Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
109 | 11/23/2024 6:03:00 PM | Spring 1862 | Confederate | 93 | 2 | Operations |
#93: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: Form AoW under Lee in Richmond |
108 | 11/23/2024 5:56:00 PM | Spring 1862 | Union | 30 | 3 | Event |
#30: 3 / Glory Hallelujah Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort. Message from Union: 3 at Louisville |
81 | 11/21/2024 5:52:00 PM | Fall 1861 | Confederate | 86 | 3 | Event |
#86: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Ok I got this 1st Activate AoNV with all 1-5 Franklin, it's auto 1/1 unless you intercept with Burniside 6 Grafton Halleck can intercept |
71 | 11/20/2024 3:51:00 PM | Fall 1861 | Union | 110 | 3 | Operations |
#110: 3 / The Gettysburg Address Union player gains 3 SW. Remove from deck if event is played. Message from Union: Activate Halleck in Frederick (2) 1. Move alone to AoP (6) 2-4. Pick up 2. Move to Lewisburg 5. Drop 1. Move to Franklin 6. Drop 1. Move alone to Grafton (6) 7. Pick up 4. Attack Weston Beauregard has options |
67 | 11/20/2024 2:56:00 AM | Fall 1861 | Confederate | 13 | 2 | Operations |
#13: 2 / Missouri Guerrilla Raids Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort. Message from Confederate: Bereguard and 4SP from AoNV(6) 1-6 Lewisburg, leave 2, n2 7 Weston, Burny can intercept |
66 | 11/19/2024 8:37:00 PM | Fall 1861 | Union | 47 | 3 | Operations |
#47: 3 / CSA Recognizes KY, MO, MD and DE Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played. Message from Union: Fort in Louisville |
63 | 11/19/2024 7:40:00 PM | Fall 1861 | Confederate | 31 | 2 | Operations |
#31: 2 / Contraband of War Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played. Message from Confederate: Activate Price with 1 1-6 Dover, leave 1, n2 7 Clarksville |
62 | 11/18/2024 9:29:00 PM | Fall 1861 | Union | 57 | 2 | Operations |
#57: 2 / Admiral Foote Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll. Message from Union: PC in Weston and Louisville |
61 | 11/18/2024 7:26:00 PM | Fall 1861 | Confederate | 41 | 2 | Event |
#41: 2 / Gov. Isham Harris, Tennessee Confederate Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort. Message from Confederate: 2SP in Clarksville |
57 | 11/17/2024 7:22:00 PM | Fall 1861 | Union | 67 | 2 | Operations |
#67: 2 / J.B. Eads, Riverine Ironclads The Union Amphibious Assault modifier is increased by two. Message from Union: Activate Pope in Parkersburg (6) 1 Move to Grafton (2) 2-7 Drop 4. Move to Bloomington 8 Pick up 4. Attack Louisville |
56 | 11/17/2024 6:33:00 PM | Fall 1861 | Confederate | 25 | 1 | Operations |
#25: 1 / Confederate Railroad Degradation The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Message from Confederate: PC Lewisburg |
55 | 11/17/2024 6:32:00 PM | Fall 1861 | Union | 55 | 1 | Operations |
#55: 1 / CSS Tennessee Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Union: Fort in Grafton |
54 | 11/17/2024 6:00:00 PM | Fall 1861 | Confederate | 70 | 2 | Operations |
#70: 2 / Gustavus Fox, Ironclad Building Program The Union Amphibious Assault modifier is increased by two. Message from Confederate: Activate Bragg with 1SP 1-7 Richmond, n10 |
53 | 11/17/2024 10:26:00 AM | Fall 1861 | Union | 51 | 1 | Operations |
#51: 1 / Confederate Torpedoes Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults. Message from Union: Fort in Manassas |
38 | 11/16/2024 2:00:00 PM | Summer 1861 | Confederate | 83 | 3 | Event |
#83: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: I had an Amazing hand, but not the right time to have it. 2nd turn I don't have enough SPs 1st activate Price with 1SP 1-2 Fayetville, pick 1, n2 3 Springfield, leave 1, n1 4 Rolla 2nd activate Bragg with 6SP 1-5 Franklin Burny can intercept Do you confirm this situation in the East? 1 Franklin 2 Grafton with Burinisde 1 Charleston 1 Parkersburg with Pope 1 Winchester 6 Harpers Ferry, Fort and Mc 1 Frederick, Fort and Halleck |
37 | 11/16/2024 9:59:00 AM | Summer 1861 | Union | 59 | 2 | Operations |
#59: 2 / Farragut Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll. Message from Union: Activate Pope in AoP (6) 1-2. Pope and 1 SP to Franklin 3-5. Drop 1. Move alone to Pittsburgh (6) 6. Pick 4. Move to Wheeling 7. Drop 2. Move to Grafton (1) 8. Drop 1. Move to Parkersburg (1) |
36 | 11/16/2024 2:10:00 AM | Summer 1861 | Confederate | 103 | 3 | Operations |
#103: 3 / Seven Days/Chattanooga Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept. Message from Confederate: PC Kansas City, St Joseph and Lexington, MO |
35 | 11/15/2024 8:03:00 PM | Summer 1861 | Union | 62 | 2 | Operations |
#62: 2 / Financial Crisis Union SW is reduced by two. Message from Union: Activate Burnside in Bloomington (6) 1-5 Burnside and 4 SP to Parkersburg. 6 Drop 1. Move to Charleston. 7. Drop 1. Move to Weston. 8. Drop 1. Move to Grafton. |
32 | 11/15/2024 6:12:00 PM | Summer 1861 | Confederate | 85 | 3 | Operations |
#85: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: 1st Activate Bragg 1-3 Richmond, pick 3(6), n4 4-5 Fort Monroe Small Battle If I win, leave 1 in Fort Monroe and back to Richmond Activate Price alone 1 Paduach, pick 1, n1 2-5 Greenville, leave 1, n0 6-8 Little Rock |
31 | 11/14/2024 6:27:00 PM | Summer 1861 | Union | 105 | 1 | Operations |
#105: 1 / Detached Cavalry Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes. Message from Union: Fort in Bloomington, IN |
30 | 11/14/2024 5:54:00 PM | Summer 1861 | Confederate | 97 | 1 | Operations |
#97: 1 / Davis Tours the South Increase Confederate SW by 3. Message from Confederate: General Report AJ to AoNV Bragg to Weldon Smith to Dover I previously uploaded a file in our previous EoTS Gladiator folder |
27 | 11/13/2024 7:08:00 PM | Summer 1861 | Union | 1 | 1 | Operations |
#1: 1 / Empty Haversacks Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC. Message from Union: Fort in Manassas |
26 | 11/13/2024 6:30:00 PM | Summer 1861 | Confederate | 14 | 3 | Operations |
#14: 3 / Red River Campaign May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card. Message from Confederate: Create AoNV under JJ -2 SW 103- |
22 | 11/13/2024 6:25:00 PM | Summer 1861 | Union | 22 | 3 | Operations |
#22: 3 / Josiah Gorgas, Chief of Ordnance Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces. Message from Union: Activate AoP (13) 1-3 Drop 1 in DC. Move to Winchester (overrun) 4. Drop 1. Move to Harper's Ferry (2) 5. Drop 4. Move to Frederick 6. Attack Manassas. AoP (7) |
12 | 11/13/2024 3:06:00 AM | Spring 1861 | Confederate | 102 | 3 | Operations |
#102: 3 / First Manassas Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept. Message from Confederate: Safe play and take KY adding 3 spaces Attrition AoP-1,n4 Manassas-1, n2 CSA takes KY SW=110+ |
11 | 11/12/2024 6:43:00 PM | Spring 1861 | Union | 71 | 3 | Event |
#71: 3 / General Scott, The Anaconda Plan The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two. Message from Union: Union Naval Blockade Level set to 1. |
10 | 11/12/2024 5:25:00 PM | Spring 1861 | Confederate | 11 | 2 | Operations |
#11: 2 / Nathaniel Lyon Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts. Message from Confederate: PC Somerset and Lexington |
9 | 11/12/2024 5:23:00 PM | Spring 1861 | Union | 79 | 1 | Operations |
#79: 1 / Indian Allies Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs. Message from Union: Fort in Harpers Ferry |
8 | 11/12/2024 5:13:00 PM | Spring 1861 | Confederate | 33 | 1 | Event |
#33: 1 / Orphan Brigade Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs. Message from Confederate: 1 SP in Paducah |
7 | 11/12/2024 2:34:00 PM | Spring 1861 | Union | 54 | 1 | Operations |
#54: 1 / CSS Virginia Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Union: Fort in Fred |
6 | 11/12/2024 2:12:00 PM | Spring 1861 | Confederate | 107 | 1 | Operations |
#107: 1 / Guerilla Raids Delay Supply Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3. Message from Confederate: General Reorg Polk to Richmond JJ to Richmond Price to Columbus No file |
5 | 11/12/2024 1:08:00 PM | Spring 1861 | Union | 6 | 1 | Operations |
#6: 1 / Ambush Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect. Message from Union: 1 sp Phil to Fred |
Copyright 2005 Warhorse Simulations