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For the People: Erik v Mike Part Deuce Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
646 4/3/2025 10:39:00 PM Spring 1864 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
SP64
T7
Activate Pope and 6 SPS, move Missionary Ridge-Chattanooga-Steven (drop off 2 SPs)-Chattanooga-Missionary Ridge-Cleveland (drop off 1 SP)-Knoxville (drop off 1 SP) and Rodgersville (ends move with 2 SP)
645 4/3/2025 10:24:00 PM Spring 1864 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
SP64 R7
Play as OPS
Activate ANV
Leave 2sp in Manassas, move to Fredericksburg. ANV 4+cav
642 4/3/2025 9:57:00 AM Spring 1864 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
SP 64
R6
OPS
Activate AoT move Chattanooga (convert), Missionary Ridge (convert) move to Dalton, intercept?
641 4/3/2025 7:51:00 AM Spring 1864 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
SP64 R6
Play as OPS
Activate 2 sp in Charleston
Move to Kingston w/ rail bonus
AOT to 5+cav
640 4/2/2025 10:46:00 PM Spring 1864 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
SPR 64
R5
OPS
Activate AoT, move Clarksville pick up Burnside and Pope and 4 SPS, Aot to 12 + 1 cav Nashville-Murfreesboro (convert) Tullahoma (convert)
639 4/2/2025 9:31:00 PM Spring 1864 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
SP64 r5
Play as OPS
activate AOT
move murfeesboro, tullahoma, chattanooga, Missionary ridge, dalton, Kingston
638 4/2/2025 8:13:00 PM Spring 1864 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
SPR 64
R4
Event
place 3 SPs with the AoT, up to 8+1 cav
637 4/2/2025 3:16:00 PM Spring 1864 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
SP64 R4 Play as OPS
Relieve AS Johnston from command of AOT. Longstreet is promoted to take command. Johnston is demoted to turn track
Confed SW -13 to 31-
620 4/1/2025 7:01:00 PM Spring 1864 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
SPR64
R3
OPS
Activate AoT move Memphis and convert it, drop off Hooker and 3 SPs, AoT down to 7 +1 cav move Humboldt-Mackenzie pick up 4 SPS from the Aoc (Aot to 11 + 1 cav, AoC down to 4, move to Dover, try and intercept?
619 4/1/2025 8:24:00 AM Spring 1864 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
SP64 R3
Play as OPS
Activate AOMiss with 3 sp
move panola, grenada, winona, canton city, Jackson, vicksburg
AOMiss at 5sp
604 3/31/2025 9:11:00 AM Spring 1864 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
SPR64
R2
Event
Here we go
Activate AoT and attack Memphis. Retreat?
601 3/31/2025 8:11:00 AM Spring 1864 Confederate 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
SP64 R2 Play as event
activate 1 sp in charleston, move kingston,florence,marion,wilmington pick up 1 sp to 2, strickland depot, goldsboro, weldon, hickfor jct, petersburg, richmond
I get the +2 rail bonus on top of the 8 space corp move
597 3/31/2025 7:54:00 AM Spring 1864 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
SPR64
R1
OPS
Put Sherman in command of the AoP -2 SW for the USA, I will put McDowell on the turn track for next turn.
595 3/30/2025 10:16:00 PM Spring 1864 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
SP64 R1
Play as Event
1st move: Activate ANV, move hanover pick up 1sp, richmond pick up 1sp, hanover, fredricksburg, wilderness pick up 2 sp, fredricksburg stop with 11+cav
2nd move: activate AOT, move Steven pickup 1 sp, Tullahoma, Shelbyville pick up 1sp, columbia, franklin convert. AOT at 7+cav
569 3/30/2025 8:55:00 PM Fall 1863 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
Fall 63 R&
Have to Play as OPS
Deck will be re-shuffled (great for you since it gets all of the campaign cards back in play!)
Activate ANV
Move wilderness drop off 2 sp, fredricksburg, hanover drop off 1sp, fredricksburg with 5+cav
556 3/30/2025 8:18:00 PM Fall 1863 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
FALL63
OPS
Activate AoT, convert Humboldt leave one sp, move Lexington-Corinth (convert)-Lexington-Humboldt-attack Memphis, do you retreat?
555 3/30/2025 8:06:00 PM Fall 1863 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
Fall63 R6
Activate AOMiss
Leave sp in memphis, madison pick up 1sp, memphis ans stop.
AOMiss is at 7+cav
540 3/30/2025 7:42:00 PM Fall 1863 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
FALL63
R5
OPS
Activate AoT, Dover-Clarksville pick up 3 SP, AoT to 7, Clarksville down to 3 SPs, move Dover- pick up 4 SPs from the AoC, Aot to 11 + cav, AoC down to 5 SP, AoT move to Lexington, do you try and intercept?
539 3/30/2025 7:23:00 PM Fall 1863 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Fall63 R5
Play as OPS
Activate AOT
Move Tullahoma, Murfreesboro covert, Shelbyville convert leave 1sp, Tullahoma. AOT is at 5+cav
535 3/30/2025 1:39:00 PM Fall 1863 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
FALL63
R5
OPS
New Madrid: Activate AoT, move Greenville-Ironton-Paducah-Dover
534 3/30/2025 1:10:00 PM Fall 1863 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
FAL63 R4
Play as OPS
Build fort in New Orleans
530 3/30/2025 10:07:00 AM Fall 1863 Union 95 2 Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
FALL63
R5
Event
DC: Curtis and 3 SPs will attack Forts St. Phillip and Jackson
You have an Torpedos and a fort to make it +3, but my amphib assault modifier is +4, so it is a net +1, I have a 3-1 advantage so it is a net +3 for the die roll.
529 3/30/2025 8:15:00 AM Fall 1863 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
FL63 R3
Play as Event
1sp in Norfolk, Moorehead City, Columbus,GA
528 3/29/2025 7:19:00 PM Fall 1863 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
FALL63
R3
Event
5 SPs to DC, AoP 14 + 1 cav brigade and 1 SP leftover
527 3/29/2025 8:21:00 AM Fall 1863 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
FL63 R2 Play as OPS
Place fort in Vicksburg
522 3/28/2025 10:42:00 PM Fall 1863 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
FALL 63
R2
OPS
Activate AoC, leave 1 SP in MCKenzie move Dover-Clarksville pick up 2 SPS, Clarksville to 6 move Dover-McKenzie and moves on Humboldt. Retreat?
521 3/28/2025 10:33:00 PM Fall 1863 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
FL63 R1
Play as event
Place 2sp in Humbolt AOMiss to 6+cav
510 3/28/2025 10:06:00 PM Fall 1863 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
FALL63
R1
OPS
Activate AoC and 15 SPS move to Humboldt, do you intercept?
491 3/28/2025 8:28:00 PM Summer 1863 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
SUM63 R7
Play as OPS
Activte 1 sp in AOMiss, move to Vicksburg range of six along rail
490 3/28/2025 8:16:00 PM Summer 1863 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
SU63
R7
OPS
DC: Meade and 4 SPs detach and move to Frederick (up to 5 SP) AoP is 5 + 1 cav
489 3/28/2025 8:03:00 PM Summer 1863 Confederate 51 1 Event #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
Sum63 R6
Play as event
Place in Wilmington, Ft Sumter, Ft St. Philip/Jackson
488 3/28/2025 7:49:00 PM Summer 1863 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
SUM63
R6
OPS
Sabine City: 3 SPs (but not Buell) are sealifted back to DC, AoP is up to 9 + 1 cav
473 3/28/2025 3:13:00 PM Summer 1863 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Sum63 R5 Play as OPS
Activate ANV
Leave Stuart in manasses, move with 6sp to Strasburg, Winchester, attack Butler in harpers ferry
458 3/28/2025 8:51:00 AM Summer 1863 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
SU63
R5
Event
Reduce ANV to 6 SPs + one cav
452 3/27/2025 4:59:00 PM Summer 1863 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
SUm63 R4 Playas OPS
Activate ANV
Advance to Fredericksburg - do you fight or attempt to retreat?
451 3/27/2025 3:44:00 PM Summer 1863 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
SU 63
R4
Let's tighten the noose further, Blockade up to 3 now.
450 3/27/2025 1:36:00 PM Summer 1863 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
SUM63 R3
Activate AOMiss
Move Lexington, cornith, Grand Jct, Memphis
448 3/26/2025 11:05:00 PM Summer 1863 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
SU63
R3
Event
Blockade marker goes up to 2.
446 3/26/2025 10:59:00 PM Summer 1863 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Sum63 R2
Play as Event
Activate 2 sp in Steven
Move to AOMiss
AOMiss to 6+1
The two sp had a clear path to AOMiss
432 3/26/2025 10:38:00 PM Summer 1863 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
SU63
R2
Event
Activate AoT, the whole force goes Greenville-New Madrid convert-Humboldt- do you try and intercept?
419 3/26/2025 10:02:00 PM Summer 1863 Confederate 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
SUM63 R1 Play as OPS
Activate AOMiss
Move cornith, grnd Jct, Memphis pick up 5 sp AOMiss to 10+cav, Humbolt - assume you try to intercept since it will give you a +2
402 3/26/2025 9:05:00 AM Summer 1863 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
T8
R1
First move: DC: 3 SPs via corps to the AoP, DC to 2
Second move: Activate AoT, leave 1 supply and move Ironton-St. Louis pick up Rosecrans and 4 SP's move Ironto-Greenville Aot up to 9 SPs + 1 cav, St. Louis down to one, do you try and intercept?
373 3/24/2025 10:00:00 AM Spring 1863 Confederate 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
Sp63 R7
Play as ops
activate 1sp in Little rock. Move camden, shreveport, marshall, Nacogdoches
372 3/24/2025 8:37:00 AM Spring 1863 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
SPR63
R7
OPS
Grant replaces Pope, who joins a million other generals on the Summer63 Turn Record track -4 SW to -73 SW.
371 3/23/2025 10:38:00 PM Spring 1863 Confederate 79 1 Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
sp63 r6 play as event
place 1sp in little rock
370 3/23/2025 10:21:00 PM Spring 1863 Union 11 2 Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
SPR63
R6
Event
Flip Lexington, Kansas City, and St. Joseph
369 3/23/2025 10:00:00 PM Spring 1863 Confederate 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
SP63 r5 play as OPS
Activate AOT
Lexington drop off Pemberton to AOMiss, pick up 4sp, AOMiss to 5+cav; AOT to 7sp,
Cornith, tuscombia, decatur, steven drop off 1sp, Chattanoga AOt at 6sp
368 3/23/2025 9:37:00 PM Spring 1863 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
SPR63
R4
OPS
Buell and 3 SP take Sabine City
366 3/23/2025 9:30:00 PM Spring 1863 Confederate 128 3 Event #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
SP63 R4 Play as event
362 3/23/2025 6:29:00 PM Spring 1863 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
SPR63
R4
OPS
Activate AoT in Ironton leave one SP, move Rolla-Jefferson City convert-Rolla-Ironton pick up SP and move on Greenville, retreat?
349 3/23/2025 5:43:00 PM Spring 1863 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
SP63 R3 Play as OPS
Activate Jackson in Tullahoma with 11sp
Shelbyville overrun - 1 union sp eliminated, columbia, decatur, tuscombia,cornith, pick up wheeler & smith and 1sp. AOMiss is at 13+cav. AOT is at 3sp.
AOMiss attacks Lexington - do you retreat?
337 3/23/2025 3:46:00 PM Spring 1863 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
SPR 63
R3
OPS
Activate Aoc in Cumberland, with 9 SPs, leaving 2 in Mufreesboro, moves Franklin-Columbia (convert)-Franklin-Nashville.
334 3/23/2025 3:16:00 PM Spring 1863 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
SP63 R2
Play as OPS
Create Army of the Mississippi in Tullahoma with Jackson in command with 11sp.
Confederate SW -2 to 63-
323 3/23/2025 10:13:00 AM Spring 1863 Union 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
SPR63
R2
OPS
Activate AoT in Salem/Vandalia move to St. Louis, do you try and intercept?
319 3/22/2025 2:08:00 PM Spring 1863 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
SP63 R1
Play as OPS
Activate AOW, Ironton pick up 1 sp to 4+cav, st louis pick up 1 sp to 5+cav, attack Rolla - all spaces around AOM are not friendly so retreat before battle is not possible
313 3/22/2025 1:05:00 PM Spring 1863 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
SPR63
R1
OPS
Activate Pope and the Aot with 9 sps + cav, leaving 6 in Clarksville
Move Dover-Paducah-Cairo (pick up 1 SP, now up to 10 SP +1 cav-Jonesborough-Salem-Vandalia- I don't think you can intercept since you are behind the river-I'm going to cross the Miss and attack St. Louis. Retreat or stand and fight?
291 3/21/2025 9:03:00 AM Fall 1862 Confederate 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Fall 62 R7 Play as OPS
Activate Polk in AOT with 6sp, AOT down to 5+cav.
Humbolt, Memphis pick up Morgan leave 1sp, Madison,Elizabeth,Gainsville, attack Greenville medium battle
284 3/19/2025 10:08:00 AM Fall 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
FALL62
R6
OPS
Activate: AoM with 6 SPs, leaving 2 in Rolla and attack St. Louis, do you wish to intercept?
253 3/18/2025 10:24:00 PM Fall 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Fall62 r6 Play as ops
activate AOW 8sp+cav
Kansas city, Lexington - do you try to intercept?
252 3/18/2025 10:17:00 PM Fall 1862 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
FALL62
R5
OPS
POC in Ironton
243 3/18/2025 8:28:00 PM Fall 1862 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
fall62 r5
play as ops
activate Jackson with 3sp, chattanoa pick up 1sp, steven, decatur pick up 1sp to 5, steven, tullahoma - do you intercept with Cumberland?
241 3/18/2025 7:29:00 PM Fall 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
FALL62
OPS
Create the Army of Cumberland in Murfreesboro with Halleck in command -2 SW for a commander on the map with a higher political rating than Halleck and -3 SW for the shift in fortunes.
240 3/18/2025 10:20:00 AM Fall 1862 Confederate 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
Fall 62 R4
Play as event
place 2 sp into AOW bring up to 8 plus cav
239 3/18/2025 8:51:00 AM Fall 1862 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
FALL62
R3
OPS
Place a POC in St. Louis
238 3/17/2025 1:56:00 PM Fall 1862 Confederate 13 2 Event #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
FALL62 r3
play as event
remove union PC markers in Ironton and St. Louis.
they are neutral spaces now
236 3/17/2025 9:09:00 AM Fall 1862 Union 43 1 Event #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
SU62
R2
Event
Place Union SP with AoM in Rolla to 9
235 3/17/2025 7:41:00 AM Fall 1862 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
FALL 62 Play as ops
place fort in Memphis
231 3/16/2025 8:56:00 PM Fall 1862 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
FALL62
R1
Cairo: Activate Hooker and 6 SPs Paducah-Columbus-eliminate CSA fort, leave 1 SP in Columbus-Paducah-Cairo-Ironton-Greenville drop off 1 SP-Ironton-Rolla-AoM is up to 9 SP no cav
Clarkville: activate AoT with 12 SP+1 cav (leaving 2 sp in Clarksville moves to Dover, eliminating the fort and Ironclad, converts the space-Franklin converts space-Nashville-back to Clarksville.
229 3/16/2025 11:23:00 AM Fall 1862 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Cancel Jacksons activation
228 3/16/2025 8:37:00 AM Fall 1862 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
FALL 62 Play as Event
1st move:
Activate Jackson in missionary ridge. Chattanoga pick up 1sp to 4, Steven, decatur pick up 1 sp to 5, tuscumbia, cornith pick up 1 sp to 6, lexington, McKenzie, Dover.
2nd move - Activate AOT 9sp+cav, Franklin - do you try to intercept?
208 3/15/2025 6:20:00 PM Summer 1862 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
SU62
R7
OPS
Louisville: Activate Halleck Frankfort-drop off SP-Louisville-Lebanon-Bowling Green-Nashville pick up
2 SP (to 3) Murfreesboro-Shelbyville drop off a SP and then end my movement in Murfreesboro with Halleck and 2 SP.
207 3/15/2025 6:05:00 PM Summer 1862 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
SUM62 R7
OPS
Activate Jackson and 1sp
humbolt, mckenzie, dover pick up 4sp to 5, AOT to 5+cav, franklin, murfreesboro, tullahoma drop 2sp, chattanoga drop off 1sp, missionary ridge with 2sp
206 3/15/2025 5:33:00 PM Summer 1862 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
SUM 62
R6
OPS
Cairo: Burnside and 6 SPs move Ironton drop off SP-Rolla-Jefferson City with 5 SPs.
204 3/15/2025 3:50:00 PM Summer 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
sum62 r6
Play as ops
Place PC markers in Kansas city, St Joseph, Lexington
203 3/15/2025 3:45:00 PM Summer 1862 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Playing this as an interrupt card on burnside during your turn
201 3/15/2025 3:11:00 PM Summer 1862 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
SUM62
R5
OPS
Cairo: Activate Burnside with 5 SPs moves to Ironton
196 3/15/2025 2:58:00 PM Summer 1862 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
SUM62 r4
Play as ops, activate AOW
clarksville, fayatville AOW 5sp+cav, springfield; do you retreat?
195 3/15/2025 2:16:00 PM Summer 1862 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
SU62
SUM62
R4
Event
2 sps to Springfield (to 6)
2 sps to DC to (to 6)
1 SP to the AoT (to 9)
194 3/15/2025 1:50:00 PM Summer 1862 Confederate 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
sum62 r3
Play as OPS
create AOW, longstreet 5sp
-2sw, down to 75-
193 3/15/2025 1:19:00 PM Summer 1862 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
SU62
R3
Event. The noose tightens further, Blockade level to 2.
191 3/15/2025 10:53:00 AM Summer 1862 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
SUM 62 r2
Play as OPS
Activate Jackson and 4 sp
grand jct, memphis, madison, elizabeth,little rock dropoff 2sp, elizabeth, madison, memphis
187 3/15/2025 10:17:00 AM Summer 1862 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
SU62
R2
OPS
DC: Division move, DC 3 SPS to the AoP, 4 SPs plus Buell left in dc.
186 3/15/2025 10:01:00 AM Summer 1862 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
SUM62 R1 Play as OPS
Activate Lee; leave 1sp, advance to Hanover, ANV to 6+cav
181 3/14/2025 8:42:00 PM Summer 1862 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
SU 62
R1
OPS
Activate Pope and advance on Clarksville. Do you retreat or stand and fight?
161 3/12/2025 10:55:00 PM Spring 1862 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
sp62 R7 play as event
place 2sp in dover
155 3/12/2025 9:08:00 PM Spring 1862 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
SPR62
R7
OPS
Activate AoT move Somerset convert-Lebanon-Bowling Green convert-Clarksville
150 3/12/2025 8:34:00 PM Spring 1862 Confederate 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
SP62 R6
Play as OPS
Activate Van Dorn attack Wilmimgton
149 3/12/2025 6:56:00 PM Spring 1862 Union 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
SPR62
OPs
Create the Army of Missouri in Springfield with 5 SPs and Rosecrans commanding. I will take a -2 SW hit.
148 3/12/2025 6:05:00 PM Spring 1862 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
sp62 r5
Play as event
remove 1sp from wilmington to 1
remove 1sp from AOP to 8 (7+cav)
147 3/12/2025 4:28:00 PM Spring 1862 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
SPR 62
R5
Event
Place SPs in Springfield (to 5)
in Wilmington (to 2)
with the AoP (to 9)
140 3/12/2025 3:09:00 PM Spring 1862 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Sp62 R4
Play as ops
Activate VanDorn with 2 sp
Williamsburg pick up 1sp, richmond pick up 3 sp to 6; ANV to 3, petwrsburg, hickford jct, weldon, goldsboro, strikland depot - do you try to intercept?
137 3/12/2025 2:40:00 PM Spring 1862 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
SPR62
Buell and 3 SP are attacking Wilmington
I have the maximum +3 amphib modifier and +2 for the 3-1 and +1 for Buell gives me a net +6
136 3/12/2025 1:56:00 PM Spring 1862 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SP62 R3 Play as event

1sp in Wilmington
1sp in New Orleans
135 3/12/2025 1:41:00 PM Spring 1862 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
SPR62
Event
The Blockade level rises to one as the noose tightens around the Confederacy.
134 3/12/2025 1:33:00 PM Spring 1862 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
SP62 R2 Play as OPS
Create AOT in Dover AS Johnson in command 6sp+cav
133 3/12/2025 9:38:00 AM Spring 1862 Union 72 2 Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
SPR62
R2
Event
Union Amphibious modifier up to +4
132 3/12/2025 8:44:00 AM Spring 1862 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
SP62 R1
Play as OPS
Place Lee in command of ANV
-2 SW due to AS Johnson on map to 83-
125 3/11/2025 7:15:00 PM Spring 1862 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
SPR62
R1
St. Louis: Rosecrans and 5 SP move Ironton-Cairo, pick up an SP (to 6, Burnside to 2 SP) and move Ironton-Rolla-Springfield-and try to advance on Fayetteville, do you retreat?
105 3/10/2025 8:43:00 PM Fall 1861 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
FL61 R6
Play as OPS
general re-org
Price to Columbus
Smith to Fayetteville
Pemberton to dover
Bragg to Richmand
103 3/10/2025 8:29:00 PM Fall 1861 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
FL61 R6
Play as ops
activate Van Dorn with 2 sp
Drewys bluff, suffolk, norfolk pick up 1 sp, suffolk, drewrys bluff, williamsburg drop 1sp, hanover with 2 sp

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