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For the People: Mike V Erik Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
812 3/2/2025 1:42:00 PM Summer 1864 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
SM64 R7
play as ops
activate AOP
leave 1sp in fredricksburg, manasses, washington pickup1sp, manasses, fredricksburg pickup1sp, AOP at 5sp+cav, attack hanover, do you withdraw?
1-3 chance
811 3/2/2025 9:55:00 AM Summer 1864 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
SU64
R6
OPS
Wilmington: 1 SP (to 0) to ANV 3 SPs
796 3/1/2025 8:54:00 AM Summer 1864 Union 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
SM64 r6
play as ops
Activate AOP
Wilderness convert, gordonsville leave 1sp, wilderness, fredricksburg, hanover - do you intercept?
794 2/28/2025 8:33:00 PM Summer 1864 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
SUM 64
OPS
Activate ANV
Wilderness-Hanover-Richmond
ANV up to 2 SP + 1 cav brigade.
786 2/28/2025 8:19:00 AM Summer 1864 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
SM64 R5
play as ops
activate AOP
move Fredrick, Harpers Ferry - pick up 1sp and Banks, Frederick, Washington, drop 1sp AOP to 14+cav, Manasses,advance to Wilderness - do you intercept?
785 2/27/2025 9:56:00 PM Summer 1864 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
SUM64
R4
First activation: ANV moves to Hanover
Second activation: Richmond two SPs to the ANV in Hanover (ANV up to 5 + 1 cav brigade)
Third activation: Moreheard City, one SP to Richmond
771 2/26/2025 10:55:00 PM Summer 1864 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
SM64 r4
play as OPS
Activate AOP
Leave 1 sp, move washington-pick up 1 sp, move to manasses-AOP at 14+1cav, move to wilderness - do you intercept?
770 2/26/2025 7:49:00 PM Summer 1864 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
SU64
R3
OPS
Activate AoT in Dalton move Cleveland (convert), Knoxville (convert) Cleveland Missionary Ridge.
757 2/24/2025 11:50:00 AM Summer 1864 Union 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
SM64 R3
Play as OPS
Activate AOT leave 1 sp in springfield, move to baton rouge, I assume you want to intercept to have a retreat path? i'll roll
756 2/24/2025 9:22:00 AM Summer 1864 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SU64
R2
Event
1 SP to New Orleans (to 6)
1 SP to Charleston (to 1)
1 SP to Morehead City (to 1)
752 2/23/2025 9:48:00 PM Summer 1864 Union 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
SUM 64 R2
Play as ops
Activate Burnside AOT
Vicksburg- pick up 5sp, AOT at 14+1cav, Jackson, Holmsville convert, Springfield - do you intercept?
751 2/23/2025 8:06:00 PM Summer 1864 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
SUM64
R1
OPS
AS Johnston and 2 SP (leaving the cav brigade) move Camden-Shreveport-Marshall, I know have 3 SPs there.
742 2/23/2025 5:53:00 PM Summer 1864 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
SUM64 R1
Play as OP
Activate Buell in Sabine city with 6sp
Move Naccogdoches, try to intercept?
722 2/22/2025 10:08:00 PM Spring 1864 Confederate 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
SPR64
R7
ANV activates in Urbana and moves back to Hanover
714 2/22/2025 9:54:00 PM Spring 1864 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
SPR 1864
OPS
ANV (leaving Stuart's brigade behind) moves Williamsburg and attacks Ft. Monroe
709 2/22/2025 5:27:00 PM Spring 1864 Union 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
SP64 R6
Play as ops
remove McClellan from command of AOP
Sherman takes command
Union SW -10 so total with flip is -13 down to 85-
McClellan is removed from play
705 2/22/2025 1:13:00 PM Spring 1864 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
SPR64
R5
Event
704 2/22/2025 12:35:00 PM Spring 1864 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
SP64 R5
Play as ops
Activate AOT
Winona, canton city, Yazoo city convert, Canton city, jackson
703 2/22/2025 10:41:00 AM Spring 1864 Confederate 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
SPR64
R4
Event
Place Stonewall Brigade with the ANV.
701 2/22/2025 9:11:00 AM Spring 1864 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
SP 64 r4 play as event
activate AOP
Washington- pick up sherman 1 sp AOP to 14 +cav, manassess leave on sp, culpepper convert, manasses AOP back to 14 +cav stop

Activate AOT
memphis convert, humbolt pick up McPherson and 1sp AOT up to 12, memphis, panola, grenada
697 2/21/2025 6:51:00 PM Spring 1864 Confederate 48 3 Event #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
SP64
R3
Event
Brazil recognizes the dying Confederacy, better late than ever. +5 SW total to 25+
696 2/21/2025 6:51:00 PM Spring 1864 Confederate 48 3 Event #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
SP64
R3
Event
Brazil recognizes the dying Confederacy, better late than ever. +5 SW total to 25+
693 2/21/2025 8:55:00 AM Spring 1864 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
SP64 R3
Play as OPs
General Reorganization move
Buell to sabine city
Sherman to Washington
Mcpherson to humbolt TN
Scofield to AOC
Reynolds to washington
691 2/21/2025 8:11:00 AM Spring 1864 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
SPR 64
OPS
Place AoT in Dalton with Beauregard in command, 7 SPs +1 cav brigade -2 SW since there are generals with higher political ratings then Beau.
688 2/20/2025 11:16:00 AM Spring 1864 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
SP 64 R2
Activate AOC
Attack memphis
AOC +4
AOM +2
AOC 10+cav; AOM 3+cav
687 2/20/2025 11:10:00 AM Spring 1864 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
SPR1864
R1
Event
2 SPs in Marshall (to 3)
669 2/19/2025 9:32:00 PM Spring 1864 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
SP64 r1
Play as event
Activate AOT
Jackson,canton city,winona, grenada,move to panola, do you intercept?
631 2/18/2025 9:25:00 PM Fall 1863 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
FL63 R7
play as OPS
activate 3 sp from washington
amphib invasion at sabine city
+5 for Union
618 2/17/2025 9:22:00 PM Fall 1863 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
FAll 63
R6
Activate AoM in Artesia move Tupelo-Corinth-Grand Junction do you want to try and intercept?
615 2/16/2025 1:44:00 PM Fall 1863 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
FL63 R6
Play as ops
Amphib assault with 2 SP from washington to Ft fisher
Confed +2
Union +5 ; +4 for ratio, +1 for modifier
Net of +3 to Union roll
Small battle
614 2/16/2025 12:33:00 PM Fall 1863 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Fall63
OPS
General Reorganization
ANV Ewell to New Orleans
AP Hill to Richmond
611 2/16/2025 12:19:00 PM Fall 1863 Union 95 2 Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
FL63 R5
Play as Event
Activate Buell and 3 sp
Asaault ft jackson
you have +2 for ironclad, +2 for fort
I have + for Buell, +1 for Amphid mod, +2 for force ratio
All mods cancel - straight roll on small table
610 2/16/2025 11:36:00 AM Fall 1863 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
FALL63
R4
Event
1 SP to New Orleans (to 5)
1 SP to New Bern (to 2)
606 2/16/2025 11:25:00 AM Fall 1863 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
FL63 R4
play as event ; target ANV
604 2/16/2025 11:11:00 AM Fall 1863 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Fall63
R3
Event
1 SP in Dalton to 2
1 SP in Opelika to 1
1 SP in ANV to 8+1 cav brigade
579 2/15/2025 12:33:00 PM Fall 1863 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
FL63 R3
Play as ops
Activate AOC
Convert Columbia, Shelbyville - Convert, move to Murphysboro - do you intercept?
560 2/15/2025 9:20:00 AM Fall 1863 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
FALL63
R2
OPS
Activate AoT move Franklin-Columbia, do you intercept?
550 2/14/2025 8:28:00 PM Fall 1863 Union 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
FL63 R2
Play as ops
Activate AOC
Convert Steven, attack Chattanooga
medium battle
Union +9
549 2/14/2025 7:37:00 PM Fall 1863 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
FALL63
Event
Place both SPs in Nashville (which is where I'm at as I write this) so, AoT is at (8 inf + 2 SP cav brigade.
548 2/14/2025 7:33:00 PM Fall 1863 Confederate 42 2 o hand #42: 2 / Kentucky Anarchy

Message from Confederate:
539 2/14/2025 11:45:00 AM Fall 1863 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
Fall 63
R1
OPS
Activate AoT, leave a SP in Nashville, and move the AoT Murfreesboro Tullahoma Chattanooga, AoT to 8 + 2 cav brigade
537 2/14/2025 11:36:00 AM Fall 1863 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
I would like to play Mud March and stop your move.
531 2/14/2025 11:02:00 AM Fall 1863 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
FL 63 Union r1
play as ops
activate AOC
move steven convert, attack Van Dorn in Chattanoga.
VD cannot withdraw
AOC is +9 for force ratio and generals
VD straight roll
medium battle
509 2/13/2025 10:47:00 AM Summer 1863 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
SU 63
R7
OPs
Activate Van Dorn and 2 SP in Knoxville, move Cleveland-Missionary Ridge-Chattanooga.
508 2/13/2025 10:37:00 AM Summer 1863 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
sm63 r7 play as ops
activate AOC
move mcKenzie, lexington, cornith, tuscumbia convert, decatur
507 2/13/2025 10:28:00 AM Summer 1863 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
SU63
R6
Mobile:
* 1 Confederate SP moved Mobile to Winchester, MS.
* 1 Confederate SP moved Winchester, MS to Holmsville.
* 1 Confederate SP moved Holmsville to Springfield, LA.
* 1 Confederate SP moved Springfield, LA to New Orleans to 3.
496 2/13/2025 7:48:00 AM Summer 1863 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
sm63 r6
play as event 1st activation;
activate AOT, move on Grenada, attempt to retreat?
495 2/12/2025 9:38:00 PM Summer 1863 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
SU63
OPs
Place a fort in New Orleans.
491 2/12/2025 8:58:00 PM Summer 1863 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
sm63 r5
Play as ops
activate AOT with 10sp
paducah, columbus, humbolt, memphis.
assume you do not want to intercept into memphis. we can re-do if you wanted to.
convert memphis.
attack Panola - do you attempt to withdraw?
488 2/12/2025 8:13:00 PM Summer 1863 Confederate 116 2 Event #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
SU 63
R4
Event
463 2/11/2025 8:48:00 PM Summer 1863 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
sm63 r4
play as ops; activate AOC
McKenzie, Attempt move to Humbolt; do you intercept?
462 2/11/2025 7:35:00 PM Summer 1863 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SU 63
R3
SPs in Wilmington, Norfolk, and New Orleans (to 2)
460 2/11/2025 9:10:00 AM Summer 1863 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
SM 63 R3

Play as event - increase blockade to two
451 2/10/2025 8:58:00 PM Summer 1863 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Sum 63
R2
OP
Burkeville: Activate ANV Petersburg-Richmond (picks up 6 SPs, bringing ANV up to 8 SPs+1 cav brigade and attacks Hanover.
450 2/10/2025 8:26:00 AM Summer 1863 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
SUM 63 r2
Play as event
blockade level at 1
440 2/9/2025 9:39:00 PM Summer 1863 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
SU63
R1
Activate ANV attack Fremont in Gordonsvile, no retreat possible so I will roll the battle.
432 2/9/2025 3:28:00 PM Summer 1863 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Union SUM63 R1
Play as OPS
Activate AOP w/14+1cav
advance on manasses; do you attempt to with draw?
412 2/8/2025 10:11:00 AM Spring 1863 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
SP63 R7
Play as event
Activate Butler w 2sp, move williamsburg, Urbana drop off 1sp, hanover.
Activate Fremont w2sp, move Staunton, charlottesville, Gordonsville
400 2/7/2025 9:29:00 PM Spring 1863 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Spr63
R7
OPS
ANV activates and attacks Manassas. Do you wish to try and retreat?
386 2/7/2025 8:48:00 AM Spring 1863 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
SP63 R6
play as Ops activate AOC
Attempt to move to bowling green
do you attempt to intercept on a roll of 1-3?
385 2/7/2025 8:33:00 AM Spring 1863 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Spr 63
OPS
Nashville: Activate Van Dorn and 2 SP
* Van Dorn moved Nashville to Murfreesboro.
* 2 Confederate SP moved Nashville to Murfreesboro.
* Van Dorn moved Murfreesboro to Tullahoma.
* 2 Confederate SP moved Murfreesboro to Tullahoma.
* Van Dorn moved Tullahoma to Chattanooga.
* 2 Confederate SP moved Tullahoma to Chattanooga.
* Van Dorn moved Chattanooga to Missionary Ridge.
* 2 Confederate SP moved Chattanooga to Missionary Ridge.
* Van Dorn moved Missionary Ridge to Cleveland, TN.
* 2 Confederate SP moved Missionary Ridge to Cleveland, TN.
* Van Dorn moved Cleveland, TN to Knoxville.
* 2 Confederate SP moved Cleveland, TN to Knoxville.

383 2/6/2025 9:43:00 PM Spring 1863 Union 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
382 2/6/2025 10:23:00 AM Spring 1863 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Spring63
OPS
Monroe: Wharton cav brigade Camden and then Little Rock
381 2/6/2025 6:49:00 AM Spring 1863 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
sp63 r4
play as ops
general reorg
hooker movers to Springfield, MO
Buell moves to Philadelphia, Pa
380 2/5/2025 10:49:00 PM Spring 1863 Confederate 77 2 Event #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Spr63
R4
Event-Union SW minus 5, down to -73
379 2/5/2025 10:02:00 PM Spring 1863 Union 70 2 Event #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
sp63 r3
play as event
377 2/5/2025 8:29:00 PM Spring 1863 Confederate 128 3 Event #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
Spring 63
Round 3
Event Union blockade level back down to one.
375 2/5/2025 9:21:00 AM Spring 1863 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
SP63 r2
play as ops
create army of cumberland in cincinnati, grant commanding
14sp +cav
368 2/5/2025 8:26:00 AM Spring 1863 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
Spr63
R1
I'm creating the Army of the ole Miss in Memphis with EK Smith in command with 4 SP + Morgan's cav brigade.
365 2/5/2025 8:03:00 AM Spring 1863 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
play as ops
activate burnside with AOT
mcKenzie flip, columbus flip, paducah, cairo.
AOT 10sp
360 2/3/2025 10:25:00 PM Spring 1863 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Sp63
R1
Activate AoT
move Lebanon-pick Joe Johnston and attack Somerset
Question: Can I refuse positive modifiers?
Activate Little Rock move Elizabeth-Madison-Memphis Memphis to 4 SPs + 1 cav brigade
338 2/2/2025 6:03:00 PM Fall 1862 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
FL62 R7
play as ops
activate hooker and 5sp
vernon, cincinnati pick up 1 sp 2 left, falmoth, lexington - battle.
hooker has a +4 due to force ratio, Confed is no modifier
336 2/2/2025 2:46:00 PM Fall 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
FL62
R7
OPS
AoT in Louisville activates and converts Louisville to CSA control moves Frankfurt-Lexington and converts both spaces to CSA control and ends the move in Somerset.
331 2/2/2025 9:18:00 AM Fall 1862 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
FL62 r6
play as ops
activate AOT and attack Memphis - I am assuming you are not retreating since you did not the last time. You have a +3 to the die roll and I have a +1 to the die roll
330 2/2/2025 8:27:00 AM Fall 1862 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
FL62
R6
Place 1 SP in Lebanon.
329 2/2/2025 7:54:00 AM Fall 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
FL62 r5
play as ops

move 3 sp from Philadelphia to Cincinnati
326 2/1/2025 8:20:00 PM Fall 1862 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Fall62
R5
1 OPs
Corinth: 1 SP (to 0) to Vicksburg (to 1)
323 2/1/2025 6:58:00 PM Fall 1862 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
fl 62 r4
Play as ops
activate AOT
new madrid, elizibeth attack 2 sp
AOT 10sp against 2 sp on medium table AOT +1
322 2/1/2025 6:39:00 PM Fall 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
FL 62
R4
OPS:
Weldon: 1 sp (to 0) railed to Aquia Creek (to 2)
321 2/1/2025 5:50:00 PM Fall 1862 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
fl62 r3
play as event
320 2/1/2025 3:34:00 PM Fall 1862 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
T6 R3
OPs
Decatur: 1 SP to (0) moves to Memphis (to 4 inf
+ 1 cav Brigade)
317 2/1/2025 2:36:00 PM Fall 1862 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
FL62 r2 play as event ; target morgan
307 2/1/2025 8:06:00 AM Fall 1862 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
T6 R6

OPs

AoT activates in Crossville and picks up Price and 2 SPs (Aot up to 5 SP and 2 cav SPs) in Clinton and moves Somerset-Lebanon, do you try and intercept?
297 1/29/2025 2:35:00 PM Fall 1862 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
FL62 r1
Play as event
Activating AOP and AOT
287 1/29/2025 12:00:00 PM Fall 1862 Confederate 86 3 Operations #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
T6 R1
(I assume I have to announce all of my activations at once.
Move 1#: Activate Price in Somerset, moves to Lebanon, picks up SP, moves to Bowling Green, picks up SP, then moves Lebanon-Somerset and attacks the fort in Clinton (+2) for the attacker because Clinton is OOS and (+2) for the defender because of the fort
Move 2# Aot activates and attacks AoC in Crossville
I have a +9 for out of supply+ my Generals ratings OOS and the USA has a +2 for your Generals.
273 1/26/2025 7:53:00 PM Summer 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
T5
R7
OPs
Dover: Activate Price and 3 SPs move Clarksville-Bowling Green (drop off SP to 1)-Lebanon (drop off SP to 1)-Somerset (Price, 1 SP)
272 1/26/2025 7:40:00 PM Summer 1862 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
SM62 r7
play as op
place PC markers in Paducah, Bowling Green, and Lebanon KY
271 1/26/2025 5:38:00 PM Summer 1862 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
T5 R6
OPs
Wilmington: 1 SP (to 0) left)Strickland Depot-Goldsboro-Weldon-Hickford Junction-Petersburg-Richmond (to 3)
247 1/25/2025 10:04:00 PM Summer 1862 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
sm62 r6
play as ops
activate AOP with 13sp+cav; leave 4sp in washington,
move to fredrick pic up 1sp, AOP at 14+1cav, washington,
manasses - do you withdraw or stand?
246 1/25/2025 8:16:00 PM Summer 1862 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
T5 R5
OPs
Division move.
Little Rock: 1 sp (to 0) moves Elizabeth-Madison-Memphis (to 3).
245 1/25/2025 5:03:00 PM Summer 1862 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
sm62 r5
play as ops
create AOT in cairo, Burnside commanding - 6sp
-2 to SW due to Fremont and Butler on map
244 1/25/2025 4:40:00 PM Summer 1862 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
T5
R2
OPS
Corinth: 1 SP (to 0) moves Tuscumbia-Decatur-Steven-Tullahoma-McMinville and is absorbed into the AoT which makes it strength 4 + Forrest's 2 SP cav brigade.
231 1/25/2025 2:41:00 PM Summer 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
sm62 r 4
play as op
activate AOC and advance into McMinnville with 13sp +cav
do you attempt intercept?
229 1/25/2025 11:52:00 AM Summer 1862 Confederate 65 1 Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
T5 R2
As the Event, please eliminate 3 SPs
228 1/25/2025 10:52:00 AM Summer 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
sm 62 r3
Play as op
activate pope w/ 5 sp
lebenon, somerset - pick up 1sp , clinton, crossville absorb into AOC
AOC is 13 sp plus 1 cav
227 1/25/2025 9:43:00 AM Summer 1862 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
T5
R3
2 OPS Activate AoT
Leaving 2 SP, Smith and Morgan's Cav brigade in Humboldt
the AoT will march McKenzie-Dover (drop off SP, to 3 in Dover)-Clarksville-Nashville-Nurfreesboro-Tullahoma and absorbs Forrest's 2 SP Cav Brigade, so the AoT has 7 SPs + Forrest's Brigade.
226 1/25/2025 7:38:00 AM Summer 1862 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
sm62 r2
play as ops
General reorg
burnside moves to cairo
pope moves to louisville
225 1/24/2025 9:35:00 PM Summer 1862 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
T5
R1
1 OPS
Activate Van Dorn and 4 SPs
Elizabeth-Madison-Memphis-Humboldt and are absorbed into the AoT, which is up to 10 SPs+Morgan's cav brigade.
224 1/24/2025 9:20:00 PM Summer 1862 Union 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
sm62 r1
play as ops
activate McDowell in cincy with 6 sp
falmoth, lexington,somerset, clinton drop 1 sp, crossville into AOC, AOC has 7 plus one cav
218 1/23/2025 9:56:00 PM Spring 1862 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:

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