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For the People: BPA2025 P4 Salas Escobar - Leader Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
164 1/21/2025 4:35:00 PM Spring 1862 Confederate 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
Activate JJ and AoNV in Baltimore.
1) AoNV n4 to York
2) to Harrisburg
3) to Lewistown. Drop Wheeler.
4) AoNV n3 to Johnstown. Drop 1 SP.
5) AoNV n2 to Pittsburgh, end there.
161 1/21/2025 1:25:00 PM Spring 1862 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate AoT in Wilderness.
1) AoT n3 to Culpeper
2) to Strasburg
3) to Franklin
4) to Grafton to attack the 1 SP there.
I'll roll it.
160 1/21/2025 1:03:00 PM Spring 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Activate to AoP n6 at Gettysburg:

1) Harrisburg.
2) Convert.
3) Chambersburg.
4) Convert.
5) Harpers Ferry.
6) Convert.
152 1/20/2025 4:28:00 PM Spring 1862 Confederate 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
Activate Lee and AoT in Richmond.
Leave 1 SP in Richmond.
1) AoT n6 to Hanover (you have option to intercept)
2) to Wilderness to attack Curtis
Currently medium battle, CS+12! (Lee, Forrest, odds, OOS), US+1 (Curtis)
Over to you to react/resolve. I will continue moving after the battle.
151 1/20/2025 4:05:00 PM Spring 1862 Union 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
Activate 1 SP at Franklin (n0):

1) Strasburg (n0).
2) Manassas (n2).
3) Washington, DC (n1).
147 1/20/2025 3:40:00 PM Spring 1862 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Creo que se habla ingles muy bien!

Okay, now we'll make the attempt on the capital.

Activate JJ and AoNV. Drop 1 SP in Baltimore.
1) AoNV n3 to Wilmington
2) to Philadelphia. Pickup Pemberton and 2 SPs n5.
3) to Wilmington
4) to Baltimore. Pickup 1 SP n6.
5) to DC to attack McDowell.
Medium battle, CS+8, US+5.
Because you only have 1 SP, I only lose a maximum of 2 SPs in the battle. Over to you to resolve.
Also due to the odds and me being OOS, neither of us can lose any generals.
141 1/20/2025 11:43:00 AM Spring 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Activate AoP:

1) Army of the Potomac (7) (Burnside: 2 - Cav 1) moved Winchester, VA to Strasburg.
2) AoP moved Strasburg to Manassas and 1 Union SP dropped off at Manassas (n2).
3) AoP (n6) moved Manassas to Frederick to attack AoNV.

Over to you to resolve.
135 1/20/2025 10:14:00 AM Spring 1862 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate JJ and AoNV in Frederick.
1) AoNV n3 to Baltimore
2) to Wilmington
3) to Philadelphia. Pickup Pemberton and 2 SPs n5.
4) to Wilmington
5) to Baltimore. Pickup Wheeler n6.
6) to DC to attack the 1 SP in the fort.
Medium battle, CS+8 (JJ, Stuart, AJ, 6:1 odds), US+4 (fort, OOS). Over to you to resolve.
134 1/20/2025 9:54:00 AM Spring 1862 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
US Fort(10) moved USA Forts Pool to Manassas (n1).
133 1/20/2025 9:39:00 AM Spring 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Activate Lee in Charleston.
Using only railroads for 2 extra moves.
1) Lee and 1 SP to Kingston
2) to Florence
3) to Marion. Pickup 1 SP n2.
4) to Wilmington. Pickup 1 SP n3.
5) to Strickland Depot
6) to Goldsboro
7) to Weldon. Pickup 1 SP n4.
8) to Hickford Jct
9) to Petersburg
10) to Richmond.
Richmond now has Lee, Forrest and 6 infantry SPs.
130 1/19/2025 6:34:00 PM Spring 1862 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Activate AoP:

1) Army of the Potomac (7) (Burnside: 2 - Cav 1) moved Washington (n1), DC to Manassas.

You can react/resolve.

129 1/19/2025 6:20:00 PM Spring 1862 Union 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Activate Pemberton in Wilmington.
1) Pemberton and his 1 SP to Philadelphia. Pickup 1 SP n2. There it stays
128 1/19/2025 12:10:00 PM Spring 1862 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Activate Pemberton in Wilmington.
1) Pemberton and his 1 SP to Philadelphia. Pickup 1 SP n2.
2) Pemberton n2 to York
3) to Baltimore. Pickup Wheeler n3.
4) to Frederick. Drop Wheeler. AoNV n4, Pemberton n2.
5) to Harpers Ferry
6) to Winchester
7) to Strasburg to attack the 1 SP there.
Small battle, CS+2 (OOS), US+2 (OOS).
Over to you to resolve
122 1/19/2025 4:42:00 AM Spring 1862 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st move, activate Curtis and 4 SP:
1) Curtis moved Jackson, OH (n0) to Parkersburg and picked up 1 SP.
2) Curtis moved Parkersburg (n0) to Grafton.
3) Curtis moved Grafton (n1) to Franklin, WV and dropped off 1 SP.
4) Curtis moved Franklin, WV (n1) to Strasburg and dropped off 1 SP.
5) Curtis moved Strasburg (n1) to Culpepper and dropped off 1 SP.
6) Curtis moved Culpepper (n1) to Wilderness and dropped off 1 SP.
7) Curtis moved Wilderness (n1) to Fredericksburg and dropped off 1 SP.
8) Curtis moved Fredericksburg (n1) to Wilderness (n1) and ended the move.

2nd move, activate AoP:
Army of the Potomac (7) (Burnside: 2 - Cav 1) moved Annapolis to Washington, DC and picked up 1 SP.
Army of the Potomac (8) (Burnside: 2 - Cav 1) moved Washington, DC (n3) to Frederick to attack the AoNV.
Medium battle, CS+5, US+3.
You can react/resolve.
104 1/17/2025 4:36:00 PM Fall 1861 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
A nice last card as long as the US doesn't have a discard card!

1st activation: AJ in Richmond
1) AJ and 1 SP to Hanover. Beauregard and 1 SP remain in Richmond.
2) to Fredericksburg
3) to Manassas. Interception attempt?
101 1/17/2025 2:20:00 PM Fall 1861 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Activate Pope and AoT (n5) in Cairo:

1) to Ironton, MO.
2) convert
3) Greenville, MO. Drop off 1 SP. AoT n4
4) to New Madrid MO. Drop off 1 SP. AoT n3
5) convert
6) to Humboldt, TN. AoT n3
100 1/17/2025 9:34:00 AM Fall 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
General reorganization:
Price from Sabine City to Columbus KY
AJ from Columbus KY to Richmond
Pemberton from Richmond to Frederick/AoNV
Beauregard from Frederick/AoNV to Richmond
Bragg from Paducah to Nashville
Polk from Columbus KY to Paducah
99 1/17/2025 5:21:00 AM Fall 1861 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
US Fort(10) at Baltimore.
98 1/16/2025 10:09:00 PM Fall 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Activate JJ and AoNV in Frederick again.
Leave 1 SP in Frederick.
1) AoNV n4 to Gettysburg
2) convert
3) to Harrisburg
4) convert
5) to Gettysburg
6) to Frederick, pickup 1 SP n5.
94 1/16/2025 6:46:00 PM Fall 1861 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
Activate Pope and AoT:

1) Army of the Tennessee (n6) (Pope: 2) moved Cairo (n0) to Paducah to attack Bragg and 3 SP.
Medium battle, CS+0, US+3.
You can react/resolve.
91 1/16/2025 1:29:00 PM Fall 1861 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Activate Bragg in Nashville.
1) Bragg and 1 SP to Franklin. 1 SP left in Nashville.
2) Bragg n1 to Dover. Pickup 1 SP n2. Van Dorn and 1 SP remain in Dover.
3) to McKenzie
4) to Humboldt
5) to Memphis. Pickup Polk and 1 SP n3.
6) to Humboldt
7) to Columbus. Drop Polk.
8) to Paducah to attack Buell and Halleck with their 1 SP.
Small battle, CS+3, US+1. Over to you to react/resolve.
88 1/16/2025 12:26:00 PM Fall 1861 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Army of the Tennessee formed at Cairo with Pope in command, strength 5.
87 1/16/2025 12:19:00 PM Fall 1861 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
Activate JJ and AoNV in Frederick.
Leave 1 SP in Frederick.
1) AoNV n4 to Harpers Ferry
2) convert
3) to Chambersburg
4) convert
5) to Harpers Ferry
6) to Frederick, pickup 1 SP n5.
86 1/16/2025 11:47:00 AM Fall 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
REORGANIZATION MOVE:

McClellan moved Cairo to Washington, DC.
McDowell moved Washington, DC to Annapolis.
Pope moved Parkersburg to Cairo.
Halleck moved Cairo to Paducah.
Buell moved Cairo to Paducah.


85 1/16/2025 11:25:00 AM Fall 1861 Confederate 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Build fort in New Orleans - never good having the Mississippi open to the USA!
84 1/16/2025 11:14:00 AM Fall 1861 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Activate to Pope with 2 SP from Gettysburg (n0):

1-Harrisburg.
2-Lewistown.
3-Johnstown.
4-Pittsburgh and pickup 1 SP (n0).
5-Wheeling and drop off 1 SP (n1).
6-Grafton and drop off 1 SP (n1).
7-Parkersburg (n1).

72 1/15/2025 8:41:00 PM Summer 1861 Confederate 82 3 o hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Confederate:
Returning to reveal
70 1/15/2025 6:26:00 PM Summer 1861 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
67 1/15/2025 5:27:00 PM Summer 1861 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Activate JJ and AoNV
Leave 2 SPs in Manassas.
1) AoNV n6 to Strasburg
2) to Franklin
3) convert
4) to Strasburg
5) to Manassas
6) AoNV still 6 to Frederick to attack Pope. 2 SPs remain in Manassas.
Medium battle, CS+4, US+0.
Over to you to resolve and continue.
65 1/15/2025 3:49:00 PM Summer 1861 Union 74 2 Event #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
To confirm: DC n2, Annapolis AoP n2, Baltimore n2, and Frederick Pope n5. That is correct :)

Demote McDowell so he is displaced to Turn Track. Burnside is the new commanding general AoP. Is correct?
64 1/15/2025 2:44:00 PM Summer 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Form AoNV in Manassas, J. Johnston commanding.
Strength 8.
Stuart, Beauregard and Smith subordinates.

CS SW -2 -3 FoW to 98 for insult to AJ.
55 1/14/2025 7:47:00 PM Summer 1861 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Activate to Pope in Annapolis to:

1) Pope and 2 SP to Washington and drop them off (n4). AoP (n8)
2) Pope to Annapolis and pick up 5 SP. AoP (n3)
3) Pope and 5 SP to Baltimore to attack 1 SP.

You can react.
54 1/14/2025 7:19:00 PM Summer 1861 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
It is canceled the activation of Smith
53 1/14/2025 12:45:00 PM Summer 1861 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
1 SP from Vicksburg n0 to Manassas.
1 SP from Richmond n1 to Manassas.

Activate Smith in Manassas.
1) Smith and 4 SPs to Frederick. JJ, Stuart and 2 infantry SPs remain in Manassas.
2) Smith and 4 SPs to Baltimore. Pickup 1 SP n5.
3) Smith and 5 SPs to Frederick. Pickup Beauregard and 1 SP n6.
4) to DC to attack the 2 SPs in the fort.
Currently medium battle, CS+3 (3:1 odds, Smith), US+2 (fort).
You have options for response/intercept. Over to you to resolve. I will continue to move if eligible.
52 1/14/2025 12:29:00 PM Summer 1861 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
Have to try it.
Play on AoP move.
AoP n10 stops in Annapolis.
CS SP eliminated on overrun, but CS PC remains in Annapolis.
51 1/14/2025 12:01:00 PM Summer 1861 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st move:

I activate to Rosecrans with Banks and 5 SP from Cincinnati, OH to:
1 Falmouth, KY drop off 1 sp (n1)
2 Lexington, KY drop off 1 sp (n1)
3 Somerset, KY drop off Banks and 1 sp (n1)
4 Lexington, KY (n1)
5 Frankfort, KY drop off 1 sp (n1)
6 Louisville, KY (n0)
7 Lebanon, KY (n0)
8 Bowling Green, KY with Rosecrans and 1 sp (n1)


2nd move:

AoP with 10 sp from Washington DC (n2) to:
1 Annapolis overruns remove 1 CSA sp
2 Change PC
3 Baltimore

You can react.
31 1/12/2025 12:33:00 PM Spring 1861 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
A potentially nasty end of the turn. Having a campaign and this card make for a good Confederate start, even if the other cards were "1"s.

One thing to consider for future play: taking Forts St. Philip/Jackson on the first card play is often done, and is a great start for the US. However, it can be dangerous if you have no other "3" cards or campaigns, because then you can't use AoP to respond to any Confederate attacks in the East (as happened here). It is often good (and fun!) to attack on different fronts as the US, but the main goal has to be to avoid defeat until Grant comes in on turn 7 to save the day. I have lost several games as the US by being too aggressive and then having multiple Confederate raids doom me in the end.

Event: 1 SP from Richmond moves out as a corps move.
1) 1 SP to Hanover
2) to Fredericksburg
3) to Manassas
4) to Frederick
5) to Baltimore
6) to Annapolis
Do you wish to attempt interception?
21 1/12/2025 5:15:00 AM Spring 1861 Union 58 2 Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Naval move with Fremont and 2 Union SPs from St. Louis (MO) [0]. Running the Guns on Columbus (KY)
20 1/11/2025 5:06:00 PM Spring 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Place CS PC in Grafton WV.
19 1/11/2025 4:43:00 PM Spring 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
1 Union SP moved Cairo [0] to Paducah [1]
18 1/11/2025 10:08:00 AM Spring 1861 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Place CSA PC in Bowling Green.
17 1/11/2025 7:04:00 AM Spring 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
PC to Louisville (KY) and Lebanon (KY)
13 1/10/2025 2:27:00 PM Spring 1861 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
This won't be that impressive this early in the game, but hopefully I can cause a problem after your amphibious assault.

1st activation: JJ in Winchester.
1) JJ and 1 SP to Strasburg.
2) to Manassas. Pickup Beauregard and 3 SPs n4.
3) to Frederick to attack the 1 SP there.
Over to you for possible interception/resolution.
Currently small battle, CS+4, US+0.
I will continue the move if possible.
12 1/10/2025 6:33:00 AM Spring 1861 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Amphibious assault with 2 Union SPs from Washington DC (AoP - 3 SPs) to
Forts St. Philip / Jackson LA.
The battle result is an automatic attacker’s victory with 1 / 1 losses.
1 Union SP remains at Forts St. Philip / Jackson LA.

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