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For the People: Michael-Philipp #8 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
312 4/3/2025 11:55:00 AM Spring 1863 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
2SP from Weldon march to richmond ANV n 6 SP
309 4/1/2025 8:35:00 AM Spring 1863 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Hooker leaving all SP
Jamestown, Lewistown, Harrisburg, Gettysburg, Frederick p1, Baltimore p1, DC d2 n4, Frederick
302 3/30/2025 11:25:00 AM Spring 1863 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
AOW 1 Winchester +1 n 13
2-3 manassas + 2SP n 15 + Longstreet n
4, Arrack Frederick
300 3/27/2025 1:14:00 PM Spring 1863 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
* Grant moved Washington, DC to Army of the Tennessee: Commanding General.
* Army of the Tennessee formed at Washington, DC with Grant in command, strength 15.
286 3/27/2025 5:09:00 AM Fall 1862 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Hooker:
Washington, Zanesville, Wheeling drop 1, Pittsburgh, Johnstown drop 1, Lewistown drop 1, Johnstown, Pittspburg n2
284 3/26/2025 9:56:00 PM Fall 1862 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Drop Lonstreent 2 SP
1-2 Wincheatser
3. Pc drop 1 SP n 4
4 end Strasburg
283 3/26/2025 9:52:00 PM Fall 1862 Confederate 89 1 o hand #89: 1 / Quaker Guns

Message from Confederate:
282 3/26/2025 9:52:00 PM Fall 1862 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
attack Frederick AOW
278 3/26/2025 2:07:00 PM Fall 1862 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
AA from Memphis to Ft St Philipp/Jackson

File sent
275 3/25/2025 8:34:00 PM Fall 1862 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
Message from Confederate:
AOW drop 1SP n 7

1. Strasburg +4 SP + Polk n 11
2. Strasburg +1 N12
3. attack manassas
274 3/23/2025 5:47:00 PM Fall 1862 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
1SP DC to Mobile past Ft. Morgan. Mobile is flipped by Event, Ft. Morgan is flipped because it's empty and its harbour is flipped.

SW due to Ft. Morgan:
* USA Strategic Will set to 95 (+1 award).
* CSA Strategic Will set to 53 (-1 penalty).
273 3/23/2025 3:39:00 PM Fall 1862 Confederate 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Confederate:
Polk 1 SP pick up 1 Weldon and 2 Peterspurg ends in Staunton with 4 SP
271 3/18/2025 11:45:00 AM Fall 1862 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
To Harrisburg, PA
270 3/18/2025 11:04:00 AM Fall 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Polk to Wilmington Pemberton to Columbus
269 3/18/2025 10:39:00 AM Fall 1862 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
* Union Naval Blockade Level set to 1.
268 3/17/2025 6:22:00 PM Fall 1862 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
Longstreet +SP Pittsburg and Wheeling to AOW n 8 SP
261 3/17/2025 4:39:00 PM Fall 1862 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
AotC:
* 1 Paducah, 2 Flip, 3 attack Columbus

If victorious 3MP left

File sent.
249 3/17/2025 3:27:00 PM Fall 1862 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
AOW 10 SP
1 Over run Halleck
2-5 Grafton to Manassas
6. Attack WDC
246 3/16/2025 1:24:00 PM Fall 1862 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Random discard, no file.
223 3/12/2025 4:15:00 PM Summer 1862 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st AOW 10 SP drop2 SP n8
1. Franklin
2. PC
3. attack Grafton
221 3/12/2025 4:05:00 PM Summer 1862 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
* 1 - 2 Pope (3) to Frederick, pick up 3 (n6)
* 3 to Harpers Ferry
219 3/11/2025 8:21:00 PM Summer 1862 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
longstrret 1 CU rail bonus to Charlottesville

AOW 10 SOP
1. Gordonsvile
2. PC
3. Culpepper
4. PC
5. Strasburg
6. PC
217 3/11/2025 2:07:00 PM Summer 1862 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
* Iron Brigade placed at Army of the Potomac: Commanding General.
216 3/11/2025 1:44:00 PM Summer 1862 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Fort little rock no file
214 3/11/2025 1:09:00 PM Summer 1862 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
* US Fort(9) moved USA Forts Pool to Frederick.
209 3/11/2025 12:12:00 PM Summer 1862 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Wilmington to ANV attack McDowell
205 3/5/2025 12:43:00 PM Summer 1862 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
* AotP drops 4 in DC (n11)
* 1-5 to Baltimore pick 1 and Curtis (n12), to Gettysburg, flip, to Frederick flip
200 3/3/2025 3:44:00 PM Summer 1862 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1SP AOW 9 SW
1-3 + Forest n 10 drop 2 N8 (ANV n5)
4. hanover =2 n 10
5. overrun Gordonsville End in Wilderness
197 3/3/2025 3:35:00 PM Summer 1862 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Trying to kill Morgan
192 3/3/2025 3:31:00 PM Summer 1862 Confederate 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
banks 1-2 Buell 3-4 Stoneman 5-6
191 3/3/2025 3:25:00 PM Summer 1862 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
CSA SW61- (AS Johnston)

AA +2 (to 4)
189 3/3/2025 3:07:00 PM Summer 1862 Confederate 113 2 Event #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Lee AOW
188 3/3/2025 3:05:00 PM Summer 1862 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
AotC under Burnside created in Cairo. Str6.
Union SW88- (Fremont)
162 2/4/2025 12:34:00 PM Spring 1862 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
1' ANV Strasburg
2. PC
3. Winchester
. Drop 1 SP n 6
4. H-F drop Wheeler n 5
5. Chambersburg drop 1 SP + Forrest n 3
6. Attack Harrisburg CSA +6
161 2/4/2025 12:32:00 PM Spring 1862 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
ANV 7 SP
1-6 to Culpepper

154 2/1/2025 7:23:00 AM Spring 1862 Union 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Promotimg McClellan to Leader of AotP. McDowell to TT.

* USA Strategic Will set to 86 (-6 penalty). Demoting McDowell.

* USA Strategic Will momentum flipped to UP (+2 momentum bonus).
* USA Strategic Will set to 93 (+5 award, +2 momentum bonus). Promoting McClellan to Army leader dor first time in game.

150 1/30/2025 5:54:00 PM Spring 1862 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Fprrest Picks up SP in Wilmington and end in ANV n 8
149 1/30/2025 5:48:00 PM Spring 1862 Union 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
* 1 Union SP moved Harrisburg to Philadelphia.
148 1/30/2025 5:34:00 PM Spring 1862 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
ANV 1-3 Burkeville = all n 5
4-6 Weldon =1 n 6
145 1/30/2025 4:24:00 PM Spring 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Demanded by my victory in a MB at Manassass on my last card play.

* USA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* USA Strategic Will set to 92 (-5 penalty, -3 momentum penalty).
* CSA Strategic Will set to 63 (-10 penalty).

You lose 3SP - your choice.
144 1/29/2025 12:01:00 PM Spring 1862 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
ANV
1 Chambersburg
2-4 Strasburg +1 SP n 2
5-6 Charlottesville n 2

128 1/23/2025 2:07:00 PM Spring 1862 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Pope with 2SP
1 HF, 2 Frederick.
React? 6MP left
115 1/6/2025 4:40:00 PM Spring 1862 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Lee + Wheeler +5 SP (6SP) leaving 2 SP Van Dorn and Beau
1. Wilderness
2. Attack Hanover
114 1/6/2025 4:12:00 PM Spring 1862 Union 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
PC
* Political Control Marker (UNION) placed at Gordonsville.
* Political Control Marker (UNION) placed at Hanover.
* Political Control Marker (UNION) placed at Richmond.
* USA Strategic Will set to 99 (+12 award).
* CSA Strategic Will set to 74 (-12 penalty).
* Resource Destroyed Marker (Richmond: 12) placed at Richmond.
113 1/6/2025 4:12:00 PM Spring 1862 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Interrupt
112 1/5/2025 6:47:00 PM Spring 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Forrest
1. Wilmington +1 SP n 2
2-7 Williamsburg attack Hanover CSA +5
100 1/5/2025 2:32:00 PM Spring 1862 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Act 1:
Halleck with 5:
* 1-4 Franklin, Staunton, Charlotteville, Gordonsville, drop 1
* 5 Hanover n4
* 6 Attack Richmond, small Battle +4/+3 for a sure 1/1 win of yours beacuae of Resource Space leaving Halleck with 2 in Hanover (he loses one additional SP) and Richmond devoid of troops.

2 Acts left.

Card to stop me?
82 1/2/2025 6:21:00 PM Fall 1861 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
aNV 3 SP
Drop 1 SP Frederick
1. Manassas drop Van Dorn and Beau
2. frederick +1 SP n 3
3. Gettysburg
4. PC
5. Harrisburg Drop 1 SP and Pemebrton
6. End In Philly


PC in Harrisburg and Philly
79 1/2/2025 3:05:00 PM Fall 1861 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
AotP attacks Frederick.
No file
78 1/2/2025 2:28:00 PM Fall 1861 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
terrible roll for me 2 Kill2 3,4,5,6, kill3 SP
Braag 1 SP to ANV
75 1/2/2025 2:06:00 PM Fall 1861 Union 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Pope with 1sp
1-2 Strasburg, pick up 2 - n3
3-4 Harpers Ferry, pick up 1 - n4
5 attack Frederick
74 1/2/2025 1:43:00 PM Fall 1861 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
71 1/2/2025 7:30:00 AM Fall 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
* 2 Union SP moved Washington, DC to Baltimore.
70 12/31/2024 11:50:00 AM Fall 1861 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Fort Manassas
69 12/31/2024 8:53:00 AM Fall 1861 Union 67 2 Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
68 12/30/2024 11:48:00 AM Fall 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Bragg 1 CU to Richmond
67 12/30/2024 11:36:00 AM Fall 1861 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
AotP n11
64 12/30/2024 10:41:00 AM Fall 1861 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
ANV 11 SP drop 1 SP into Manassas
1. Fredericksburg
2. PC
3. Aquia Creek
4/ PC
5. Manassas
6. Frederick
63 12/30/2024 9:51:00 AM Fall 1861 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
* US Fort(9) moved USA Forts Pool to Frederick.
53 12/27/2024 8:20:00 AM Summer 1861 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
ANV 10 SP
1 Wilderness
2. Manassas

You have had good movement card me 5 1s
52 12/27/2024 7:06:00 AM Summer 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
AotP:
1 Army of the Potomac (8) moved Manassas to Frederick.
2 Flip, drop 2
3 Army of the Potomac (6) moved Frederick to Manassas.
4 Army of the Potomac (6) moved Manassas to Culpepper.
5 flip, drop 2
6 Army of the Potomac (4) moved Culpepper to Manassas (n6).
51 12/26/2024 4:22:00 PM Summer 1861 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
PC Frederick
50 12/26/2024 4:03:00 PM Summer 1861 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
* US Fort(10) moved USA Forts Pool to Grafton.
49 12/26/2024 8:37:00 AM Summer 1861 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
Memphis 2SP
48 12/26/2024 5:05:00 AM Summer 1861 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
MecClellan
To Manassas (n10) via Grafton (n6) and Strasbourg (n6) (drop 1 each)
46 12/25/2024 6:19:00 PM Summer 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Pc Paducah
39 12/25/2024 6:16:00 PM Summer 1861 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
38 12/25/2024 6:00:00 PM Summer 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Form ANV with JJ CIC cost me 2 SW 100- -2-3 =95-
37 12/25/2024 5:46:00 PM Summer 1861 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Halleck:
Franklin, Strasburg, Manassas, Fredericksburg and back.
Pick up the 2 from Fredericksburg and 4 from AotP, leaving 5 in Strasburg.
AotP now 6, , Strasbourg n5, Grafton n5
21 12/25/2024 9:51:00 AM Spring 1861 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
1SP Fayetteville to Columbus KY
20 12/25/2024 9:41:00 AM Spring 1861 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
* 2 Union SP moved Pittsburgh to Uniontown.
* 2 Union SP moved Uniontown to Grafton.
* 1 Union SP dropped off at Grafton.
* 1 Union SP moved Grafton to Parkersburg.
19 12/25/2024 9:36:00 AM Spring 1861 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
general reorg
Price to Dover
ASJ to Columbus
Polk to Nashville
16 12/23/2024 8:28:00 AM Spring 1861 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
AoP
1/2 Manassas, flip
3 Fredericksburg react? 3MP left. Probably my last message before Xmas.

Nice Holidays to you!
15 12/21/2024 7:07:00 PM Spring 1861 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
1SP Little Rock to Ft PJ
14 12/20/2024 2:14:00 PM Spring 1861 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
PC:
* Political Control Marker (UNION) placed at Wheeling.
* Political Control Marker (UNION) placed at Weston.
11 12/20/2024 2:02:00 PM Spring 1861 Confederate 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
JJ and 2 SP moves to Hanover
4 12/20/2024 10:17:00 AM Spring 1861 Union 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
SM:
* 1 Union SP moved Philadelphia to Washington, DC. AotP n6

Activate AotP:
Drop 1 n5
1 Frederick drop 1 n4
2 Harpers Ferry Pick up 2 n6
3 Winchester - attack
3MP left

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