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Paths of Glory: BPAIX R2G56 Complete CP win Journal

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Entry # Time Turn Player Title Entry
49 11/10/2022 12:29:00 AM August 1914 Moderator Change Moderator player Moderator player changed from Paul Hubbard to BPAPogAdmin
48 8/22/2022 2:33:00 AM August 1914 Moderator Change Moderator player Moderator player changed from Paul Hubbard to Paul Hubbard
47 8/6/2022 5:09:00 PM August 1914 Allies Message Hey folks sorry for the delayed response on my end, I wasn't really watching my email so I just noticed all this.

I'm good calling it, as a new player I feel like I learned an important lesson on how a good CP player can really hammer the west front, so it's good enough for me. So far I had played far more deliberate CP players lol so this was a good learning experience.
46 8/6/2022 9:43:00 AM August 1914 Central Powers Message That was only a misunderstanding. I repeat to both I have no problem to restart the game from the last move of Mike that he can adjust as he wants. I don't have any illegal advantage. More than this I cannot do.
45 8/6/2022 8:55:00 AM August 1914 Moderator Message You should never assume. The Moltke move appears legitimate to me but you did not reply to Mike's query but let him play a 2OP instead. Bad form mauro; I expect better of experienced players
44 8/6/2022 3:34:00 AM August 1914 Central Powers Message I had assumed that Mike had seen the possible isolation of the two French corps in Belfort and that he couldn't do anything else because he didn't have enough ops to save everyone. But if this were not the case and Mike wanted to repeat the last move, I agree to continue playing
43 8/5/2022 9:43:00 AM August 1914 Central Powers Message Yes, in the First move there was not oos for Belfort and I agree to continue if Mike wants to do he can adjust his move.
42 8/5/2022 9:38:00 AM August 1914 Moderator Message I have not run the moves through, but I do not see a supply warning for Belfort before it was cut off. Am I right?
41 7/29/2022 11:37:00 PM August 1914 Allies Message Honestly your last message was lost on me. Tracking the mandatory offs, but not sure how the OOS happens. Still pretty new to the game but it looks like the western front is broken. I'll concede. gg
40 7/29/2022 7:25:00 PM August 1914 Central Powers Message ?
39 7/29/2022 7:25:00 PM August 1914 Central Powers Message Do you remember Fr m.o.
38 7/29/2022 7:24:00 PM August 1914 Central Powers Play Strategy card as Operations #4: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Central Powers:
M Nancy Ge c takes bar le duc and dijon and comes back to Nancy Ge 6 goes to cambrai belfort is oos
M Verdun Ge 1,2 to Cambrai
37 7/29/2022 6:31:00 PM August 1914 Allies Message and then just one for the Bld move right? thought that would be 3 needed total
36 7/29/2022 6:22:00 PM August 1914 Central Powers Message this move costs 4 ops
Be 1 and bef in Brussels cost 2 ops for move
35 7/29/2022 6:14:00 PM August 1914 Allies Play Strategy card as Operations #9: 3 / Moltke
May only be played in August or September 1914. CP Activation in Belgium or France costs 1 OPS per unit (not space) until the "Falkenhayn" card is played. All units must be activated in a space. Supersedes Sud Army and Eleventh army card effects.

Message from Allies:
BE1 to Brussels to Ostend
BEF to Brussels Calais
FR1 BlD to Melun
FR9 Bld to Dijon
34 7/29/2022 7:13:00 AM August 1914 Central Powers Play Strategy card as Strategic Redeployment #6: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Central Powers:
M rb ge c to Sedan
M rb ge c to Mulhouse
M rb ge c to Nancy
M rb ge c to Metz <4>
warning OOS Brussels
33 7/28/2022 11:28:00 PM August 1914 Allies Play Strategy card as Event #13: 4 / Rape of Belgium
May only be played if CP played "Guns of August." May only be played as an Event if the Allied War Status is still at Mobilization. Subtract 1 VP.

War Status increased to 2

Message from Allies:
32 7/28/2022 5:03:00 PM August 1914 Central Powers Message Ah 6 flips, other army Advance to belgrade
31 7/28/2022 4:04:00 PM August 1914 Allies Message Ah indeed, both flip
Now SB(1) SB(2) retreat to Nis through Valjevo
30 7/28/2022 3:06:00 PM August 1914 Central Powers Message You have to take 4 losses
29 7/28/2022 3:04:00 PM August 1914 Allies Message SB 2 flips
SB1, SB(2) retreat to Nis
28 7/28/2022 3:03:00 PM August 1914 Allies Die roll request Request: 6-sided die x 2

4
2


Message from Allies:
Novi Sad v Belgrade
CP 6A
AP 5A
27 7/28/2022 1:27:00 PM August 1914 Central Powers Message You are up
26 7/27/2022 3:55:00 AM August 1914 Central Powers Play Strategy card as Operations #13: 4 / Falkenhayn
May be played on Aug/Sep 1914 turns only after the "Moltke" is played or without restriction beginning in Fall 1914. Cancels the effects of "Moltke". Allows play of "Place of Execution"

Message from Central Powers:
C Sedan and C.T. vs verdun Fort destroyed Ge 1 from C.T. and ge 2 from Sedan advance
C Novi Sad vs Belgrade m.o. done
C Strasbourg vs nancy for destroyed Ge 6 advances
25 7/27/2022 3:36:00 AM August 1914 Central Powers Message Note Fr 3 Is reduced
24 7/26/2022 11:49:00 PM August 1914 Allies Play Strategy card as Operations #2: 4 / Blockade
Subtract 1 VP during the War Status Phase of each Winter turn.

Message from Allies:
Verdun - FR3, FR4 to Paris
Barle Duc - FR9 to Amiens
Nancy - FR1 to Bar le Duc, FR2 to Melun
Paris - FR6 to Amiens
23 7/26/2022 5:37:00 PM August 1914 Central Powers Message Ge 1 advances to C.T.
warning OOS all west front

22 7/26/2022 5:36:00 PM August 1914 Central Powers Message Flip ge 4 in Metz
21 7/26/2022 4:36:00 PM August 1914 Allies Message FR3 flips in Verdun
20 7/26/2022 4:35:00 PM August 1914 Allies Die roll request Request: 6-sided die x 2

3
4


Message from Allies:
15A v 12A
CP
AP
19 7/26/2022 3:36:00 AM August 1914 Central Powers Play Strategy card as Operations #12: 4 / German Reinforcements (10th Army)
10th Army, 2 corps.

Message from Central Powers:
C Sedan Ge 1 vs C.T. fr (c) eliminated Ge 2-3 vs Verdun
C Metz vs Verdun
15 A vs 12 A you can resolve
M Sarajevo Ah 6 to Novi Sad
M Timisvar ah c to Szeged
Warning OOS west front
18 7/25/2022 4:04:00 PM August 1914 Allies Play Strategy card as Operations #3: 3 / Russian Reinforcements (11th Army)
11th Army, 1 corps.

Message from Allies:
Ops
BE1 Antwerp to Brussels
SB2 Valjevo to Belgrade
RU2 Lomza to Kovno

Incidentally, sorry for the slow start. Wound up being out of town with spotty internet access over the weekend
17 7/24/2022 5:01:00 PM August 1914 Central Powers Message Ge 1,2,3 advance to Sedan
16 7/24/2022 4:16:00 PM August 1914 Allies Message FR5 elim
FR(c) retreats Cambrai to CT
15 7/24/2022 4:15:00 PM August 1914 Allies Die roll request Request: 6-sided die x 2

4
2


Message from Allies:
Koblenz & Liege v Sedan
CP 15A
AP 3A
14 7/24/2022 3:57:00 PM August 1914 Allies Draw Strategy cards
13 7/24/2022 7:36:00 AM August 1914 Central Powers Message hi mike
you are up
12 7/21/2022 12:02:00 PM August 1914 Central Powers Message Ah and fr
11 7/21/2022 12:01:00 PM August 1914 Central Powers Die roll request Request: 6-sided die x 2

2
1


Message from Central Powers:
Forgot m.o. first CP
10 7/21/2022 4:27:00 AM August 1914 Central Powers Message to you for cc and resolve
9 7/21/2022 4:27:00 AM August 1914 Central Powers Die roll request Request: 6-sided die x 1

6


Message from Central Powers:
flank
8 7/21/2022 4:26:00 AM August 1914 Central Powers Play Strategy card as Operations #1: 3 / Guns of August
May only be played in the first Action Round of the August 1914 turn. The Liege fort is destroyed. Place the GE 1st and 2nd Armies in the Liege space. The GE 1st, 2nd, and 3rd Armies are activated for Combat.

Message from Central Powers:
All to Sedan - flank
7 7/21/2022 3:30:00 AM August 1914 Central Powers Message I accept your bid
6 7/21/2022 3:30:00 AM August 1914 Central Powers Draw Strategy cards
5 7/20/2022 9:09:00 PM August 1914 Allies Message I'll bid 1 VP for Allies
4 7/20/2022 9:06:00 PM August 1914 Allies Die roll request Request: 6-sided die x 1

4


Message from Allies:

3 7/20/2022 8:36:00 PM August 1914 Allies Message Hello! Good to meet you as well. All sounds good, only thing is I generally don't send Vassal logs back and forth unless there's a discrepancy that needs to be cleared up. Just feel like it takes too many extra steps.

I'm on the east coast of the US myself, should be able to submit moves on my end after work to keep the game moving.

I'll roll for the bid next, good luck and have fun!
2 7/20/2022 8:24:00 AM August 1914 Central Powers Message Hi Mike,
I live in Italy near Rome GMT +1. Usually I use warning oos on movement or for automatic victory, also a remi der for missed m.o. in the last round of every turn if even It has not accomplished. I use Vassal and I prefer to Exchange file One time in every turn or even more of you agree.
Nice to meet you. Have a nice day and good luck.
If you agree you can roll for bid.
Ciao Mauro
1 7/20/2022 4:48:00 AM August 1914 Moderator Message Welcome to Round Two of the BPA IX Paths of Glory Tournament!

Most have been through this before (many times now!) so you probably know what to do: I'll be your Game Moderator (GM) and should be your first point of contact for any issues related to this match. My overriding priority for this match is to make sure it's fun and fair for both players. That means sportsmanship is expected at all times and issues are to be resolved equitably.

Contacting me: I am currently in Thailand (GMT +7) and am usually online at least twice a day. I will generally respond to all match questions within 24 hours. If you need to contact me, e-mail me directly at "paulhubbard@hotmail.co.uk" referencing your match # when you do so. ACTS does not send the moderators all posted messages and as we all have multiple games to moderate, the GMs do not read through the logs of individual games with any regularity so direct contact is needed. Unless of a confidential nature, please ALSO CC your opponent, put your question/issue in the log and I'll make sure I post a response there as well. If I do not respond within 48 hours, please ask one of the other GMs (Tom: gregorit@yahoo.com or Michael: mdauer92@yahoo.com).

Issue Resolution: If either player has a concern about a particular ruling or resolution I make, feel free to escalate to the other GMs. I will also discuss with Tom and Michael if there's something I'm not sure of. Please remember that the ACTS logs are viewable for all, direct exchanges with your opponent are obviously permitted but GMs will view the ACTS logs as the authoritative record of the game.

Getting Started: Here are my thoughts on how to get the match started:

- Introduce yourselves and set expectations regarding your availability and game pace.
- Agree on the scenario. The default is the WBC Historical Scenario as described on the POG Tournament Page and I strongly recommend its usage.
- Agree on usage of supply warnings. They are strongly recommended.
- There is no mandatory usage of a particular PBEM tool. VASSAL is recommended but not necessary and exchanging game logs is also optional.
- Bid for sides. (Initial bidder is to be random, one of you just roll a die with a 50-50 shot of that player bidding first). Switch sides in ACTS if necessary. If you do switch sides yourselves, remember to LOG OUT of ACTS completely to avoid danger of drawing your opponent's cards.
- Draw cards. CP will then kick off the fun by rolling the turn 1 MO and playing their first card.

If you have any doubt, concern or other question about an opponent’s orders, then STOP and clarify before rolling dice or playing another card yourself. There is nothing worse than assuming something and later finding this was wrong. Full, explicit and clear instructions help alleviate problems, but remember that English is not everyone’s native tongue.

The official launch date for this round is July 21 when Tom will send out a round robin to all but feel free to start your match immediately. This round is scheduled to complete on November 18, giving 120 days to complete which may seem a long time, but remember holidays, other real world events and technical problems may all slow your progress down. Please keep each other informed and if you will be offline for any extended periods, and if you fall behind schedule then some extra effort may be needed to catch up. The GMs all HATE to have to adjudicate unfinished games – but we will where necessary and a slow player will almost always be deemed to be the loser.

Play well, keep up the pace and, above all, Have Fun!

Paul

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