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For the People: Template Game 105557 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
165 3/5/2025 12:55:00 PM Fall 1861 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Halleck and 2 SPs in Harper’s Ferry build a fort in Harper’s Ferry.

This is my last card.

See my two posts a minute ago (posts 163, 164).
163 3/5/2025 12:51:00 PM Fall 1861 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st MOVE
Buell and 2 SPs in St Louis (now 0) move to:
1.Rolla
2.Springfield
3.Fayetteville
4.Clarksville
5.Little Rock. Drop off 1 SP.
6.Camden. Stop. Camden has Buell and 1 SP.

2nd MOVE
Burnside and 3 SPs in Lebanon (n 0) move to:
1.Bowling Green. Drop off 1 SP.
2.Clarksville. Drop off 1 SP.
3.Dover. Stop. Dover CSA fort is eliminated. Dover has Burnside and 1 SP.
160 3/3/2025 10:14:00 PM Fall 1861 Confederate 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
play as 1 OC to move 1sp from Columbus and AoT and move 4 space to Nashville Tn.
159 3/3/2025 10:01:00 PM Fall 1861 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Event

1 SP in Columbus, Ohio moved to
1.Cincinnati
2.Falmouth
3.Lexington
4.Somerset
150 3/1/2025 11:30:00 AM Fall 1861 Confederate 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Activate Army of Tenn. Move to Dover and P/U 1 Sp and Smith. 2 MP used of 6. Move to Peducah with 7SP and AOT.
Attack 1sp
146 2/28/2025 7:30:00 PM Fall 1861 Union 29 2 Event #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
I will place USA PCs in:
Fayetteville, AR
Clarksville, AR
143 2/26/2025 10:21:00 AM Fall 1861 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
I remove 1SP from Pope and 1sp from Paducah
139 2/25/2025 9:57:00 PM Fall 1861 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
McClellan, 4 SPs in Frederick build a fort.

See my prior posts (post 137 and 138).
136 2/25/2025 9:12:00 PM Fall 1861 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Form army of Tenn Iin Bowling Green.
134 2/25/2025 9:10:00 PM Fall 1861 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
127 2/25/2025 8:27:00 PM Fall 1861 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Pope, 3 SPs in St Louis (now Buell, 2 SPs) move to:
1.Salem
2.Jonesborough
3.Cairo. Pick up 3 SPs.
4.Paducah. Drop off 1 SP.
5.Columbus. Pope and 5 SPs attack. Please resolve the attack.

St Louis now has Buell and 2 SPs.
109 2/17/2025 9:35:00 PM Fall 1861 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
playing minor campaign. Need to place SPs and then leaders.
90 2/11/2025 8:23:00 PM Summer 1861 Confederate 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
I miscounted and moved 9 spaces so Bragg and price with 4Sp in Bowling green.

Beauregard moves from Manassas with 5sp and leaves 2p with Johnson and Stewart in Manassas.
Beauregard moves to Culpeper and drops off 1sp.
Beauregard with 4 SP move to wilderness and drops of 2sp.

Beauregard with 2sp moves to Fredericksburg
89 2/11/2025 8:23:00 PM Summer 1861 Confederate 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
I miscounted and moved 9 spaces so Bragg and price with 4Sp in Bowling green.

Beauregard moves from Manassas with 5sp and leaves 2p with Johnson and Stewart in Manassas.
Beauregard moves to Culpeper and drops off 1sp.
Beauregard with 4 SP move to wilderness and drops of 2sp.

Beauregard with 2sp moves to Fredericksburg
88 2/11/2025 8:06:00 PM Summer 1861 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
played card for my last turn
87 2/11/2025 4:55:00 PM Summer 1861 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
This is my last card.

See my prior post (post 86).

Pope in St Louis leaves 2 SPs in St Louis and moves with 1 SP to:
1.Jefferson City. Pick up Buell and 1 SP.
2.Rolla. Drop off 1 SP.
3.Springfield. Drop off 1 SP.
4.Rolla.
5.St Louis (now Pope, Buell, 2 SPs).

Thanks but you do not need to send me Vassal files.
76 2/10/2025 5:16:00 PM Summer 1861 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
I show:
1 CSA SP in Springfield
Bragg, Smith, 1 SP in Ironton
1 CSA SP and fort in Columbus, KY
Polk, 2 SPs in Humboldt
Pope, 2 SPs in McKenzie
1 CSA SP in Dover
No other CSA SPs in MO, AR, TN, KY.

Burnside, 6 SPs in Cincinnati move to:
Falmouth. Drop off 1 SP.
Lexington. Drop off 1 SP.
Frankfort. Drop off 1 SP.
Louisville. Drop off 1 SP.
Lebanon. Drop off 1 SP.
Bowling Green. Burnside, 1 SP stop.

Correct, I do not use Vassal (see post 66). I understand if you do not want to play since I do not use Vassal, no hard feelings, just let me know.
75 2/9/2025 5:26:00 PM Summer 1861 Confederate 27 3 o hand #27: 3 / Choctaw Indians

Message from Confederate:
71 2/9/2025 3:54:00 PM Summer 1861 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
randomly remove 1 card from Union hand
68 2/9/2025 3:26:00 PM Summer 1861 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Price activated in Fayetteville with 2sp moves two spaces to Little rock and pickup 1 sp. Now 3sp
Moves four spaces to Ironton via Elizbeth, Gainesville, Greenville.
66 2/9/2025 1:02:00 PM Summer 1861 Union 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:

See prior post 65.

Regardless if Buell and his two SPs made it to St Louis:
Pope in Cairo leaves 2 SPs in Cairo and moves with 4 SPs to:
Jonesborough
Salem
St Louis. Please resolve.

Thanks for the Vassal file but I do not use Vassal.
59 2/8/2025 10:17:00 AM Summer 1861 Union 60 2 o hand #60: 2 / USS Monitor

Message from Union:

Sorry. I see another issue as well. I now see that Bragg’s movement should have ended in St Louis, 7.33 B. This means my posts 51 through 58 are invalid.

However you want to handle is fine by me.
51 2/8/2025 9:34:00 AM Summer 1861 Union 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
Pope in Cairo leaves 1 SP in Cairo and moves with 5 SPs to:
Jonesborough
Salem
St Louis. Atk 1 CSA SP in St Louis.
42 2/7/2025 8:18:00 PM Summer 1861 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Bragg with Smith and move with 4sp to New Madrid, Greenville and Ironton and pickup 1 SP. Now 5SP.
You cannot attempt interception as I have 1sp in Ironton.
Move next to St Louis with 5sp Bragg and Smith. You can attempt interception and need a 1. I am going to assume you would do this as otherwise I have a 5-1 battle with +4 for odds and +2 for leadership.
34 2/6/2025 2:19:00 PM Summer 1861 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Buell and 4 SPs in St Louis (St Louis now has Fremont and 1 SP) atk Rolla.

Is Stuart also in Manassas?

Do you know the rule number that states Kentucky becomes CSA controlled if I place a USA control marker in a Kentucky space?
33 2/6/2025 1:07:00 PM Summer 1861 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Activate J. Johnson in Winchester with 1SP move to Strasburg and then Manassass. Now 7Sp, A.Johnson and Beauregard in Manassas.
32 2/5/2025 1:05:00 PM Summer 1861 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Place USA control markers in:
Lewisburg, WV
Weston, WV
Parkersburg, WV
14 2/4/2025 7:24:00 PM Spring 1861 Confederate 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Tough choice. I would like 3 SP but will not give you the state without fight
Activate A.Johson and move to Dover with one sp and pickup 1sp. Now 2sp. Move through Mckensie, Humbolt, New Madrid, Greenville, Ironton and drop off 1sp. Finally move with last move point to Rolla.
13 2/4/2025 6:39:00 PM Spring 1861 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
This is my last card.

Place USA control markers in:
Rolla, MO
Ironton, MO
Louisville, KY
12 2/4/2025 6:18:00 PM Spring 1861 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
place PC marker in Greenville Missouri
11 2/4/2025 5:37:00 PM Spring 1861 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
I will place USA control markers in:
Kansas City, MO
Jefferson City, MO
10 2/4/2025 5:05:00 PM Spring 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Place a CSA PC marker in Springfield MO
9 2/4/2025 4:44:00 PM Spring 1861 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
I will place USA control markers in:
St Joseph, MO
Lexington, MO

It has been a long time since I have played (maybe 5+ years), so if you think I have made a rules mistake, please speak up so I can re-learn the rules.
7 2/4/2025 3:17:00 PM Spring 1861 Confederate 53 1 Event #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
I will place Iron clad in New Orleans as think I cannot place in St. Phillips/Jackson fort. I will keep checking rules. If I can place in fort will fix later after further checking rules.
6 2/4/2025 2:15:00 PM Spring 1861 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Beauregard losses 1 SP in Manassas (now 2 SPs).

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