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For the People: BPA2025 P10 Wright-Pei J Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
75 1/18/2025 3:24:00 PM Fall 1861 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st move,
VD and 2 sp in Manassas
1. pick up 4 from AONV [6]
2. drop 1 in Getty
3. drop 1 in Harris
4. drop 1 in Philly
5. drop 1 in Trenton
6. drop 1 in Camden
7. end in Atl C
69 1/14/2025 3:53:00 PM Fall 1861 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
AoCumb (n5) moves from Nashville to Bowling Green (p/u Buell & 3SPs = n8), then moves to Clarksville...your options
68 1/13/2025 11:17:00 PM Fall 1861 Confederate 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
1 sp from Paducah to Dover [3].
67 1/13/2025 10:46:00 PM Fall 1861 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Form the AoCumb in Nashville:
Pope commanding
No cav
total of 5SPs

-2SW from 105- to 103-
66 1/13/2025 7:50:00 PM Fall 1861 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
SR 1 sp from New Orleans,
1 sp from Columbus KY [1] ... to Richmond n13

leave Pemb and 1 sp in Richmond,
AONV [12]
1-2. convert Hanover
3. to Wilderness
4-5. convert Manassas, drop VD and 2 sp
6. AONV [10] overrun sp in Fred
57 1/12/2025 12:29:00 AM Fall 1861 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
Lincoln demands action!
AOP must attack!

discard a card and AOP will use this card to move forward...
55 1/11/2025 11:53:00 PM Fall 1861 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort built in Manassas
54 1/11/2025 12:55:00 AM Fall 1861 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Bragg and 1 sp,
1. pick up 1 in Wilmington
2-6. pick up Stu CB in Petersburg
7. drop all in AONV
8. pick up ASJ and 1 in Williams
9. end in AONV [14]
53 1/11/2025 12:08:00 AM Fall 1861 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Fort built in Strasburg
52 1/10/2025 6:54:00 PM Fall 1861 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
1 sp in Sabine [2],
1 sp in Wilmington.
51 1/10/2025 6:19:00 PM Fall 1861 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
AoPot (n4) leaves 1SP in WDC, moves to Frederick (p/u 5SPs - Federick n1 & AoPot n8), then moves to Manassas (converts), then to Strasuburg (converts & drops 2), then back to Manassas - AoPot n6.
43 1/9/2025 1:59:00 AM Summer 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
form AONV [6] in Richmond under JJ.

-2-3 SW = 95-
41 1/9/2025 12:05:00 AM Summer 1861 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Rosey & 6SPs leave Cinncy =>
drop 1 in Falmouth
drop 1 in Lexington
drop 1 in Frankfort
4 Louisville
5 Lebanon
6 Somerset drop 2
7 - 8 end in Bowling Green - n2
39 1/8/2025 2:55:00 PM Summer 1861 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
pc in Springfield MO
36 1/8/2025 2:19:00 PM Summer 1861 Union 130 3 Event #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Using this card for the attack on Fort Jackson (LA)
35 1/8/2025 2:18:00 PM Summer 1861 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
3SPs & Buell leave the AoPot (n4) to once again attack Fort Jackson...have a card to use for this attack...
34 1/8/2025 2:10:00 PM Summer 1861 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
2 pc in MO... KC and Lex.
33 1/8/2025 12:40:00 PM Summer 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
flip Louisville PC to the "good guys"...Yankee
32 1/7/2025 8:37:00 PM Summer 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
pc in St Joe MO.
31 1/7/2025 7:25:00 PM Summer 1861 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
Pope & 5SPs move from Cairo to Louisville (drop 1), then to Lebanon (drop 1), then to Bowling Green (drop 1), and end in Nashville w n2.
30 1/7/2025 6:32:00 PM Summer 1861 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
build a fort in Little Rock.
29 1/7/2025 5:35:00 PM Summer 1861 Union 67 2 Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Increase Amphib mod from 0 to 2
14 1/7/2025 12:41:00 AM Spring 1861 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Well, that really sucks...the Emancy card and not but 1 "3' card to take advantage of it...I must confer with the dealer!

Place PCs in:
Wheeling & Parkerburg (WV)
12 1/6/2025 11:13:00 PM Spring 1861 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
3 ops,
place pc in KY ...Paducah, Louisville, Falmouth
11 1/6/2025 10:46:00 PM Spring 1861 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Yankee Command staff re-org:
Fremont from STL to AoPot
Butler from Fort Monroe to AoPot
10 1/6/2025 7:35:00 PM Spring 1861 Confederate 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
leader re-org;
Price to Columbus KY
Polk to Richmond
ASJ to Willamsburg
Beau to Dover
9 1/6/2025 6:37:00 PM Spring 1861 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
Well, that sucked...you WOULD have that card to play so early and in the best possible situation!

2SPs move from Pitts to Grafton (drop 1) and 1SP ends in Franklin
8 1/6/2025 4:36:00 PM Spring 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
JJ and 1 sp,
1-2. pick up Beau and 3 in Manassas
3-5. drop Beau and 1 sp in Willamsburg
6-7. drop 2 in Petersburg
8. end in Richmond [2]
7 1/6/2025 4:33:00 PM Spring 1861 Confederate 112 2 Event #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
haha, just happen to have this card!
I don't think I have ever played this as event... always good to be first time! :-)
6 1/6/2025 3:56:00 PM Spring 1861 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
2SPs leave WDC to amphib attack Fort Jackson...no cards to play for the attack

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