Warhorse Simulations

Automated Card Tracking System: Home

For the People: EnAvant's Game Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
231 12/6/2024 8:52:00 AM Fall 1862 Confederate 83 3 Operations #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
En effet les cartes sotn de mon coté sur cette partie encore plus que sur celle d'avant ..
Quand je te disais la bonne carte au bon moment
C'est pire que cela c'est touts les bonnes cartes :)


Premier mouvement

AoM vaec 4 SP (laisse Brag +2 SP
225 12/6/2024 3:59:00 AM Fall 1862 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
Bon encore la bonne carte au bon moment
Le destin ou surtout la chance (de mon coté)
224 12/6/2024 3:13:00 AM Fall 1862 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activation Pope et 2SP

1-2 Cincinnati prend 4 (6) - AoC (6)
3-4 Indianapolis prend Halleck
5 Greencastle dépose 2 et Halleck (4)
6 Vincennes dépose 2 (2)
7 Bloomington dépose 2
8 Vernon
223 12/5/2024 5:23:00 PM Fall 1862 Confederate 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
Activation Van Dorn
avec 2 SP

1 Wilmington, NC.
Prend 1 (n3)
2-5 Weldom
Prend 1
6-8 Richmond (n6)
219 12/5/2024 2:47:00 PM Fall 1862 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Burnside et 3SP partent de WDC (2)(3) pour Mobile
On ignore Fort Morgan et combat à Mobile

Amphibious assault DRM 0

donc combat classique
US +2
CS +0
218 12/5/2024 2:32:00 PM Fall 1862 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
PC Lexington, MO, Kansas City, St. Joseph
217 12/5/2024 2:27:00 PM Fall 1862 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
fort Paducah
216 12/5/2024 2:09:00 PM Fall 1862 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
Army of Northern Virginia LongStreet Commandant (n6)

SW CS 122-
215 12/5/2024 2:06:00 PM Fall 1862 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
214 12/5/2024 1:59:00 PM Fall 1862 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Activation Jackson SANS SP
1-5 McKenzie Prend 1 SP + CAV (n2) (n1) + Smith
6 Dover
Depose Smith (n2) (n2)
7-8 Columbus, KY Prend Beauregard
9 McKenzie
Depose Beauregard (n1) (n2)
10 Columbus, KY (n6)
10
213 12/5/2024 1:53:00 PM Fall 1862 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
212 12/5/2024 1:16:00 PM Fall 1862 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
2 SP Mc Kenzie (n3)
207 12/5/2024 7:35:00 AM Fall 1862 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
cible Forrest
193 12/4/2024 4:18:00 PM Summer 1862 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
J'ai gardé cela en cas de bataille car je pensais peut etre tu avais aussi l'emancipation ...


Activation AoW
1 Vincennes
2 Flip
3 -4 Louisville prend 3 (n2) (n9)
5 Frankfort
Depsoe 2 (n2) (n7)
6 Lexington

CS+8
US+2
192 12/4/2024 4:05:00 PM Summer 1862 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Activation Pope seul

1-2 Cincinnati prend 6 - AoC (9)
3 Vernon prend Halleck
4 Indianapolis dépose Halleck et 6SP
5 Vernon
6 Cincinnati prend 3 - AoC (6)
7 Dayton dépose 1
8 Sydney (2)
187 12/4/2024 3:53:00 PM Summer 1862 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Activation AoM

1 Uniontown
2 Flip
3 Pittsburg

CS +6 US+2
186 12/4/2024 3:49:00 PM Summer 1862 Union 82 3 Event #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
SW US -10 (77-)

-2 renfort et blockade max 4
185 12/4/2024 3:45:00 PM Summer 1862 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Activation AoM

1 -3 Franklin
4 Flip
5 grafton
6 Flip
184 12/4/2024 3:41:00 PM Summer 1862 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
fort pittsburg
183 12/4/2024 3:29:00 PM Summer 1862 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
Activation Longstreet avec 3 SP (n2) (n3)
1-3 Weldom
Prend cav + 1 SP (n5)
4-9 Culpepper (n5)
182 12/4/2024 3:19:00 PM Summer 1862 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
fort Lexington
181 12/4/2024 3:10:00 PM Summer 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Activation Jackson avec 3 SP laisse le cav

1 Dover
Prend Smith (n1) (n3)
2 Mc Kenzie
Depose Smitn (n1) (n3)
3- 8 Blommington
Prend 2 (AoW n6) (n5)
9 Louisville
180 12/4/2024 2:53:00 PM Summer 1862 Union 31 2 Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Mc Kenzie, Louisville
179 12/4/2024 2:47:00 PM Summer 1862 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Jackson 1 SP
1 Frankfort
Prend 1 (n2)
2-5 Nashville
Prend 1 (n3)
6-7 Dover
Prend le Cav (n1) + 1 SP (n5)
8 McKenzie
178 12/4/2024 2:35:00 PM Summer 1862 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Pas d'interception

Creation AoM à Cairo
Rosecrans commandant

SW US -2 (87-)
177 12/4/2024 2:31:00 PM Summer 1862 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
Activation AoW avec 6 laisse 1
1 Sidney
2 Flip
3 Dayton
Prend 1 (n0) (n7)
4-6 bloomington
Tu peux tenter l'intercept a Indiana
173 12/4/2024 2:23:00 PM Summer 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activation AoC

1-4 Columbus OH prend tout (15)
5 Cincinnati

reaction ?
171 12/4/2024 2:16:00 PM Summer 1862 Union 82 3 oved Strategy card to hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Union:
163 12/4/2024 1:18:00 PM Summer 1862 Union 82 3 Event #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Bon ça commence pas très bien, 1 carte de moins sur ce tour et tu joues dernier...
146 12/2/2024 4:52:00 PM Spring 1862 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
1 SP Corinth
1 SP Norfolk
1 SP Wilmington
1 SP Manassas
=> Activation AoW avec 6 SP (laisse 1)
1 Bloomington
2 Greencasttle
3 Flip
4 Indianpolis
Reaction ?


143 12/2/2024 4:41:00 PM Spring 1862 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Activation de Pope avec 2SP

1 Salem prend 2 (4)
2 Vincennes
3 Greencastle
4 Indianapolis
5 Vernon
6-8 Lexington

US +4
CS +0
140 12/2/2024 4:20:00 PM Spring 1862 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
Activation

AoW
1 Frankfort
Depose 1
2 Lexington, KY
Depsoe 1
3 Sommerset
4 Flip
5-6 Louisville (n3)
3 Somerset
Depose 1
4-6
139 12/2/2024 4:06:00 PM Spring 1862 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Activation Halleck seul

1-4 Somerset prend 1
5-7 cincinnati prend 1 (2)
8 Vernon (4)

138 12/2/2024 3:56:00 PM Spring 1862 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
1 SP de moins Vernon (n2)
137 12/2/2024 3:53:00 PM Spring 1862 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Activation AoC

1-2 Winchester + flip
3-4 Strasburg +flip
5-6 Franklin + flip
136 12/2/2024 3:17:00 PM Spring 1862 Confederate 32 3 Event #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
SW CS 113+
135 12/2/2024 2:46:00 PM Spring 1862 Union 44 2 Event #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Wheeling, Grafton, Parkersburg
134 12/2/2024 1:50:00 PM Spring 1862 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
2 SP Marshall
131 12/1/2024 2:20:00 PM Spring 1862 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Activation de Pope et 1SP

1-2 Jefferson City prend 1 (2)
3 St Louis prends 2 (4)
4-6 Paducah
reaction ?
si pas de reaction ou reaction ratée
dépose 2
7-8 Jonesborough
130 12/1/2024 1:38:00 PM Spring 1862 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Creation Army of the West Lee in Command (n5)
129 12/1/2024 1:35:00 PM Spring 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Creation AoC à Harpers Ferry

Buell commandant en chef
125 12/1/2024 5:36:00 AM Spring 1862 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
REORG

Polk => Louisville
A.J => AoM
Beauregard => Columbus, KY
Pemberton => Louisville
Bragg => AoM
Van Dorn => Marion
Price => Memphis
114 12/1/2024 5:10:00 AM Spring 1862 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activation Halleck et 4SP

1-3 Cincinnatti prend 2 (2) (6)
4 Vernon
reaction ?
sinon
US +5
CS +1
85 12/1/2024 4:03:00 AM Fall 1861 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Je interrompt l'activation de J.Johnston
81 12/1/2024 3:54:00 AM Fall 1861 Confederate 121 3 Operations #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
On va tenter quelques chose

Premier mouvement

A.J avec 1 SP
1 Bowling Green
Prend 3 (n0) (n4)
2 Lebanon
CS+6 (Out Of Lof +2 Ratio +3 Gen +1)
US+0
77 11/30/2024 3:19:00 PM Fall 1861 Union 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Activation Halleck avec 3SP

1-2 Sommerset dépose 1 (2)
3 Lebanon tu peux tenter une interception
76 11/30/2024 3:13:00 PM Fall 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Fort Louisville
73 11/30/2024 3:08:00 PM Fall 1861 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
70 11/30/2024 2:52:00 PM Fall 1861 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
3 SP Nashville (n4)

SW CS 92-
69 11/30/2024 2:50:00 PM Fall 1861 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
fort Bloomington
68 11/30/2024 2:45:00 PM Fall 1861 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
PC Weston, Charleston, WV.
67 11/30/2024 2:37:00 PM Fall 1861 Union 43 1 Event #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
1 SP à Jefferson city
66 11/30/2024 2:24:00 PM Fall 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
PC Lebanon, Somerset
65 11/30/2024 2:16:00 PM Fall 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
fort Harpers Ferry
46 11/30/2024 7:26:00 AM Summer 1861 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Activation Smith avec 2 SP

1-2 Dover
Prend 2 (n4)
3-4 Bownling Green (dépose 1)
5 Lebanon
Intercept ?
Sinon
6 Louiville CS+3 US+1
Si victoire
Depose 1
7 Lebanon
Depsoe 1
8 Bownling Green
Fin





45 11/30/2024 3:30:00 AM Summer 1861 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Activation 2SP de Salem

1-4 Cincinnati laisse 1
5 Columbus
41 11/29/2024 4:56:00 PM Summer 1861 Confederate 2 2 Event #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
PC Columbus, OH.
PC Cincinnati
40 11/29/2024 4:55:00 PM Summer 1861 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
fort Cairo
39 11/29/2024 4:50:00 PM Summer 1861 Confederate 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
Army of Mississippi Wilderness
J. Johnston in command (n6)

SW CS 95-
38 11/29/2024 4:46:00 PM Summer 1861 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activation Buell avec 2SP

1 Vernon prend tout (4)
2-3 Falmouth dépose 1 (1) (3)
4 Lexington dépose 1 (1) (2)
5 Frankfort dépose 1 (1) (1)
6 Louisville
37 11/29/2024 4:34:00 PM Summer 1861 Confederate 54 1 Event #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Ironclad

Sabine City

36 11/29/2024 4:32:00 PM Summer 1861 Union 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Reorg

Fremont -> AoP
Buttler -> AoP
Pope -> Ironton
Buell -> Bloomington
34 11/29/2024 4:28:00 PM Summer 1861 Confederate 65 1 Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
3 SP en moins
33 11/29/2024 4:27:00 PM Summer 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
fort à Winchester
20 11/29/2024 3:55:00 PM Spring 1861 Confederate 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
PC Paducah
16 11/29/2024 3:51:00 PM Spring 1861 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Activation J.J avec 1 SP
1 Manassas Prend tout (n4)
2-5 Fort Monroe
CS+4
US+2

15 11/29/2024 3:42:00 PM Spring 1861 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Premier mouvement
Activation Fremont et 1SP

1-3 Springfield prend 1 (2)
4-7 Rolla depose 1 (1)
8 Ironton (1)

Second mouvement
Activation AoP
1-2 Winchester
3 flip et dépose 1 (2) (4)
4 Harpers Ferry dépose 1 (2) (3)
5 Frederick (3)
11 11/29/2024 3:35:00 PM Spring 1861 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
10 11/29/2024 3:27:00 PM Spring 1861 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
fort frederick
9 11/29/2024 3:20:00 PM Spring 1861 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 SP Sabine City
1 SP New Orleans
1 SP Columbus, GA.
4 11/29/2024 2:38:00 PM Spring 1861 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activation AoP à 4, laisse 1 à WDC

1-2 Harpers Ferry prend 1 (5)
3 Winchester
reaction ?
Sinon bataille
US +5
CS +2

Next 100 entries

Copyright 2005 Warhorse Simulations