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For the People: Go Yankees !! Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
162 11/4/2024 9:19:00 AM Spring 1862 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
161 11/4/2024 9:19:00 AM Spring 1862 Confederate 85 3 o hand #85: 3 / Minor Campaign

Message from Confederate:
160 11/4/2024 9:18:00 AM Spring 1862 Confederate 85 3 Operations #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
MOVE 1:
Lee +Wheeler +2 SPs to Grenada, drop off 1, Lee +Wheeler +1 SP to Panola.

MOVE 2:
AoNV leaves 1 SP in Manassas, moves to Strasburg, picks up 2 SPs and drops off Polk, to Culpeper and drop off 2, to Gordonsville and drop off 1, to Hanover and drop off 1, to Fredericksburg and drop off 2, and back to Manassas.
152 11/3/2024 12:18:00 PM Spring 1862 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
AOT to Nashville
Drops 1 SP
To Clarksville
Converts Clarksville
More to come
151 11/3/2024 10:48:00 AM Spring 1862 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Smith +Beauregard +3 SPs to Kingston, drop off Beauregard and 1 SP, Smith +2 SPs to Dalton
149 11/3/2024 6:58:00 AM Spring 1862 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
AOP goes in a big circle and ends up back where it started
2 in Gettysburg
2 Chambersburg
2 Harpers Ferry
3 with Burnside
6 in Frederick
147 11/1/2024 4:12:00 PM Spring 1862 Confederate 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Morgan moves from Richmond to Winchester.
145 11/1/2024 3:37:00 PM Spring 1862 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Add to the queue on AOP
143 11/1/2024 1:42:00 PM Spring 1862 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
SPs from Pensacola FL, Selma AL, Weldon NC, and Columbus GA use Strategic Movement to Strasburg VA. Johnston +6 attack Winchester.
142 11/1/2024 4:15:00 AM Spring 1862 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Start an operations queue on the AOP.
141 10/31/2024 10:18:00 PM Spring 1862 Confederate 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Build fort in Manassas
140 10/31/2024 4:46:00 PM Spring 1862 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Gettysburg, PA
137 10/29/2024 1:31:00 PM Spring 1862 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
Lee +1 to Paducah to Columbus to Humboldt and will continue moving if not intercepted in either space by Halleck.
134 10/29/2024 6:12:00 AM Spring 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Halleck plus 2 move to Lexington.
Then pick up the 3 SPs.
I can not see the space name on the phone map
Then attack Lee.
You have a couple of options.
Will leave it to you.
133 10/27/2024 12:51:00 PM Spring 1862 Union 108 2 o hand #108: 2 / Richmond Bread Riots

Message from Union:
Scratch that
132 10/27/2024 12:12:00 PM Spring 1862 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
AOT goes to Clarksville.
Converts Clarksville .
Then attacks Dover.
You have a lot of options.
131 10/27/2024 10:58:00 AM Spring 1862 Confederate 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Confederate:
Build fort in Memphis
125 10/26/2024 9:47:00 AM Spring 1862 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Fremont goes back to Cairo and picks up the 4 SPs and then proceeds towards Memphis with the intent to attack it. Lee could try to intercept in 2 different spots. Will leave the rest to you.
97 10/23/2024 1:11:00 AM Fall 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1) AOT activates goes to Tullahoma and flags it. Attacks Murfreesboro.
93 10/22/2024 11:52:00 AM Fall 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
1 SP moves from Murfreesboro to Nashville.
87 10/21/2024 9:13:00 PM Fall 1861 Confederate 89 1 Event #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
We cancel Pope's activation.

As an aside, the AotT cannot convert spaces because they are currently out of supply with Smith +2 blocking the LOC through the Union's converted spaces.
84 10/21/2024 8:21:00 PM Fall 1861 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1) AOT to Tullahoma. AOT Converts Tullahoma.AOT attacks Murfreesboro.
82 10/21/2024 6:57:00 PM Fall 1861 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Smith +2 move from Culpeper VA to Clinton TN
80 10/21/2024 5:04:00 PM Fall 1861 Union 88 3 Operations #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1) Halleck plus 2 follow the railroad tracks down to Dalton, GA
78 10/21/2024 2:04:00 PM Fall 1861 Confederate 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
build fort in Atlanta
77 10/21/2024 9:56:00 AM Fall 1861 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Pope forms AOT
76 10/20/2024 9:03:00 PM Fall 1861 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
Murfreesboro
75 10/20/2024 7:53:00 PM Fall 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Pope
By himself
Rolls around in a big circle.
Collects all his units and ends up back in Somerset with a total of 8 units in command.
74 10/19/2024 3:09:00 PM Fall 1861 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Moorehead City NC
Wilmington NC
Columbus GA
73 10/19/2024 12:10:00 PM Fall 1861 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Build fort
Winchester
63 10/17/2024 9:02:00 AM Summer 1861 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Smith +Beauregard +6 SPs to Fredericksburg and drop off 2 SPs, to Hanover and drop off 2 SPs, to Richmond and drop off Beauregard, and Smith +2 to Culpeper.
62 10/17/2024 8:39:00 AM Summer 1861 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Burnside plus 3 go to Harper's Ferry. Drops 1 SP.
Then to Wichester plus 2 and stops.
61 10/16/2024 8:32:00 PM Summer 1861 Confederate 55 1 Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Placed in Memphis.
54 10/16/2024 4:04:00 PM Summer 1861 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Halleck plus 4 attack Columbus
53 10/16/2024 1:00:00 PM Summer 1861 Confederate 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
SP moves from Little Rock AR to Columbus KY
47 10/16/2024 10:12:00 AM Summer 1861 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Fremont plus 2 rolls down to Cairo.
Picks up everyone
Goes to Paducah and then
Attacks Columbus.
General in Dover could intercept.
45 10/15/2024 1:39:00 PM Summer 1861 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
41 10/15/2024 10:14:00 AM Summer 1861 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Pope plus 6
Falmouth drop 1 SP
Lexington, drop 1 SP
Then the spaces to the left. Drop 1 SP each.
Go to Bloomington pick up 2 SPs
Hold on
40 10/14/2024 12:42:00 PM Summer 1861 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
AoNV is built in Manassas. The Confederates lose 2 SW because isn't the highest rated general on the map and another 3 SW for changing fortunes (from 100+) to 95-.
39 10/14/2024 12:13:00 PM Summer 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Reorganization-Generals
Mac to Washington
Pope to Cincinnati
Buellw to AOP
18 10/12/2024 2:48:00 PM Spring 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Place PC marker in Greenville MO
15 10/12/2024 2:07:00 PM Spring 1861 Union 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
AOT leaves a unit Frederick
Goes to Harper’s Ferry
Picks up 2 SPs
Back to Frederick
Everyone in AOT attacks Manassas.
If Union wins will keep moving.
14 10/12/2024 12:20:00 PM Spring 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Price +1 moves to Dover.
13 10/12/2024 7:02:00 AM Spring 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
2 units from Pittsburgh to Frederick
12 10/11/2024 8:05:00 PM Spring 1861 Confederate 121 3 Operations #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Build a fort in Nashville
11 10/11/2024 7:48:00 PM Spring 1861 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Build a fort at Frederick
10 10/11/2024 4:05:00 PM Spring 1861 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Johnston +1 moves to Manassas.
6 10/11/2024 12:24:00 PM Spring 1861 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
AOT- Everyone goes to Frederick
Picks up SP
Attacks Manassas
If Union wins
Double back and put one unit in Washington.
So there would be one unit in Washington
And the AOT in Manassas.

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