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For the People: Michael-Philipp #7 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
290 11/21/2024 9:15:00 AM Spring 1863 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Halleck 6 SP drop 1
1-2 Ironton -1 n 4
3.Rolla -1 n3
4. Attack Springfield both lose 1 n 2
5. Rolla
6. J.C. ? Reaction
289 11/21/2024 4:22:00 AM Spring 1863 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Act 1:
* Price moved Memphis to Madison.
* 2 Confederate SP moved Memphis to Madison.
* Price moved Madison to Elizabeth.
* 2 Confederate SP moved Madison to Elizabeth.
* Price moved Elizabeth to Little Rock.
* 2 Confederate SP moved Elizabeth to Little Rock.
* Price moved Little Rock to Clarksville, AR.
* 3 Confederate SP moved Little Rock to Clarksville, AR.
* Price moved Clarksville, AR to Fayetteville, AR.
* 3 Confederate SP moved Clarksville, AR to Fayetteville, AR.
* Price moved Fayetteville, AR to Springfield, MO.
* 3 Confederate SP moved Fayetteville, AR to Springfield, MO.
* 1 Confederate SP dropped off at Springfield, MO.
* Price moved Springfield, MO to Kansas City.
* 2 Confederate SP moved Springfield, MO to Kansas City.
* 1 Confederate SP dropped off at Kansas City.
* Price moved Kansas City to Lexington, MO.
* 1 Confederate SP moved Kansas City to Lexington, MO.

Act 2:
* 1 Confederate SP moved Charleston, SC to Savannah.
* 1 Confederate SP moved Savannah to Walthourville.
* 1 Confederate SP moved Walthourville to Screvern.
* 1 Confederate SP moved Screvern to Tebeauville.
* 1 Confederate SP moved Tebeauville to Lantin.

287 11/19/2024 10:29:00 AM Spring 1863 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
AOT 15 sp
1. Wytheville
2.PC
3. Lynchburg
4. PC
5. ACH
6. PC
?
286 11/19/2024 10:24:00 AM Spring 1863 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Rolla.
* Political Control Marker (CONFEDERATE) placed at Ironton.
285 11/19/2024 10:21:00 AM Spring 1863 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Fort in Paducah
284 11/19/2024 10:05:00 AM Spring 1863 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
* A. Johnston moved Columbus, KY to Army of Tennessee: Commanding General.
* Army of Tennessee formed at Columbus, KY with A. Johnston in command, strength 5.
283 11/18/2024 8:20:00 PM Spring 1863 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
PC St Jo KC, Lexington Mo
282 11/17/2024 2:51:00 PM Spring 1863 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
* Wheeler moved Nashville to Clarksville, TN.
* A. Johnston moved Nashville to Clarksville, TN.
* 1 Confederate SP dropped off at Nashville.
* 1 Confederate SP moved Nashville to Clarksville, TN.
* Wheeler moved Clarksville, TN to Dover, TN.
* A. Johnston moved Clarksville, TN to Dover, TN.
* 1 Confederate SP moved Clarksville, TN to Dover, TN.
* A. Johnston moved Dover, TN to McKenzie.
* Wheeler moved Dover, TN to McKenzie.
* 2 Confederate SP moved Dover, TN to McKenzie.
* A. Johnston moved McKenzie to Columbus, KY.
* Wheeler moved McKenzie to Columbus, KY.
* 2 Confederate SP moved McKenzie to Columbus, KY.

Nashville n1, Dover n1, Columbus n5 (including Cav), ASJ and Pemberton
281 11/16/2024 9:06:00 AM Spring 1863 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Columbus n2SP
280 11/15/2024 4:43:00 PM Spring 1863 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:

* Confederate SP set to strength 3 at Columbus, KY.
279 11/14/2024 5:10:00 PM Spring 1863 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Burnside 6 SP
1. Baldwin
2. Fernandina -1 n 5
3. Baldwin
4. Cedar Key -1 n 4
5 Baldwin
6. Attack Live Oak both lose 1 SP
n 3
7. DRop 1 SP in Live oak Baldin
8. Drop 1 SP Baldwin n1 Back to LIveoak +1 n 2
278 11/14/2024 2:36:00 PM Spring 1863 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
* 1 Confederate SP placed at Wilmington, NC.
* 1 Confederate SP placed at Morehead City.
* 1 Confederate SP placed at Charleston, SC.
277 11/13/2024 5:54:00 PM Spring 1863 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Grant replaces Curtis aS CIC of AOT Cost me 5 SW 98- -5 = 93-
261 11/13/2024 11:07:00 AM Fall 1862 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st Burnside 2 SP from WDC to Jacksonville

2nd Halleck 2 SP
1. Salem +2 SP n4
2=3 Cairo +1 n 5
4 +1 SP n 6
5 attack Columbus both +3 DRM
260 11/13/2024 10:56:00 AM Fall 1862 Confederate 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
* Army of Mississippi (6) (J. Johnston: 2 - Cav 1) moved Richmond to Petersburg.
* Army of Mississippi (6) (J. Johnston: 2 - Cav 1) moved Petersburg to Hickford Jct.
* Army of Mississippi (6) (J. Johnston: 2 - Cav 1) moved Hickford Jct to Weldon.
* Army of Mississippi SP set to strength 5.
* 1 Confederate SP dropped off at Weldon.
* Army of Mississippi (5) (J. Johnston: 2 - Cav 1) moved Weldon to Hickford Jct.
* Army of Mississippi (5) (J. Johnston: 2 - Cav 1) moved Hickford Jct to Petersburg.
* Army of Mississippi SP set to strength 4.
* 1 Confederate SP dropped off at Petersburg.
* Army of Mississippi (4) (J. Johnston: 2 - Cav 1) moved Petersburg to Burkeville.
257 11/11/2024 2:41:00 PM Fall 1862 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Frederick
256 11/11/2024 2:36:00 PM Fall 1862 Confederate 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
* Price moved Ironton to Greenville, MO.
* 2 Confederate SP moved Ironton to Greenville, MO.
* Price moved Greenville, MO to New Madrid.
* 2 Confederate SP moved Greenville, MO to New Madrid.
* Price moved New Madrid to Humboldt.
* 2 Confederate SP moved New Madrid to Humboldt.
* Price moved Humboldt to Memphis.
* 2 Confederate SP moved Humboldt to Memphis.
255 11/11/2024 2:34:00 PM Fall 1862 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
254 11/11/2024 2:26:00 PM Fall 1862 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Halleck
1. Salem +2 n 4
2-3 Cairo +2 n 6
4. Attack Ironton +5 DRM 4 MP remain
253 11/11/2024 2:02:00 PM Fall 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
* J. Johnston moved Richmond to Army of Mississippi: Commanding General.
* Army of Mississippi formed at Richmond with J. Johnston in command, strength 6.
* CSA Strategic Will set to 79 (-2 penalty).
252 11/10/2024 12:44:00 PM Fall 1862 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
Finally
251 11/10/2024 11:59:00 AM Fall 1862 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
Van Dorn Cav (via Williamsburg and back)
250 11/10/2024 9:40:00 AM Fall 1862 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
PC Greenville and Springfield MO
249 11/10/2024 7:15:00 AM Fall 1862 Confederate 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
J.Johnston brings beau and all SP from Charleston and Wilmington to Richmond.
248 11/9/2024 10:52:00 AM Fall 1862 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
WDC n3
Manassas AOP 15 +1
AOT n12 SP
247 11/9/2024 9:24:00 AM Fall 1862 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
Leader Reorg:
* Bragg moved Columbus, KY to Richmond.
* Pemberton moved Charleston, SC to Columbus, KY.
* Polk moved Dover, TN to Army of Northern Virginia: Other Generals.
* Van Dorn moved Army of Northern Virginia: Other Generals to Richmond.
246 11/8/2024 6:18:00 PM Fall 1862 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
AOT 1
Grafton
2. PC
3. Franklin +1 n 8
4. Lewisburg +1 n 9
5. Charleston +2 = Pope n 11
6. Lewisburg
227 11/7/2024 1:24:00 PM Summer 1862 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Act 1:
AS Johnston, Wheeler and 2SP from Nasville to Ironton, pic 1, attack St Louis +4/+1.

Act 2:
Polk +1 SP to Dover

Act 3:
AoNV to Ft Monroe, 4MP left.
222 11/6/2024 9:47:00 AM Summer 1862 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
* Price moved Fayetteville, AR to Clarksville, AR.
* 1 Confederate SP moved Fayetteville, AR to Clarksville, AR.
* Price moved Clarksville, AR to Little Rock.
* 1 Confederate SP moved Clarksville, AR to Little Rock.
* Price moved Little Rock to Clarksville, AR.
* 1 Confederate SP moved Little Rock to Clarksville, AR.
* 1 Confederate SP moved Little Rock to Clarksville, AR.
* Price moved Clarksville, AR to Fayetteville, AR.
* 1 Confederate SP moved Clarksville, AR to Fayetteville, AR.
* 1 Confederate SP moved Clarksville, AR to Fayetteville, AR.
* Price moved Fayetteville, AR to Springfield, MO.
* 1 Confederate SP moved Fayetteville, AR to Springfield, MO.
* 1 Confederate SP moved Fayetteville, AR to Springfield, MO.
* Price moved Springfield, MO to Rolla.
* 1 Confederate SP moved Springfield, MO to Rolla.
* 1 Confederate SP moved Springfield, MO to Rolla.
* Price moved Rolla to Ironton.
* 1 Confederate SP moved Rolla to Ironton.
* 1 Confederate SP moved Rolla to Ironton.
215 11/6/2024 9:38:00 AM Summer 1862 Confederate 58 2 o hand #58: 2 / Admiral Porter

Message from Confederate:
213 11/5/2024 5:01:00 PM Summer 1862 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
* Army of Mississippi (2) (J. Johnston: 2) moved Grafton to Weston.
* Army of Mississippi (2) (J. Johnston: 2) moved Weston to Lewisburg.
209 11/5/2024 8:17:00 AM Summer 1862 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1St action

1. AOP 9SP drop 5 SP n 4 Lewisburg drop 1 SP
2. Charleston drop 1SP n2
3-4 Franklin +4 SP n 6
5. Strasburg drop 1SP n 5 (n6)
6. Manassas +1 SP n 6


If that not stopped 2nd movement
1. AOT 7SP drop 1SP in Pittsburg Uniontown?
201 11/4/2024 4:37:00 PM Summer 1862 Union 8 1 Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Intercept with AOP 15 SP as apparently all must go leave one SP in fort if possible
193 11/4/2024 1:02:00 PM Summer 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
1-2 Weston
3 Flip
4 Grafton
5 Flip
6 Franklin - React?
192 11/4/2024 12:29:00 PM Summer 1862 Union 44 2 Event #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Grafton Franklin Wheeling
185 11/4/2024 9:53:00 AM Summer 1862 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
* 1 Confederate SP moved Mobile to Staunton.
* 1 Confederate SP moved Charleston, SC to Staunton.
* 1 Confederate SP moved Wilmington, NC to Staunton.

AoM n12
1 Franklin react?

182 11/3/2024 12:28:00 PM Summer 1862 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Pope 3 Sp
1. Pittsburg drop 2 SP n 12 (n1)
2-4 Franklin
5. Attack Staunton
181 11/3/2024 12:18:00 PM Summer 1862 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
* 1 Confederate SP placed at Charleston, SC.
* 1 Confederate SP placed at Wilmington, NC.
* 1 Confederate SP placed at Mobile.
178 11/3/2024 8:51:00 AM Summer 1862 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
General Reorg
Halleck to St Louis
Freemont to AOT
Pope to Coshocton
177 11/3/2024 6:53:00 AM Summer 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Jackson drop 1, Hanover, drop 3 and Longstreet AoNV n8, Staunton, AoM n 10
176 11/2/2024 5:49:00 PM Summer 1862 Union 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Fort Pittsburg
175 11/2/2024 12:39:00 PM Summer 1862 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Jackson brings Longstreet and all SPs from Charleston and Wilmington to Richmond n6.
172 11/2/2024 8:40:00 AM Summer 1862 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Form AOT on Pittsburg with Curtis CIC
159 11/1/2024 6:17:00 PM Spring 1862 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
* Army of Northern Virginia (2) (Lee: 1 - ALL cavalry) moved Richmond to Hanover.
158 11/1/2024 6:11:00 PM Spring 1862 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
AOP n 9SP no file
155 11/1/2024 10:56:00 AM Spring 1862 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Act 1:
AoM
1 Hanover drop 1, 2-5 Franklin (attack), 1MP left

Act 2 to follow.
153 10/31/2024 5:15:00 PM Spring 1862 Union 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
Pope 1 SP
1-2 Louisville +1 SP n 2
3=8 Pittsburg rail bonus keep moving
9; Johnstown +2 SP and Curtis
10. end Pittsburg 4 SP
148 10/31/2024 3:53:00 PM Spring 1862 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
140 10/30/2024 6:15:00 PM Spring 1862 Union 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
Burnside
1. Manassas +4SP and Rosecrans
2 Stasburg +1 SP n 5-
3 Frankilin drop 1 SP n 4
4. Grafton drop Rosey and 3 SP n 1
5. Wheeling
6. Attack Pittsburg
5
135 10/30/2024 5:51:00 PM Spring 1862 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
* Political Control Marker flipped to CONFEDERATE at Grafton.
* Army of Northern Virginia (7) (Lee: 1 - Cav 2) moved Grafton to Uniontown.
* Political Control Marker (CONFEDERATE) placed at Uniontown.
* Army of Northern Virginia (7) (Lee: 1 - Cav 2) moved Uniontown to Pittsburgh.
134 10/30/2024 4:53:00 PM Spring 1862 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Burnsides 1 SP
1-2 Uniontown +3 SP n 4 and Curtis
3. Drop Curtis and 4 SP into Pittsburg
Burnside end in Frederick
127 10/29/2024 5:57:00 PM Spring 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
* Army of Northern Virginia (8) (Lee: 1 - Cav 2) moved Richmond to Hanover.
* Army of Northern Virginia (8) (Lee: 1 - Cav 2) moved Hanover to Gordonsville.
* Army of Northern Virginia (8) (Lee: 1 - Cav 2) moved Gordonsville to Charlottesville.
* Army of Northern Virginia (8) (Lee: 1 - Cav 2) moved Charlottesville to Staunton.
React? 2MP left
126 10/28/2024 5:08:00 PM Spring 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Burnsides 2 SP
1-3 H-F drop1 SP
3-7 end in Wheeling
125 10/28/2024 4:14:00 PM Spring 1862 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Smith +1SP from Charleston to Richmond, AoNV n8
122 10/27/2024 12:26:00 PM Spring 1862 Union 76 2 Event #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
McDowell to TT McClellan CIC +5 SW
121 10/27/2024 11:16:00 AM Spring 1862 Confederate 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
* Army of Northern Virginia formed at Richmond with Lee in command, strength 7.
* CSA Strategic Will set to 92 (-2 penalty).
120 10/27/2024 10:32:00 AM Spring 1862 Union 31 2 Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
-1 AOM n6 and Richmond n 5 +2 Cav
101 10/24/2024 1:48:00 PM Fall 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
1-2 AoM Ft Monroe
98 10/24/2024 12:28:00 PM Fall 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Halleck 1SP pick up 1 SP in Louisville 2 In Cairo and 2 In Paducah attack Columbus with +3 DRM
96 10/24/2024 12:24:00 PM Fall 1861 Confederate 15 1 Event #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Strasburg
95 10/24/2024 12:20:00 PM Fall 1861 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Fort In Manassas
94 10/24/2024 12:16:00 PM Fall 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
PC:
* Political Control Marker (CONFEDERATE) placed at Franklin, WV.
93 10/24/2024 12:08:00 PM Fall 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Fort Strasburg
92 10/24/2024 12:08:00 PM Fall 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Fort Strasburg
90 10/24/2024 12:02:00 PM Fall 1861 Confederate 65 1 Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
That's way too many Boys in blue. I think you should remove some.
No file.
89 10/24/2024 10:46:00 AM Fall 1861 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
Buell 2 SP moving
1. Drop 1SP in Winchester
2-3 Franklin +1 SP n2
4-5 Staunton +1 SP n 3
6=7 end in Strasburg n 7 SP
88 10/22/2024 5:06:00 PM Fall 1861 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
Hanover: AoM n10

* CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* CSA Strategic Will set to 96 (-1 penalty, -3 momentum penalty).
* CSA Strategic Will set to 94 (-2 penalty).
87 10/22/2024 10:01:00 AM Fall 1861 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
AOP 13 SP
drop1 SP Frederick n12
1. WDC + Buell
2. Manassas
3. PC drop 1 SP n 11
4. Strasburg
5. PC drop 6 SP and Buell n 5
6. Manassas +1 SP n 6
83 10/21/2024 3:54:00 PM Fall 1861 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
* Army of Mississippi (9) (J. Johnston: 2 - Cav 1) moved Manassas to Fredericksburg.
* Army of Mississippi (9) (J. Johnston: 2 - Cav 1) moved Fredericksburg to Hanover.

4MP left
82 10/21/2024 12:57:00 PM Fall 1861 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
Burnside 3 SP
1. Franklin -1 SP n 2
2-3 Charlottesville -1 SP n 1
end in Hanover
46 10/21/2024 10:34:00 AM Summer 1861 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
Activate AoM:
* 1 Flip Winchester, 2 HF
39 10/20/2024 6:03:00 PM Summer 1861 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
SM:
2SP Wilmington to Richmond AoM n 11.
AoM drop 1 -> 1MP Hanover +2 + Beau -> 2 - 3 MP Culpeper. React? 3MP left.
37 10/20/2024 4:35:00 PM Summer 1861 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
ADD 3 SP AOP n 15+1
35 10/20/2024 1:17:00 PM Summer 1861 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Random discard, no file.
34 10/20/2024 11:57:00 AM Summer 1861 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
AOP
drop 2 SP n 13
1. WDC +2 SP n 15 (WDC n2)
2. Manassas
3. PC
4. Strasburg
5. PC drop2 SP n 13
6 End Manassas
33 10/20/2024 11:52:00 AM Summer 1861 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
PC
* Political Control Marker (CONFEDERATE) placed at Parkersburg.
32 10/20/2024 11:36:00 AM Summer 1861 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Pope 2 SP
1 vernon =2 n 4
2. Bloomington +2 SP n 6+ halleck
3. louisville drop1 SP n5
4. Frankfort -1 SP n 4
5. lexington -1 SP n3
6. Somerset -1 SP n 2
7. Lebanon -1SP and Halleck n 1
8. B-G
31 10/20/2024 11:17:00 AM Summer 1861 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:

* Army of Mississippi formed at Richmond with J. Johnston in command, strength 9.
* CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* CSA Strategic Will set to 95 (-2 penalty, -3 momentum penalty).
30 10/20/2024 9:26:00 AM Summer 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
general Reorg
Pope to Cincy
McClellan to AOP
Banks to AOP
Burnside to Grafton
Buell to WDC
18 10/20/2024 6:38:00 AM Spring 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
CP:
* Political Control Marker (CONFEDERATE) placed at Falmouth.
* Political Control Marker (CONFEDERATE) placed at Frankfort.
17 10/19/2024 9:37:00 PM Spring 1861 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Fort in H-F no file
16 10/19/2024 7:12:00 PM Spring 1861 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
* 1 Confederate SP moved Little Rock to Forts St. Philip/Jackson.
15 10/19/2024 7:07:00 PM Spring 1861 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
add 1 SP to Baltimore, H-F, Frederick, Paducah and Grafton
14 10/19/2024 7:02:00 PM Spring 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
PC Lousville KY
13 10/19/2024 6:59:00 PM Spring 1861 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
Paducah and Grafton PC no file
12 10/19/2024 6:56:00 PM Spring 1861 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Beau:
1 Strasburg pick J.J. n3
5 Richmond (via Gordonville) drop 1 and J.J.
6 Hanover
4 10/19/2024 5:15:00 PM Spring 1861 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
AOP drop 1 SP WDC
1. Frederick drop 1 SP n3
2. H-F
3. Attack Winchester with 3 Sp

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