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For the People: 78th Try is the Charm Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
473 6/1/2025 6:51:00 PM Fall 1863 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
AOM activates
Leaves 1 SP in Hanover
Goes up to the AOP and gets 5 more SP’s
Goes back to Hanover and attacks Richmond
467 6/1/2025 3:51:00 PM Fall 1863 Confederate 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
Van Dorn leaves the AoT in Cleveland TN and joins the AoM in Richmond.
454 6/1/2025 3:19:00 PM Fall 1863 Union 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Leave a unit in Hanover
Go to Gordonsville pick up the 2 SPsGo back to Hanover and pick up the SP
Then….
453 6/1/2025 3:00:00 PM Fall 1863 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
2 SPs move from Wilmington NC via railroad to Richmond.
441 6/1/2025 12:22:00 PM Fall 1863 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
AOM goes up and grabs Meade plus 4 SPs and then goes to Hanover and attacks Richmond. You have options.
440 6/1/2025 11:19:00 AM Fall 1863 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
AoM leaves 1 SP in Burkeville and moves to Richmond.
436 6/1/2025 9:51:00 AM Fall 1863 Confederate 8 1 Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
AoM leaves 1 SP in Richmond and intercepts the AotM in Burkeville. I don't know if you play any cards. If not, Burkeville would be a large battle (10v10) with the Union as the attackers and the following drms:

+4drm Union (+4 generals)
+10drm Confederates (+6 generals, +2 interception, +2 OOS)
434 6/1/2025 4:27:00 AM Fall 1863 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
AOM goes to Weldon
Leaves 2 SPs
Then goes to Goldsboro. Stops.
You could intercept but that would borderline insane.
430 5/31/2025 9:15:00 PM Fall 1863 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
AotM attacks Hanover. We don't play any cards. You have options. :)
429 5/31/2025 8:22:00 PM Fall 1863 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
AOM
Leaves Meade plus 6 in Hanover and then goes to Staunton and picks up the SP. Then to Lynchberg, places a PC marker and stops.

424 5/31/2025 1:54:00 PM Fall 1863 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
420 5/31/2025 5:17:00 AM Fall 1863 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Fremont plus 2 go to
Elizabeth, pick up 1
Gainesville pick up 1
then to New Madrid
Humboldt, TN
You can intercept
417 5/30/2025 4:55:00 PM Fall 1863 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
[Via railroad spaces] Price and Wheeler move to Nashville, Price drops off Wheeler, heads to Tullahoma and picks up 2, to Missionary Ridge and picks up 2 to Knoxville and picks up 2, and then to Cleveland.
416 5/30/2025 10:14:00 AM Fall 1863 Union 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Build a fort at Hanover
401 5/29/2025 8:48:00 AM Summer 1863 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Lee +2 move to Memphis TN and picks up 4 SPs, drops off 2 in Grenada MS, drops off 2 in Jackson MS, and ends in back in Panola with 2 SPs.
393 5/28/2025 6:02:00 PM Summer 1863 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Reynolds plus 6 attacks again
392 5/28/2025 4:04:00 PM Summer 1863 Confederate 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
Build a fort in Marshall TX
385 5/28/2025 12:50:00 PM Summer 1863 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
Going to try that again
384 5/28/2025 12:45:00 PM Summer 1863 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
Lee +2 from Chattanooga to Huboldt, pick up Pemberton +3, move to Memphis and drop off Pemberton +5, and then Lee moves to Panola.
378 5/28/2025 10:07:00 AM Summer 1863 Union 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
Reynolds plus 6 SP go to Humboldt
376 5/28/2025 8:44:00 AM Summer 1863 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Richmond VA
Nashville TN
Panola MS
372 5/28/2025 6:33:00 AM Summer 1863 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Reynolds plus his 2 SPs moves down to meet up with Buell.
368 5/27/2025 9:03:00 PM Summer 1863 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Not wanting to tempt fate, the AoNV moves to Richmond, drops off Ewell and 5 SPs, and hightails it to Fayetteville NC.
362 5/27/2025 8:22:00 PM Summer 1863 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
I leave a unit where the AOM is
AOM activates
Goes to Washington
Picks up Meade and 3 SPs
Makes Meade second in command.
Pretty sure it is my choice
Then
Takes 5 SPs from the AOP
I think we can go through the same space with the AOP
Actually I think we take 4 from the AOP
And now AOM has 14
Goes back to where it started and attacks AONV with 15 SPs.
I’m going to predict right now that you make your retreat roll.
358 5/27/2025 7:21:00 PM Summer 1863 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
357 5/27/2025 7:16:00 PM Summer 1863 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
The AoNV moves to Hanover and picks up 2 SPs, moves to Williamsburg and picks up 2 SPs, moves to Richmond and drops off Ewell and 5 SPs, and moves to Weldon NC.
352 5/27/2025 7:01:00 PM Summer 1863 Confederate 28 1 Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
+2drm
349 5/27/2025 3:22:00 PM Summer 1863 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Culpepper
Wilderness
Place PC markers in both
Then attack AONV
AOM goes to the above places
Places PC markers
And then attacks AONV
You have options
331 5/26/2025 7:49:00 PM Spring 1863 Confederate 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
AoT leaves 2 in Knoxville, moves to Dalton and leaves 1, moves to Missionary Ridge and leaves 2, and then moves to Cleveland.
325 5/26/2025 12:54:00 PM Spring 1863 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Clarksville
AOC swings around goes to Clarkesville
Place a OC marker and attacks Dover
PC
324 5/26/2025 12:49:00 PM Spring 1863 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
1 SP moves from Dover to Chattanooga.
311 5/25/2025 12:49:00 PM Spring 1863 Union 121 3 Operations #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
6 SPs from AOM attack AONV
309 5/25/2025 9:23:00 AM Spring 1863 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
306 5/25/2025 4:06:00 AM Spring 1863 Union 87 3 Operations #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Burnside plus 2 SPs goes to Fayettesville
picks up 1 SP
Back to Little Rock picks up 2 more SP's
Now has 5
Drops 1 each in
Camden, AR
Monroe, LA
Washington, AR
Stops in Shreveport, LA with 2
296 5/24/2025 8:50:00 AM Spring 1863 Confederate 102 3 Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
2 SPs SR from Columbia TN to AoT. The AoT moves to Dalton, picks up 2 SPs, moves to Cleveland, and from there attacks Knoxville.
295 5/23/2025 10:40:00 PM Spring 1863 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
AOC moves down to Halleck and stops
293 5/23/2025 8:25:00 PM Spring 1863 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
2 SPs move from Culpeper to Manassas
285 5/22/2025 7:25:00 PM Spring 1863 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Going to attack Manassas with 12 SPs at end of the move.
AOM goes to Gordonsville
Drops 2 units in Gordonsville
Goes to Franklin and picks up 2 units
Then to Strasburg
and using 12 SPs attacks Manassas
282 5/22/2025 6:31:00 PM Spring 1863 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
We form the Army of Miss in Richmond. The Confederates lose 2 SPs because Jackson isn't the highest rated general on the map (down to 62- from 64-).
270 5/22/2025 4:04:00 PM Spring 1863 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
AOM marches down and attacks Charlottesville.
268 5/22/2025 3:03:00 PM Spring 1863 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
General Reorganization

Pemberton from Richmond VA to Memphis TN.
Jackson from Memphis TN to Richmond VA.
Smith from Gordonsville VA to Charlottesville VA.
Bragg from Hanover VA to Missionary Ridge TN.
Lee from Columbia TN to Chattanooga TN.
267 5/22/2025 2:05:00 PM Spring 1863 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Create AOM where Grant is.
247 5/21/2025 8:24:00 PM Fall 1862 Confederate 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AoNV
246 5/21/2025 8:24:00 PM Fall 1862 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
Lee moves to Missionary Ridge and picks up 3 SPs, to Murfreesboro and drops off 2, to Franklin and drops off 1, to Dover and picks up 2, and Lee +2 to Columbia.
245 5/21/2025 10:58:00 AM Fall 1862 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Franklin -2
Grafton-2
Hooker plus 3
Picks up Cavalry General in Frederick
Goes to Franklin
Drops 2 SPs
Ends in Grafton
Hooker
1SP
And cavalry General
Total of 2 SPs
243 5/21/2025 8:05:00 AM Fall 1862 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
241 5/21/2025 4:30:00 AM Fall 1862 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Gainesville
Elizabeth
Madison
Clarkesville
Fayetville
Back to Clarkesville
Burnside drops one Sp in each spot
239 5/20/2025 9:15:00 PM Fall 1862 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
I hope I get rid of that Campaign Card that I know is lurking in your hand....

I believe you need to randomly discard (for this event) and then it is the Union's move.
238 5/20/2025 8:52:00 PM Fall 1862 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Burnside plus 3 go to Cairo and pick up 2 SP's
Then to Ironton and pick up 1 SP
and they all end up at Greenville.
237 5/20/2025 7:45:00 PM Fall 1862 Confederate 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
I didn't realize that I was supposed to have played this in the previous round after your victory in Little Rock.

Confederate loses 10 SW (down to 74- from 84-) and 3 SPs (Panola, Steven, Gordonsville). Union loses 5 SW and another 3 SW for changing fortunes (down to 114- from 119+). Flip GT marker to its Emancipation Proclamation side.
236 5/20/2025 6:39:00 PM Fall 1862 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Start a queue on Burnside.
235 5/20/2025 11:04:00 AM Fall 1862 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Polk +1 move from Sabine City TX to Marshall TX.
230 5/20/2025 10:37:00 AM Fall 1862 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Fremont swings around in a circle.
Picks up all 6 SPs
And attacks
229 5/20/2025 9:25:00 AM Fall 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
2 SPs move from Murfreesboro to Dover
228 5/19/2025 12:57:00 PM Fall 1862 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
214 5/18/2025 8:53:00 PM Summer 1862 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Bragg +4 move from Richmond to Culpeper and leave 2 SPs, to Charlotteville and leave 2 SPs, to Richmond and pick up 3 SPs, to Williamsburg and leave 2 SPs, and Bragg +1 move to Hanover.

Lee +2 to Murfreesboro and leave 2 SPs, to Missionary Ridge and pick up 4 SPs, to Tullahoma and leave 2 SPs, and Lee +2 move to Chattanooga.
212 5/18/2025 7:42:00 PM Summer 1862 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Butler attempts an amphibous assault of Fort Monroe
with 3 SP's
210 5/18/2025 7:23:00 PM Summer 1862 Confederate 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
SP in New Madrid moves to Little Rock AR.
209 5/18/2025 11:57:00 AM Summer 1862 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Crossville
McMinnville
2 SPs from Burnside.
1 goes to Crossvillle
1 to McMinnville
206 5/17/2025 2:33:00 PM Summer 1862 Confederate 90 3 Event #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
204 5/17/2025 9:58:00 AM Summer 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Form AOC in Cincinnati
203 5/17/2025 8:47:00 AM Summer 1862 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Move 1 SP from Fort Sumter to Charleston.

Note that below is the relevant rule:
6.53 The Confederate player may use riverine movement to move 1 SP from a Coastal fort to its associated port and vice versa.
201 5/17/2025 5:34:00 AM Summer 1862 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Fremont
Leaves 1 SP in Ironton
Goes to Cairo picks up 2 SP
200 5/16/2025 9:01:00 PM Summer 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Van Dorn activates, converts to a cavalry brigade, and moves to Missionary Ridge joining the AotT.
198 5/16/2025 8:39:00 PM Summer 1862 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
197 5/16/2025 8:23:00 PM Summer 1862 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
We form the AotT in Missionary Ridge. The Confederates lose 2 SW because Longstreet isn't the highest rated general on the map (down to 99- from 101-).
196 5/16/2025 6:24:00 AM Summer 1862 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
195 5/15/2025 9:09:00 PM Summer 1862 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Van Dorn +2 move from Columbia to Dalton and pick up 2 SPs, to Kingston and pick up Longstreet +2, to Missionary Ridge and drop off Longstreet +5, and move back to Dalton.
193 5/14/2025 6:31:00 PM Summer 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Reorganization move
Rosecrans to AOP
Pope to Cincinnati

Halleck to where Pope was
McClellan to Frederick
192 5/14/2025 6:04:00 PM Summer 1862 Union 68 2 oved Strategy card to hand #68: 2 / Lincoln Declares Southern Blockade

Message from Union:
190 5/14/2025 4:18:00 PM Summer 1862 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
168 5/12/2025 9:30:00 AM Spring 1862 Union 126 1 Event #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
167 5/11/2025 9:47:00 PM Spring 1862 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
Bragg moves from Manassas to Hanover, picks up 2 SPs, moves to Williamsburg and picks up Morgan, moves to Fort Monroe and picks up 1 SP, and then returns to Manassas.
166 5/11/2025 9:44:00 PM Spring 1862 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
I was hoping to save this card, but we use it to Interrupt McDowell's activation!
153 5/11/2025 7:16:00 PM Spring 1862 Union 84 3 Operations #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Rosecrans moves to Frederick
Picks up 1 SP and attacks Manassas
Part 1 of 3
151 5/11/2025 11:58:00 AM Spring 1862 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
GENERAL REORGANIZATION:

A. Johnston from Nashville TN to Manassas VA, where he becomes second-in-command.

Lee from Richmond VA to Franklin TN.

Beauregard from Richmond VA to Nashville TN.

Polk from Memphis TN to Sabine City TX.
144 5/10/2025 8:50:00 AM Spring 1862 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Pope goes to Cincinnati
Grabs 6 SPs
And goes and attacks Knoxville.
You have choices.
140 5/9/2025 7:59:00 PM Spring 1862 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Van Dorn +1 moves from Humboldt to Greenville, picks up 2 SPs, and moves to Franklin TN, drops off 1 SP, and moves to Columbia TN.
139 5/9/2025 7:32:00 PM Spring 1862 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Knoxville
136 5/9/2025 6:03:00 PM Spring 1862 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
SPs from Decatur AL and Dalton GA are SR'ed to Richmond. Lee is then activated, Lee +4 +Morgan move to Williamsburg and drop off Morgan, Lee +4 to Hanover and pick up Beauregard +2, Lee +Beauregard +6 move back to Richmond and drop off Beauregard, Lee +6 moves to Williamsburg and attacks Fort Monroe.
135 5/9/2025 2:08:00 PM Spring 1862 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Other SP in WV to Strasburg
134 5/9/2025 12:09:00 PM Spring 1862 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Wheeler moves from Dalton TN to Franklin TN.
132 5/9/2025 6:41:00 AM Spring 1862 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Franklin to Strasburg
127 5/7/2025 10:55:00 PM Spring 1862 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Build a fort in Vicksburg.
126 5/7/2025 12:14:00 PM Spring 1862 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Fremont drops an SP in
Jefferson City
Springfield
Rolla
Stops with 2 in Ironton
109 5/4/2025 1:03:00 PM Fall 1861 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
Smith +3 SPs to Richmond and pick up 2 SPs, move to Hanover and drop off 2 SP, move to Wilderness and drop off 1 SP, and Smith +2 move to Gordonsville.
105 5/4/2025 11:44:00 AM Fall 1861 Union 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Pope
Drops a SP in Columbus OH
One in Washington, OH
AND
101 5/3/2025 1:17:00 PM Fall 1861 Confederate 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
SP moves from Little Rock AR to Greenville MO.
100 5/3/2025 9:27:00 AM Fall 1861 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Ironton
Greenville
Missouri
PC markers
98 5/2/2025 6:12:00 PM Fall 1861 Confederate 129 2 Event #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
94 5/2/2025 4:21:00 PM Fall 1861 Union 94 2 Event #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Buell plus 3attack Columbus
93 5/2/2025 12:44:00 PM Fall 1861 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Confederate markers placed in St. Joseph MO and Kansas City MO
92 5/2/2025 10:30:00 AM Fall 1861 Union 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
Build fort in Strasburg
91 5/2/2025 9:06:00 AM Fall 1861 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
Confederate PC markers placed in Jefferson City MO and Lexington MO
90 5/2/2025 5:42:00 AM Fall 1861 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Increase the Blockade levl
89 5/1/2025 8:14:00 PM Fall 1861 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
Build fort in Memphis.
88 5/1/2025 7:40:00 PM Fall 1861 Union 70 2 Event #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
76 5/1/2025 12:13:00 PM Summer 1861 Confederate 2 2 Event #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Confederate PC markers placed in Columbus OH and Washington OH.
75 5/1/2025 10:17:00 AM Summer 1861 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Pope activates and goes to Frederick and gets 2 SP.
Then goes to Strasburg and gets 1 SP.
Drops 1 SP each in Franklin and Lewisburg and ends up in Grafton
74 5/1/2025 9:14:00 AM Summer 1861 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
PC markers in Rolla MO and Springfield MO

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