Warhorse Simulations

Automated Card Tracking System: Home

For the People: Troubled Times Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
284 2/21/2025 12:33:00 PM Spring 1864 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Activate AoT 7-0 in DC (2)

1 Frederick (4-0) pu1 and Stoneman n9-1
2-4 Manassas, Fredericksburg (2) d2 and Scofield, convert n7-1
5 Aquia Creek (1) d1 n6-1
6 Manassas (11-1) Meade becomes the DCG
283 2/21/2025 10:14:00 AM Spring 1864 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
I am glad you did not have this card.

Hill + 2 in Burkeville VA (0)

1) Appomattox CH VA (0) pu2 (4)
2) Lynchburg VA (0) pu2 (6)
3-4) Gordonsville VA (6-1) d2 (4)
5) Culpeper VA (10-1)
282 2/21/2025 9:32:00 AM Spring 1864 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Form the Army of the TN in DC (9-0) Sherman, CG and McPherson, DCG.

Loss of 2SW as more senior GOs on the map.
USA 104- -2 n102
CSA remains at 80-
272 2/20/2025 10:08:00 AM Fall 1863 Confederate 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
Jackson + 2 in Gordonsville VA (2-1) via rail:

1) Culpeper VA (2-1) pu4 (6)
2-6) Burkeville VA (2) d2 (4)
7) Appomattox CH (2) d2 (2)
8) Lynchburg VA (2) d2 (0)
9-10) Gordonsville VA (2-1)
271 2/20/2025 9:52:00 AM Fall 1863 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Activate Hooker and 2 in Jackson (0)
1 Parkersburg (0) pu1 and Rosecrans n3
2 Grafton (3) d3 and Rosecrans n0
3-4 Pittsburgh (2) pu4 and Burnside n4
5-6 Grafton (5) d2 and Burnside pu Rosecrans n2
7 Weston (0) pu2 n4
8 Lewisburg (4)
269 2/19/2025 5:11:00 PM Fall 1863 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1: AoNV in Wilderness (2) d2 (8-1)

1) Culpeper VA ...
260 2/19/2025 1:35:00 PM Fall 1863 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate AoC 12-1 in Manassas (3) Leaving Meade in place

1 Strasburg…
258 2/19/2025 1:09:00 PM Fall 1863 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Event: 2 SPs in Nashville TN (0) via rail > Louisville KY (4-1).

Activate Ewell + 2 in Louisville KY (2-1):

1) Lebanon KY (0) pu2 (4)
2) Bowling Green KY (0) pu2 (6)
3) Attack 2 SPs in Clarksville TN ...
255 2/19/2025 12:43:00 PM Fall 1863 Union 57 2 Event #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Should have done this earlier, but...try it now.

Activate Rosy and 3 in Parkersburg (0)
AA vs Louisville
254 2/19/2025 12:34:00 PM Fall 1863 Confederate 128 3 Event #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
Blockade > 1
253 2/19/2025 12:28:00 PM Fall 1863 Union 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Fort in Bloomington.
252 2/19/2025 12:23:00 PM Fall 1863 Confederate 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
Fort in Louisville
249 2/19/2025 11:58:00 AM Fall 1863 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Pope wants to return to KY...

Activate Pope and 4 in Cincy (0)
1-2 Lexington (2) d2 n2
3 Frankfort (0) pu2 n4
4 Attack AoT in Louisville…
248 2/19/2025 11:34:00 AM Fall 1863 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Activate Van Dorn in Wilderness VA (10-1). He rides to Spring Hill, TN, to visit the wife of Dr. George Peters ... he and Jessie are having an affair, and it has been a while. Following this liaison, he returns back to Wilderness VA to his cav unit and moves it one space to Culpeper VA (6-1).
247 2/19/2025 11:25:00 AM Fall 1863 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Brigade to AoC.
245 2/19/2025 11:12:00 AM Fall 1863 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
AoT (5-1) in Louisville KY (0):

1) Lebanon KY (0) pu3 (8-1)
2) Somerset KY ...
244 2/19/2025 10:40:00 AM Fall 1863 Union 70 2 Event #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AAM finally to 2.
227 2/19/2025 7:30:00 AM Summer 1863 Confederate 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Event: 3 SPs in Culpeper VA (2) and 1 SP in New Orleans LA (1) via rail > Dover TN (15-1)

AoT in Dover TN (2) d2 (13-1)

1) Franklin TN (0) pu Ewell + 2 (15-1)
2) Nashville TN (1)
3) Bowling Green KY ...
224 2/18/2025 2:37:00 PM Summer 1863 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate Curtis and 1 in Baldwin (1)

1 St Augustine (0) pu2 n3
2 Jacksonville (0) pu2 n5
3 Baldwin (0) pu1 n6
4-5 attack 2 SPs in Lantin, GA

I will go with the possibility that you do not have a bc and conduct the battle next.
223 2/18/2025 11:02:00 AM Summer 1863 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
1 SP in Savannah GA (1) via riverine > Fort Pulaski GA.
220 2/16/2025 12:01:00 PM Summer 1863 Union 58 2 Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Probably should use this for something else, but...

Activate 3 SPs in Jacksonville (0)

AA vs Fort Pulaski...
219 2/16/2025 8:34:00 AM Summer 1863 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
Army of Tennessee in Dover TN, Smith in command (11-1). No SW impact.
212 2/15/2025 10:55:00 AM Summer 1863 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
Activate AoC 12-1 in DC (2)

1 Annapolis (2) d2 n 10-1
2-3 Frederick (6-1) pu2 n12-1
4-5 DC, attack Manassas…
211 2/15/2025 10:37:00 AM Summer 1863 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Price + 1 in Nashville TN (1):

1-2) Tullahoma TM (0) pu Morgan's cav (2-1)
3) Shelbyville TN (0) pu2 (4-1)
4-6) Dover TN (11-1)
210 2/15/2025 10:28:00 AM Summer 1863 Union 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Wilder's Bde with AoP.
209 2/15/2025 10:23:00 AM Summer 1863 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
Morgan's cav in Culpeper VA (5) moves alone via rail:

1-12) Tullahoma TN
208 2/15/2025 10:20:00 AM Summer 1863 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Activate Reynolds and 3 in Cincy (0)

1-2 Lexington (0) pu2 n5
3 Somerset (2) d2 n3
4 Lebanon (2) d2 n1
5-6 Clarksville (2) pu2 and Pope n3
7 Bowling Green (5) d3 and Pope n0
8 Lebanon (2)
207 2/15/2025 9:45:00 AM Summer 1863 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Smith alone in Dover TN (2)

1-3) Corinth MS (0) pu2 (2)
4) Tuscumbia AL (0) pu2 (4)
5-6) Columbia TN (0) pu2 (6)
7-8) Dover TN (7)
203 2/15/2025 9:15:00 AM Summer 1863 Union 130 3 Event #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Will negate the Fort's DRM, will draw card after our battle.
201 2/15/2025 9:08:00 AM Summer 1863 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Well, let's try this...

Activate Pope and 4 in Louisville (0)

1 Lebanon (0) pu2 n6
2-3 Clarksville…
200 2/15/2025 8:55:00 AM Summer 1863 Confederate 53 1 Event #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSS Arkansas > Fort P-J LA
196 2/14/2025 2:35:00 PM Summer 1863 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Targeting Forrest in Murfreesboro. He will be killed on a 1-3, otherwise no harm.
184 2/13/2025 9:45:00 AM Spring 1863 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Activate AoC 8-1 in Chambersburg (2)

1 Harpers Ferry (2) d2 n6-1
2 Frederick (6-1) pu2 and Fremont (who becomes DCG) n8-1
3 Gettysburg (2) d2 n6-1
4-5 Annapolis (2) d2 n4-1
6 DC (6-1)
183 2/13/2025 9:33:00 AM Spring 1863 Confederate 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
AoNV in Strasburg VA (1) d1 (7-1)

1) Franklin WV (0) pu Jackson's corps -- will be dropped intact (13-2)
2) Staunton VA (6-1) drop Jackson's corps (7-1)
3) Strasburg ((0) pu1 (8-1)
4) Culpeper (2-1) pu2 (10-1)
5) Manassas (2) pu1 + Van Dorn's cav (12-2)
6) Wilderness (12-2)
182 2/13/2025 9:18:00 AM Spring 1863 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blockade to 2.
181 2/13/2025 9:16:00 AM Spring 1863 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
Event: 2 CSA SPs in Nacogdoches TX
180 2/13/2025 9:08:00 AM Spring 1863 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Activate Rosy taking Hooker and 6 in Washington (0)

1 Jackson (1) d1 and Hooker n5
2 Parkersburg (2) d1 n4
3 Charleston (2) d2 n2
4 Weston (2) d2 n0
5-6 Parkersburg (2)
179 2/13/2025 8:52:00 AM Spring 1863 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Event: SPs in Savannah GA (2), Charleston SC (2), and Norfolk VA (1)
178 2/12/2025 6:28:00 PM Spring 1863 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate 2SPs in Paducah (0)

AA to Parkersburg to remove the fort. Auto win, fort removed, 1 SP remains. SW

USA 114- +1 +2 n117+
CSA 92+ -1 -3 n88-
177 2/12/2025 5:29:00 PM Spring 1863 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
AoNV (6-1) in Franklin WV (0)

1-2) Parkersburg WV (0) pu Jackson's corps (12-2)
3) Grafton WV (0) pu2 (14-2)
4) Franklin WV (6-1) drop Jackson, Wheeler's cav, and 5 SPs (8-1)
5) Strasburg
176 2/12/2025 5:18:00 PM Spring 1863 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
Sadly, Grant's army encountered mud in Chambersburg and got stuck there (10-1).

I will just move the army on my map and make my move.
175 2/12/2025 1:59:00 PM Spring 1863 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate AoC 6-1 in Harpers Ferry (2)

1 Chambersburg (0) pu2 n8-1
2-3 Frederick (6-1) pu2, Fremont (becomes DCG) and Stoneman d Pleasanton n10-1
4 DC (0) pu2 and McDowell n12-1
5 Manassas…you have options.
169 2/12/2025 12:00:00 PM Spring 1863 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
AoNV (13-1) in Grafton WV (0):

1) Parkersburg (2-1) pu2 (15-1)
2) Jackson OH ...
168 2/12/2025 10:07:00 AM Spring 1863 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Create the Army of the Cumberland in Harpers Ferry (8-1).
Grant CG, Pleasanton Cav and Halleck as DCG
No SW impact
167 2/12/2025 9:51:00 AM Spring 1863 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Jackson in Parkersburg WV (2-1)

1) Charleston WV (0) pu2 (2)
2) Lewisburg WV (0) pu2 (4)
3) Weston WV (0) pu2 (6)
4) Grafton WV (13-1) d6 (0)
5) Franklin WV (0) pu2 (2)
6-7) Parkersburg WV (4-1)
166 2/12/2025 8:22:00 AM Spring 1863 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
GO reorganization

Banks to Cairo
Fremont to Frederick
Pope to Louisville
Grant to Harpers Ferry
McDowell to DC
Burnside to Pittsburgh
Hooker to Jackson
155 2/11/2025 10:34:00 AM Fall 1862 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
As ops, normally I would set deck to reshuffle but was already done for FI played as ops.

AoNV in Grafton WV (1-1) drop Stuart (7-0)
1) Parkersburg (2-1) pu2 (9-0)
2) Charleston WV
3) Weston
4) Lewisburg
5) Franklin
6) Grafton
153 2/11/2025 9:52:00 AM Fall 1862 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Will set for re-shuffle after this play.

Activate Rosecrans and 6 in Uniontown (0)

1-2 Johnstown (2) d2 n4
3 Pittsburgh (6) d4 n0
4 Wheeling (1) pu5 and Hooker n5
5 Pittsburgh (6) d Hooker still 5
6 Wheeling (0) pu1 n6
7 Zanesville (2) d1 n5
8Washington (5)
152 2/11/2025 9:36:00 AM Fall 1862 Confederate 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Fort in Parkersburg WV
151 2/11/2025 9:30:00 AM Fall 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Was going to play as an event, but...

Activate Burnside and 1 in York (0) Via rail…

1-2 Chambersburg (0) pu2 n3
3-5 Johnstown (0) pu2 n5
6-8 Zanesville (1) d1 n4
9-10 Jackson (6)
147 2/11/2025 8:40:00 AM Fall 1862 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1: AoNV in Grafton WV (1-1) drop Stuart's cav (9-0)

1) Parkersburg ...
146 2/11/2025 8:20:00 AM Fall 1862 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Activate Burnside and 1 in Pittsburgh (2)

1-4 York (1) d1 n0
5-6 DC (2) pu2 n2
7-8 Frederick (9-1) d2 n0
9-10 York (1)
145 2/11/2025 8:03:00 AM Fall 1862 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Forrest's cav in Lynchburg VA (0)

1-9) Murfreesboro TN (2-2)
144 2/11/2025 8:00:00 AM Fall 1862 Union 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
GO reorganization

Butler Coshocton to Frederick, becomes DCG (6-1)
Banks Winchester to Coshocton (2)
Buell DC to Winchester (2)
Pope Louisville to Frankfort (2)
Fremont Lexington to Cairo (2)
143 2/11/2025 7:47:00 AM Fall 1862 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
2 SPs in Columbia TN
142 2/11/2025 7:40:00 AM Fall 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Activate Curtis and 2 in St Augustine (1)

1 Baldwin (1) d1 n1
2 Fernandina (1) d1 n0
3-4 Jacksonville (1) pu1 n1
5 Baldwin (2)
141 2/11/2025 7:26:00 AM Fall 1862 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Jackson + 1 in Staunton (1-1)

1) Strasburg (1) d1 and pick up Forrest's cav (2-2)
2-4) Lynchburg VA (2-2) drop Forrest's cav (0)
5) Charlottesville (0) pu2 (2)
6) Staunton (0) pu Wheeler's cav (3-1)
7) Franklin (0) pu2 (5-1)
8) Strasburg (6-1)
140 2/11/2025 7:19:00 AM Fall 1862 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate Curtis and 3 in Ft Pickens (1)

Naval move to St Augustine (3)
136 2/11/2025 7:02:00 AM Fall 1862 Confederate 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Event: Targeting AoP
135 2/10/2025 1:37:00 PM Fall 1862 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
2 card.

Activate Hooker and 3 in Cincy

1-2 Columbus (0) pu2 n5
3-4 Wheeling (4) d2 n3
5 Pittsburgh (3) pu3 n6
6 Uniontown (6) d4 n2
7-8 Wheeling (6)
125 2/10/2025 10:16:00 AM Summer 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Jackson + Stuart's cav in Franklin WV (5-1)

1) Grafton (6-1) drop Stuart's cav (0)
2) Franklin (2) pu 2 SPs plus Wheeler's cav (3-1)
3-4) Manassas VA (2-1) pu2 (5-1)
5-6) Gordonsville (1) d1 (4-1)
7) Charlottesville (2) d2 (2-1)
8) Staunton (2-1)
124 2/10/2025 9:59:00 AM Summer 1862 Union 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
AoNV does convert Grafton.
123 2/10/2025 9:57:00 AM Summer 1862 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
AoNV in Grafton WV (1) d1 (4-0)

1) Convert Grafton
2) Franklin WV (0) pu Jackson's corps (10-2)
3-4) Convert Lewisburg WV (0) overrun USA SP (10-2)
5) Franklin (5-1) drop Jackson, Wheeler, and 4 SPs (5-1)
6) Grafton (6-1)
122 2/10/2025 9:48:00 AM Summer 1862 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Activate Butler alone in Baltimore (2).

1 DC (2) pu2 n2
2-3 York (2) d2 n0
4 Harrisburg (0) pu5
5-7 Pittsburgh (6) d4 n1
8 Coshocton (2)
118 2/10/2025 9:05:00 AM Summer 1862 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
AoNV (8-1) in Gordonsville (0)

1) Charlottesville (0) pu Jackson's corps (12-2)
2-3) Franklin WV ...
117 2/9/2025 4:40:00 PM Summer 1862 Union 76 2 Event #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
McDowell leaves as CG and is replaced by McClellan.
No penalty and no other GO has a higher PV.

+5 for USA with Mac in charge of an Army by DC.

USA 115- +5 +2 cof n122+
116 2/9/2025 12:18:00 PM Summer 1862 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AoNV (6-1) in Williamsburg VA (0)

1-2) Convert Urbanna VA (0)
3-5) Culpeper VA (2-1) drop Morgan's cav; pu Stuart's cav and 2 SPs (8-1)
6) Gordonsville (8-1)
115 2/9/2025 11:07:00 AM Summer 1862 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
5 SPs in Harrisburg.
114 2/9/2025 10:47:00 AM Summer 1862 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Jackson's corps (3-1) in Clinton TN (0) via rail:

1-8) Hanover VA (0) pu1 (4-1)
9-10) Charlottesville VA (4-1)

112 2/9/2025 10:15:00 AM Summer 1862 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Activate Fremont alone in Coshocton (1)

1 Columbus (0) pu2
2 Cincy (0) pu1 n3
3-4 Bloomington (0) pu2 n5
5-7 Lexington (2) d2 n3
8 Somerset (3)

111 2/9/2025 9:57:00 AM Summer 1862 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Jackson + Wheeler's cav in Memphis (2) via rail:

1-2) Corinth MS (0) pu1 (2-1)
3) Tuscumbia AL (0) pu1 (3-1)
4-10) Clinton TN
110 2/9/2025 9:05:00 AM Summer 1862 Union 96 2 Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
2SPs from DC (4) travel to Jacksonville, FL (2)
109 2/9/2025 8:49:00 AM Summer 1862 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
2 CSA SPs in Marshall TX
108 2/9/2025 8:03:00 AM Summer 1862 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Blockade finally starting to form up, now 1.
96 2/8/2025 4:31:00 PM Spring 1862 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Event: SPs in New Orleans LA (0), Columbus GA (0), Charleston SC (0), Wilmington NC (0), and 1 in Memphis TN (2-1) via rail > Strasburg VA (10-2)

AoNV (10-2) in Strasburg VA (2-2) drop Forrest's cav as a 2-SP cav (8-1):

1) Manassas VA (2-1) drop Van Dorn's cav and pu Morgan's cav + 2 SPs (10-1)
2-3) Hanover VA (1) d1 (9-1)
4-5) Fort Monroe ...
95 2/8/2025 4:07:00 PM Spring 1862 Union 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
USA PC in Urbana, VA.
94 2/8/2025 4:00:00 PM Spring 1862 Confederate 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
Fort in Manassas VA
93 2/8/2025 3:56:00 PM Spring 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate Fremont and 3 in Cairo (2)

1-6 Cincy (1) d1 n2
7 Columbus (1) d1 n1
8 Coshocton (1)
92 2/8/2025 3:28:00 PM Spring 1862 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
I hate to do it, but ... another GO reorg:

AS Johnston (Memphis ) > Strasburg VA
Beauregard (Strasburg VA) > Richmond VA
Pemberton (Richmond VA) > Memphis TN
91 2/8/2025 1:56:00 PM Spring 1862 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
3SPs in Wheeling, WV.
90 2/8/2025 11:45:00 AM Spring 1862 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Activate Van Dorn + 1 in Strasburg VA. Van Dorn jumps into the nearest telegraph and emerges as ... "Cavalry Man"!

AoNV is now 5-2.
89 2/8/2025 11:18:00 AM Spring 1862 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
AoNV suffers a loss due to desertion, n5-1
88 2/8/2025 11:07:00 AM Spring 1862 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
GO Reorg

AS Johnston (Sabine City TX) > Memphis TN (moved by horseback)
Price (Little Rock AR) > Nashville TN (moved by horseback)
Polk (Memphis TN) > Strasburg VA
Pemberton (Strasburg VA) > Richmond VA
Van Dorn (Nashville TN) > Strasburg VA
87 2/8/2025 10:48:00 AM Spring 1862 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
GO reorg

Butler to Baltimore
Curtis to Ft Monroe
Burnside to Pittsburgh
Pope to Louisville
Fremont to Cairo
86 2/8/2025 10:28:00 AM Spring 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Army of Northern Virginia in Strasburg, VA, R.E. Lee commanding with Bragg as DCG and Forrest in command of the cav (6-1).

CSA -2 SW since AS Johnston is hopping mad. Jeff Davis is glad he is in Sabine City so the worse he will see is a few angry messages from out West.

USA 115(-) / CSA 94(-)

85 2/8/2025 10:00:00 AM Spring 1862 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Fort in Harpers Ferry.
84 2/8/2025 9:55:00 AM Spring 1862 Confederate 109 2 Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
Forts in Memphis TN and Nashville TN
83 2/8/2025 9:51:00 AM Spring 1862 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Fort in Grafton.
74 2/8/2025 8:32:00 AM Fall 1861 Confederate 2 2 Event #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
CSA PCs in Cincinnati and Columbus OH.
69 2/8/2025 6:55:00 AM Fall 1861 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1: Bragg + 1 in Richmond VA (0)

1-3) Manassas VA (1) pu3 (4)
4-5) Franklin WV ...
68 2/8/2025 6:43:00 AM Fall 1861 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
Event: Poor leadership in Grafton WV, Rosecrans loses half of his force (1).
65 2/7/2025 4:40:00 PM Fall 1861 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1

Activate Rosy and 4 in Bowling Green (2) via rail
1 Lebanon (2) d2 n2
2-9 Grafton (2)
63 2/7/2025 4:17:00 PM Fall 1861 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Let's do it again ... discard your finest card, then your turn.
62 2/7/2025 10:46:00 AM Fall 1861 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
PCs in WV: Grafton, Parkersburg and Franklin
60 2/7/2025 10:42:00 AM Fall 1861 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Please discard your most impactful card, and then your turn.
59 2/7/2025 10:05:00 AM Fall 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Fort in Winchester, VA.
58 2/7/2025 8:47:00 AM Fall 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
CSA SPs in Nashville TN (2), Manassas VA (4), and Weldon NC (1)
52 2/6/2025 3:18:00 PM Fall 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1

Activate Rosy and 1 in Bowling Green (1)

1-2 Louisville (0) pu2 n3
3-4 Somerset (0) pu1 n4
5 Lebanon (0) pu2 n6
6-7 Bowling Green-attack Nashville
43 2/6/2025 11:58:00 AM Summer 1861 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
1 SP in Manassas VA (2) > Culpeper VA (2-1)
37 2/6/2025 11:37:00 AM Summer 1861 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1

Activate Rosy and 2 in Louisville (1)

1 Frankfort (1) pu1 n3
2-3 Bloomington (0) pu2 n5
4-5 attack ASJ in Lebanon…

Next 100 entries

Copyright 2005 Warhorse Simulations