Warhorse Simulations

Automated Card Tracking System: Home

For the People: _Stéphane vs Mustafa Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
102 12/17/2024 4:39:00 PM Fall 1861 Confederate 120 1 Event #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Journalist Horace Greeley who made the fake news about European intervention insists that European intervention is imminent.

Union SW -1 89-
101 12/17/2024 4:34:00 PM Fall 1861 Confederate 82 3 oved Strategy card to hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Confederate:
99 12/17/2024 4:31:00 PM Fall 1861 Confederate 82 3 Event #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
Even worse news reach Lincoln.

Britain, France and Spain ally with seemingly unstoppable CSA.

Union SW -10 DOWN TO 80-

British Navy breaks Union blockade Union SW DOWN TO zero, and will never raise above 4.

USA deploys some of its troops to Canadian border. (-2 Reinforcement for the rest of the game.)

I believe cards have not been fair against you.

83 12/17/2024 7:44:00 AM Fall 1861 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
AoP with 6sp
1 Annapolis
2 PC
3 DC
4 Manassas
reaction ?
81 12/15/2024 4:35:00 PM Fall 1861 Confederate 99 3 Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Leg 1

Van Dorn turns cavalry without moving.

Leg 2

AONV n7 (Van Dorn cav bde remains in Fred)

1-Gettysburg p1
2-Harrisburg p1
3-York p1
4-Baltimore p1 + Smith
5-Frederick (AONV n12)
55 12/7/2024 8:40:00 AM Summer 1861 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Leg 1

AoNV n3 (leave Beau , Smith + 6 sp in Manassas.

1-Strasburg p Stuart cav bde.
2-Manassas
3-AONV n4 attacks Frederick

You have options.
54 12/7/2024 8:40:00 AM Summer 1861 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Leg 1

AoNV n3 (leave Beau , Smith + 6 sp in Manassas.

1-Strasburg p Stuart cav bde.
2-Manassas
3-AONV n4 attacks Frederick

You have options.
53 12/7/2024 8:18:00 AM Summer 1861 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Build a fort in Lebanon
45 12/5/2024 6:02:00 PM Summer 1861 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
leg 1

Division move of 2 from Marshall.

Activate AJ n1

1- Bowling G. p1 (Price n1)
2-Clarksville
3-Dover p1
4-McKenzie
5-AJ n3 attacks Colombus KY.

React and resolve please.
3-
41 12/4/2024 3:44:00 PM Summer 1861 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Halleck and 2sp
1-3 St Louis +2 4
4-5 Cairo +1 5
6 Paducah auto win I lose 1 to 4 and continue
7 Columbus
You can roll for the battle (only if Columbus has only 1sp)
40 12/4/2024 3:27:00 PM Summer 1861 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Lebanon -1 n1
Cairo -1 n1
39 12/4/2024 9:20:00 AM Summer 1861 Union 72 2 Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
UAA +2 to 2
38 12/4/2024 9:04:00 AM Summer 1861 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
2 sp in Marshall TX.
37 12/4/2024 7:56:00 AM Summer 1861 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Build a fort in Pittsburg
36 12/3/2024 3:49:00 AM Summer 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Form AONV in Manassas under JJ.


CSA SW 93-
35 12/3/2024 3:24:00 AM Summer 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Build a fort in HF
18 11/29/2024 6:30:00 PM Spring 1861 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Activate Price n2 (Padukah n1)

1-3 Price n2 halts in Bowling Greene
17 11/29/2024 10:55:00 AM Spring 1861 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Fremont and 2sp
1-4 Indianapolis +1 3
5-7 Louisville -1 2
8 Lebanon (2)
16 11/28/2024 6:13:00 PM Spring 1861 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Blockade 2. (Hhaha)

Activate Price n1

1-2 Little Rock p1
3-5 Memphis p1 + p Polk
6-7 Colombus KY d PolK
8- Polk n3 halts in Padukah
15 11/28/2024 6:43:00 AM Spring 1861 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
UBL +1 to 1
14 11/27/2024 2:08:00 AM Spring 1861 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 SP in Charleston, Wilmington and Colombus GA.
13 11/26/2024 10:39:00 AM Spring 1861 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Build a fort in Frederick
12 11/26/2024 10:32:00 AM Spring 1861 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
PC in Somerset KY.
7 11/25/2024 3:27:00 PM Spring 1861 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
AoP with 4sp (1)
1 Frederick -1 3 (2)
2 HF +2 5
3 Winchester
Reaction ?
You can roll for the battle if need.

Next 100 entries

Copyright 2005 Warhorse Simulations