Warhorse Simulations

Automated Card Tracking System: Home

For the People: FtP Ladder game 1 JvJ Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
422 8/18/2024 3:14:00 AM Spring 1864 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
USA4: OPS. Activate Grant with 10
1 - Fredericksburg
2 - Manassas, pick 5 (2)
3 - Wilderness
4 - Hanover
5 - PC
6 - attack Richmond with 15

React and resolve
421 8/18/2024 2:59:00 AM Spring 1864 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Hood picks up Pemberton, brings all to Richmond =4
417 8/18/2024 2:13:00 AM Spring 1864 Union 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
USA-SW should be now at 86- as I took -6SW for giving Sherman the command

USA3: OPS. Activate AoC/Sherman with 12 (2)
1 - Manassas, pick 3 (7). AoC n15
2 - Fredericksburg
3 - Hanover
4 - Williamsburg
5 - PC
6 - attack Richmond

If you int into Williamsburg, will commit Elite unit to get +9drm for the fight.

React and resolve
415 8/18/2024 2:06:00 AM Spring 1864 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Hood +1
m1-3 Weldon, pick 1
m4-6 Richmond pick 1 =3 (4), pick Pemberton
m7 Petersburg, drop Pemberton and 2
m8-9Weldon and end with 1
409 8/17/2024 12:01:00 PM Spring 1864 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
USA2: OPS. Activate Grant with 15 (5)
1 - Manassas, pick Buell
2 - Wilderness
3 - attack Hanover

React and resolve
400 8/15/2024 11:52:00 PM Spring 1864 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st:
AoT =2
m1 Opelika, pick 2 =4
m2 Montgomery
m3 Greenville
m4 Pollard
m5 PC
m6 Mobile
react?
398 8/15/2024 11:20:00 PM Spring 1864 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
USA1: OPS
Sherman takes control of AoC in Strasburg.
384 8/13/2024 2:34:00 PM Fall 1863 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
AoW =6

m1-2 Selma, pick up AP Hill, drop Price
m3-4 Demopolis, drop 2 =4 (2)
m5 Meridian
intercept?
383 8/13/2024 9:41:00 AM Fall 1863 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
USA7: OPS. Grant with 15 moves
1 - PC in Pensacola
2 - Pollard
3 - PC
4 - Mobile
5 - PC (also PC in Ft. Morgan and fort captured)
6 - Winchester and halt
376 8/12/2024 6:25:00 PM Fall 1863 Confederate 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
AoW = 3 (Camack =1)


m1-3 Kingston, pick up 4 = 7 (2)
m4 Atlanta, drop 2 = 5 (2)
m5 Newman, pick up Morgan and Beauregard, drop Polk = 6 (2)
m6 Opelika =6
374 8/10/2024 11:58:00 PM Fall 1863 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
After Atlanta was burned
USA-SW: 87+5+2 = 94+
CSA-SW: 45-5-3 = 37-

USA6: OPS. Activate Grant/AoM with 15
1 - Columbus
2 - Union Springs
3 - Montgomery
4 - Greenville
5 - Pollard
6 - Pensacola
373 8/10/2024 5:03:00 PM Fall 1863 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
AoW

m1-3 via Jacksonville to Atlanta
m4 PC
m5-6 Camack

AoNV move 1-6 to Kingston
370 8/10/2024 1:55:00 AM Fall 1863 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
USA5: OPS. Activate Grant/AoM with 11 (0)
1 - Dalton, pick 4 (0)
2 - Kingston
3 - attack Atlanta 15v3

React and resolve.
365 8/10/2024 1:24:00 AM Fall 1863 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
AoW

m1-3 Pittsburg Landing, drop Ewell and 1SP
m4 Corinth
m5 Tuscumbia
m6 attack Decatur

react/resolve
358 8/10/2024 12:04:00 AM Fall 1863 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
USA4: OPS. Activate Grant/AoM with 9 (4)
1 - Cleveland, pick 2
2 - Missionary ridge, pick 4SP and Reynolds (1)
3 - Dalton
4 - attack Kingston 15 v 6

react and resolve
357 8/9/2024 8:34:00 PM Fall 1863 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
AoNV
m1 Saltville
m2 PC
m3 Rodgersville
m4 PC
m5-6 back to Wytheville
356 8/9/2024 1:11:00 PM Fall 1863 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
USA3: event
-2 in AoT (6)
355 8/9/2024 12:40:00 PM Fall 1863 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
AP Hill +3
m1 Columbus +1
m2 Opelika
m3 Newman +2 =6
m45 Kingston, drop 6 =0 (8)
m6 Atlanta, +2 (leave Wheeler)
m7-10 Selma =2
350 8/9/2024 11:02:00 AM Fall 1863 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
USA2: OPS. Activate Grant with 15 (2)
1 - Dalton
2 - attack Kingston 15 v 4
349 8/8/2024 4:13:00 PM Fall 1863 Confederate 62 2 Event #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
event

US SW -2-3 = 92-
348 8/8/2024 2:54:00 PM Fall 1863 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
USA1: Event
Blockade level 3
336 8/7/2024 2:39:00 AM Summer 1863 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
AoT

drop 1 in Kingston
Atlanta drop 2 including Wheeler's cav
Newman, drop 2
Opelika, drop 2
back to Kingston, end with 2
335 8/6/2024 2:49:00 PM Summer 1863 Union 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Dont know what to do on USA7 so will just halt you in Wytheville
334 8/6/2024 2:42:00 PM Summer 1863 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
AoNV with 5

m1-2 Wytheville PC
m3-4 Lewisburg PC
m5 Franklin, drop 1
m6 Lewisburg =4
333 8/6/2024 2:37:00 PM Summer 1863 Union 16 2 Event #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
USA6: Event
PC in Crossville and McMinnville TN.
332 8/6/2024 2:34:00 PM Summer 1863 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
JJ creates AoM in Richmond
331 8/6/2024 2:10:00 PM Summer 1863 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
USA5: OPS. Activate Grant/AoM with 13
1-2 - Rodgersville
3 - PC
4-5 - Cleveland
6 - PC
328 8/6/2024 11:11:00 AM Summer 1863 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st AoNV

m12 Lynchburg
m3 PC
m4 ACH
m5 PC
m6 Lynchburg

2nd: Pemberton +2
m1 Marion, +1 =3
m2-5 Weldon, +1 =4
m6-8 Burkeville, +1 =5(1), pick up Smith
m9-10 Richmond = 6

3rd: AoW, drop 2 and Ewell in Memphis
m1 attack Humboldt 4v1, should be 1/0 or 1/1
m2 PC
m3 attack McKenzie 4v1 or 3v1, should be 1/0 or 1/1
m4 PC
m5-6 return to Memphis and end with somewhere from 4-6 SPs

react/resolve
327 8/6/2024 9:52:00 AM Summer 1863 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
USA4: OPS. Activate Grant/AoM with 13
1-2 - Clinton
3 - PC
4 - Knoxville
5 - PC
6 - Cleveland and halt
326 8/5/2024 11:03:00 PM Summer 1863 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
AoW =6

m1-5 Memphis
m6 PC
316 8/5/2024 2:36:00 PM Summer 1863 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
USA3: event

1st. Activate Rosecrans with 8SP. Leave 6SP in Columbia
1 - Shelbyville
2 - PC
3 - Columbia
4 - PC
5 - Decatur
6 - PC

2nd. Activate Grant with 14. Leave 1SP and Reynolds in Tullahoma.
1 - PC in Tullahoma
2 - Chattanooga
3 - PC
4 - Missionary Ridge
5 - PC

Reactions so far?
313 8/5/2024 1:54:00 PM Summer 1863 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
AoNV, drop 1 and Ewell in Richmond, =5
m1 Hanover pick up Polk
m2-3 Gordonsville, PC
m4-5 Charlottesville, PC
m6 Gordonsville
312 8/5/2024 1:41:00 PM Summer 1863 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
USA2: OPS. Activate Rosecrans/AoT with 9 in Bloomington
1-5 - Franklin, pick 5 (AoT n14)
6 - finish in Columbia
311 8/5/2024 1:22:00 PM Summer 1863 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
AoT under Lee in Dalton
305 8/5/2024 11:58:00 AM Summer 1863 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
USA1: OPS
Activate Grant with 15 (5 left in Franklin)
1 - Murfreesboro
2 - PC
3 - attack Nashville 15 v 1

react and resolve
293 8/4/2024 5:45:00 PM Spring 1863 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
Marshall = 2 event

US PC all KY

* CSA Strategic Will set to 60 (-10 penalty).
* USA Strategic Will set to 91 (+10 award).

US PC Humboldt, McKenzie
CS PC Burkeville
AoW -1 =5
AoM -1 =5
AoT -1 =5
AoC -2 =10
AoP -2 =9
AoNV -1 =5
289 8/2/2024 3:21:00 PM Spring 1863 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
USA7: OPS. Activate Grant in Memphis with 8
1 - Humboldt
2 - McKenzie, drop 1
3 - Dover
4 - Franklin
5 - PC
6 - attack Nashville 7-2

You can react and resolve
288 8/2/2024 3:16:00 PM Spring 1863 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
AoW moves 6 spaces to Jacskon

2nd Polk with 2
m1 Clarksville +1 =3
m2 Danville +1 =4 +Smith
m3 Burkeville, drop 2, drop Smith =2
m4-5 Richmond, drop 1, =1 (6)
m6 Hanover and Halt
287 8/2/2024 3:06:00 PM Spring 1863 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
USA6: Event
+2 AoC/Strasburg (12)
+2 AoP/Manassas (11)
+1 AoM/Memphis (8)
286 8/2/2024 3:01:00 PM Spring 1863 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
AoW

drop 1 in Missionary Ridge
pick 1 in Steven
end in Tuscumbia =6
283 8/2/2024 2:46:00 PM Spring 1863 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
USA5: OPS. Activate Grant/AoM with 10
1 - Paducah
2 - PC
3 - attack Columbus 10v2, will be auto-win regardless. Leave 1SP in Columbus
4 - Humboldt, drop 1
5 - Memphis
6 - PC and halt
282 8/2/2024 2:43:00 PM Spring 1863 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
activate Van Dorn with 1SP, making him a Cav Brigade
AoNV =5
he moves to AoW =6
277 7/31/2024 1:57:00 AM Spring 1863 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
USA4: OPS. Activate Grant/AoM with 11
1 - PC in Lebanon
2 - overrun Bowling green
3 - PC
4 - Clarksville
5 - PC
6 - attack Dover 11v2

You can react and resolve. Away from computer but if my counts were off will adjust after getting back on map.
276 7/31/2024 1:42:00 AM Spring 1863 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Jackson forms AoW 2.0 in Knoxville
CS SW -2 =77-
275 7/31/2024 12:58:00 AM Spring 1863 Union 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
USA3: OPS. Activate Grant/AoM with 6
1 - Lexington
2 - Falmouth, pick 7
3 - Lexington
4 - Frankfort, drop 1
5 - Louisville, drop 1
6 - Lebanon and halt
269 7/30/2024 5:01:00 PM Spring 1863 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Rail to Jackson 5SP

2 from Charleston
2 from Columbus KY (2)
1 from Wilmington
=7
Jackson moves with 6 (1)
m1-2 Burkeville (auto 2+/1), drop 1 =4
m3-6 Satlville, drop 1 =3
m7-8 Knoxville
257 7/30/2024 5:47:00 AM Spring 1863 Union 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
USA2: OPS. Activate Grant with 15
1 - Falmouth, drop 3SP (7)
2 - Attack Lexington 12v5

React and resolve.
253 7/30/2024 4:30:00 AM Spring 1863 Confederate 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
instead, activate AoW, leave 1

m1 pick up Price and 3 in Lebanon = 8
m2 Louisville, drop JJ and 2
m3 Frankfort, drop Forrest2, =5
m4 attack Lexington, +5
252 7/30/2024 4:27:00 AM Spring 1863 Confederate 75 2 oved Strategy card to hand #75: 2 / Western Concentration Block

Message from Confederate:
246 7/30/2024 12:36:00 AM Spring 1863 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Rail to AoW 5 SP
2 from Columbus KY (2)
1 from Steven
2 from Charleston

AoW =11
m1 Lebanon, pick up Price and 3 =14
m2 Louisville
m3 attack Bloomington, Large Battle, +7 vs +1
245 7/30/2024 12:04:00 AM Spring 1863 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Oops, had missed that you had already played.

USA1: OPS.
Grant forms AoM in Cincinnati
235 7/27/2024 4:08:00 AM Fall 1862 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Price +1 (1)

m12 New Madrid, pick up 2
m345 Dover, pick up 2 leave Pemberton alone in fort

m6-7 attack Banks in Bowling Green 5-1, should be an auto 1/1 medium, drop 1
m8 Lebanon 3v1 and end
227 7/27/2024 2:02:00 AM Fall 1862 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
USA7: Event.

1st. Banks departs from AoT with 5SP (9)
1 - Indianapolis
2 - Vernon
3 - Cincinnati
4 - Falmouth, drop 1
5 - Lexington, drop 1
6 - Somerset, drop 1
7 - Lebanon, drop 1
8 - Bowling Green and halt with 1

Reaction?
226 7/27/2024 1:54:00 AM Fall 1862 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
Jackson +2
m1-4 Greensboro, pick up Smith and 2 =4
m5 Danville -1 =3, drop Smith
m6 Clarksville -1 =2
m7-8 Suffolk
225 7/27/2024 1:46:00 AM Fall 1862 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
USA6: OPS.
Rosecrans forms AoT n14 in Greencastle

USA-SW: 78-2 = 76-
220 7/27/2024 1:35:00 AM Fall 1862 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AoW

m1-4 Frankfort, pick up Forrest =6
m5 Louisville, pick up 1

Attack Bloomington
Large battle +7 v +3
react/resolve
218 7/26/2024 3:08:00 AM Fall 1862 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
USA5: OPS. Activate Banks from Strasburg with a total of 5SPs + Stoneman CB (12)
1 - Franklin
2 - Grafton, drop 2
3-8 - Bloomington and halt (18)
214 7/25/2024 7:55:00 PM Fall 1862 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
event

rail 2 from Louisville (4) to AoW =6 which activates

m1 attack McDowell with +5
react/resolve
206 7/24/2024 1:09:00 AM Fall 1862 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
USA4: OPS. Activate McDowell in Parkersburg with 1
1-3 - Wytheville, pick 2
4 - Saltville, pick 1
5 - Rodgersville, pick 1
6 - attack 1SP in Knoxville 5v1

React and resolve
205 7/23/2024 10:35:00 PM Fall 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
AoW in Cleveland under Lee =5
204 7/23/2024 2:56:00 PM Fall 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
USA3: OPS
Fort in Greencastle
203 7/23/2024 11:48:00 AM Fall 1862 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
reorg

Lee to Cleveland
Jackson to Wilmington
JJ to Louisville
Smith to Greensboro
202 7/23/2024 6:46:00 AM Fall 1862 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
USA2: OPS
Fort in Staunton
196 7/22/2024 12:28:00 PM Fall 1862 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Bragg with 2 (0)
m12 Tullahoma, +1 =3
m3-5 Clinton
m6 attack Curtis at +3 to +1
react/resolve
195 7/22/2024 11:49:00 AM Fall 1862 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
USA1: Event
Wilders brigade to AoC
180 7/19/2024 2:46:00 PM Summer 1862 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Forts Little Rock and Nashville
175 7/17/2024 1:43:00 PM Summer 1862 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
USA7: OPS. Activate Banks in DC. Moves alone
1 - Frederick, pick 4SP and Pleasenton (1)
2 - Manassas, drop 4SP and Pleasenton. Pick Stoneman (11)
3 - Strasburg, Drop Stoneman. Pick 1SP (6)
4 - Culpeper
5 - Gordonsville
6 - Hanover
7 - attack Richmond with 1SP
173 7/17/2024 10:56:00 AM Summer 1862 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
Nashville =2
172 7/17/2024 12:56:00 AM Summer 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
USA6: OPS
Fort in Bloomington
171 7/17/2024 12:31:00 AM Summer 1862 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Charleston, Wilmington, Columbus
170 7/17/2024 12:09:00 AM Summer 1862 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
USA5: Event
+5 Frederick (6)
169 7/16/2024 4:47:00 PM Summer 1862 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Longstreet AoNV Richmond

CS SW -2 = 92-
167 7/16/2024 4:09:00 PM Summer 1862 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
USA4: OPS
Pope forms AoC in Strasburg (6)
166 7/16/2024 4:01:00 PM Summer 1862 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Jackson +4
m1 Richmond, pick up Polk, drop 3 =1(4)
m2-4 Weldon, drop Polk, pick up Longstreet
m5-7 Richmond, drop Longstreet, drop 1 = 0(5)
m8-10 Weldon, Polk, Jackson, 1SP
164 7/16/2024 3:56:00 PM Summer 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
USA3: Event
USA-SW: 90-5 = 85-
CSA-SW 104-10 = 94-
163 7/16/2024 3:53:00 PM Summer 1862 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
PC Weldon
154 7/16/2024 1:48:00 PM Summer 1862 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
USA2: OPS. Activate AoP in Manassas with 15 (Leave 2SP and Buell in Manassas)
1 - Strasburg
2 - attack Franklin 15v3

React and resolve
148 7/16/2024 11:52:00 AM Summer 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Jackson with 2
m1 Marion, pick up Longstreet +2 =4
m2-4 Goldsboro, +2 =6
m5 attack Weldon
...
147 7/16/2024 11:46:00 AM Summer 1862 Union 31 2 Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Lets try again

USA1: Event
-1 Richmond (Stuart CB only)
-1 Dalton

Bragg and Lee sent to turn track.
146 7/16/2024 11:45:00 AM Summer 1862 Union 31 2 o hand #31: 2 / Contraband of War

Message from Union:
clicked some weird button it seems
145 7/16/2024 11:44:00 AM Summer 1862 Union 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
USA1: Event
-1 Richmond (Stuart CB only remaining)
-
134 7/15/2024 3:43:00 PM Spring 1862 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
USA7: OPS. Activate Curtis in Staunton with 4 (0)
1 - Charlottesville
2 - Lynchburg
3 - Wytheville, drop 1
4 - Saltville, drop 1
5 - Rodgersville, drop 1
6 - finish in Knoxville with 1SP
133 7/15/2024 3:40:00 PM Spring 1862 Union 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
USA6: OPS. Activate Burnside in Strasburg with 5 (1)
1-3 - Lynchburg, drop 1
4 - ACH, drop 1
5 - Burkeville, drop 1
6 - Danville
7 - Clarksville, drop 1
8 - finish in Weldon with 1SP
126 7/15/2024 11:59:00 AM Spring 1862 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Forrest, to Smith, pick up 1, Forrest =2
Forrest ends in Frankfort

2nd move: AoNV
m12 Lewisburg and PC
m34 Weston and PC
m5 Lewisburg
m6 attack Franklin at +4
124 7/15/2024 11:39:00 AM Spring 1862 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
USA5: event
123 7/15/2024 11:24:00 AM Spring 1862 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Fayetteville SP to Rolla
121 7/13/2024 1:41:00 PM Spring 1862 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
USA4: event
Discard and go again. Again.
120 7/13/2024 1:15:00 PM Spring 1862 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
ASJ +Forrest by rails
m1-5 to Dalton, pick up 1, =2
m6-9, drop Forrest, pick up Wheeler
m10 Wytheville =6
119 7/12/2024 12:02:00 PM Spring 1862 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
USA3: OPS
Fort in Strasburg
116 7/12/2024 11:12:00 AM Spring 1862 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
yes AoNV =4

C3 event
115 7/12/2024 11:10:00 AM Spring 1862 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
So I believe AoNV n4 in Wytheville

USA2: OPS.
Fort in Manassas
112 7/12/2024 10:50:00 AM Spring 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
AoNV

m1-2 Lynchburg and PC
m3 Wytheville (should be 1/0 or 1/1)
m4 PC
m5 Saltville, pick up Beau and 2 (leave Wheeler)
m6 Wytheville
111 7/11/2024 1:50:00 PM Spring 1862 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
USA1: OPS. Activate Burnside with 6SP (9)
1 - Strasburg, drop 5 (6)
2-4 - Wytheville, pick 5SP and Curtis
5-7 - Franklin, drop 6SP and Curtis (6)
8 - finish in Strasburg (6)
106 7/11/2024 12:46:00 PM Spring 1862 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st move: Lee, Morgan and 6 attacks Pope who's OOS in Weldon
react/resolve
86 7/10/2024 11:23:00 AM Fall 1861 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
USA6: OPS. Activate Pope with 1SP (1)
1 - Staunton, drop 1 (Pope n0)
2 - Charlottesville, pick 1
3 - Lynchburg, pick 1
4 - ACH, pick 1
5 - Burkeville, pick 1 (Pope n4
6 - Danville, drop 1
7 - Clarksville
8 - attack Weldon 3v1.

You can react and resolve
85 7/10/2024 11:10:00 AM Fall 1861 Confederate 86 3 Operations #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
PC KC, St.Jo, Lexington, MO
84 7/10/2024 11:06:00 AM Fall 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
USA5: OPS. Activate McDowell with 2SP
1 - Frederick, pick 1SP and Buell
2 - Manassas, drop Buell. Pick 1SP (5). McDowell n4
3 - Culpeper, drop 1
4 - Manassas, drop 1 (2)
5 - Franklin, drop 1
6 - Lewisburg, pick 1
7 - Charleston, drop 1
8 - finish in Parkersburg with 1SP
83 7/10/2024 10:46:00 AM Fall 1861 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
PC Springfield and Greenville, MO
81 7/10/2024 1:07:00 AM Fall 1861 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
USA4: event.

Discard and go again
79 7/10/2024 1:03:00 AM Fall 1861 Confederate 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
Strasburg -1 =2

Next 100 entries

Copyright 2005 Warhorse Simulations