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For the People: BPA2025 P2 Peeck-Lee Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
480 4/22/2025 9:28:00 PM Fall 1863 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Activate the AOT in Hanover, Drop 3 SP AOT now 12 Hanover 5
1 Williamsburg if no intercept Drop 1 SP
2 Fort Monroe Pemberton to the Track,
3 PC Fort Monroe USA Sw plus 1 for the fort TOI 114 plus CSA minus 1 to
4 Williamsburg
5 Hanover pickup 4 SP Hanover 1 AOT 15
6 Richmond Major battle USA plus 5 leaders
474 4/21/2025 12:26:00 PM Fall 1863 Union 55 1 o hand #55: 1 / CSS Tennessee

Message from Union:
470 4/21/2025 10:38:00 AM Fall 1863 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Activate aot
1 aot and 12 sp leaving 5 sp in Hanover to Williamsburg

Over to you for reaction
450 4/18/2025 9:12:00 AM Summer 1863 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
continuing

1-2. pick up SP (to 10) in Vicksburg (to 1)
3. attack Monroe with 10 SPs

medium battle
Jackson, +9 and no leader losses (automatic 3)
Monroe division, no DRM (automatic 1)

4. attack Camden with 9 SPs, medium battle 3/1
5. attack Little Rock with 8 SPs
449 4/18/2025 9:08:00 AM Summer 1863 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
damn, I was hoping you would forget about the west. I had delusions of putting you out of supply

Let the record show that your deal is now 6 campaigns ahead (not to mention I only avoided another double campaign with a discarder)

activate the Army of the Mississippi and 5 SPs (leaving 1 in Elizabeth)

1. pick up SP (to 6) in Madison
2. pick up SP (to 7) in Memphis (to 2)
3. pick up all (to 9) in Panola
4-6. end move in Canton City with 9 SPs
448 4/16/2025 12:40:00 AM Summer 1863 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Activate Reynolds and 6 in the AOC AOC now 11
1 Camden AR drop 2 SP Camden 2 Reynolds 4
2 Monroe LA drop 3 SP Monroe 3 Reynolds 1
3 Camden AR
4 Little Rock AR pickup 5Sp Reyolds now 6 AOC now 6
5 Clarksville AR Drop 1 SP Reynolds now 5
6 Fayetteville AR drop 1 SP Reynolds now 4
7 Springfield MO drop 2 SP Reynolds now 2
8 Rolla MO end move with 2 SP and Reynolds
445 4/15/2025 10:38:00 PM Summer 1863 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
as event
Richmond may survive one more turn
440 4/13/2025 7:17:00 AM Summer 1863 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Activate AOT. Leave 1 SP in Fredericksburg VA AOT 8
1 Manassas Pickup 2 SP AOT 10 Manassas 2 with curtis.
2 Frederick MD pickup 3 SP and Fremont. AOP now 3 AOT now 13
3 Manassas
4 Fredericksburg VA
5 Hanover VA attack ANV Medium battle if you don't evade AOT 13 SP leaders 5 3:1 7. CSA 4 SP leaders 4.

Over to you for resolution.
431 4/11/2025 9:15:00 PM Summer 1863 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
activate Ewell
1-5. pick up all (to 4) in Millen
6. drop SP (to 3) in Live Oak
7. attack Baldwin with 3 SPs
417 4/7/2025 5:05:00 PM Summer 1863 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Are you kidding with your plus 3 leaders and Cav advantage it takes that much.

Activate AOT leaving Curtis and 4 SP in Manassas
1 Fredericksburg VA over to you for reaction. If there is a battle US Plus 7 for leaders.
416 4/7/2025 4:58:00 PM Summer 1863 Confederate 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
seems a little overkill, ya think?
there are more Union SPs within 2 spaces of DC, than there are total Confederate SPs!

1 measly SP in Madison, Ark
415 4/7/2025 6:49:00 AM Summer 1863 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Activate Curtis in Harpers Ferry and 5 SP leaving 1 in HF

1 Winchester
2 Strasburg drop 1 SP Strassburg 2 Curtis 4
3 franklin WVA
4 Grafton WVA pickup 2 Grafton now 2 Curtis 6
5 Franklin WVA
6 Staunton VA Staunton now 1 Curtis now 5
7 Strassburg VA
8 Manassas end move Manassas now 19 SP
414 4/7/2025 3:33:00 AM Summer 1863 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
as ops to activate Beauregard
1-7. move all to Panola (just south of Memphis)
410 4/5/2025 4:04:00 PM Summer 1863 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Activate AOT and 11 in DC DC 0
1 Baltimore pickup 4 Baltimore 1 AOT 15
2 DC
3 Manassas over to you for decisions.
405 4/5/2025 3:15:00 AM Summer 1863 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
activate Van Dorn and 1 SP

1. Williamsburg, Burnside may intercept on a 1
393 4/4/2025 4:18:00 PM Summer 1863 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Activate Burnside and 2 in Grafton (leaving 4 in the fort)
1 Franklin WVA
2 Charlottesville VA Drop 1 Burnside now 1
3 Gordonsville VA
4 Hanover VA end move with 1 and Burnside. Over to you for possible intercept

2nd Move TBD.
371 3/30/2025 2:55:00 AM Spring 1863 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
as event
rail 2 SPs from Manassas (to 4) to Memphis (to 8), activate Beauregard and 6 SPs (leaving 2 in Memphis)

1-7. attack Monroe with 6 SPs
367 3/28/2025 8:51:00 AM Spring 1863 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Don’t have my map activate hooker and 5sp 1 savanna drop 2 -6 to live oak fl drop 1 sp 7 Baldwin fl drop 1 sp 8 fernandina go end move hooker and 1 sp
366 3/27/2025 8:23:00 PM Spring 1863 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
that's just wrong!

activate Beauregard
1-2. pick up 2 (to 4) in Elizabeth (to 6)
end move in Memphis with 6 SPs
365 3/26/2025 12:25:00 AM Spring 1863 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Fort in Charleston SC
364 3/26/2025 12:02:00 AM Spring 1863 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
activate the Wheeler brigade
move to Knoxville
360 3/23/2025 10:16:00 AM Spring 1863 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate 3 SP in Baltimore leaving 1 there
Move them to Charleston SC now 6 with Hooker
358 3/23/2025 10:06:00 AM Spring 1863 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
as event
remove 3 SPs please
353 3/22/2025 2:04:00 PM Spring 1863 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Activate AOT. Leave 6 in DC AOT is now 8
1 Baltimore Drop 2 SP Baltimore 4 AOT now 6
2 Frederick
3 Harpers Ferry, Drop 4 SP and Curtis, pickup Halleck AOT now 2 Harpers Ferry 6 and Curtis
4 Frederick pick up 7 SP and Banks, AOP now 6, AOT now 9
5 DC pickup 1 DC now 5, AOT 10
6 attack Manassas. Medium battle USA plus 5 (leaders) CSA Plus 7 leaders and fort plus possible intercept.
351 3/22/2025 12:28:00 PM Spring 1863 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
as ops to activate Van Dorn

pick up the SP in Weldon and bring it to Richmond, dropping off the Wheeler brigade in Petersburg
349 3/20/2025 3:25:00 PM Spring 1863 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Creat Army of the Tennessee Grant in command 14 in Washington DC
346 3/20/2025 3:05:00 PM Spring 1863 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
I think you've shorted me 2 SW. I was at 38 after blockade runners (log 335)

as ops to activate Van Dorn, initially moving alone
1. pick up Pemberton and 1 SP in Williamsburg (to 1)
2. drop off all in Fort Monroe (to 1)
3. pick up all (to 1) in Williamsburg
4-6. swap Bragg and Price in Manassas
7. drop Price and the infantry SP with Wheeler brigade in Acquia Creek
8. end move with Van Dorn and Wheeler in Fredericksburg
344 3/20/2025 2:34:00 PM Spring 1863 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Activate Hooker and 3 in Baltimore leaving 2.

Hooker and 3 to Charleston, PC in Charleston per the event, and PC in Fort Sumter because the fort is unoccupied and its port has been captured by the Union Rule 6.84. Union SW up 4 for the fort and Charleston destroyed and 2 for momentum to 115 plus. CSA down 4 to 34 minus
342 3/20/2025 2:22:00 PM Spring 1863 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
coward! :-)

I'll fortify Manassas
341 3/20/2025 6:54:00 AM Spring 1863 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Fort in Little Rock
314 3/13/2025 9:46:00 PM Fall 1862 Confederate 85 3 Operations #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Let's see if my campaign can thwart you like your two did to me

activate Army of the Mississippi and 4 SPs (leaving 2 in Madison)

attack Pope with 4 SPs
313 3/13/2025 3:08:00 AM Fall 1862 Union 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Activate Curtis and 4 in Monroe LA Monroe now 2
1 Camden AR
2 Little Rock AR
3 Clarksville AR drop 1 SP Curtis now 3
4 Fayetteville AR drop 1 SP Curtis now 2
5 Clarkville AR
6 Little Rock AR
7 Elizabeth AR drop 1 SP AOC now 6 Curtis now 1
8 Gainesville AR end move with 1 SP
305 3/11/2025 4:34:00 PM Fall 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
yet another Confederate reinforcement card in your hand...

as ops
activate the Army of the Mississippi

1. drop 2 SPs (to 8) in Memphis
2. Madison with 8 SPs

Pope may intercept on a 2
304 3/10/2025 3:43:00 PM Fall 1862 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate AOC
1 Washington AR
2 PC Washington AR
3 Camden AR
4 Little Rock AR
5 Elizabeth AR pickup 1 SP there AOC now 6 End move
303 3/10/2025 3:26:00 PM Fall 1862 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
as ops to activate the Army of the Mississippi

1-4. pick up Longstreet and 5 SPs in Memphis (leaving Beauregard in an empty fort)
5-6. overrun and convert Humboldt
302 3/10/2025 10:26:00 AM Fall 1862 Union 46 1 Event #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Sorry forgot its my turn. PC Clinton TN and Knoxville TN
295 3/9/2025 6:59:00 PM Fall 1862 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
first activation, Bragg and 2 SPs detaching from the Army of Northern Virginia

1-3. pick up Pemberton and 1 SP (to 3) from Richmond (to 1)
4-5. attack Fort Monroe with 3 SPs
automatic 1/1 and Bragg may continue moving
drop Pemberton and 1 SP (to 1) in Fort Monroe

6-8. end move in Wilderness with 1 SP

second activation, Army of the Mississippi moves to Decatur
294 3/8/2025 10:36:00 AM Fall 1862 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Activate Pope and 10 in Camden AR
1 Shreveport
2 Marshall Tex pickup Buell and 1 AOC now 11 Marshall 0
3 shreveport
4 Monroe LA Drop Curtis and 6 Monroe now 6 AOC 5
5 Camden AR
6 PC Camden AR
293 3/8/2025 10:04:00 AM Fall 1862 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
sorry, I figured this game is all but over so I didn't think we would have a time issue

as ops to create the Army of the Mississippi in Atlanta, Jackson in command, -2 SW for almost everybody else

Union 118(+) / Confederacy 47(-)
291 3/3/2025 8:18:00 AM Fall 1862 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Activate AOC Drop 1 SP in Humboldt TN AOC now 11
1 New Madrid MO
2 Elizabeth AR drop 1 SP AOC 10
3 PC Elizabeth AR
4 Little Rock
5 PC Little Rock destroy the resource space USA SW to 118 Plus CSA SW to 49 minus.
6 Camden AR end move With 10 SP
290 3/3/2025 7:46:00 AM Fall 1862 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
as ops
activate Beauregard and 1 SP (leaving 2 in Vicksburg)

1. pick up 1 (to 2) in Monroe
2-6. end move in Memphis with 5 SPs
289 3/2/2025 12:43:00 AM Fall 1862 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Activate AOC
1 ColumbIa TN Pickup 1 SP Columbia 0 AOC 11
2 Franklin Tn pickup 1 SP Franklin 0 AOC 12
3 Dover TN
4 Mckenzie TN
5 PC McKenzie TN
6 Humboldt TN
288 3/1/2025 9:05:00 PM Fall 1862 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
as ops
I will also reorganize generals

Jackson -> Atlanta
Longstreet -> Memphis
Price -> Manassas
Beauregard -> Vicksburg
286 2/28/2025 6:32:00 AM Fall 1862 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Reorg Generals
Butler Baltimore to AOC
Hooker AOP to Baltimore
Banks Parkersburg to AOP
268 2/25/2025 7:05:00 AM Summer 1862 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
as ops to activate an SP out of Memphis for a division move to Vicksburg

both spaces at 2 now
266 2/24/2025 6:49:00 PM Summer 1862 Union 78 3 Event #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Remove McDowell in command of the AOP replace with McClelland.

McDowell to the Track, plus 5 SW for putting McClelland in Command.
265 2/24/2025 6:42:00 PM Summer 1862 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
first, replacing the Jackson move

activate Van Dorn and all
1-6. pick up Smith in Acquia Creek
7-9. end move in Richmond with 2 SPs

then, your move to Decatur

as ops to activate Longstreet
move to Atlanta
255 2/19/2025 6:26:00 AM Summer 1862 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Activate AOC Leaving no-one behind. AOC 3
1 Nashville Pickup 2 Sp and Curtis AOC now 4
2 Franklin TN Drop 1 SP AOC now 3
3 Columbia Tn drop 1 SP AOC now 2
4 Decatur AL
5 PC Decatur AL

5 Decatur AL
254 2/18/2025 9:25:00 PM Summer 1862 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
as ops to activate Jackson
move to Chattanooga
252 2/18/2025 6:06:00 AM Summer 1862 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
PC Nashville
249 2/17/2025 11:49:00 PM Summer 1862 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
activate Smith (and Wheeler)
move to Acquia Creek with the rail bonus
246 2/17/2025 7:30:00 PM Summer 1862 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Play on Forrest
243 2/17/2025 6:57:00 PM Summer 1862 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
as event
2 SPs (no fort available) in St. Marks
241 2/17/2025 6:33:00 PM Summer 1862 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Activate AOC Drop 1 Sp in Lexington KY AOC now 7
1 Frankfort drop 1 SP AOC now 6
2 Louisville capture the fort and send Beauregard to the Track
3 PC Louisville drop 2SP AOC now 4
4 Lebanon KY (if no intercept by Jackson)
5 PC Lebanon KY Drop 1 SP AOC now 3
6 Bowling Gr
237 2/17/2025 4:49:00 PM Summer 1862 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
This is a day late and a dollar short!

as event
add them in Memphis (to 3)
232 2/9/2025 4:36:00 PM Summer 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Have to play this as the event for the Frankfort victory last turn,
228 2/9/2025 4:23:00 PM Summer 1862 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
Well, that was the worst kind of upset loss

activate Jackson, moving alone
1. pick up all SPs (to 4) including Morgan (Beauregard in empty fort)
2-3. attack Somerset

small battle
Jackson, +6 and no leader losses (automatic 1*)
Union division, +2 (automatic 1)

4-7. Jackson returns to pick up the Lebanon SP and attacks Lexington with 4 SPs

Pope may intercept on a 2

small battle
Jackson, +6 (automatic 1*) and no leader losses
Union division, +2 (automatic 1)

Jackson and 3 SPs continue
4. pick
206 2/7/2025 10:50:00 AM Summer 1862 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Event
Activate 2 SP in Columbus KY Amphib Assault Dover TN.

183 2/1/2025 2:56:00 PM Spring 1862 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
damn, that's the second time I've had an interrupter and your last play is a campaign!

it also means you're up 2-0 in campaigns

Pope ends with 10 SPs in Falmouth

second activation?
182 2/1/2025 8:46:00 AM Spring 1862 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Event Activate AOC Leave 1 SP in Lexington AOC now 8
1 Falmouth pickup 1 SP AOC 9 Falmouth 0
2 Lexington Pickup 1 SP AOC 10 Lexington 0
3 Frankfort KY attack Beau. Over to you for Resolution
181 2/1/2025 8:46:00 AM Spring 1862 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Event Activate AOC Leave 1 SP in Lexington AOC now 8
1 Falmouth pickup 1 SP AOC 9 Falmouth 0
2 Lexington Pickup 1 SP AOC 10 Lexington 0
3 Frankfort KY attack Beau. Over to you for Resolution
174 1/30/2025 10:51:00 PM Spring 1862 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
oh, and here's the card
166 1/29/2025 6:11:00 PM Spring 1862 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Activate Banks and 4 in Franklin WVA
1 Lewisburg WVA. Small battle USA 4 SP plus 3 4:1 CSA 1 SP plus 0.

Don't know if there is some kind of event that can prevent this move but over to you for resolution
165 1/29/2025 5:43:00 PM Spring 1862 Confederate 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
as event
activate 2 SPs out of Manassas (to 4) as a corps move

1-5. Wytheville via (Gordonsville)
6. drop SP in Lewisburg
7. end move with 1 SP in Charleston

Banks or Burnside could two-space intercept with an appropriate card
164 1/29/2025 5:03:00 PM Spring 1862 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Fort in Grafton WVA
163 1/29/2025 4:15:00 PM Spring 1862 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
and there goes another of my reinforcement cards :-p

as ops for control
fill in the remaining WV spaces
162 1/29/2025 12:04:00 PM Spring 1862 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
PC in Lewisburg WVA and Grafton WVA
161 1/29/2025 11:57:00 AM Spring 1862 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
as ops for control
flip Columbus
154 1/27/2025 7:03:00 PM Spring 1862 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate Banks in the AOP pickup 4 SP AOP now 9
1 Gettysburg
2 Harrisburg
3 Lewiston
4 Johnstown
5 Pittsburg Pickup Burnside and 2 Banks now 6 Pittsburg 0
6 Wheeling Drop 1 SP Banks 5
7 Grafton Drop 1 SP Banks and Burnside Banks 4
8 Franklin WVA end move with 4 SP
150 1/27/2025 6:06:00 PM Spring 1862 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
activate Bragg, moving alone
1. pick up SP (to 1) in Lebanon (to 2)
2-4. pick up SP (to 2) in Dover (to 1)
5. pick up SP (to 3) in Paducah
6. attack Rosecrans with 3 SPs, who may avoid on a 1
149 1/27/2025 2:32:00 PM Spring 1862 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Play Event on your force in Louisville now 3 SP there including 2 inf and 1 CAV BDE
147 1/27/2025 6:18:00 AM Spring 1862 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
as ops to reorganize generals
Albert Sidney Johnston and Polk to Manassas
Bragg to Louisville
Price to Memphis
Pemberton to Richmond
141 1/22/2025 7:39:00 AM Spring 1862 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
Activate AOC
1 Somerset KY To you for Resolution Intercept?
113 1/21/2025 5:43:00 PM Fall 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
as ops
activate Albert Sidney Johnston and 2 SPs in Louisville, leaving Pemberton and 1 SP behind

1. pick up 2 SPs (to 4) in Lebanon (to 1)
2. drop off SP (to 3) in Somerset
3-6. pick up SP (to 4) in Dover (to 1)
7. drop off SP (to 3) in Paducah
8. attack Columbus with 3 SPs out of supply
111 1/21/2025 7:56:00 AM Fall 1861 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Activate Rosencranz and 3 in Shreveport.
1 Marshal TX
2 Nacogdoches TX
3 Sabine city TX drop 1 SP Rosey now 2
4 Nacogdoches TX drop 1 SP Rosey now 1
5 Marshall TX end move with Rosey and 1
106 1/20/2025 7:47:00 PM Fall 1861 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Hmm, well that's problematic

activate Price and all
1-3. Memphis
4. Grand Junction, where Rosecrans may intercept on a 1
104 1/20/2025 6:33:00 PM Fall 1861 Union 14 3 Event #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
EVENt, Activate Buell and 3 SP in Baltimore. Leaving Butler and 1 SP

Sail up the Mississippi and the Red Rive To ShrevePort.

1 SP place in Shreveport LA per the Event card.
101 1/20/2025 8:56:00 AM Fall 1861 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
activate Pemberton and 1 SP

move to Louisville (to 3)
100 1/18/2025 8:20:00 AM Fall 1861 Union 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Activate 1 SP in Pittsburg Now 1 there with Burnside
1 Coshocton OH
2 Columbus OH
3 Cincinatti OH
4 Falmouth KY end move
98 1/18/2025 4:07:00 AM Fall 1861 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
as ops
fortify Memphis
97 1/17/2025 7:36:00 AM Fall 1861 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Form Army of the Cumberland in Lexington KY Pope in command, Minus 2 SW for higher generals on the map and then minus 3 for momentum to 99 minus.
96 1/16/2025 9:42:00 PM Fall 1861 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
I will also play my "I changed my mind" card now :-)

division move from Dover
3 SPs in Lebanon, 1 SP in Dover
95 1/16/2025 5:41:00 PM Fall 1861 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Actually still do this Blockade to 2 sorry
94 1/16/2025 5:40:00 PM Fall 1861 Union 127 2 oved Strategy card to hand #127: 2 / Brooklyn Navy Yard Conversions

Message from Union:
Taking back my move now
93 1/16/2025 5:37:00 PM Fall 1861 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Event Blockade to 2
92 1/16/2025 5:37:00 PM Fall 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Bowling Green and Frankfort
91 1/16/2025 5:35:00 PM Fall 1861 Confederate 43 1 o hand #43: 1 / Kansas Admitted to Union

Message from Confederate:
changed my mind
90 1/16/2025 5:33:00 PM Fall 1861 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
as ops
division move 1 SP from Dover (to 1) to Lebanon (to 3)
89 1/15/2025 9:42:00 PM Fall 1861 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Fort in Bloomington IN
88 1/15/2025 9:42:00 PM Fall 1861 Union 127 2 oved Strategy card to hand #127: 2 / Brooklyn Navy Yard Conversions

Message from Union:
Return to hand changed my mind.
87 1/15/2025 9:41:00 PM Fall 1861 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Blockade to 2
72 1/13/2025 10:13:00 PM Summer 1861 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
cancel Pope activation
second activation?
70 1/13/2025 8:41:00 PM Summer 1861 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1 St Move, Activated Pope and 5
1 Falmouth Pickup 1 SP now 0 there Pope 6
2 Lexington Ky
3 Somerset KY To you for possible reaction by Beauregard.

69 1/13/2025 6:42:00 PM Summer 1861 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
confirmed, Columbus is also sadly empty

as ops
fortify Vicksburg
67 1/13/2025 5:40:00 PM Summer 1861 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
pc in falmouth ky, somerset ky
66 1/13/2025 4:42:00 PM Summer 1861 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Thank You for your indulgence
That nefarious plan would be stupidity :-)

activate Beauregard and 1 SP
1-2. pick up SP (to 2) in Dover (empty fort)
3-4. pick up all (to 3) in Nashville
5-7. drop off Johnston and 1 SP (to 2) in Louisville (to 2)
8. end move with 2 SPs in Lebanon
64 1/11/2025 8:30:00 PM Summer 1861 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate Pope and 2 in Cairo,
1 Jonesboro IL
2 Salem IL
3 Vicente's IN
4 Bloomington, pickup 4 SP Rosencrans and 2 left in Bloomington.
5 Vernon IN
6 Cincinatti OH
7 Falmouth KY Drop I sp Pope now 5
8 Lexington KY
59 1/11/2025 7:41:00 PM Summer 1861 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
form the Army of Northern Virginia under Johnston in Manassas
-2 SW for Albert Sidney

Union 103(+) / Confederacy 92(-)
58 1/11/2025 7:54:00 AM Summer 1861 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
Event add 3 SP to AOP now 9
57 1/11/2025 4:29:00 AM Summer 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
I will also reorganize generals

Joseph Johnston to Richmond
Beauregard to Columbus
Bragg to Richmond
Price to Little Rock

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