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For the People: BPA2025 P2 Lee-Peeck Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
239 5/6/2025 10:01:00 AM Fall 1862 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Longstreet and 4 sp in Charleston Charleston 0
1 Kingston SC
2 Florence SC
3 Marion SC
4 Wilmington NC
5 Strickland Depot NC
6 Goldsboro NC
7 Weldon NC pickup 1 SP Weldon 0 Longstreet 5
8 Hickford JCT VA
9 Petersburg VA
10 Richmond VA join the ANV now 11
237 5/6/2025 9:09:00 AM Fall 1862 Union 113 2 Event #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
as event
fortify Vernon and Frederick
215 4/29/2025 9:09:00 AM Summer 1862 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Activate AOT
1 Frankfort Drop 1 SP AOT now 12
2 Louisville
3 Bloomington.
214 4/29/2025 9:08:00 AM Summer 1862 Confederate 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
Fort in Louisville
213 4/29/2025 6:01:00 AM Summer 1862 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
activate the Army of the Tennessee
move to Bloomington, ending with 8 SPs
211 4/27/2025 9:25:00 PM Summer 1862 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Event Discard a Card
210 4/27/2025 8:23:00 PM Summer 1862 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
I suspected you had a concentration in the works.

as event
first activation, Army of the Potomac and 9 SPs (leaving 1 in Dover)
1-3. drop SPs (to 7) in Philadelphia and Trenton
4-5. drop SP (to 6) in York
6. end move with 6 SPs in Baltimore

second activation, Army of the Tennessee and 4 SPs (leaving Rosecrans and 6 in Chambersburg
1-4. pick up an SP (to 5) in Pittsburgh (also to 5)
5-6. end move in Columbus with 6 SPs
207 4/25/2025 6:33:00 AM Summer 1862 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Event, SR 1 From Charleston Now 2 there to AOT now 9
2 from New Orleans now 0 to AOT now 11
1 from St Marks now 1 there to AOT now 12
1 from Norfolk now 0 to AOT now 13

Activate AOT
1 Bowling Green pickup Pemberton and 1 AOT now 14 Bowling Green 0
2 Lebanon over run 1 Union SP in Lebanon
3 PC lebanon Drop 1 SP in Lebanon AoT now 13
4 Louisville Over Run Union SP in Louisville
5 PC in Louisville End move

Unless you have a card to stop the move.
206 4/25/2025 6:26:00 AM Summer 1862 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
I'll take 3 SPs in Chambersburg (to 10)
205 4/22/2025 9:31:00 PM Summer 1862 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
Event add 3 SP to the AOT in Clarksville TN AOT now 8. minus 3 SW to the CSA Sw to 102 minus
204 4/22/2025 9:23:00 PM Summer 1862 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
as ops to fortify Chambersburg
203 4/22/2025 12:14:00 AM Summer 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Creat Army of the Tennessee Jackson in Command Morgan cav 5 SP in Clarksville TN Minus 2 Sw for higher generals on the map plus 3 momentum CSA SW to 105 minus
202 4/22/2025 12:03:00 AM Summer 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
activate the Army of the Tennessee

1. convert Chambersburg, I'll assume no Mud or other interrupts, drop SP in Chambersburg
2-4. convert York
5-6. return to Chambersburg, back to 7 SPs
201 4/21/2025 2:59:00 PM Summer 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Activate Jackson and 3 in Columbus GA
1-7 Jackson can reach Dover TN via the Back woods of Northern Alabama (I am using a 3 card)
Pickup morgan and 1 SP (leaving 1 in Dover TN)
8 clarksville TN end with 4 infantry SP and Morgan Cav BDE
195 4/19/2025 4:11:00 PM Summer 1862 Union 85 3 Operations #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
now we've had the same amount of Minors, but you're still 2 Majors ahead

first activation, Army of the Potomac and 5 SPs, leaving Buell and 6 SPs to man the fort

1. pick up 4 infantry SPs and drop off Stoneman (to 8) in DC (to 2)
2. pick up all (to 10)
3-4. convert Wilmington
5. attempt to overrun Dover

I've learned better not to roll your 1 in 6 intercepts :-p
167 4/12/2025 7:12:00 AM Spring 1862 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st move Activate Price and 4 in Strasburg leaving 1 SP

1 Winchester Pickup 2 SP from Winchester now 10 and Price now 6
2 Harpers ferry
3 Chambersburg drop 1 SP Price 5
4 Harrisburg drop 1 SP Price 4
5 Philadelphia drop 1 SP Price now 3
6 Wilmington DE drop 1 SP Price now 2
7 Dover De drop 1 SP Price now 1
8 Milford De end move with price and 1 SP

2nd move Activate Van Dorn and 4 in Winchester AOW now 6
1 Harpers ferry
2 Chambersburg
3 Harrisburg
4 York Drop 1 SP Vandorn now 3
5 Phila
6 Trenton Drop 1 SP VD now 2
7 Camden drop 1 SP VD now 1
8 Atlantic City end move with 1.

3rd move activate Pemberton in Columbus KY moving with 0 SP
1 Paducah KY
2 Dover TN pickup 1 SP dover now Morgan and 1 infantry sp (2)
3 Clarksville Tn
4 Bowling Green Ky end move with 1 SP
166 4/11/2025 9:29:00 PM Spring 1862 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
killer double campaign
I guess I should've sacrificed Pope so I would've still had ops to move in the East. Either that or not playing J.B. Eads

as event
activate 2 SPs in Uniontown, move to Grafton
160 4/7/2025 7:05:00 PM Spring 1862 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Event
1 St Move Activate AOW, drop 1 SP in Strassburg
2 Winchester Drop Wheeler (possible intercept)
3 Harpers ferry Medium battle CSA plus 7 (leaders) USA plus 3 fort leader.

Over to you for resolution
159 4/7/2025 6:50:00 PM Spring 1862 Union 14 3 Event #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
158 4/7/2025 6:50:00 PM Spring 1862 Union 14 3 o hand #14: 3 / Red River Campaign

Message from Union:
taking back to remove from deck
157 4/7/2025 6:49:00 PM Spring 1862 Union 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
as ops to activate the Army of the Tennessee and 5 SPs, leaving 1 in Lebanon
-5 SW
Union 97(-) / Confederacy 93(-)

1. Louisville
2-5. Columbus
6. end move with 6 SPs in Coshocton
156 4/7/2025 8:44:00 AM Spring 1862 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Same move changing card use to event
155 4/7/2025 8:44:00 AM Spring 1862 Confederate 88 3 o hand #88: 3 / Minor Campaign

Message from Confederate:
Sorry should have been an event
154 4/7/2025 8:44:00 AM Spring 1862 Confederate 88 3 Operations #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st Move Activate Bragg and 2 in williamsburg
1 Fort Monroe pickup 2 Fort Monroe now 0 Bragg 5
2 Williamsburg
3 gordonsville
4 Charlottesville
5 Staunton
6 Strassburg join AOW now 15

2nd move Activate Price and 2 in Dover leaving Morgan's Cav bed and 2 Infantry SP
1 Franklin Tn
2 Murfreesboro
3 Tullahoma
4 McMinnville
5 Crossville
6 Clinton
7 Somerset KY end with 4 SP
153 4/7/2025 8:07:00 AM Spring 1862 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
activate the Army of the Tennessee and 4 SPs, leaving Rosecrans and 2 in Lebanon

1-2. convert Bowling Green, I'll assume no two-space intercept
3-4. burn Nashville, +/-5 SW

Union 105(+) / Confederacy 93(-)

5-6. return to Lebanon with 6 SPs
150 4/5/2025 4:23:00 PM Spring 1862 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Activate Bragg in the ANV taking NO SP
1. Petersburg pickup 1SP Petersburg 0 Bragg 1
2 Hickford Jct
3 Weldon pickup 1 SP Weldon 0 Bragg 2
4 Suffolk
5 Norfolk pickup 1 SP Norfolk 0 Bragg 3
6 Suffolk
7 Petersburg
8 Burkeville
9 Appomattox CH
10 Lynchburg end with 3 SP
143 4/5/2025 5:00:00 AM Spring 1862 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
as ops
activate the Army of the Potomac and 8 SPs, leaving Buell and 7 in the fort

1-2. convert Wilderness
either army could two-space intercept
142 4/5/2025 1:24:00 AM Spring 1862 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
Activate AOW leaving no SP in Lynchburg
1 Wythville VA
2 Lewisburg WVA pickup 1 SP AOW now 6 Lewisburg 0
3 Weston WVA pickup 1 SP AOW now 7 Weston 0
4 Grafton WVA Pickup 1 SP Grafton 0 AOW 8
5 Franklin WVA pick up Van Dorn and 2 AOW now 10 Franklin 0
6 Staunton VA pickup Wheeler AOW now 11

141 4/5/2025 1:05:00 AM Spring 1862 Union 67 2 Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
also as event
140 4/4/2025 1:22:00 PM Spring 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Price and 0 SP
1 Franklin Tn
2 Columbia Tn
3 Decatur AL pickup 2 SP Decatur 0 Price 2
4 Columbia TN
5 franklin Tn
6 Dover Tn
7 Paducah KY Pickup Morgan Paducah 0 Price 3
8 Dover Tn end move with 5 SP
139 4/4/2025 1:00:00 PM Spring 1862 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
fortunately, I have one, too
start the blockade!
138 4/4/2025 11:56:00 AM Spring 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Form army of the West in Lynchburg VA Lee in command
137 4/4/2025 11:50:00 AM Spring 1862 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
as event
2 SP Pittsburgh (to 5)
2 SP Uniontown
1 SP Zanesville
110 3/20/2025 2:55:00 PM Fall 1861 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Activate Van Dorn and 6 Hanavor is 0 Lets see if I can screw up this.
1 Gordonsville
2 Culpeper (possible) AOP intercept.
98 3/20/2025 7:48:00 AM Fall 1861 Union 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
as ops to activate the Army of the Tennessee

1-2. pick up SP (to 4) in Louisville
3. attack Beauregard who may avoid on a 1
94 3/18/2025 12:24:00 AM Fall 1861 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
Activate Van Dorn and 4 SP. ANV now 11
1 Williamsburg
2 Fort Monroe small battle CSA plus 4 4:1 Leader, USA 2 Fort
93 3/17/2025 11:03:00 PM Fall 1861 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
as ops to fortify Pittsburgh
86 3/16/2025 9:38:00 AM Fall 1861 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
Activate Beauregard and 4 in Dover TN Leaving Price and 1 SP
1 Clarksville TN
2 Bowling Green KY
3 Lebanon KY

Small Battle CSA plus 4 4:1 leader. usa 0 over to you for response
85 3/16/2025 9:38:00 AM Fall 1861 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
Activate Beauregard and 4 in Dover TN Leaving Price and 1 SP
1 Clarksville TN
2 Bowling Green KY
3 Lebanon KY

Small Battle CSA plus 4 4:1 leader. usa 0 over to you for response
83 3/16/2025 9:31:00 AM Fall 1861 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
wow, and now you actually have more SPs than me without any negative effect to my own reinforcement rate

I don't know if this is true or not, but it's been my experience that the Confederate draws a reinforcement card roughly 1 per turn; you're far exceeding that average

activate Burnside moving alone
1-2. pick up 3 SPs in DC (to 2)
3. drop them off in Manassas (to 9)
4-5. return to Harpers Ferry
82 3/15/2025 11:51:00 AM Fall 1861 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
Event Fort and 2 SP in St Marks
74 3/13/2025 10:14:00 PM Fall 1861 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
now I know where all my reinforcement cards went; they're all in this game!

as ops to activate the Army of the Tennessee and 5 SPs (leaving 1 in Louisville)
1-2. drop SP (to 4) in converted Lebanon
3. Somerset with 4 SPs

Smith may intercept on a 1
73 3/13/2025 3:20:00 AM Fall 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Event, 1 SP in Richmond now 15 there
1 SP in Dover TN now 5 there
1 SP in Decatur AL
72 3/13/2025 3:05:00 AM Fall 1861 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
as ops
create the Army of the Cumberland in DC, McClellan in command, +5 SW for McClellan bonus

Union 106(+) / Confederacy 94(-)
69 3/11/2025 5:26:00 PM Fall 1861 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Activate Beauregard and 4 in Columbus KY
1 Paducah KY
66 3/10/2025 3:53:00 PM Fall 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
as event
first activation, Army of the Tennessee and 4 SPs (leaving 1 in Paducah)

first move is to Cairo
Mud March? Guerrilla Raids?
51 3/6/2025 10:58:00 AM Summer 1861 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Activate Smith and 3 in Nashville 0
1 Clarksville
2 Dover TN pickup 2 leaving Dover with 0 and Price in the fort
3 Bowling Green drop 1 SP Smith 4
4 Lebanon drop 1 SP Smith 3
5 Somerset KY attack somerset CSA plus 3 3:1 leader. Usa plus 2 CSA OOS
43 3/6/2025 10:09:00 AM Summer 1861 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
that's a scaringly impressive horde you've accumulated in Richmond, and in Summer 1861(!)


as ops to activate the Army of the Tennessee and 3 SPs (leaving 2 in Louisville)

1-5. pick up all (to 8) in Cairo
6. attack Paducah with 8 SPs

Beauregard may avoid on a 1
Price may intercept on a 1
42 3/4/2025 10:38:00 PM Summer 1861 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
Activate Bragg and 2 in Charleston Charleston 0
1 Kingston SC
2 Florence SC
3 Marion SC pickup 1 Marion 0 Bragg 3
4 Wilmington NC pickup 2 Wilmington NC 0 Bragg 5
5 Strickland Depot
6 Goldsboro
7 Weldon Pickup 1 Weldon 0 Bragg 6
8 Hickford Jct
9 Petersburg
10 Richmond End in ANV 15 plus 2 in Richmond. total 17
41 3/4/2025 10:22:00 PM Summer 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
as ops to activate the Army of the Tennessee

1. drop SP (to 4) in Somerset
2-5. convert Lexington and Frankfort
6. end move with 5 SPs in Louisville
40 3/4/2025 1:37:00 PM Summer 1861 Confederate 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
Yes reinforcements are nice, I almost played this for another one, but think I need to reorg generals
AS Johnson to ANV
Polk to ANV
Price to Dover TN
Smith to Nashville
Beauregard to Paducah KY
39 3/4/2025 9:12:00 AM Summer 1861 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
must be nice to have Confederate events :-p

as ops to form the Army of the Tennessee in Lebanon, Pope in command, -2 SW for any other Union general

Union 98(-) / Confederate 95(-)
38 3/3/2025 8:36:00 AM Summer 1861 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Event 1 SP in Richmond VA Now 11 there, 1 in Weldon NC now 1 there and 1 SP in Nashville TN now 3 there
37 3/3/2025 8:22:00 AM Summer 1861 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
as ops to reorganize generals

Fremont, Buell -> Manassas
Pope -> Lebanon
Halleck -> Cairo
McClellan, Butler -> DC
Banks -> Pittsburgh
Burnside -> Harpers Ferry
Rosecrans -> Bloomington
36 3/2/2025 6:15:00 PM Summer 1861 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Event, 1 SP in Wilmington NC now 2 there, 1 Spin Charleston now 2 there. 1 SP in Sabine City now 1 there
35 3/2/2025 5:57:00 PM Summer 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
as ops to fortify Harpers Ferry
17 2/28/2025 10:55:00 AM Spring 1861 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
as ops to activate Fremont
1-4. pick up SP (to 3) in Indianapolis
5-7. drop SP (to 2) in Louisville
8. end move with 2 SPs in Lebanon
16 2/26/2025 10:07:00 PM Spring 1861 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
Fort in Paducah kY
15 2/26/2025 9:59:00 PM Spring 1861 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Falmouth and Bowling Green
14 2/25/2025 3:06:00 PM Spring 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Pc in Paducah KY and Louisville KY
13 2/25/2025 2:55:00 PM Spring 1861 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
as ops to fortify Manassas
10 2/25/2025 9:33:00 AM Spring 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Creat ANV in Richmond Johnson in Command
9 2/25/2025 5:16:00 AM Spring 1861 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
activate the Army of the Potomac and 2 SPs (leaving 3 in DC)

1. drop SP (to 1) in Baltimore
2. pick up 2 SPs (to 3) in DC
3-4. end move in converted Manassas with 3 SPs
8 2/24/2025 7:43:00 AM Spring 1861 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Yes I will Campaign
1st Move Activate 1 SP in Little Rock, move him by river to fort PJ
2nd Activate Price and 1 in Fayetteville AR
1. Clarksville AR
2 Little Rock AR
3 Elizabeth AR
4 Madison AR
5 Memphis pickup polk and 1 Memphis 0
6 Humboldt Tn
7 Columbus KY Drop polk
8 Paducah KY end move with Price and 2 SP


3rd Activation Johnson and 1 in Winchester VA
1 Strassburg VA
2 Manassas VA pick-up Beauregard and 3 Manassass now 0
3 Fredericksburg
4 Hanover
5 Richmond end move with 5 SP Johnson and Beauregard.

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