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For the People: BPA2025 P9 Hart-Young Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
62 1/21/2025 10:57:00 AM Summer 1861 Union 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Activate Halleck and 6 SP in Bloomington.

1. Pick up Rosecrans. Move to Louisville.
2. Drop Rosecrans and 1 SP. Move to Franklin.
3. Drop 1 SP. Move to Lexington.
4. Drop 1 SP. Move to Falmouth.
5-8. Move to Parkersburg.
61 1/21/2025 9:44:00 AM Summer 1861 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
PC Falmouth, Lexington, Frankfort
60 1/20/2025 7:29:00 PM Summer 1861 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Fort in Manassas.
58 1/20/2025 5:58:00 PM Summer 1861 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
As event. Union SW -5 -3 FOW (93-)
56 1/19/2025 1:49:00 PM Summer 1861 Union 58 2 Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Butler and 2 SP in Philadelphia AA to Fort Morgan.
53 1/19/2025 12:25:00 PM Summer 1861 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
Activate Bragg +3 to attack Columbus
No cards
52 1/18/2025 7:22:00 PM Summer 1861 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
1 SP at Lewisburg, WV
1 SP at Franklin, WV.
1 SP at Winchester, VA.
1 SP at Manassas. AoP (9).
1 SP at Pittsburgh.
51 1/17/2025 10:41:00 PM Summer 1861 Confederate 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Looks like I'll start with leader reorg
Smith to Columbus
Bragg to Macon
JJ to Hanover
ASJ to Dover
46 1/13/2025 4:13:00 PM Summer 1861 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
No file.
30 1/7/2025 10:32:00 PM Spring 1861 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Really?? EP, Campaign, Farragut all on Turn 1.
Beauregard +3 to Hanover, Richmond, drop 1 (2)
and finish in Hanover with 2
29 1/7/2025 4:59:00 PM Spring 1861 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Butler and 1 SP at Fort Monroe to Columbus, GA.

PC at Columbus, GA.

Resource Destroyed.
US SW 95- +2 +3 (100+)
CSA SW 87- -3 (84-)

PC at Fort Gadson.
US SW 100+ +1 (101+)
CSA SW 84- -1 (83-)
27 1/7/2025 2:48:00 PM Spring 1861 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
PC Paducah
25 1/7/2025 12:38:00 PM Spring 1861 Union 42 2 Event #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Remove PC Louisville, Paducah, Columbus.
24 1/7/2025 11:36:00 AM Spring 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
PC Paducah, Louisville
18 1/7/2025 9:52:00 AM Spring 1861 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
PCs in Franklin WV and Lewisburg WV
16 1/6/2025 11:01:00 PM Spring 1861 Confederate 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
Nightmare scenario to start. EP must be played.
CSA SW -10 -3 (87-)
US -5 (95-)
Remove SPs Fort Sumter, Mobile, Memphis
6 1/5/2025 5:27:00 PM Spring 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
#1
Activate McDowell in Washington. AoP (5).

1-2. Drop 1. Move to Harper's Ferry (2).
3. Pick up 1. Attack Winchester.

You have options.

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