attempts to seize the A17 - A18 bridge DRM = +3 Free
45 5/11/2022 4:59:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

3


Message from Germans:
dr for bridge demolition attempt on A29-A30.

DRM: +3 free +2 friendly-contested
44 5/11/2022 4:57:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 2

3
6


Message from Germans:
Sunset DR. Extremely small chance of a weather change.
43 5/11/2022 3:46:00 PM Turn 1 Allies Message Interdiction dr = 2, 4/22 arrives spent. No combat allowed. At least the fortification is removed.
42 5/11/2022 3:38:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:
Speaking of interdiction, let's try this gauntlet. Activate Utah Beach Approach box. 4/22 will attempt to land on Utah Beach. Interdiction value is 2.
41 5/11/2022 2:31:00 PM Turn 1 Germans Message In this case it actually works out better for you as the unit would have been spent and not proceeded with combat.
40 5/11/2022 2:30:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

1


Message from Germans:
The guns at Merville actually get a crack at the landing units first.

Interdiction value is 1.
39 5/11/2022 2:21:00 PM Turn 1 Germans Message Just barely.

Back to you.
38 5/11/2022 2:20:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

2


Message from Germans:
Let us try this again with double the explosives.

DRM: +3 for free and +2 for friendly-contested.
37 5/11/2022 1:47:00 PM Turn 1 Allies Message Nope, it's more of the same: DRs = 6,2 // 6,4 => AV = 5 + 8 = 13, DV = 5 + 10 = 15 ==> failed assault. 1SS/COM goes to D1.
36 5/11/2022 1:45:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 4

6
2
6
4


Message from Allies:
Now for something completely different. Activate Sword Beach Approach box.
1SS/Com lands at Sword for an optional assault. AV = 4 (1SS/Com is point) + 1 air = 5, DV = 4 (D1 CA is target) + 1 TEM = 5
35 5/10/2022 12:53:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

1


Message from Germans:
dr for bridge demolition attempt A20-A18.
DRM is +3 free and +2 friendly-contested.
34 5/10/2022 1:27:00 AM Turn 1 Allies Message Guess I thought wrong!

DRs = 3,3 // 2,6 => AV = 8 + 6 = 14, DV = 6 + 8 = 14 ==> Stalemate, but fortification is destroyed
33 5/10/2022 1:24:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

3
3
2
6


Message from Allies:
Well, I'm thinking the attack will go better this time. Activate gold Beach Approach box. 8/Arm and 56/Inf move to Gold for an optional assault.

AV = 6 (8/Arm is point) + 1 (56/Inf) + 1 air = 8, DV = 3 (CA is target) + 1 TEM + 2 Fortification = 6
32 5/9/2022 6:21:00 PM Turn 1 Germans Message I will activate Caen for an Assault Impulse.

* 21Pz-PAK moves A10-Caen -> A16-Bretteville *

Moving the 21st Pz-PAK unit to A16.
It becomes spent and back to you.
31 5/6/2022 12:19:00 AM Turn 1 Allies Message DRs = 6,2 // 1,4 => AV = 9 + 8 =17, DV = 8 + 5 = 13 ==> yields 4CPs, 1CP to target, remaining 3CPs for you to assign
30 5/6/2022 12:17:00 AM Turn 1 Allies Die roll request Request: 6-sided die x 4

6
2
1
4


Message from Allies:
Sword: AV = 6 (27/Arm is point) + 2 (3/185, 4SS) + 1 air = 9, DV = 5 (CA is target) + 1 TEM + 2 Fortification = 8

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