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For the People: BPA2025 P2 Watkins-Lee Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
262 7/26/2025 4:01:00 PM Summer 1862 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
as ops to activate the Army of the West

1. pick up SP (to 3) from the Army of Northern Virginia (down to just Stuart brigade)
2-4. convert Staunton
5. attack Strasburg with 3 SPs
257 7/21/2025 2:26:00 PM Summer 1862 Union 82 3 Event #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Sadly I am

Blockade=1
USA SW -10-81-
256 7/16/2025 7:05:00 PM Summer 1862 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
in case you're holding Foreign Intervention
Union 91(-) / Confederacy 110(+)
255 7/15/2025 5:42:00 PM Summer 1862 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
1SP HF n1 to Manassas n2
242 7/5/2025 7:33:00 PM Summer 1862 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
as ops
activate the Army of the West and all

attack Hanover with 6 SPs
Pleasanton may intercept on a 2
Buell may intercept on a 1
Curtis may avoid on a 1
239 7/2/2025 7:49:00 AM Summer 1862 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
PC in Fredericksburg
238 7/1/2025 6:38:00 AM Summer 1862 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
as ops to activate Jackson and all

pick up SPs in Marion and Weldon, ending in Richmond with 6 SPs
232 6/20/2025 9:06:00 AM Summer 1862 Union 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Activate Halleck+5SP in Pittsburg (n1):
1-4 Strasburg d1 n4
5 Manassas d1 n3, Manassas n2
6 Fredricksburg pu Curtis
7 Hanover - small USA+3/CSA+4

React?
228 6/20/2025 8:15:00 AM Summer 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
as ops to activate the Army of the West

1. convert Charlottesville
2. pick up 1 SP (to 4) from Gordonsville (to 3)
3-4. Fredericksburg with 4 SPs via Hanover

Curtis may intercept on a 3
227 6/20/2025 6:22:00 AM Summer 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Activate AoM 11 in Cairo:
1-2 SV pu1 n12
3-5 Ironton convert
6 Greenville
226 6/19/2025 2:54:00 PM Summer 1862 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
another upset victory for McDowell, though this one's obviously Pyrrhic

as ops to activate Price
1-4. pick up SP (to 2) in New Madrid
5-6. drop SP (to 1) in Columbus (to 4)
7-8. join Army of Tennessee, ending with 4
225 6/19/2025 5:43:00 AM Summer 1862 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Operations Queue AOM
221 6/19/2025 5:34:00 AM Summer 1862 Union 114 3 o hand #114: 3 / Frederick Douglas

Message from Union:
So I don't forget
218 6/18/2025 7:04:00 AM Summer 1862 Union 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Activate AoP n2 in Charlottesville
1 Lynchburg pu1 d Burnside, n3, Lynchburg n2
2-3 Lewisburg

React?
212 6/15/2025 6:24:00 PM Summer 1862 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
as event
first activation, Army of Northern Virginia

1. Fredericksburg with 5 SPs, Curtis may intercept on a 3
207 6/12/2025 6:53:00 AM Summer 1862 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Activate Curtis alone in Manassas, n10:
1 Frederick pu Pleasanton, n1, Fredrick n1
2 Manassas d Pleasanton, pu4, n4, Manassas n7
3 Culpeper d4, n0
4 Manassas, pu4, n4, Manassas n3 (including Pleasanton)
5 Strasburg

React?

If not, small combat, USA+/CSA 0
191 6/2/2025 3:34:00 AM Summer 1862 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Truth be told, it doesn't matter if you change your Cotton is King play or not because I will cancel which ever general you activate.

So, Butler remains in Charlottesville and the other spaces (Appomattox, Burkeville, etc.) are still clear.
175 5/27/2025 7:18:00 AM Spring 1862 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Activate Butler +4SP in Charlottesville, AoP n2:
1 Lynchburg pu1, n5, Lynchburg n1 with Burnside
2 App CH d1 n4
3 Burkeville d1 n3
4 Petersburg

React?
168 5/19/2025 6:37:00 PM Spring 1862 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
as event
first activation, Army of the West

1. Culpeper with 4 SPs
Buell or Curtis may intercept on a 1
165 5/18/2025 5:43:00 AM Spring 1862 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
1SP Cairo to Nashville, AoP n9

PC Nashville

SW
USA +5+2=104+
CSA -5-3=102-
163 5/17/2025 8:04:00 AM Spring 1862 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
as ops for a division move out of Weldon
move to Gordonsville (to 4)

I'll send you a log file if you still need one in the morning.
156 5/9/2025 11:19:00 PM Spring 1862 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate AoP 5SP in Lynchburg:
1 Wytheville pu2 n7
2-3 Charlottesville

Medium USA+2/CSA+5
151 5/9/2025 9:01:00 PM Spring 1862 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
activate the Army of the West

1-3. drop SP (to 4) in Richmond (to 2)
4. pick up 2 SPs (to 6) in Hanover (to 4)
5-6. attack Charlottesville with 6 SPs

McDowell may intercept on a 3
150 5/7/2025 7:06:00 AM Spring 1862 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Leader reorg:
Fremont SV to AOM
Butler Strasburg to AoP
Rosecrans Manassas to AoM
Burnside Bloomington to AoP
Curtis SV to Manassas
Buell HF to Strasburg
Banks AoP to AoM
149 5/6/2025 10:49:00 PM Spring 1862 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
as ops to reorganize generals

Van Dorn and Smith to Dover
Price to Columbus
Polk to Hanover
Beauregard to Appomattox
146 5/2/2025 11:37:00 PM Spring 1862 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Activate AOM 9 in Cairo (n1):
1-2 S-v pu1 and Fremont and Curtis n10
3-4 Bloomington pu1 and Burnside n11
5-6 Louisville end 11
145 5/2/2025 1:59:00 PM Spring 1862 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
as ops to create the Army of the West in Appomattox, Lee in command
no SW effect
144 5/1/2025 7:58:00 AM Spring 1862 Union 46 1 Event #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
PCs in Clinton and Knoxville
143 5/1/2025 7:46:00 AM Spring 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
as ops
activate Smith

move all to Columbus (to 5)
Pope could intercept at Ironton with a two-space intercept card
139 4/30/2025 5:47:00 AM Spring 1862 Union 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
AoM formed in Cairo led by Pope -SW -2=97-
106 4/12/2025 10:00:00 PM Fall 1861 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Activate AOP 8 in Manassas, McClellan remains behind in the fort:
1 Strasburg
2 Staunton
3 Charlotteville

Medium USA+6/CSA+2 (I'm OOS - I'll roll)
98 4/12/2025 4:36:00 AM Fall 1861 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
first activation, Bragg
1. attack Fort Monroe
96 4/11/2025 5:42:00 AM Fall 1861 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
You may discard and then play your last card
95 4/10/2025 9:52:00 PM Fall 1861 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
as event
remove the SP in Charlottesville, displacing Burnside to the turn track
94 4/8/2025 5:49:00 AM Fall 1861 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Activate Burnside+4SP:
1-2 Grafton d1 n3
3 Franklin d2 n1
4 strasburg d1 n0
5 Manassas pu3,n3, AoP n8
6 Strasburg d1, n2, Strasburg, n2
7 Stauton d1, n1
8 Charlottesville end 1
92 4/8/2025 12:16:00 AM Fall 1861 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
as event
2 in Dover (to 3)
91 4/7/2025 6:08:00 PM Fall 1861 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Same placement
90 4/7/2025 6:08:00 PM Fall 1861 Union 48 3 o hand #48: 3 / Brazil Recognizes the Confederacy

Message from Union:
Sorry meant to play 2 card
89 4/7/2025 6:08:00 PM Fall 1861 Union 48 3 o hand #48: 3 / Brazil Recognizes the Confederacy

Message from Union:
Sorry meant to play 2 card
87 4/5/2025 9:27:00 PM Fall 1861 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Fort Pittsburg
85 4/5/2025 4:47:00 PM Fall 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
you may also place 1 in Missouri

as event
Fort Monroe
Sabine and Dover (both to 2)
84 4/5/2025 4:16:00 AM Fall 1861 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
PC in Wheeling and Greenville
83 4/5/2025 1:16:00 AM Fall 1861 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
activate the Army of Northern Virginia

1-2. convert Franklin
3-4. Charlottesville
5-6. end movement in Hanover with 4 SPs
82 4/4/2025 10:25:00 PM Fall 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Fort Manassas
55 3/26/2025 12:33:00 AM Summer 1861 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
first activation, Bragg
1-3. pick up SP (to 3) in Weldon
4-6. Williamsburg
7. attack Fort Monroe with 3 SPs
54 3/25/2025 4:47:00 PM Summer 1861 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Activate McClellan+6SP in Cincinnati:
1-3 Parkersburg d1 m5
4 Charleston d1 n4
5 Lewisburg d1 n3
6 Franklin d1 n2
7 Strasburg end 2
53 3/25/2025 8:41:00 AM Summer 1861 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
as ops for a division move from Wilmington
move to Hanover (to 7)
52 3/24/2025 4:54:00 PM Summer 1861 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blockade=2
51 3/24/2025 9:45:00 AM Summer 1861 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
as ops to form the Army of Northern Virginia in Hanover, Joseph Johnston in command, no SW effect
50 3/23/2025 5:13:00 PM Summer 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort Blooomington
49 3/23/2025 10:33:00 AM Summer 1861 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
as ops to form the Army of Tennessee in Lebanon, Albert Sidney Johnston in command, no SW effect
39 3/13/2025 5:32:00 PM Summer 1861 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Activate AOP 10 in Frederick, n1:
1 HF pu2, n12, HF n2+Buell
2 Frederick
3 Manassas

USA+3/CSA+4 Medium
38 3/13/2025 9:17:00 AM Summer 1861 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
as ops to activate Albert Sidney Johnston

1. first move is to Lebanon
2-3. pick up all in Bowling Green
4. end in Lebanon with 5 SPs
37 3/12/2025 6:32:00 AM Summer 1861 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
Blockade=1
15 3/1/2025 9:36:00 PM Spring 1861 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
as ops to activate Price and 1 SP (leaving 1 behind)

1. pick up all (to 2) in Dover
2-3. pick up all (to 3) in Nashville
4. drop off SP (to 2) in Bowling Green
5-6. drop off SP (to 1) in Somerset
7. end move with Johnston, Price, and 1 SP in Lebanon
14 2/28/2025 7:48:00 PM Spring 1861 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Fort HF
13 2/28/2025 10:48:00 AM Spring 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
as ops to activate Price
1-5. pick up all (to 2) in Memphis
6-7. drop off Polk in Columbus
8. end move with 2 SPs in Paducah
12 2/28/2025 4:15:00 AM Spring 1861 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
PC in Paducah and Lexington KY
11 2/25/2025 2:53:00 PM Spring 1861 Confederate 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
as ops for control
Louisville, Falmouth, Grafton
10 2/25/2025 6:13:00 AM Spring 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Fort Frederick
9 2/25/2025 5:47:00 AM Spring 1861 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
as ops
activate SP in Little Rock for a river move

move to Forts Philip-Jackson
4 2/22/2025 7:38:00 PM Spring 1861 Union 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Activate AoP 4, 1SP remains in Washington:
1 Frederick d1, n3, Frederick n2
2 HF pu 1, n4, HF n1
3 Winchester

Small USA+4/CSA+2

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