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For the People: Mike V Erik Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
192 1/20/2025 3:53:00 PM Spring 1862 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
T4 R7
OPs card
Marshall: 3 SPs Shreveport-Camden-Little Rock drop off two sps (to 5) and end in Elizabeth (to one)
191 1/20/2025 3:24:00 PM Spring 1862 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
T4 R7
Play as OP
Build fort in Clinton,TN
189 1/20/2025 12:24:00 PM Spring 1862 Confederate 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
T4 R6
Event
I'll reduce the Army of Cumberland to 4 SPs.
188 1/20/2025 7:30:00 AM Spring 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
T4 R6
play as OP
Create Army of the Cumberland, Buell in command
Union SW goes down by 5 , 2 for another general on map (fremont) and 3 for the switch to negative.
Union SW is at 105 -
187 1/19/2025 10:02:00 PM Spring 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
T4 R5
OPS
Activate Forrest
Memphis: Grand Junction-Corinth-Pittsburg Landing-Waynesboro-Columbia-Shelbyville-Tullahoma
186 1/19/2025 6:36:00 PM Spring 1862 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
T4 R5
playasOP
Activate Buell and 2 sp
bloomington,vernon,cincy pickup 2 sp,falmoth,lexington,someset pickup 2 sp and rosecrans,clinton drop off 1sp, crossvile with 5sp
185 1/19/2025 4:38:00 PM Spring 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
T4 R4
OPs
Division move
Humboldt: 1 SP (down to 4 SP+1 Cav SP in the AoT) to Dover (to 3).
184 1/19/2025 4:35:00 PM Spring 1862 Confederate 82 3 o hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Confederate:
182 1/19/2025 10:10:00 AM Spring 1862 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
T4 R4
OPS
Division move
Marshall: Activate 3 SPs and move the force Shreveport-Camden-Little Rock-Elizabeth (drop off SP)-Little Rock (up to 5 SP now)
181 1/19/2025 7:31:00 AM Spring 1862 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
sp62 R4 play as event
activate Halleck w 2sp move to ironton, Cairo stop

Activate Rosecrans w 6sp. falmoth drop 1sp, lexington drop 1sp, frankfort drop 1 sp, lexington, somerset stop with 3 sp
179 1/18/2025 6:38:00 PM Spring 1862 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
T3 R3
OPs
Place a fort in Vicksburg
174 1/18/2025 6:27:00 PM Spring 1862 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Play as event
Jim West will try to assassinate Wheeler in Corinth
173 1/18/2025 6:13:00 PM Spring 1862 Confederate 91 2 Event #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
T4 R2
As the Event
+1 SW and a +3 for change of direction nets them a + 4 to get to +86 overall
172 1/18/2025 5:59:00 PM Spring 1862 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Play as OC
Relieving McDowell as commander of AOP
McDowell is demoted, McClellan takes command
Union gets a one time 5 sw plus going to positive is a 7 SW increase
Union is at 110 and +
171 1/18/2025 5:27:00 PM Spring 1862 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
T4 R1
OPs
I'm relieving EK Smith as commander of the ANV and putting Lee in command, Smith will be demoted and I will get him back next turn.
165 1/18/2025 4:57:00 PM Spring 1862 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
play as event
I'm picking ANV
Steurt 1-2
Lee 3-4
Pemberton 5-6
Bauregard 7-8
140 1/17/2025 8:53:00 PM Fall 1861 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
139 1/17/2025 8:53:00 PM Fall 1861 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
138 1/17/2025 8:53:00 PM Fall 1861 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
137 1/17/2025 8:53:00 PM Fall 1861 Union 83 3 Operations #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
136 1/17/2025 8:53:00 PM Fall 1861 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
135 1/17/2025 8:53:00 PM Fall 1861 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
134 1/17/2025 8:53:00 PM Fall 1861 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
128 1/17/2025 8:53:00 AM Fall 1861 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
T3 R6
OC
Place a fort in Aquia Creek, Please see 6.63 for restrictions on Washington DC.
127 1/17/2025 8:45:00 AM Fall 1861 Union 28 1 Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
play as event
increase sp in St Louis to 2
125 1/17/2025 8:37:00 AM Fall 1861 Confederate 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
T3 R5
Play as an OC
Build the Army of Tennessee in Humboldt with 5 SPs with AS Johnston in command. No SW penalty because there is no CSA general with a higher Political rating than AS Johnston.
121 1/17/2025 7:23:00 AM Fall 1861 Union 119 2 Operations #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
FL61 R5
Play as OP
activate Pope and 4 sp
Paducah, cairo, ironton drop 1sp, rolla drop1sp, ironton, greenville, new madrid pick up 1 sp, greenville
120 1/16/2025 10:29:00 PM Fall 1861 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
T3 R4
OPs
Flip PC in Rolla, Ironton, and Greenville.
119 1/16/2025 1:08:00 PM Fall 1861 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
T3 R4
play as OP
activate Burnside and 2sp
move to ironton, greenville pickup 1 sp, ironton, rolla, jeffcity pick up 1sp, rolla, springfield with 4 sp
118 1/16/2025 10:08:00 AM Fall 1861 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
T3 R3
2 SPs to Marshall.
116 1/16/2025 8:50:00 AM Fall 1861 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
flip PC in 2 spaces

Lexington and st joseph, MO
115 1/15/2025 9:42:00 PM Fall 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
T3 R2
SPs in Little Rock (to 2), Memphis (to 2), and Humboldt (to 5)
112 1/15/2025 12:27:00 PM Fall 1861 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
I adjusted the SW to onfed -10 to 87- Union will lose 5 + 3 for the flip and be at 99-

I had to play this at first opportunity since pope won a medium sized battle and it was in my hand.

card deck is re-shuffled for next turn and we will need to remember your war guilt
108 1/14/2025 8:14:00 PM Fall 1861 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
T3 R1
2 OPS
Nashville: AS Johnston activates and with 3 SPs moves to Clarksville-Dover (drops off Price)-McKenzie-is Pope going to try to intercept? If not I will continue my move.
100 1/14/2025 10:05:00 AM Fall 1861 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
play as OC
activate pope in Springfield. move rolla, st louis, pick up 2 sp, move jeff city drop off 1 sp, move rolla, ironton, cairo pick up 4 sp (has 6 now), move paducah, columbus and attack
you are a +2, I am a +2 for 3-1 force, +1 for popeso net of +1 to me.
74 1/13/2025 11:55:00 AM Summer 1861 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
T2 R5
I'll play it as the event. 2 SPs and a fott go on St. Marks.
72 1/13/2025 10:00:00 AM Summer 1861 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
71 1/13/2025 8:50:00 AM Summer 1861 Confederate 54 1 Event #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
T2 R4
Playing as the event, place an Ironclad in Ft. St. Phillip/Jackson.
69 1/13/2025 7:28:00 AM Summer 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
SUM61 R4
play as OP
reorganization of Generals
* move McClellan by sea to AOP where he takes command +5+2 SW to Union increase to 105 and flip to +
*Burnside moves via rail to Cairo
*Halleck moves via rail to st louis
*Banks moves via rail to Harpers Ferry


68 1/12/2025 9:37:00 PM Summer 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
T3 R3
1 OPS
I'll make a divisional move
Manassas: 1 SP to Fredericksburg-Hanover-Richmond
ANV now has 4 SPs and Richmond has 2.
67 1/12/2025 9:31:00 PM Summer 1861 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
play as OC
Move McClellan and 2 sps to ft monroe
66 1/12/2025 8:42:00 PM Summer 1861 Confederate 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
T2 R2
OPs play
* Political Control Marker (CONFEDERATE) placed at St. Joseph.
* Political Control Marker (CONFEDERATE) placed at Lexington, MO.
* Political Control Marker (CONFEDERATE) placed at Jefferson City.
58 1/12/2025 4:12:00 PM Summer 1861 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
play as OC
Activate Polk in st louis and move with 4sp to ironton, then to cairo, picks up 2 sp and moves to Ironton and drops off 2 sp. and then attempts to move to Rolla. will you attempt to intercept?
53 1/11/2025 8:31:00 PM Summer 1861 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
T2 R1
2 OPs
I'm creating the Army of Northern Virginia in Manassas with EK Smith as the commanding general, I take a 5 SW hit (2 because there is another general with a higher command rating than Smith and 3 for a direction change), so I go from 103 to 98.
48 1/11/2025 8:25:00 AM Summer 1861 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
SM61 event
1st move: Fremont moves with 3sp to Grafton, drops off 1sp and then moves to franklin and stops
2nd move: 2sp are activated at Philadelphia and do a navel move amphib assault without a leader and go to Ft Pulaski. ungarrisoned fort you get a +2, I get a +4 for a net modifier for me of a +2.
17 1/10/2025 9:07:00 AM Spring 1861 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
T1 R4
Playing as an EC, CSA SW up to +103
16 1/10/2025 8:03:00 AM Spring 1861 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
SP61 R4
Play as OC
Place Fort in Cairo
15 1/9/2025 10:28:00 PM Spring 1861 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
T1 R3
Place a fort in Memphis.
12 1/9/2025 9:40:00 AM Spring 1861 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
T1 R3 will play as event. 1st move is activating Fremont. Moves Cochocon, Pittsburgh, Picks up the 2 sp, Cochoton, Drops off 1 Sp, Zansville, drop off 1 SP, since Ohio is always friendly even with a confed PC, I can get the rail bonus and move +2 spaces, washington, cincintti, vernon, bloomington,stop at louisville.
2nd move - 1 sp indy to cairo
3rd move - 1 sp springfield to st louis
11 1/8/2025 6:37:00 PM Spring 1861 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
T2 R2
I'm going to use this as an event and move Price and 1 SP from Fayetteville to Springfield. (Normally, it would take a 2 OPS to activate Price, but I'm taking advantage of the wording of the event card)
9 1/8/2025 6:19:00 PM Spring 1861 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
t1 r2 play as OP
relocate fremont to columbus OH
8 1/8/2025 4:35:00 PM Spring 1861 Confederate 2 2 Event #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
T1 R1
I will play this as an event and put CSA PC markers in Coshocton and Zanesville
7 1/8/2025 4:11:00 PM Spring 1861 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
will play this as an operation card and convert three border state areas. will convert rolla, louisville, and wheeling

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