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For the People: BPA2025 P7 Turian-Harrod Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
242 4/30/2025 11:42:00 AM Summer 1862 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Activate AoNV
1. Williamsburg, leave 2, with 4
2. Attack Fort Monroe
Auto CSA win 1*/1
3. PC Fort Monroe, drop 2
4. Williamsburg
5. End Hanover with 2
240 4/30/2025 11:10:00 AM Summer 1862 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Activate Burnside alone

1 - DC.
2 - Pick up Rosie and n6. n4 in DC
3 - Frederick. Leave Rosie
4 - Manassas. Leave 1. n5
5 - Strasburg
6 - Franklin. Leave 1 (n2 in Franklin). n4 continue
7 - Lewisburg. Leave 2. n2
8 - End in Charleston with Burnside and n2
239 4/30/2025 9:06:00 AM Summer 1862 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
2 in Nashville
238 4/30/2025 3:19:00 AM Summer 1862 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Activate Pope in Columbus. Leave 1.

1 - Union Springs
2 - Montgomery
3 - Greenville. Leave 1. n3
4 - Pollard. Leave 1. n2
5 - Mobile. Leave 1. n1
6 - Pollard
7 - Pensacola. End with n1
236 4/29/2025 7:09:00 PM Summer 1862 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
3 SPs in Macon GA
235 4/28/2025 10:26:00 PM Summer 1862 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
Fort in Baltimore
229 4/27/2025 7:47:00 AM Summer 1862 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Activate AoT in Memphis
1. Humbolt
2. McKenzie
3. Dover
4. Clarksville
Intercept?
228 4/27/2025 2:50:00 AM Summer 1862 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Activate 2 in Louisville

1 - Frankfort
2 - Lexington
3 - Somerset. Leave 1
4 - End in Clinton with n1
225 4/26/2025 4:11:00 PM Summer 1862 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Missed counted the spaces. Thought you were more than 8 away. Oh well.
1 Savannah, n1
1 Jacksonville, n1
1 Morehead City, n2
222 4/26/2025 3:22:00 PM Summer 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Activate Pope and n6.

1 - 7, to Macon
8 - Attack Columbus GA with n6. Medium battle USA +3

You may roll or react.
221 4/26/2025 3:19:00 PM Summer 1862 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
This was actually my second card play (for the Pope move)
215 4/26/2025 9:47:00 AM Summer 1862 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Activate AoNV with 7
Attack Richmond
CSA +8
USA +3
211 4/25/2025 6:20:00 PM Summer 1862 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Changing the command of AoNV
Jackson to assume command
-8 for J. Johnston to TT
-6 for jumping 3 generals
-2 for other generals on the map higher than Jackson
CSA -79 -16 = -63 SW
210 4/25/2025 12:20:00 AM Summer 1862 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate Pope and n1

1 - Lynchburg. Pick up 1. n2
2 - Wytheville
3 - Lewisburg.
4 - Franklin. Pick up Burnside and 2. n4
5 - Grafton. Leave 1. n3
6 - Franklin. Leave 1. n2
7 - Strasburg. Leave 1. n1
8 - End in Manassas with Pope, Burnside and n1
186 4/20/2025 9:45:00 AM Spring 1862 Confederate 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
Activate AoNV in Staunton
1. Clarksvile
2. Gordonsville
3. Hanover
Intercept?
179 4/19/2025 7:23:00 PM Spring 1862 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Activate Pope and n3

1 - Parkersburg
2 - Grafton. Pick up Burnside and 1. n4
3 - Franklin. You may roll medium battle (USA +1) or attempt a retreat
177 4/19/2025 4:54:00 PM Spring 1862 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
1 to AoNV in Franklin WV
1 to Staunton VA
1 to memphis TN
174 4/19/2025 11:32:00 AM Spring 1862 Union 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
Activate Burnside and n3.

1 - Pittsburgh. Pick up 1. n4
2 - Uniontown
3 - Grafton (you may attempt an intercept)
4 - Franklin. USA +0 medium battle (you can roll or retreat)

Let me know
171 4/19/2025 10:50:00 AM Spring 1862 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Activate AoNV in Weston
1. Lewisburg
2. Franklin
161 4/16/2025 11:08:00 PM Spring 1862 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part 1:

Activate AoP and n6. Frederick n0

1 - Manassas
2 - Fredericksburg
3 - Hanover

You may attempt an intercept or play a card
150 4/14/2025 12:41:00 PM Spring 1862 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate AoNV in Manassas with 6 SP, n0
1. Strasburg
Intercept?
149 4/14/2025 11:13:00 AM Spring 1862 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Pope takes 6 from AoP (n6 remain), heads to Weston WV via Pittsburgh. Ends in Weston with n6
140 4/13/2025 9:10:00 PM Spring 1862 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
You are correct on all counts. Pegram comes on turn 7

Activate Army of Tennessee, leave 2 and Pemberton, moves with 6 SP
1. McKenzie
2. Humbolt
Intercept?
137 4/13/2025 8:56:00 PM Spring 1862 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Target Forrest, he dies on a 1-3
131 4/13/2025 7:28:00 PM Spring 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate AoT in Louisville with 6 SP, n0
1. Lebanon, pickup 1, n0
2. Bowling Green, pickup 1, n0
3. Attack Nashville with 8 SP
130 4/12/2025 5:43:00 PM Spring 1862 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
Bloomington now n5
129 4/11/2025 12:12:00 AM Spring 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Form Army of Tennessee, with Lee commanding in Louisville
128 4/10/2025 11:49:00 PM Spring 1862 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Fort in Bloomington
103 4/8/2025 10:36:00 PM Fall 1861 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
3 from Manassas, n2
1 from Strasburg, n0
1 from Humbolt, n0
to Dover, n7

Beauregard with 6 SP, n1
1. Clarksville
2. Bowling Green

Assume you will want to try intercept at this point with Halleck
102 4/6/2025 11:01:00 PM Fall 1861 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Fort in Cairo
101 4/6/2025 8:08:00 PM Fall 1861 Confederate 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
Place PCs
St. Joseph, MO
Kansas, MO
100 4/6/2025 5:57:00 PM Fall 1861 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Activate Burnside and n1 (AoP n5)

1-5 to Pittsburgh. Pick up 2 (n2 remain). n3 with Burnside
6 - Wheeling. Leave 1. n2
7 - Grafton. Leave 1. n1
8 - Burnside and n1 end in Franklin
99 4/5/2025 6:36:00 PM Fall 1861 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
Activate Beauregard in Humbolt
He takes Pemberton and 1 SP, leaves 1 SP, n1
1. Columbus, KY
2. Paducah, drop 1 SP
3. End Dover, Beauregard, Pemberton, Van Dorn and 2 SP, n2
98 4/4/2025 1:27:00 AM Fall 1861 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
AoNVA attrition n6 --> n5
97 4/3/2025 11:51:00 AM Fall 1861 Confederate 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Placing PCs
Humbolt
Louisville
Frankfort
96 4/3/2025 11:07:00 AM Fall 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Fort in Pittsburgh PA
91 4/2/2025 9:42:00 AM Fall 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Activate Beauregard in Corinth with 2 SP, n0
1-2 Decatur, pick up 1 and Pemberton, n0
3-5 Grand - Jct with 3 SPs
Intercept?
90 4/2/2025 3:38:00 AM Fall 1861 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Fort in Harpers Ferry
89 4/1/2025 7:39:00 PM Fall 1861 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Activate A.Johnston in Grafton with 1 SP, n0
1. Franklin, pick up 1, n0
2. Strasburg
3. Manassas, n6
88 4/1/2025 2:58:00 AM Fall 1861 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Fort in DC

Maps match so good to go
66 3/19/2025 8:14:00 PM Summer 1861 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
Activate Polk
1-3 Manassas, pickup 5, n2
4. Strasburg, drop 1, n4
5. Franklin, drop 1, n3
6. Lewisburg, drop 1, n2
7. Weston, drop 1, n1
8. End Grafton, with 1SP and Polk
61 3/16/2025 11:28:00 PM Summer 1861 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part 1:

Activate Buell and n2 in Cairo

1 - Jonesborough. Pick up 1. n3
2 - Salem. Pick up 2. n5
3 - St Louis. Pick up 1 and Fremont. n6
4 - Ironton. Leave 1. n5
5 - Greenville. Leave 1. n4
6 - New Madrid. Leave 1. n3
7 - Humboldt. Leave 1 and Fremont. n2
8 - End in Memphis with n2.

You may attempt intercept in Humboldt or play a card
59 3/12/2025 11:09:00 AM Summer 1861 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Division move
SP from Fayetteville to
Shreveport,LA, n1
52 3/10/2025 10:26:00 PM Summer 1861 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Activate Rosecrans and n4. Pittsburgh has n2

1 - Johnstown
2 - Lewistown
3 - Harrisburg
4 - Chambersburg
5 - Harpers Ferry. Small battle. USA +4, CSA +0

You can roll or react
34 3/4/2025 12:13:00 PM Summer 1861 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
1 from New Orleans, n1 to Manassas,n10
1 from Columbus Ga, n0 to Manassas, n11
1 from Goldsboro NC, n0 to Manassas, n12
1 from Memphis, n0 to Manassas, n13

Activate Bragg w/6sp, leaves n7 in Manassas
1. Strasburg
2. Winchester
3. Attacks Harpers Ferry at +3
Please react/resolve
33 3/4/2025 2:01:00 AM Summer 1861 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
2 from DC (n0) to Fort Fisher n1 survives
32 3/2/2025 8:31:00 PM Summer 1861 Confederate 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
Place a fort in New Orleans
31 3/2/2025 7:23:00 PM Summer 1861 Union 29 2 Event #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
Paducah and Shreveport each get USA PCs
27 2/25/2025 9:05:00 PM Summer 1861 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Place a PC in Paducah
26 2/24/2025 11:12:00 PM Summer 1861 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Fort in Harpers Ferry
11 2/23/2025 9:26:00 PM Spring 1861 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Form the Army of NV,
J. Johnston in command
SW impact +100 -2 -3 = -95 SW
10 2/23/2025 7:09:00 PM Spring 1861 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Activate AoP and n2

1 - Baltimore, leave 1. n1
2 - York
3 - Philadelphia. Pick up 1. n2
4 - York
5 - Gettysburg
6 - End in Frederick with n3
9 2/23/2025 3:40:00 PM Spring 1861 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Division move:
SP from Winchester, n0 to Manassas, n5
8 2/23/2025 2:01:00 PM Spring 1861 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Blockade to 1
7 2/23/2025 8:33:00 AM Spring 1861 Confederate 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Move generals:
Polk to Richmond
A. Johnston from Nashville to Richmond
Price to Columbus KY
J. Johnston from Winchester VA to Manassas
6 2/22/2025 9:05:00 PM Spring 1861 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Fort in Frederick
5 2/22/2025 5:51:00 PM Spring 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
SP to Sabine City, n1
SP to Fort Gadson, n1
SP to Manassas, n4
4 2/22/2025 4:46:00 PM Spring 1861 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
3 from AoP (n2) to Ft St Phillip / Jackson. n2 end in the fort

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