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For the People: BPA2025 P7 Harrod-Turian Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
543 4/30/2025 11:15:00 AM Summer 1864 Union 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Activate AoM in Louisville
1. PC Louisville
2. Bloomington, pick up 4, n13
3. Greencastle, drop 3, n3
4. Vincennes
5. Salem
6. PC Salem, end with n10

SW impact USA +71 -5 -3 = -63 SW
542 4/30/2025 11:03:00 AM Summer 1864 Confederate 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
Activate AoW.

1 - PC Pana
2 - Decatur
3 - PC
4 - Springfield
5 - PC
6 - Decatur
540 4/30/2025 8:23:00 AM Summer 1864 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Activate AoT
1. PC Columbus
2. Opelika
3. PC Opelika
4. Columbus
5. Macon, pick up 1
6. PC Macon, end n10

SW impact
CSA -38 -3 -2 = -33 SW
539 4/30/2025 3:07:00 AM Summer 1864 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
Activate AoNVA

1 - Charleston
2 - PC
3 - Branchville. Pick up 2. n9
4 - Augusta. Pick up 1. n10
5 - Warrenton
6 - Canack
538 4/29/2025 7:05:00 PM Summer 1864 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Activate AoT
1-5 to Macon, GA, drop 1, n1
6 Columbus, n9
536 4/28/2025 10:19:00 PM Summer 1864 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Activate AoNVA

1 - Greensboro. Pick up 1. n6
2,6 - Branchville. End with n8
535 4/28/2025 6:15:00 PM Summer 1864 Union 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Form the Army of Tennesse with Sherman in command.
SW impact -66 -2 = -64 SW
532 4/27/2025 8:20:00 PM Summer 1864 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Activate AoW

1 - Paducah. Pick up 1. n6
2 - Jonesborough
3 - Salem. Auto 1/1. n5 remain
4 - PC
5 - Pana
6 - PC
525 4/26/2025 4:04:00 PM Summer 1864 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Activate AoM in Decatur
1. Pana
Do you have a card to play or may I continue?
479 4/22/2025 12:55:00 AM Spring 1864 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Regardless of that, activate AoW and n4. Leave 1 in Salem.

1 - Jonesborough. Small battle

474 4/21/2025 1:14:00 AM Spring 1864 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Activate AoC
1-2 Richmond, PC Richmond, drop 1, n1
3-4 Petersburg, PC Petersburg, drop 1, n1
5. Hickford Jct, drop 1, n1
6. Petersburg, pickup 1, n6
SW impact
Lost fort, displaced capital, destroyed Richmond
USA -59 +1 +12 +2 = +74 SW
CSA -79 -1 -15 -12 = -51 SW
470 4/20/2025 11:44:00 PM Spring 1864 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Activate AoNVA and n2. Leave 1 in Burkeville.

1 - Petersburg
2 - Richmond. Pick up n2 (n0 remain) including Jackson and Wheeler. (n4)
3 - Petersburg
4 - Burkeville. Pick up 1. n5
5 - Danville

You may roll, retreat or play a card. CSA is auto 10+
466 4/20/2025 10:56:00 AM Spring 1864 Union 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Activate AoT leave 3 and Burnside in Weldon
1. Clarksville
2. Danville
3. PC Danville
4. Burkesville
Intercept?
465 4/20/2025 10:30:00 AM Spring 1864 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Activate AoNVA and n3. Leave 1 in Petersburg

1 - Burkeville
2 - Danville. Pick up 1
3 - PC
4 - Burkeville
5 - Petersburg. End with n5
464 4/20/2025 9:33:00 AM Spring 1864 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
AoNV in Petersburg is now at 4 SP
463 4/20/2025 12:29:00 AM Spring 1864 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Activate AoNVA and n8. Leave Jackson, Wheeler, and n1 (n2 total) in Richmond.

1 - Petersburg. Leave 1 (n7)
2 - Burkeville
3 - PC Burkeville
4 - Danville. Leave 1. n6
5 - Burkeville
6 - End in Petersburg with n7
462 4/19/2025 5:00:00 PM Spring 1864 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Activate AoT in Burkesville
1-2 Danville, and PC Danville
3-4 Clarksville and PC Clarksville
5-6 Weldon and PC Weldon
461 4/19/2025 11:38:00 AM Spring 1864 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
AoT now n9
460 4/19/2025 10:43:00 AM Spring 1864 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate AoT in Lynchburg
1-2 Appomattox, and PC it
3-4 Burkeville, and PC it
end there
459 4/18/2025 10:19:00 PM Spring 1864 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
Marshall now n2
454 4/17/2025 8:20:00 AM Spring 1864 Union 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Activate the AoT in Washington with 11, leave 1
1. Manassas, pickup CAV and drop 1, n3
2. Strasburg, with 11 SP
3. Franklin
Intercept?
453 4/16/2025 10:49:00 PM Spring 1864 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
2 SP in St Marks, now a blockade port
452 4/14/2025 12:22:00 PM Spring 1864 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Form the Army of Tennesse with Sherman in charge, at Washington, n12
SW impact
USA -71 -2 = -69
434 4/13/2025 11:53:00 PM Fall 1863 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Part 1:
Activate Polk and n4, leaving 2 with AoW

1 - Jonesborough
2 - Cairo
3 - Paducah
4 - Dover. Leave 1. n2 in Dover (n3 with Polk)
5 - Clarkesville. Leave 1. n2 with Polk
6 - Bowling Green. Leave 1. n1 with Polk
7 - Lebanon
8 - Louisville. End with n1
433 4/13/2025 9:23:00 PM Fall 1863 Union 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Got the map, thanks.

Activate Hooker with 3 SP, n0
1. Savannah, pickup 2, n0, now with 5 SP
2-4 Tebeauville, GA, drop 1, n1
5. Lantin, drop 1, n1
6. Live Oak, drop 1, n1
7. Baldwin, drop 1, n1
8. End Jacksonville Hooker and 1 SP
431 4/13/2025 8:55:00 PM Fall 1863 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Columbus OH gets CSA PC
430 4/13/2025 7:22:00 PM Fall 1863 Union 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Activate Burnside in Manassas with 3 SP, leave 3
1. Frederick, pickup 1, n0 , now with 4 SP
2. Manassas
3. Strasburg
4. Staunton, drop 1, n1
5. Charlottesville
6. Lynchburg, drop 1, n1
7. Wytheville, drop 1, n1
8. End Lewisburg, Burnside and 1 SP
429 4/12/2025 5:50:00 PM Fall 1863 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
Frankfort, Lexington, Somerset all get CSA PCs
427 4/10/2025 11:25:00 AM Fall 1863 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Place PC markers
Falmouth KY
Lebanon KY
Savannah, GA, because the fort is empty, it gets a PC

SW impact
USA -81 +1 +2 = +84 SW
CSA +75 -1 -3 = -71 SW
422 4/9/2025 12:38:00 PM Fall 1863 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
General reorganization

Jackson to Morehead City
Ewell to AoW
Pemberton to Branchville
417 4/6/2025 7:37:00 PM Fall 1863 Union 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Hooker in Charleston with 5 SP, leave 1
1. Attack Savannah, Auto 1/1
Leave 2 SP, n2
2. Charleston, n3
416 4/6/2025 5:49:00 PM Fall 1863 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Activate AP Hill alone
1 - Petersburg
2 - Hickford Jct. Pick up 2
3 - Weldon. Pick up 1
4,5,6 - Back to Richmond. AoNVA now n6
410 4/6/2025 8:09:00 AM Fall 1863 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Got it, missed step 390.

Activate AoC in Hanover, leave 1, n1
1-2 Gordonsville and PC it
3. Charlottesville, drop 1, n1
4. Gordonsville
5. Hanover, pick up 1, n0
6. Attack Richmond with 9 SP at USA +5
407 4/5/2025 4:53:00 PM Fall 1863 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
Activate AoW. Leave Pemberton and n2 in Paducah (n5 move)

1 - Dover. Pick up Forrest. n6 in AoW
2 - Paducah
3 - Cairo
4 - Jonesborough
5 - Salem
6 - End in Salem with n6
401 4/5/2025 12:34:00 PM Fall 1863 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Activate AoM in Decatur
1. PC in Decatur, drop 1, n1
2. Urbana, pickup 1, n0
3. Decatur pickup 1, n0
4. Bloomington with 10 SP
400 4/5/2025 3:12:00 AM Fall 1863 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Fort in Dover TN
394 4/3/2025 11:47:00 AM Fall 1863 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Activate the AoM in Bloomington with all 12, n0
1. Vincennes
2. Salem
3. PC in Salem
4. Pana
Intercept?
372 4/2/2025 3:47:00 AM Summer 1863 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
Activate Smith and n1 in Columbus KY

1 - Paducah
2 - Cairo
3 - Jonesborough
4 - Salem. Pick up Beauregard and n4. Now n5
5 - Pana. Medium battle in Pana with n5
368 3/31/2025 7:04:00 PM Summer 1863 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Activate Hancock in Bloomington, takes 3 SP, leaving 2 SP in Bloomington
1. Greencastle
2. La Fayette
3. Urbana, drop 1, n1
4. Decatur, drop 1, n1
5. Pana, with 1 SP
Intercept?
361 3/29/2025 5:55:00 PM Summer 1863 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Turn Forrest into a 2-SP cavalry. AoW n1

1-9 (going through Pittsburg Landing), attacking Dover from Franklin

You may play a card or it will be a small battle
360 3/29/2025 1:27:00 PM Summer 1863 Union 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
yes, ironclad works the same as fort except it will not stop the union from moving from Waynesboro to Pittsburg Landing.

Moving generals:
Pope from Washington to Bloomington
Buell from Washington to Bloomington
Halleck from Pittsburgh to Bloomington
358 3/29/2025 12:24:00 PM Summer 1863 Confederate 55 1 Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Ironclad in Pittsburg Landing
356 3/29/2025 11:04:00 AM Summer 1863 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Activate AoM in Dover, leave 1, n1
1. Clarksville, pickup 3, n0
2. Bowling Green
3. PC Bowling Green
4. Lebanon
5. Louisville, drop 1, n1
6. Bloomington, pick up 1, n5
353 3/29/2025 10:12:00 AM Summer 1863 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate AoW. Leave Beauregard and n4 in Salem. Travelling with n3

1 - Jonesborough
2 - Cairo
3 - Paducah
4 - Columbus. Leave 1 (n2). Pick up Polk (Smith still in Columbus)
5 - Paducah. End with n3 in Paducah
347 3/25/2025 7:29:00 PM Summer 1863 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Activate AoM with 7 SP, n1
1-4 Clarksville
5. PC in Clarksville, drop 3, n3
6. Attack Dover with 4 SP, small battle, USA +5
React/resolve
333 3/22/2025 1:45:00 PM Summer 1863 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Activate AoW

1 - PC in Jonesborough
2 - Salem

You can roll, retreat or play a card
332 3/20/2025 9:13:00 PM Summer 1863 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
Form Army of Missouri with Reynolds in command
SW impact
USA +91 -2 -3 = -86 SW
327 3/20/2025 3:28:00 AM Summer 1863 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
Activate AoW. Leave 1 in Cairo (n8)

1 - Paducah.
2 - Dover. Pick up 1. (Dover n1, AoW n9)
3 - Paducah
4 - Cairo. Pick up 1 (n10)
5 - Jonesborough with n10

You can roll the fight, retreat or play a card
326 3/19/2025 7:50:00 PM Summer 1863 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Moving generals around
Hooker from Fort Monroe to Charleston, SC
Curtis from Johnstown to Fort Monroe
Pope from Hanover to Washington
Burnside from Hanover to Manassas
McDowell from Harpers Ferry to Hanover
Halleck from Jonesborough to Pittsburgh
Meade from Bloomington to Jonesborough
Buell from Johnstown to Washington
325 3/18/2025 2:02:00 AM Summer 1863 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Savannah, Wilmington and Morehead City all n1
317 3/17/2025 12:55:00 AM Summer 1863 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Activate AoC
1. Drop 1 in Hanover, n1, move to Williamsbug
Intercept?
303 3/11/2025 11:24:00 PM Spring 1863 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Activate Jackson and n4 (including F Lee) (AoNVA n2)

1 - Petersburg. Pick up 2 n6
2,3,4,5,6 - Lewisburg. Medium battle. Auto 1/1. Leave 1 n4 continue.
7 - Franklin. Leave 1. n3 continue
8 - Grafton. Auto 1/1. Jackson, F Lee (n2 total) end in Grafton
302 3/11/2025 7:15:00 PM Spring 1863 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
2 SPs from Washington, leaves 2 SP, n2
Amphibious assault on Charleston, SC, 2 SPs in Charleston
Immediate PC is placed on Charleston, SC
Fort Sumter, being empty, gets a PC Flag too.
Destroy marker on Charleston, SC

SW Impact
CSA -80 -3, -1 = -76 SW
USA -84 +3, +2, +1 = +90 SW
301 3/11/2025 12:31:00 AM Spring 1863 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Activate Bragg and n2 in Charleston

1,2,3 - Marion. Pick up 1. n3
4,5,6,7 - Weldon. Pick up 2. n5
8 - Hickford Jct. Leave 2. n3
9 - Petersburg. Leave 2. n1.
10 - Bragg ends in Richmond (n6)
300 3/10/2025 11:04:00 PM Spring 1863 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Halleck gains 3 SP.
Now 6 SP in Jonesborough
297 3/10/2025 10:36:00 PM Spring 1863 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
Activate AoW and n7. Leave 1.
1 - PC Cairo
2 - Paducah
3 - Columbus. Pick up 1. n8
4 - Paducah
5 - Cairo. Pick up 1. n9
6 - Jonesborough

CSA +5 in medium. USA +3 (or can play a card / retreat)
296 3/10/2025 10:27:00 PM Spring 1863 Union 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
Place a fort in Jonesborough
292 3/8/2025 11:18:00 PM Spring 1863 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Part 1

Activate Army of the West and n7. Leave 1 in Dover.

1 - Franklin
2 - Nashville. Pick up 1 and AJ. n8
3 - Franklin
4 - Dover
5 - Paducah. Pick up Price and Forrest (n9)
6 - Cairo
286 3/8/2025 6:26:00 PM Spring 1863 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Activate the AoC
1. Wilderness, with 9 SP
Intercept?
285 3/7/2025 10:03:00 PM Spring 1863 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Form Army of the West under Van Dorn.

SW:
USA 84-
CSA 85+ -2 -3 = 80-

276 3/5/2025 8:59:00 AM Spring 1863 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Activate AoC
1. Culpeper, drop 1, n1
2. Manassas, pick up 6, n5
3. Culpeper, pick up 1, n0
4. Gordonsville with 15 SP
Intercept?
275 3/5/2025 1:53:00 AM Spring 1863 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Activate Van Dorn and n2. Take Beauregard as well.

1 - McKenzie. Pick up 2. n4
2 - Humboldt
3 - Grand Jct
4 - Corinth. Pick up 1. n5
5 - Tuscumbia. Pick up 1. n6
6 - Corinth
7 - Grand Jct
8 - Humboldt
9 - McKenzie
10 - End in Dover with Van Dorn, Beauregard, Pemberton and n8
274 3/4/2025 8:39:00 AM Spring 1863 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Activate Grant
1. Pittsburgh, drop SP, n1
2. Uniontown, drop SP, n1
3. Grafton, drop SP, n1
4. Franklin
5. Place PC
6. Strasburg, n9
272 3/4/2025 1:38:00 AM Spring 1863 Confederate 65 1 Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
Lose 3 SPs please
270 3/3/2025 12:51:00 AM Spring 1863 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
Form the Army of the Cumberland with Grant in Command at
Coshocton
254 3/2/2025 7:09:00 PM Fall 1862 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Activate AoNVA and n3

1 - Grafton. Auto 1/1. n2 remain
2 - Franklin. Auto 1/1. n1 remain
3 - Staunton
4 - Charlottesville
5 - Gordonsville. Pick up 1. n2
6 - Hanover
240 2/27/2025 11:43:00 PM Fall 1862 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st Activation
Rosecrans w/1 SP, leaves Washington, leaves 1 SP, n1
1. Manassas,
Play a card to stop Rosecrans, or may I continue my move?
238 2/27/2025 11:11:00 PM Fall 1862 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Activate AoNVA and n4

1 - Grafton. Auto 1/1. n3
2 - Franklin. Auto 1/1. n2
3 - Grafton
4 - Uniontown. Pick up 4. n6
5 - Pittsburgh
6 - PC. End with AoNVA and n6

You can attempt an intercept in Pittsburgh if you wish
228 2/27/2025 10:10:00 AM Fall 1862 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate Pope in Washginton,
1. Move to Manassas
Please let me know if you want to play a card to stop Pope, or then I will continue my move
223 2/26/2025 11:43:00 PM Fall 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Acivate AoNVA and n13. Leave 1 in Uniontown

1 - Grafton
2 - Wheeling (you may attempt an intercept)
3 - PC (if none)
4 - Grafton
5 - Uniontown. Pick up 1. n13
6 - Pittsburgh (you may attempt an intercept here instead)

If nothing changes, large battle. CSA will use full +8 modifier. You can roll, retreat, play a card
220 2/25/2025 8:36:00 PM Fall 1862 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate Curtis as a Corp move.
1. Manassas
Please let me know if you want to play some type of interrupt card for Curtis.
If not, I will continue. Thanks.
217 2/24/2025 11:05:00 PM Fall 1862 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate AoNVA and n13
1 - Wytheville
2 - Lewisburg
3 - Weston
4 - Grafton
5 - Uniontown

You may attempt an intercept or I will continue
216 2/24/2025 8:15:00 PM Fall 1862 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Place a fort in Harpers Ferry
215 2/24/2025 12:32:00 PM Fall 1862 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Activate AoNVA and n8

1 - Grafton
2 - PC
3 - Franklin
4 - Lewisburg. Pick up 1. n9
5 - Wytheville. Pick up 2. n11
6 - End in Lynchburg with n13
214 2/24/2025 9:23:00 AM Fall 1862 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Place a fort in Pittsburgh
213 2/23/2025 10:16:00 PM Fall 1862 Confederate 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
Pittsburgh now n5
212 2/23/2025 9:15:00 PM Fall 1862 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Activate Pope w/2SP, n0
1. Washington
2. Zanesville, pickup SP, n0
3-4 Pittsburgh, drop 3, n6
5-10 Washington, Rosecrans, Pope and n2
210 2/23/2025 7:03:00 PM Fall 1862 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
Lose 3 sp please
209 2/23/2025 3:55:00 PM Fall 1862 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Moving Generals:
Freemont from Cairo to Manassas
Halleck from Cinci to Cairo
Pope from Washington to Cinci
Burnside from Pittsburgh to Manassas
Curtis from Coshocton OH to Frederick
Hooker from Manassas to Cashocton OH
Rosecrans from Fort Morgan to Washington
Buell from Manassas to Pittsburgh
McDowell from Manassas to Harpers Ferry
190 2/22/2025 10:03:00 PM Summer 1862 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
Activate Jackson and n1 from Richmond. Leaving n2 behind.

1 - Hanover
2 - Gordonsville. Leave 1.
3 - Charlottesville
4 - Staunton
5 - AoNVA. Pick up 5 (n2 remain)
6 - Lewisburg. Auto 1*/1. Leave 1 in Lewisburg. n3 continue
7 - Wytheville. Auto 1*/1. n2 and Jackson end in Wytheville
188 2/14/2025 7:21:00 PM Summer 1862 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
There will be a lot of activity with this last card,
so I will try to be as clear as possible.
1st activation is Freemont (leaves Curtis and 5 SP in Wheeling) Movement all by rail
1-5 Greencastle, pick up Pleasonton and 2 SP, n3
6-8 Jonesborough, drop Pleasonton
9 end Cairo, n4

2nd Activation: Activate Burnside w3SPs, n0 (all by rail)
1-4 Coshocton, drop 2 SP, n2
5. Zanesville
6. Wheeling pickup Curtis and 5 SP, n0
7. Zanesville
8. Drop Curtis
9. End Pittsburgh, Burnside and 6 SP, n6
187 2/14/2025 12:22:00 AM Summer 1862 Confederate 87 3 Operations #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Fort in Paducah
184 2/12/2025 11:50:00 PM Summer 1862 Union 58 2 Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Rosecrans + 3SP from Washington attack Fort Morgan
leave 1 SP in Washington
With the card affects
Union +3
CSA +0
To you to resolve, in case you have a card to play
179 2/12/2025 10:47:00 PM Summer 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Activate Beauregard and n2

1 - Hickford Jct
2 - Petersburg. Pick up Jackson and 1. (Wheeler remains). Beauregard now with n3
3 - Richmond. Drop off Jackson. Pick up 1 and JJ. n3 and Jackson remain in Richmond. n4 and JJ with Beauregard
4 - Gordonsville. Small Battle, CSA +4, USA +0

After we roll to see if CSA takes any losses I will continue
173 2/12/2025 9:44:00 AM Summer 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate Buell with 4 SP, leaving 8 SP in Manassas
1.Culpeper
2.Gordonsville, drop SP, n1
3.Charlottesville, pickup SP, n1
4.Lynchburg, drop SP, n1
5.Wytheville, drop SP, n1
6.Lewisburg, drop SP, n1
7.Franklin Buell + 1 SP
Intercept ?
170 2/12/2025 2:08:00 AM Summer 1862 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Activate AoNVA and n9

1 - Franklin
2 - Lewisburg
3 - PC
4 - Franklin
5 - PC
6 - Grafton

Medium battle:
CSA +7
USA +0

You can roll or play a card
166 2/11/2025 7:43:00 PM Summer 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Activate Pope with 3 SP, leave 12 SP in Manassas, n12
1. Cullpepper, pickup Buell
2. Manassas, drop Buell
3. Cullpepper
4. Gordonsville
5. Charlottesville, drop 2 SP, n2
6. Staunton, Pope + 1SP
Intercept?
163 2/10/2025 11:18:00 PM Summer 1862 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Activate Army of Northern Virgina

1 - PC Lynchburg
2 - Charlottesville
3 - PC
4 - Staunton
5 - PC
6 - Overun at Franklin (you may play a card or attempt a retreat)
162 2/10/2025 6:32:00 PM Summer 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Activate Curtis w/4SPs, leave 2 in Cairo
1-4 Bloomington pickup 2 SP, n0
5-10 Grafton WV, n7
161 2/9/2025 11:44:00 PM Summer 1862 Confederate 102 3 Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
2 from Norfolk (n0) join AoNVA (n15)

Leave 4 and JJ in Richmond (n11 with AoNVA)
1 - Petersburg. Pick up an infantry SP, leave Wheeler (n2 in Petersburg, n11 with AonVA)
2 - Burkeville
3 - PC Burkeville
4 - Appomattox CH
5 - PC
6 - Overrun at Lynchburg

160 2/9/2025 6:53:00 PM Summer 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Place a fort in Frederick MD
159 2/9/2025 5:57:00 PM Summer 1862 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Norfolk and Charleston, n2
Wilmington n1
158 2/9/2025 8:24:00 AM Summer 1862 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Sounds good on the SPs. 1 in Norfolk and 1 in Columbus

Raise the blockade level to 1
142 2/6/2025 11:13:00 PM Spring 1862 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
Form Army of Northern Virginia with Lee in charge

SW:
USA 100-
CSA 89- -2 = 87-
141 2/6/2025 3:53:00 PM Spring 1862 Union 94 2 Event #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
2 SP in Washington attack Fort Gadson, n2
1 SP remains in Fort Gadson
140 2/6/2025 10:55:00 AM Spring 1862 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Activate Smith in Charleston and n2

1,2,3 - Marion. Pick up 1. n3
4 - Wilmington. n4
5,6,7 - Weldon. Leave 2. n2
8 - Sufolk. Pick up Morgan. n3
9 - Petersburg. Leave 1. n2
10 - End in Richmond bringing 2. (n6 in Richmond)
134 2/5/2025 12:26:00 PM Spring 1862 Union 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Change of Command for Army of Potomac
Lost track of the SW. Please update for me.
but I think it was on the negative side for the Union so,
First, -6 for McDowell
then a +5 for McClellan taking charge with +3 for swing
132 2/5/2025 12:04:00 PM Spring 1862 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Discard please
131 2/5/2025 10:03:00 AM Spring 1862 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Lee loses a SP, Richmond now at n4
130 2/5/2025 2:51:00 AM Spring 1862 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Remove USA PC in Petersburg, Suffolk, Norfolk

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