Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
134 | 12/20/2024 9:52:00 PM | Fall 1862 | Confederate | 88 | 3 | Event |
#88: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: |
132 | 12/20/2024 4:06:00 PM | Fall 1862 | Union | 101 | 3 | Operations |
#101: 3 / Chickamauga Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. Message from Union: Pope presses on. |
131 | 12/20/2024 3:52:00 PM | Fall 1862 | Confederate | 78 | 3 | Operations |
#78: 3 / Personal Advisor Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game. Message from Confederate: |
130 | 12/20/2024 3:36:00 PM | Fall 1862 | Union | 117 | 3 | Operations |
#117: 3 / Clandestine Blockade Runner Port If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played. Message from Union: Pope presses on. |
124 | 12/20/2024 2:37:00 PM | Fall 1862 | Confederate | 73 | 1 | Operations |
#73: 1 / Ball's Bluff The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort. Message from Confederate: Lee |
123 | 12/20/2024 1:51:00 PM | Fall 1862 | Union | 45 | 3 | Operations |
#45: 3 / Food Shortage Confederate loses SW equal to current Union blockade value. Message from Union: Pope on the move. |
121 | 12/20/2024 12:16:00 PM | Fall 1862 | Confederate | 67 | 2 | Operations |
#67: 2 / J.B. Eads, Riverine Ironclads The Union Amphibious Assault modifier is increased by two. Message from Confederate: |
120 | 12/20/2024 12:03:00 PM | Fall 1862 | Union | 53 | 1 | Operations |
#53: 1 / CSS Arkansas Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Union: Fort in West Virginia. |
119 | 12/20/2024 11:54:00 AM | Fall 1862 | Confederate | 113 | 2 | Operations |
#113: 2 / Washington Defenses The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played. Message from Confederate: |
117 | 12/20/2024 11:29:00 AM | Fall 1862 | Union | 12 | 3 | Operations |
#12: 3 / Cabinet Intrigue Union SW reduced by three. Message from Union: Burnside on the move. |
116 | 12/20/2024 11:10:00 AM | Fall 1862 | Confederate | 28 | 1 | Operations |
#28: 1 / Franz Sigel Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle. Message from Confederate: |
115 | 12/20/2024 11:10:00 AM | Fall 1862 | Confederate | 78 | 3 | o hand |
#78: 3 / Personal Advisor Message from Confederate: |
114 | 12/20/2024 11:09:00 AM | Fall 1862 | Confederate | 78 | 3 | Operations |
#78: 3 / Personal Advisor Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game. Message from Confederate: |
112 | 12/19/2024 11:28:00 PM | Fall 1862 | Union | 59 | 2 | Event |
#59: 2 / Farragut Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll. Message from Union: Attack on Ft St Phillip/Jackson. |
111 | 12/19/2024 11:19:00 PM | Fall 1862 | Confederate | 9 | 3 | Operations |
#9: 3 / Clara Barton Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space. Message from Confederate: |
110 | 12/19/2024 10:38:00 PM | Fall 1862 | Union | 41 | 2 | Operations |
#41: 2 / Gov. Isham Harris, Tennessee Confederate Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort. Message from Union: Hooker moves to quell Baltimore revolts. |
103 | 12/16/2024 8:27:00 PM | Summer 1862 | Confederate | 92 | 2 | Event |
#92: 2 / Baltimore Revolts Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant. Message from Confederate: |
102 | 12/16/2024 8:27:00 PM | Summer 1862 | Confederate | 92 | 2 | o hand |
#92: 2 / Baltimore Revolts Message from Confederate: |
101 | 12/16/2024 8:27:00 PM | Summer 1862 | Confederate | 92 | 2 | Operations |
#92: 2 / Baltimore Revolts Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant. Message from Confederate: |
100 | 12/16/2024 8:11:00 PM | Summer 1862 | Union | 27 | 3 | Operations |
#27: 3 / Choctaw Indians Confederate randomly removes one strategy card from the Union player’s hand, which is discarded. Message from Union: Burnside completes subduing Texas. |
99 | 12/16/2024 7:50:00 PM | Summer 1862 | Confederate | 80 | 1 | Event |
#80: 1 / Southern Religious Revival Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs. Message from Confederate: |
98 | 12/16/2024 5:42:00 PM | Summer 1862 | Union | 57 | 2 | Operations |
#57: 2 / Admiral Foote Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll. Message from Union: Burnside on the move. |
97 | 12/16/2024 4:42:00 PM | Summer 1862 | Confederate | 32 | 3 | Event |
#32: 3 / Dixie Land Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points. Message from Confederate: |
90 | 12/16/2024 3:19:00 PM | Summer 1862 | Confederate | 3 | 1 | Event |
#3: 1 / Forward to Richmond Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play. Message from Confederate: try this again no file |
89 | 12/16/2024 1:33:00 PM | Summer 1862 | Union | 97 | 1 | Operations |
#97: 1 / Davis Tours the South Increase Confederate SW by 3. Message from Union: Fort in Vicksburg. |
88 | 12/16/2024 1:06:00 PM | Summer 1862 | Confederate | 128 | 3 | Event |
#128: 3 / Union Naval Supply Shortage The Union blockade level is decreased by one. Remove from deck if event is played. Message from Confederate: |
87 | 12/16/2024 12:40:00 PM | Summer 1862 | Union | 70 | 2 | Event |
#70: 2 / Gustavus Fox, Ironclad Building Program The Union Amphibious Assault modifier is increased by two. Message from Union: US Navy grows. |
86 | 12/16/2024 11:28:00 AM | Summer 1862 | Confederate | 46 | 1 | Operations |
#46: 1 / Pro Union Secessionist in Tennessee Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts. Message from Confederate: |
85 | 12/16/2024 10:09:00 AM | Summer 1862 | Union | 42 | 2 | Operations |
#42: 2 / Kentucky Anarchy Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played. Message from Union: Burnside is given command of new army. |
84 | 12/16/2024 9:14:00 AM | Summer 1862 | Confederate | 39 | 2 | Event |
#39: 2 / Draft Riots in New York The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC. Message from Confederate: |
83 | 12/16/2024 9:02:00 AM | Summer 1862 | Union | 112 | 2 | Operations |
#112: 2 / Severe Storms at Sea Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played. Message from Union: Pope retreats with his tail between his legs. |
75 | 12/15/2024 8:07:00 AM | Spring 1862 | Confederate | 90 | 3 | Operations |
#90: 3 / Habeas Corpus Reduce Union SW by 2. Remove from deck if event is played. Message from Confederate: |
74 | 12/15/2024 2:58:00 AM | Spring 1862 | Union | 20 | 3 | Operations |
#20: 3 / Union Arms Production Delayed Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space. Message from Union: Buell takes the bait. |
72 | 12/14/2024 10:21:00 PM | Spring 1862 | Confederate | 114 | 3 | Operations |
#114: 3 / Frederick Douglas Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played. Message from Confederate: |
69 | 12/14/2024 11:16:00 AM | Spring 1862 | Union | 85 | 3 | Event |
#85: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: Operations on the Mississipi. |
68 | 12/14/2024 11:12:00 AM | Spring 1862 | Confederate | 40 | 3 | Operations |
#40: 3 / Emergency Call for Volunteers Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts. Message from Confederate: |
67 | 12/14/2024 10:12:00 AM | Spring 1862 | Union | 120 | 1 | Operations |
#120: 1 / Horace Greeley Editorial If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1. Message from Union: Fort in Frederick. |
66 | 12/14/2024 7:51:00 AM | Spring 1862 | Confederate | 130 | 3 | Operations |
#130: 3 / Union Siege Guns Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card. Message from Confederate: |
65 | 12/14/2024 1:10:00 AM | Spring 1862 | Union | 65 | 1 | Operations |
#65: 1 / Union 90-Day Enlistments Expire Union player removes three SPs (Union player’s choice). Message from Union: Fort in Memphis. |
64 | 12/13/2024 9:13:00 PM | Spring 1862 | Confederate | 123 | 1 | Operations |
#123: 1 / Quantrill’s Raiders If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played. Message from Confederate: |
63 | 12/13/2024 5:36:00 PM | Spring 1862 | Union | 48 | 3 | Operations |
#48: 3 / Brazil Recognizes the Confederacy Confederate gains +3 SW. Remove from deck if event is played. Message from Union: Pope rallies his army to take Nashville. |
62 | 12/13/2024 4:33:00 PM | Spring 1862 | Confederate | 63 | 2 | Operations |
#63: 2 / Beaufort/Port Royal Captured The Union Blockade Level is increased by one. Message from Confederate: |
60 | 12/13/2024 12:45:00 PM | Spring 1862 | Union | 106 | 3 | Operations |
#106: 3 / British Clydeside Shipyards Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Union: Pope continues his march along the Cumberland. |
59 | 12/13/2024 12:06:00 PM | Spring 1862 | Confederate | 109 | 2 | Event |
#109: 2 / Fortified Lines The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts. Message from Confederate: |
56 | 12/13/2024 9:34:00 AM | Spring 1862 | Union | 91 | 2 | Operations |
#91: 2 / Letters of Marque Increase Confederate SW by 1. Remove from deck if event is played. Message from Union: Pope on the move. |
50 | 12/12/2024 3:56:00 PM | Fall 1861 | Confederate | 68 | 2 | Operations |
#68: 2 / Lincoln Declares Southern Blockade The Union Blockade Level is increased by one. Remove from deck if event is played. Message from Confederate: |
49 | 12/12/2024 12:54:00 PM | Fall 1861 | Union | 10 | 3 | Operations |
#10: 3 / Dorothea Dix Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC. Message from Union: Rosencrans dispatched to deal with the unrest in West Virginia. |
48 | 12/12/2024 11:52:00 AM | Fall 1861 | Confederate | 64 | 1 | Operations |
#64: 1 / USS Kearsarge sinks USS Alabama Union SW increased by one. Message from Confederate: |
47 | 12/12/2024 11:13:00 AM | Fall 1861 | Union | 22 | 3 | Operations |
#22: 3 / Josiah Gorgas, Chief of Ordnance Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces. Message from Union: PC placement in Missouri and West Virginia. |
46 | 12/12/2024 11:09:00 AM | Fall 1861 | Confederate | 125 | 1 | Operations |
#125: 1 / Confederate Locomotive shortage The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played. Message from Confederate: |
45 | 12/12/2024 10:03:00 AM | Fall 1861 | Union | 18 | 2 | Operations |
#18: 2 / Confederate Inflation Confederate SW reduced by two. Message from Union: Burnside diverted to round up confederate sympathizers in Missouri. |
44 | 12/12/2024 9:48:00 AM | Fall 1861 | Confederate | 98 | 2 | Operations |
#98: 2 / Cape Hatteras Operations Increase Union Blockade Level by 1 Message from Confederate: |
43 | 12/12/2024 9:38:00 AM | Fall 1861 | Union | 34 | 1 | Operations |
#34: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Union: McClellan takes command of the Army of the Potomac. |
42 | 12/12/2024 9:31:00 AM | Fall 1861 | Confederate | 56 | 1 | Event |
#56: 1 / CSS Hunley Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time. Message from Confederate: |
41 | 12/12/2024 9:11:00 AM | Fall 1861 | Union | 43 | 1 | Event |
#43: 1 / Kansas Admitted to Union Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played. Message from Union: Troops move into Missouri. |
40 | 12/12/2024 8:31:00 AM | Fall 1861 | Confederate | 14 | 3 | Operations |
#14: 3 / Red River Campaign May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card. Message from Confederate: |
39 | 12/11/2024 11:25:00 PM | Fall 1861 | Union | 111 | 2 | Operations |
#111: 2 / Wilson’s Raid Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played. Message from Union: Pope is given command of new army. |
34 | 12/11/2024 5:40:00 PM | Summer 1861 | Union | 17 | 3 | Operations |
#17: 3 / CSA Purchasing Agent Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Union: Pope secures Kentucky for the Union. |
31 | 12/11/2024 4:44:00 PM | Summer 1861 | Confederate | 121 | 3 | Event |
#121: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: |
30 | 12/11/2024 4:11:00 PM | Summer 1861 | Union | 15 | 1 | Operations |
#15: 1 / Mosby's Raiders Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts. Message from Union: Battle for the hearts and minds in West Virginia. |
29 | 12/11/2024 3:25:00 PM | Summer 1861 | Confederate | 36 | 1 | Event |
#36: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Confederate: |
28 | 12/11/2024 2:43:00 PM | Summer 1861 | Union | 127 | 2 | Event |
#127: 2 / Brooklyn Navy Yard Conversions The Union blockade level is increased by one. Remove from deck if event is played. Message from Union: Navy increases tempo of operations. |
27 | 12/11/2024 2:29:00 PM | Summer 1861 | Confederate | 116 | 2 | Operations |
#116: 2 / Confederate River Flotilla Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played. Message from Confederate: |
26 | 12/11/2024 2:04:00 PM | Summer 1861 | Union | 33 | 1 | Operations |
#33: 1 / Orphan Brigade Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs. Message from Union: Reassign generals. |
25 | 12/11/2024 1:52:00 PM | Summer 1861 | Confederate | 44 | 2 | Operations |
#44: 2 / Western Virginia Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played. Message from Confederate: |
22 | 12/11/2024 1:08:00 PM | Summer 1861 | Union | 25 | 1 | Event |
#25: 1 / Confederate Railroad Degradation The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Message from Union: Will start with something simple. |
15 | 12/9/2024 1:54:00 PM | Spring 1861 | Confederate | 13 | 2 | Operations |
#13: 2 / Missouri Guerrilla Raids Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort. Message from Confederate: |
12 | 12/9/2024 12:50:00 PM | Spring 1861 | Union | 86 | 3 | Event |
#86: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: Forgot to play my card in ACTS. |
10 | 12/9/2024 12:19:00 AM | Spring 1861 | Confederate | 69 | 3 | Operations |
#69: 3 / Gideon Welles, The Naval Program The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two. Message from Confederate: |
9 | 12/8/2024 11:53:00 PM | Spring 1861 | Union | 30 | 3 | Event |
#30: 3 / Glory Hallelujah Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort. Message from Union: Fresh troops in St Louis. |
8 | 12/8/2024 10:37:00 PM | Spring 1861 | Confederate | 47 | 3 | Operations |
#47: 3 / CSA Recognizes KY, MO, MD and DE Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played. Message from Confederate: |
7 | 12/8/2024 10:00:00 PM | Spring 1861 | Union | 4 | 1 | Operations |
#4: 1 / Costly Mistake Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn. Message from Union: Fort in Harper's Ferry. |
6 | 12/8/2024 9:27:00 PM | Spring 1861 | Confederate | 126 | 1 | Operations |
#126: 1 / Valley Devastation If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played. Message from Confederate: river |
5 | 12/8/2024 6:38:00 PM | Spring 1861 | Union | 71 | 3 | Event |
#71: 3 / General Scott, The Anaconda Plan The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two. Message from Union: This game is already starting differently. |
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