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For the People: _BPA2024 G2 5-8th Chevallier - Turian Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
146 8/22/2024 12:19:00 PM Spring 1862 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Yes of course

1st activation
Rosecrans with 3sp (1)
1-3 Frankfort +1 4+Fremont
4-6 BG -Fremont
7 Clarksville +2 6
8 Dover
You can resolve
137 8/21/2024 8:45:00 PM Spring 1862 Confederate 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
Activate AoW. Leave 1 in Richmond

1 - Williamsburg, pick up Beauregard and n1
2 - Hanover
3 - Fredericksburg
4 - Manassas (you can attempt an intercept)
134 8/21/2024 6:09:00 AM Spring 1862 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2 from Pittsburg 6 move to Lebanon 4
129 8/19/2024 9:36:00 AM Spring 1862 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
Activate AoNVA and n4.

1 - Grafton. Pick up Morgan. n5
2 - Parkersburg. You can roll or retreat
128 8/18/2024 8:43:00 AM Spring 1862 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
McC takes commands of AoP
McD to the TT

SW:
USA 105- -6 +5 McCbonus +2 106+
CSA 93-
127 8/17/2024 8:00:00 PM Spring 1862 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
AoP n9, Harpers Ferry n5
124 8/17/2024 8:07:00 AM Spring 1862 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
3sp sail from DC 1 to Fort PJ
123 8/17/2024 3:04:00 AM Spring 1862 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Fort in Dover
122 8/17/2024 2:55:00 AM Spring 1862 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
+3 to DC 4
119 8/16/2024 8:46:00 PM Spring 1862 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
Lee to command Army of the West. AJ complains. Will update Sw upcom8ng
116 8/16/2024 3:24:00 PM Spring 1862 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
Please remove a card
97 8/15/2024 2:35:00 AM Fall 1861 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Activate AoNVA

1 - Strasburg
2 - Franklin. Auto 1/1. n6 remain in AoNVA
3 - Lewisburg. Auto 1/1. n5 remain in AoNVA
4 - Weston. Leave 1. n4 remain
5 - Grafton. You may roll an intercept or the combat
96 8/12/2024 5:04:00 PM Fall 1861 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Build a fort in BG
95 8/11/2024 10:49:00 PM Fall 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
1 SP from Williamsburg (Beauregard n1) to Ft Monroe
92 8/7/2024 4:14:00 PM Fall 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st Activation
Buell alone
1-2 Pittsburg +2 2 (3)
3-6 Lewisburg -1 1
7-8 Parkersburg (1)

2nd move Buttler and 1sp sail to Sabine
(empty on my map)
88 8/5/2024 11:45:00 PM Fall 1861 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Activate AJ and 1 in Franklin

1 - Nashville. Pick up 2. n3
2 - Franklin
3 - Dover. Small battle CSA +3, USA +0

You may roll or play a card
87 8/5/2024 5:26:00 PM Fall 1861 Union 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Burnside and 2sp +Buell
1-3 Franklin -1 1
4 Grafton -1 -Buell
5-6 Pittsburgh alone
86 8/4/2024 8:06:00 PM Fall 1861 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
2 SP in Nashville
85 8/4/2024 4:35:00 AM Fall 1861 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Freemont and 1sp
1-2 cairo +1 2 (1)
3-7 Louisvillle -1 1
8 Frankfort (1)
80 8/2/2024 3:33:00 AM Fall 1861 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate AoNVA and n10.

1 - Franklin
2 - Strasburg
3 - Manassas

You may attempt an intercept
79 8/1/2024 1:15:00 PM Fall 1861 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Build a fort in HF
77 8/1/2024 12:31:00 PM Fall 1861 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
AoNVA gets +3 troops. Now n10.

SW changes as well. Not in front of computer though so will update later
76 8/1/2024 5:28:00 AM Fall 1861 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
Build a fort in Pittsburg
62 7/30/2024 12:19:00 AM Summer 1861 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Activate AoNVA and n5.

1-4, Strasburg. Auto 1/1. AoNVA n4.
5 - Franklin. Rolling a small battle then continuing
58 7/28/2024 9:27:00 AM Summer 1861 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Burnside alone
1 Frederick +1 1 (AoP 6)
2 DC +5 6 (1)
3 Manassas -1 5
4 Strasburg -1 4
5 Franklin autowin I lose 1 to 3
-1 to 2
6 Grafton -1 1
7 Wheeling (1)
8 Pittsburg alone
57 7/27/2024 11:19:00 PM Summer 1861 Confederate 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
N2 from Richmond.

1-6, Lewisburg. Leave 1.
7 - n1 ends in Franklin
54 7/24/2024 4:39:00 PM Summer 1861 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
PC to Falmouth and Somerset

We have to speed up the pace of the game.
53 7/24/2024 1:13:00 AM Summer 1861 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Grafton PC
52 7/16/2024 4:14:00 PM Summer 1861 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
+5 to DC 6
46 7/13/2024 6:45:00 PM Summer 1861 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Activate AJ and n2 in Nashville

1 - Franklin
2 - Dover

Small battle:
CSA +3
USA +0

You may roll or react
45 7/13/2024 3:40:00 AM Summer 1861 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
PC to Somerset and Lebanon
44 7/12/2024 7:27:00 PM Summer 1861 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Form AoNVA in Richmond. JJ in charge.

SW:
USA 103+
CSA 96- -2 = 94-

39 7/8/2024 4:04:00 PM Summer 1861 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Rosecrans and 6sp
1 Louisville
2-3 BG -1 5
5 Clarksville -1 4
6 Dover
(Dover has only 1sp on my map. if it's a mistake let me know before rolling please)
21 7/5/2024 10:16:00 PM Spring 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Yah, the Union movement rules are pretty generous but this case is an exception.

Activate Beauregard and n3.

1,2,3 - Williamsburg
4 - Ft Monroe with n3

I'll roll
18 7/4/2024 5:04:00 PM Spring 1861 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
1SP from Cinci moves to Louisville
17 7/2/2024 6:20:00 PM Spring 1861 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
PC Louisville
16 7/2/2024 4:29:00 PM Spring 1861 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Build a fort in Baltimore
15 7/1/2024 6:19:00 PM Spring 1861 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Activate Price and 1.

1 - Clarksville
2 - Little Rock. Pick up n1. n2
3 - Elizabeth
4 - Madison
5 - Memphis. Pick up Polk and n1. n3
6 - Humboldt
7 - Columbus. Leave Polk and 1. n2 in Columbus, n2 with Price
8 - End in Paducah with n2 and Price
14 7/1/2024 5:19:00 PM Spring 1861 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Bde to AoP
13 6/30/2024 3:39:00 PM Spring 1861 Confederate 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
AoP now n3
7 6/30/2024 12:35:00 PM Spring 1861 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
AoP 4sp (1)
1 Frederick -1 3 (2)
2 HF +2 5
3 Winchester
Reaction ?

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