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For the People: Deane's Yanks vs Rich's Rebs #3 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
185 11/21/2024 4:57:00 PM Summer 1862 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Yes, I only had a couple Union cards but they were helpful!

2 SP in St Louis
2 SP in Pana
1 SP in Salem n10
184 11/21/2024 4:45:00 PM Summer 1862 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Well, THAT card was particularly fortuetous (spelling bad)...

Flip Spfld back to Rebeldom
183 11/21/2024 1:07:00 PM Summer 1862 Union 11 2 Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Flip Springfield, St. Louis and Greenville to Union PC’s
182 11/21/2024 12:43:00 PM Summer 1862 Confederate 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
Painfully using this card to establish the AoWest in Rolla:

SW impact => -2 for not following the seniority protocols from 100+ to 95-
181 11/21/2024 12:14:00 PM Summer 1862 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Form Army of the Missouri in Salem under Burnside n9
No generals offended
180 11/21/2024 11:43:00 AM Summer 1862 Confederate 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Morgan & his cav bgd dispatched from AoTenn (n3) to Rolla (n8)
179 11/21/2024 9:15:00 AM Summer 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Activate Burnside with Pleasanton CB and 1 SP n2
(Leave 4 SP in Pittsburgh)
1. Wheeling, drop 1 SP n1
2-6. Bloomington, pick up 2 SP n3, Bloomington (2)
7-8. Salem n9
End move
178 11/21/2024 7:36:00 AM Summer 1862 Confederate 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
Re-org command staff:
Price from Rolla to Memphis
Pemb from Rolla to Dover
Longstreet from Dover to Rolla
Beau from Richmond to AoTenn
VanDorn from AoTenn to Richmond
177 11/20/2024 11:45:00 AM Summer 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Fort Salem/Vandalia
175 11/20/2024 10:45:00 AM Summer 1862 Confederate 115 2 Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
1SP moves from Pensacola to re-take Fort Pickens
174 11/20/2024 9:37:00 AM Summer 1862 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Activate Pope n3 for naval move
(Leave 1 SP in Cedar Key)
Amphibious Assault on Fort Morgan +5 DRM
Auto 1/1 result or better
Per 18.0 Pope takes fort n2
165 10/29/2024 5:43:00 PM Summer 1862 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st part:
Price in Jeff City moves with his 1SP to Lexington (p/u 1), to KC (p/u 1), to Spfld (p/u 1), to Rolla (drop 3 & p/u Pemb => Price with 1SP & Pemb & Rolla w 6SPs), then to LR.

2nd part:
Longstreet moves by hisself from Cover to Rolla by way of Fayetteville (Ark)

Done!
145 10/24/2024 6:42:00 PM Spring 1862 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st part:
Price from AoWest takes 4SPs (AoWest n2) from Humboldt to Elizabeth then to Gaineville, Greenvill (drop 1 - n3), then to Ironton...your options with Buell
144 10/24/2024 6:37:00 PM Spring 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
OK, here we go...

Pemb in Dover with 2SPs moves to Nashville (p/u 1 - n3)...moves back to Dover (drop 1), then moves to Madison (Ark).
143 10/21/2024 5:16:00 PM Spring 1862 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
I guess I'll stick to my plan.

Activate Pope n5, Jacksonville (1)
1. Baldwin, drop 1 SP n4
2. St Augustine, drop 1 SP n3
3-4. Fernandina, drop 1 SP n2
5-6. Cedar Key, end move
141 10/21/2024 4:58:00 PM Spring 1862 Confederate 54 1 Event #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSS Virginny built at Aquia Creek
140 10/21/2024 8:15:00 AM Spring 1862 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Dysentery strikes AONV n6
135 10/20/2024 4:55:00 PM Spring 1862 Confederate 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
sniper takes aim at a bunch of fellas at the AoPot's HQ...
134 10/14/2024 5:53:00 PM Spring 1862 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
Fort Manassas
127 10/13/2024 6:21:00 PM Spring 1862 Union 8 1 Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Halleck joins the fight with 3 SP from Frederick. That makes it a large battle and AOP is +6 DRM, correct?
123 10/13/2024 4:25:00 PM Spring 1862 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
NO, Decatur, Weldon, Norfolk to ANV (n13)...

ANV moves from Hanover to Wilderness...your options
122 10/8/2024 8:32:00 AM Spring 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Activate AOP n6, Frederick (2)
1. Manassas
2. Convert, drop 2 SP n4
3. DC, pick up Halleck and 2 SP n6, DC (2)
4. Frederick, drop Halleck and 2 SP n4, Frederick (4)
5. Return to Manassas n6
121 10/7/2024 5:03:00 PM Spring 1862 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
AoTenn (n6) moves from Memphis to Columbus (Ky), Converts, then returns to Humboldt
120 10/7/2024 12:47:00 PM Spring 1862 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Buell looking a little overmatched.

Activate Buell n6
1. Paducah
2. Cairo
End move

Pemberton may attempt intercept but I imaging he will stay put.
119 10/7/2024 12:33:00 PM Spring 1862 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
Form AoTenn in Memphis:
RELee in charge
Forrest & Morgan are it's cav bgds
VanDorn is his 2nd & Price along for the ride
Total of 6SPs

No SW impact
118 10/5/2024 6:37:00 PM Spring 1862 Union 78 3 Event #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Demote McDowell, send to TT
McClellan promoted to command of AOP
Butler to Second in Command
Union SW +5, +2 (112+)
99 9/30/2024 8:09:00 AM Fall 1861 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
ANV (n5) retires from Manassas to Hanover.

Thanks for letting me know of your trip...Pray that is prosperous and productive.
98 9/29/2024 10:18:00 AM Fall 1861 Union 95 2 Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Pope and 2 SP sail to Jacksonville
Baltimore (2)
96 9/29/2024 7:58:00 AM Fall 1861 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
Reorg command staff:
Pemb from ANV to Dover
VanDorn from ANV to Memphis
ASJohn from Nashville to ANV

Apologize for the lack of play...been pretty busy.
95 9/17/2024 10:09:00 PM Fall 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Activate Pope with 3 SP
1-2. Washington OH
3-4. Coshocton
5-8. Harrisburg
9-10. (RB) Baltimore n4
91 9/17/2024 9:49:00 PM Fall 1861 Confederate 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Confederate:
Geez, you certainly are getting the cards! This is going to be a much shorter game than I had expected.

ANNV (n8) leaves 1SP in Manassas and attacks Frederick with n7
90 9/17/2024 9:39:00 PM Fall 1861 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
This was my extra card for playing Siege Guns

Activate Pope with 3 SP
(Buell remains in Columbus with 2 SP)
Riverine movement to Parkersburg WV
89 9/17/2024 8:50:00 PM Fall 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
PCs in Wheeling & Charleston
88 9/17/2024 5:20:00 PM Fall 1861 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Union PC’s Lexington, Springfield, and Jefferson City MO
87 9/17/2024 4:30:00 PM Fall 1861 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Div move from Nashville (n1) to Memphis via the rail net - Memphis n2.
84 9/17/2024 11:10:00 AM Fall 1861 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate Pope with 3 SP
Buell remains in Columbus w/2 SP
Amphibious Assault on Polk in Memphis fort
Union DRM +3 (general, force ratio)
83 9/17/2024 10:26:00 AM Fall 1861 Confederate 109 2 Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
Forts built in Memphis & Little Rock
79 9/17/2024 10:11:00 AM Fall 1861 Union 130 3 Event #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Attacking Columbus fort 6-2
Union +3 DRM (general, force ratio)
CSA +1 DRM (general)
74 9/16/2024 11:11:00 AM Fall 1861 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Activate Buell w/2 SP
1. Louisville, pick up 2 SP n4
Interrupt card?
63 9/10/2024 6:19:00 PM Summer 1861 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
Build a fort in Nashville
61 9/10/2024 1:36:00 PM Summer 1861 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Very exciting move!

General Reorg-
Freemont to AOP
Banks to DC
60 9/6/2024 7:29:00 PM Summer 1861 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Man, nice use of that last campaign card...came just at the right time!

Place PCs in Grafton, Franklin, & Lewisburg (WV)

Roger that on your trip this weekend...thanks for letting me know.
55 9/3/2024 8:26:00 PM Summer 1861 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st move; Activate Buell with 3 SP, Paducah (2)
1-5. Bloomington, pick up 1 SP (4) and Banks, Bloomington (1)
6. Louisville, drop 1 SP n3
7. Lebanon, end move
Any Reb card play?
46 9/2/2024 1:21:00 PM Summer 1861 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
ANV leaves 2SPs & Beau in Richmond, then moves to Williamsburg, then to attack Fort Monroe...
45 9/2/2024 1:15:00 PM Summer 1861 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
Fort Harper's Ferry
44 9/2/2024 12:59:00 PM Summer 1861 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
ANV created in Richmond:
JJ in command
Bragg his 2nd
Stuart his cav
Total of 11SPs.

-2SW for the Rebs from 100+ to 95-
43 9/2/2024 11:53:00 AM Summer 1861 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Union PC's in Bowling Green, Somerset and Parkersburg
41 9/2/2024 11:21:00 AM Summer 1861 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Price & 1SP move from Fayetteville to LR (p/u 1 - LR n0), then to Columbus - n3 w Price.
35 8/30/2024 11:07:00 PM Summer 1861 Union 99 3 Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st Move: Activate AOP n4, DC (2)
1. Frederick, pick up Rosecrans and 2 SP n6, Frederick (2)
2. Harper’s Ferry, pick up McClellan, drop Rosecrans
3. Frederick
4-5. Manassas, convert
End move

Any card play by Rebs?
10 8/26/2024 10:27:00 PM Spring 1861 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Discard your best card and play that last one! Wildily different game, eh?
9 8/26/2024 10:21:00 PM Spring 1861 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Fort Frederick
8 8/26/2024 10:10:00 PM Spring 1861 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Sabine (n1)
Columbus, Ga (n1)
Wilmington (n1)
7 8/26/2024 4:33:00 PM Spring 1861 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Division move 2 SP from DC (3)
1. Baltimore, drop 1 SP
2. Frederick (2)
6 8/26/2024 3:17:00 PM Spring 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
JJ moves with his 1SP to Manaasas (p.u Beau & 3SPs - n4) and moves to the safety of the Richmond entrenchments! Richmond n5
5 8/26/2024 3:16:00 PM Spring 1861 Confederate 89 1 Event #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
McDowell fails to get the orders from Lincoln!
AoPot remains in WDC
4 8/26/2024 2:36:00 PM Spring 1861 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate AOP n4, DC (1)
1. Drop 1 SP in Frederick (2), AOP n3
2. Harper's Ferry, pick up 2 SP n5
3. Attack JJ in Winchester
React and resolve

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