Warhorse Simulations

Automated Card Tracking System: Home

For the People: BPA2025 P3 Pei N.-Nicholson Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
75 3/26/2025 12:25:00 PM Fall 1861 Union 34 1 Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Wilder Bgde to AoP
74 3/26/2025 4:31:00 AM Fall 1861 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Bragg 2SPs

1-4 Wilmington pu 1SP (n3)
5-10 Richmond AoNV (13)
73 3/19/2025 11:47:00 AM Fall 1861 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Bgde to AoP
72 3/18/2025 11:57:00 PM Fall 1861 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Charleston (2) & Wilmington (1)
71 3/18/2025 11:16:00 PM Fall 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Fort Strasbourg
59 3/15/2025 1:27:00 AM Summer 1861 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Reorg
McC to Strasburg
Halleck to Bloom
Pope to Vincennes
Freemont to AoP
Burnside to Pitt
58 3/12/2025 3:04:00 AM Summer 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Fort at Little Rock
57 3/11/2025 1:55:00 AM Summer 1861 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
Burnside corps stops in Salem (4).
56 3/9/2025 11:37:00 AM Summer 1861 Union 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Burnside(2)
1.Salem pu McC +2
2-3.Bloom pu2
4-5.Lebanon dp2 +McC
6.BG Burnside(4) attack(1) small battle
55 3/9/2025 10:46:00 AM Summer 1861 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
Division move Wilmington (2) to AoNV (9)
54 3/8/2025 8:14:00 AM Summer 1861 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
3 to AoP(11)
53 3/7/2025 11:49:00 AM Summer 1861 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Division move 1SP Paducah to Bowling Green
52 3/5/2025 3:21:00 AM Summer 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort Manassas
51 3/5/2025 1:25:00 AM Summer 1861 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Form AoNV in Richmond under JJ (8)

SW

USA 100-
CSA 95- (-2, -3 momentum)
45 3/3/2025 8:49:00 PM Summer 1861 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Leave 1 Fred, AoP(14)
1-2.Manassas PC, dp 2
3.Strasbourg overrun Beau(1), dp1
React-retreat ?

24 2/28/2025 12:27:00 AM Spring 1861 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Ok, on that basis I'll do the following and see how the dice roll:

Activate B'gard w/2SP

1-2 Winchester

Small Battle

CSA 2SP DRM +1
USA 1SP DRM 0

Over to you for rolls
19 2/24/2025 10:47:00 PM Spring 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2sp from Pitt
1-4.Fallmouth dp1
5-7.Louisville end 1
18 2/24/2025 10:44:00 PM Spring 1861 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SPs in Sabine, Charleston, and Wilmington
17 2/24/2025 10:40:00 PM Spring 1861 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
B1
16 2/24/2025 10:34:00 PM Spring 1861 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Activate Price + 1SP from Fayetteville
1-2. Move to Little Rock pu1 n2
3-6.Columbus dp1 (2 total)
7.Paducah dp1
8.Price alone end Dover (1)
15 2/24/2025 10:25:00 PM Spring 1861 Union 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
PC Lebanon
14 2/24/2025 10:23:00 PM Spring 1861 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
PC Markers in Louisville and Falmouth.
4 2/24/2025 9:30:00 PM Spring 1861 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Ok, USA begin
Leave 1 in DC, AoP(4)
1.Frederick dp 1
2.HF pu 2
3.Winchester AoP(5) attack JJ(1) in medium battle
USA +5
Csa +2

Next 100 entries

Copyright 2005 Warhorse Simulations