Warhorse Simulations

Automated Card Tracking System: Home

For the People: BPA2025 P8 Jabbour - Squindo Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
285 4/12/2025 4:38:00 PM Summer 1863 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
CSA wins 6/5

SW

USA -5-3=51
CSA +2+3=102+

Activate Jackson with all

1 Pittsburgh, leave 1, n5
2 Johnstown, leave 1, n4
3 Lewistown, leave 1, n3
4 Harrisburg, leave 1, n2
5 Philadelphia

CSA raid PA and OH and then War Guilt

SW:

USA -15=36
CSA +10-3-5=104-

CSA wins by doubling the SW
283 4/12/2025 4:14:00 PM Summer 1863 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Activate AoT with 7 - leave 1 in Frederick

1 wdc pick 4 and Banks, Butler, Hooker - AoT 11
2-3 Frederick + flip pick 1 - AoT 12
4 Manassas

I let you react and roll if a battle occurs

US +5
CS +7
282 4/12/2025 11:58:00 AM Summer 1863 Confederate 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
Activate Jackson, Wheeler cav and 5 SP

1-6 Washington auto 1/1, leave 1, n4
7-8 Wheeling, n6
281 4/12/2025 10:59:00 AM Summer 1863 Union 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Reynolds, take Hancock +6Sp - AoP 6

1 Frederick drop Hancock +4 - AoT 8
2 Baltimore pick 2 - Baltimore 4 - Reynolds 4
3-5 Trenton drop 1
6-7 Atlantic city auto 1/1 Smith to TT

280 4/12/2025 10:08:00 AM Summer 1863 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Bragg KIA

Activate Jackson alone

1-3 Richmond, pick Hill and 5
4-7 Strasburg, pick 1, n6
8 Manassas, n14
274 4/12/2025 4:02:00 AM Summer 1863 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
My 2SP left from the battle of Harpers Ferry retreated to Chambersburg


Activate AoT

1-2 Chambersburg pick 2 - AoT 12
3-5 Baltimore - AoT 13
leave 6 in Baltimore AoT 7

6 Frederick

I let you react and resolve

US +5
CS it depends but 10 is a good approximation :D
273 4/11/2025 4:42:00 PM Summer 1863 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Where did you retreat from Harpers Ferry?

Activate Hill with 2 SP

1-3 Marion, pick 1, n3
4 Wilimngton, pick 1, n4
5-7 Weldon, n5
8-10 Richmond, n6
271 4/11/2025 4:28:00 PM Summer 1863 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate AoT, leave Burnside and 2 - AoT 10

1-2 Harrisburg - retreat auto if you want
3-4 Philadelphia + flip
4-6 York + flip

just tell me where Morgan retreated (I suppose Gettysburg but to be sure)
270 4/10/2025 6:12:00 PM Summer 1863 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
Fort Frederick
268 4/10/2025 1:30:00 AM Summer 1863 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate Fremont with 1

1-2 Jonesborough pickup 2 - n3
3 salem pickup 2 - n5
4-5 Bloomington drop 4 - Bloomington 9
6 Vernon n1
267 4/9/2025 6:29:00 PM Summer 1863 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Where did you retreat from Harpers Ferry?

Activate Longstreet with 2 SP

1 Tuscumbia, pick 2, n4
2-5 Nahsville, pick 2, n6
6-8 Louisville, n13
266 4/9/2025 3:16:00 AM Summer 1863 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Activate AoT, leave Meade and 5SP in Bloomington

1-3 Columbus pick Pope + 2SP - AoT 9
4-6 Johnstown pick 3 and Burnside - AoT 12
260 4/7/2025 4:53:00 PM Summer 1863 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Activate AoW with all but 1

1 Gettysburg, pick Morgan and Jackson, n9
2 Harrisburg auto win 3/1, leave Morgan
3-4 Frederick, n8, leave 1, n7
5 Harpers Ferry

CSA auto 10
USA +1

6 Frederick
259 4/7/2025 2:42:00 PM Summer 1863 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Fort Bloomington
248 4/5/2025 5:20:00 PM Spring 1863 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Impressive how many times FI occured

Sorry but I have another CC, but this time I will avoid any roll

Activate Bereguard and Wheeler with 3

1 Zanesville, leave 1, n2
2 Washintgon, leave 1, n1
3-7 Strasburg, pick 1, n2
8 Manassas, n6

Activate Smith with Jackson

1 Manassas, pick 4
2 Fredrick, pick 2, n6
3 Gettysburg, leave 1 with Jackson, n5
4 York, leave 1, n4
5 Philadelphia, leave 1, n3
6 Trenton, leave 1, n2
7 Camden, leave 1, n1
8 Atlantic City

Attrition

AoNV-2,n7

Salem-1,n2
Columbus-1,n2
Johnstown-1,n3
Harpers Ferry-1,n5
AoP-2,n8
AoT-1,n3

Political

USA flips Columbus, Cincinnati and Sabine City
CSA flips

MA: Frederick
OH: Zanesville and Washintgon
PA: Gettysburg, York and Philadelphia
NJ: Trenton, Camden and Atlantic City

3 raids

USA -15=56-
CSA +15=103+

USA -6 reinf next turn
244 4/5/2025 4:11:00 PM Spring 1863 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Activate Pope + 4SP - AoT 4

1-2 Cincinnatti leave 1 - n3
3-4 Columbus
243 4/5/2025 3:46:00 PM Spring 1863 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Fort in Wheeling and Vicksburg
242 4/5/2025 2:34:00 PM Spring 1863 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
AoW 4
238 4/5/2025 5:44:00 AM Spring 1863 Confederate 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
Activate AoW with 9 l

1 Strasburg, leave 2, n7
2-3 Manassas

Medium Battle

CSA auto 10
USA +5

237 4/5/2025 3:21:00 AM Spring 1863 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate AoP

1-2 Harpers Ferry drop 3 and Rosecrans - AoP 6
3-4 Winchester + flip
5-6 Frederick - AoP 12
236 4/4/2025 7:02:00 PM Spring 1863 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Activate Jackson

1-4 Manassas, leave 6, n12
5 Strasburg, pick 1, n1
6 Manassas, n13
231 4/4/2025 3:32:00 PM Spring 1863 Union 95 2 Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Halleck and 3 SP to Sabine City

US +5 (Amphibious + ratio +gen)
CS +0
230 4/3/2025 5:57:00 PM Spring 1863 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
Sorry I meant Louisville

2SP in Nashville
227 4/3/2025 5:53:00 PM Spring 1863 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Activate AoT

1 Bloomington
you may react

else
US +5
CS +5
226 4/3/2025 5:24:00 PM Spring 1863 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Activate Jackson with 2

1-3 Marion, pick 2, n3
4 Wilmington, pick 1, n4
5-8 Weldon, pick 2, n6
9-10 Petersburg
225 4/3/2025 3:38:00 PM Spring 1863 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
224 4/2/2025 6:50:00 PM Spring 1863 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Activate Price with 1SP

1-3 Vernon, pick 1
4 Bloomington(9), leave 1, n1
6 Louisville(2), leave 1, n0
7 Bloomington
223 4/2/2025 3:21:00 AM Spring 1863 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Form AoT in Greencastle Grant in command

US SW -2 71-
213 4/1/2025 2:06:00 AM Fall 1862 Confederate 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Activate Price with 3 SP

1 Louisville, pick 1, n4
2-3 Vernon, leave 1, n3
4 Cincinnati, leave 1, n2
5 Columbus, leave 1, n1
6 Choschocton

Away from map, political and attrition later on
212 4/1/2025 1:44:00 AM Fall 1862 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Sorry for you Missouri

Activate Burnside alone

1 Gettysburg pickup 3 - AoP 7 - Burnside 3
2 Frederick pickup 3 and Rosecrans- Frederick 6 - Burnside 6
3 Harpers Ferry drop 4 - Burnside 2
4 Chambersburg drop 1 - Burnside 1
5 Gettysburg pickup Mitchell and 2SP, drop Rosecrans - AoP 4 - Burnside 4
6-8 Johnstown - Burnside 4
209 3/31/2025 6:22:00 PM Fall 1862 Confederate 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
Activate Longstreet with 4, AoW, n6

1-3 Harpers Ferry, pick 2, n6
4-8 Wheeling
207 3/31/2025 7:13:00 AM Fall 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Activate Pope alone

1-2 Columbus KY pickup 1
3 Paducah pickup 2 - total 3
4-5 Jonesborough pickup 1 - total 4
6-8 Greencastle - total 6
198 3/31/2025 6:48:00 AM Fall 1862 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
Leave in Louisville, activate AoNV, n6

1 Bloomington

CSA +6
USA +3
197 3/31/2025 6:42:00 AM Fall 1862 Union 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
reorg

Buell to Bloomington
Pope to Cairo
196 3/31/2025 3:17:00 AM Fall 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Fort Louisville
195 3/31/2025 3:12:00 AM Fall 1862 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
fort Paducah
190 3/30/2025 7:10:00 AM Fall 1862 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
Attack Louisville

CSA +4
USA+0
189 3/30/2025 6:59:00 AM Fall 1862 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort Bloomington
185 3/29/2025 7:38:00 AM Fall 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Wow, probably first time I see this event

Move AoNV to Nashville

Activate AoNV, n5

1-2 Dover, pick 1, n6
3-4 Bowling Green, pick 2 and Price, n8
5 Lebanon

you have options
184 3/27/2025 3:21:00 AM Fall 1862 Union 122 3 Event #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
182 3/26/2025 7:45:00 PM Fall 1862 Confederate 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
I keep on drawing this bad card

Remove SP from Sabine City, Madison and Fayetville

SW:

CSA -3-10=97-
USA -5=83-
181 3/26/2025 4:11:00 AM Fall 1862 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate AoP with 15

1-3 Harrisburg left 4 and Burnside - AoP 11
4 Philadelphia overrun - leave 1 - AoP 10 - Longstret to TT
5-6 Gettysburg
157 3/24/2025 8:22:00 PM Summer 1862 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Activate AoW

1-2 Strasburg
153 3/24/2025 5:54:00 AM Summer 1862 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate AoP - leave 4 in Manassas

1 Frederick drop 2 and Rosecrans - AoP 4 - Frederick 4
2-4 Lewistown pickup all + Burnside - AoP 10
5 Johnstown
you may intercept else
6 Pittsburg

152 3/23/2025 7:46:00 PM Summer 1862 Confederate 77 2 Event #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
USA -5=93-
151 3/23/2025 5:51:00 PM Summer 1862 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
Activate Burnside and 3SP

1 Manassas pickup 3 - Aop 10 - Burnside 6
2-5 Lewistown
150 3/23/2025 7:37:00 AM Summer 1862 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Activate Longsreet and 3

1 Hannover, leave 1, n2, AoNV, n4
2-6 Lewisburg, pick 2, n4
7 Wytheville
149 3/22/2025 2:08:00 PM Summer 1862 Union 72 2 Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
142 3/22/2025 8:26:00 AM Summer 1862 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate AoW with all, n15

1-2 Wheeling, Curtis can intercept
3 Pittsburgh

Large Battle

CSA auto 10
USA +3

4 PC and leave Jakcosn with 3
5-6 Grafton
141 3/22/2025 5:46:00 AM Summer 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Fort in Pittsburg
139 3/21/2025 7:32:00 PM Summer 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate AoW

1-5 Stuaunton and PC
6 Franklin, you can intercept
138 3/20/2025 4:05:00 AM Summer 1862 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
McClellan to TT

Iron Brigade AoP
135 3/19/2025 6:12:00 PM Summer 1862 Confederate 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Target AoW
134 3/19/2025 3:31:00 AM Summer 1862 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Fort Manassas
133 3/18/2025 8:32:00 PM Summer 1862 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Activate Longstreet with 1SP, pick up in Weldon and Marion end in Richmond, n4
132 3/18/2025 5:46:00 PM Summer 1862 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
Strasburg (7), Manassas (13), WDC (4)
117 3/17/2025 2:51:00 AM Spring 1862 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
So glad I won this large battle earlier.

Activate Buell and 4 SP

1-2 Columbus

US +4
CS +4
114 3/16/2025 5:50:00 PM Spring 1862 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Activate Price with 1SP

1-3 Corinth, pick 1, n2
4-6 Dover, pick 1, n3
7-8 Bowling Green

Small Battle
CSA +4
USA +0
113 3/16/2025 3:18:00 PM Spring 1862 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Activate Butler and 2SP leave 3 and Curtis in Pittsburg

1-5 Frederick pickup 4 and Burnside - Frederick at 2SP
6-7 Strasburg - drop Burnside and 6SP
8 Manassas
105 3/15/2025 8:44:00 PM Spring 1862 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Activate AoW, leave 1 in Richmond

1 Williamsburg
2 Hannover, pick 6, n13 and all Generals besides Stuart and AJ
3 Gordonsville, pick Forrest Brigade, n15
4-5 Manassas

you can intercept
104 3/15/2025 2:25:00 PM Spring 1862 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Pope qnd -SP

1 Louisville drop 1 - 5
2 Frankfort drop 1 - 4
3 Lexington drop 1 - 3
4 Falmouth drop 1 - 2
5-7 Lebanon drop 1 - 1
8 Bowling green
103 3/15/2025 7:17:00 AM Spring 1862 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Create AoW under Lee
102 3/15/2025 7:13:00 AM Spring 1862 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
fort Strasburg
101 3/15/2025 5:42:00 AM Spring 1862 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Activate Lee with 2

1-3 Marion, pick 1, n3
4 Wilmington, pick 2, n5
5-7 Weldon, pick 1, n6
8-10 Richmond, n8
100 3/15/2025 5:22:00 AM Spring 1862 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Activate Pope and 2SP

1-6 Cincinnatti pick up 2 - 4
7-8 Bloomington - Pope and 6SP
99 3/13/2025 7:51:00 PM Spring 1862 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
General Reorg

Bereguard to Richmond
AJ, Smith and Polk to AONV
Price to Columbus
98 3/13/2025 6:12:00 AM Spring 1862 Union 34 1 Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron brigade with AoP
97 3/13/2025 4:10:00 AM Spring 1862 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 Charleston, n2
1 Wilmington, n2
1 Norflok
95 3/13/2025 3:31:00 AM Spring 1862 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
84 3/11/2025 7:39:00 PM Fall 1861 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
Activate Smith with 6SP, AoNV(2)

1 Gordnsville, leave 2, n4

2-6 Charleston, leave 1, n3
7 Weston, leave 1, n2
8 Lewisburg

Attrition

AoP-1,n5
Frederick-1,n5

Political

CSA takes WV +5=115+
USA flips Staunton
83 3/10/2025 4:20:00 AM Fall 1861 Union 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Pope and 1 SP

1 Charlotttesville - pickup all - 4SP + Rosecrans
2-3 Strasburg - drop 3SP + Rosecrans - AoP 6
4 Franklin - pickup 1
5 Staunton - 2
82 3/9/2025 2:42:00 PM Fall 1861 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
1 SP from

Columbus, KY(1)
Dover(1)
Moreahead City
Wilmington
Charleston

to AoNV, n9

1 Williamsburg, leave 5, n4
2 Fort Monroe

Auto 1*/1

3 PC
4 Williamsburg, pick 5, n8
5 Hannover
81 3/8/2025 4:22:00 AM Fall 1861 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
Activate Pope alone

1 Strasburg pickup 3SP - AoP 3SP
2 Franklin pickup Rosecrans and 1SP - 4SP - 1SP left in Franklin
3-4 Charlottesville drop Rosecrans and 3SP - 1SP left
5 Staunton - ends here with 1SP
80 3/7/2025 5:05:00 PM Fall 1861 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 Wilmington
1 Charleston
1 Morehead City
79 3/7/2025 1:09:00 AM Fall 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
So Polk is in Columbus KY right ?

Fort in Cairo
78 3/6/2025 5:12:00 PM Fall 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Activate AJ with 1SP

1-3 Lebanon, pick 1, n2
4-6 Dover(2), leave 1, n1
7-8 Columbus, KY
77 3/6/2025 2:29:00 PM Fall 1861 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Map is ok, no difference

Activate AoP

1-2 Winchester
3 flip
4 Strasburg
5 flip
stop here
76 3/5/2025 5:37:00 PM Fall 1861 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
You are right, I had the wrong map. Take a look everything is correct

Activate AoNV

1-4 Richmond(2), pick 2, n4
5 Hannover
75 3/4/2025 1:15:00 PM Fall 1861 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Fort in Chambersburg
72 3/3/2025 5:42:00 PM Fall 1861 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Oh sorry, I thought I had sent the move

Activate AoNV

1 Strasburg

Auto 1*/1

2 Franklin, pick Bereguard and 1, n3
3-6 Hannover
68 3/1/2025 11:10:00 AM Fall 1861 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate Pope with 3SP

1-4 Grafton
you may intercept

if intercept failed or no intercept
5 Franklin
you may retreat

else battle
US +3
CS +1
48 2/28/2025 2:13:00 PM Summer 1861 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st move Activate Bereguard

1-5 Franklin, you can intercept
47 2/28/2025 2:33:00 AM Summer 1861 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate Rosecrans and 5SP

1-4 Strasburg
43 2/27/2025 5:01:00 PM Summer 1861 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Ups I thought I send the message

Activate AoNV(10), leave 2 in Manassas with Bereguard

1-3 Harpers Ferry

you can intercept or avoid
42 2/26/2025 5:37:00 PM Summer 1861 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Sorry for the delay

First Activation
Burnside and 4SP - Leave 1 in Pittsburg

1-3 Harrisburg pickup 1 - 5SP
4-5 Frederick - 7SP

Second activation
Rosecrans and 3SP - Bloomington 1

1-3 Columbus OH pick 1 - 4SP
4-5 Pittsburg - 5SP

Third activation
Fremont with 3SP

1 Jefferson city drop 1 - 2SP
2 Rolla drop 1 - 1SP
3 Ironton
35 2/25/2025 12:06:00 PM Summer 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Activate AoNV with 4SP

1 Fort Monroe

Small Battle auto 1*/1

2 PC
3-4 Richmond(2), pick 4, n12
5-6 Fredericksburg
34 2/24/2025 4:24:00 PM Summer 1861 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
reorg

McClellan -> AoP
Pope -> Cincinnatti
Rosecrans -> Bloomington
33 2/24/2025 3:36:00 PM Summer 1861 Confederate 79 1 Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
1 in Madison
32 2/24/2025 3:33:00 PM Summer 1861 Union 28 1 Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
St Louis 3
31 2/24/2025 2:32:00 PM Summer 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Activate Bragg with 1

1-2 Marion pick 1, n2
3-4 Wilmington pick 1,n3
5-6 Weldon pick 1,n4
7-10 Richmond, n6
30 2/24/2025 2:26:00 PM Summer 1861 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
fort manassas
12 2/23/2025 5:26:00 PM Spring 1861 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Big hand, but not that useful in the first turn

1st activate Polk with 1SP

1-3 Dover, pick 1, n2
4-5 Bowling Green, leave 1, n1
6 Lebanon

2nd Activate AJ

1-4 Lexington

3rd

Activate AoNV, leave in Richmond

1-2 Fort Monroe
10 2/23/2025 8:32:00 AM Spring 1861 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
PC in Somerset, Louisville and Paduach
9 2/23/2025 5:26:00 AM Spring 1861 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Fort Frederick
8 2/23/2025 4:21:00 AM Spring 1861 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Create AoNV under JJ

-2-3
7 2/23/2025 12:48:00 AM Spring 1861 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
SP in fort Philips/Jackson right in time :)
6 2/22/2025 7:35:00 PM Spring 1861 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st

Activate JJ

1-2 Manassas, pick 3 and Bereguard,B4
3-5 Richmond, M5

2nd

1SP via river from Little Rock to Fort St Philips
5 2/22/2025 5:12:00 PM Spring 1861 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
WDC, Frederick, Harpers Ferry

Next 100 entries

Copyright 2005 Warhorse Simulations