Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
65 | 5/13/2025 11:33:00 AM | Fall 1861 | Union | 35 | 1 | Operations |
#35: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Union: Fort in Frederick |
64 | 5/12/2025 7:19:00 PM | Fall 1861 | Confederate | 73 | 1 | Event |
#73: 1 / Ball's Bluff The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort. Message from Confederate: Remove 1SP from the AotC -1 = 5 |
63 | 5/12/2025 1:26:00 PM | Fall 1861 | Union | 102 | 3 | Operations |
#102: 3 / First Manassas Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept. Message from Union: Activate Burnside AoC (6) at Pittsburgh. 1. Move to Wheeling. 2. PC 3-4. Move to Parkersburg. 5. PC 6. Move to Grafton. |
60 | 5/12/2025 12:32:00 AM | Fall 1861 | Confederate | 51 | 1 | Event |
#51: 1 / Confederate Torpedoes Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults. Message from Confederate: Torpedoes in: New Orleans Dover Columbus KY |
59 | 5/11/2025 11:32:00 AM | Fall 1861 | Union | 96 | 2 | Operations |
#96: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Union: Army of the Cumberland formed at Pittsburgh with Burnside in command, strength 6. US SW 112+ -2 -3 =107 107- |
58 | 5/11/2025 10:27:00 AM | Fall 1861 | Confederate | 24 | 3 | Event |
#24: 3 / Pre-War Treachery Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played. Message from Confederate: Forts at Nashville and Little Rock |
57 | 5/11/2025 10:23:00 AM | Fall 1861 | Union | 5 | 1 | Operations |
#5: 1 / Dysentery The person playing the card may remove one enemy SP from any space that contains more than one SP. Message from Union: Reorganization move Burnside AoP to Pittsburgh. McClellan Pittsburgh to AoP. Pope Harpers Ferry to Washington, DC. Banks Washington, DC to AoP. Butler Fort Monroe to Washington, DC. Halleck Somerset to Louisville. Rosecrans Salem/Vandalia to Pittsburgh. |
47 | 5/9/2025 9:40:00 PM | Summer 1861 | Confederate | 112 | 2 | Operations |
#112: 2 / Severe Storms at Sea Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played. Message from Confederate: Activate Beauregard and 6SP at Richmond 1 Hanover, d2 n4 2 Gordonsville 3 Charlottesville 4 Staunton 5 Franklin d1 n3 6 Grafton 7 Weston d1 n2 8 Lewisburg END w (2) |
46 | 5/9/2025 10:53:00 AM | Summer 1861 | Union | 26 | 3 | Operations |
#26: 3 / Cotton is King If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played. Message from Union: Activate Halleck and 6 SP at Cincinnati. 1. Move to Falmouth. Drop 1 SP. 2. Move to Lexington, KY. Drop 1 SP. 3. Move to Frankfort. Drop 1 SP. 4. Move to Louisville. Drop 1 SP. 5-6. Move to Bowling Green. Drop 1 SP. 7-8. Move to Somerset. |
45 | 5/9/2025 5:15:00 AM | Summer 1861 | Confederate | 130 | 3 | Operations |
#130: 3 / Union Siege Guns Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card. Message from Confederate: PC Grafton WV, Louisville KY, Somerset KY |
44 | 5/8/2025 9:47:00 PM | Summer 1861 | Union | 29 | 2 | Event |
#29: 2 / Crittenden Compromise Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played. Message from Union: Flip PC Paducah and PC Lebanon KY |
43 | 5/8/2025 6:51:00 PM | Summer 1861 | Confederate | 18 | 2 | Operations |
#18: 2 / Confederate Inflation Confederate SW reduced by two. Message from Confederate: PC Bowling Green and Lebanon KY |
42 | 5/8/2025 6:51:00 PM | Summer 1861 | Confederate | 18 | 2 | Operations |
#18: 2 / Confederate Inflation Confederate SW reduced by two. Message from Confederate: PC Bowling Green and Lebanon KY |
41 | 5/8/2025 6:13:00 PM | Summer 1861 | Union | 91 | 2 | Operations |
#91: 2 / Letters of Marque Increase Confederate SW by 1. Remove from deck if event is played. Message from Union: Fort in Manassas |
40 | 5/8/2025 6:00:00 PM | Summer 1861 | Confederate | 93 | 2 | Operations |
#93: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: Form the AoNV at Richmond, ASJ commanding |
39 | 5/8/2025 11:23:00 AM | Summer 1861 | Union | 114 | 3 | Event |
#114: 3 / Frederick Douglas Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played. Message from Union: 5 Union SP placed at Washington, DC. |
38 | 5/8/2025 9:04:00 AM | Summer 1861 | Confederate | 68 | 2 | Operations |
#68: 2 / Lincoln Declares Southern Blockade The Union Blockade Level is increased by one. Remove from deck if event is played. Message from Confederate: Sorry for the slight delay. General reorg: ASJ from Dover to Richmond JJ from Richmond to Dover Polk from Columbus KY to Richmond Price from Lafayetteville AR to Columbus KY Smith from Richmond to Tusbumbia Bragg from Tuscumbia to Fayetteville AR |
37 | 5/5/2025 6:06:00 PM | Summer 1861 | Union | 1 | 1 | Event |
#1: 1 / Empty Haversacks Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC. Message from Union: Attrition in Richmond. Richmond (10) -2 |
19 | 5/4/2025 6:40:00 PM | Spring 1861 | Confederate | 97 | 1 | Operations |
#97: 1 / Davis Tours the South Increase Confederate SW by 3. Message from Confederate: PC in Paducah |
16 | 5/4/2025 10:43:00 AM | Spring 1861 | Union | 20 | 3 | Operations |
#20: 3 / Union Arms Production Delayed Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space. Message from Union: Activate Fremont and 2 SP at St. Louis. Naval move to Forts St. Philip/Jackson, running the guns at Columbus, KY. |
15 | 5/3/2025 11:14:00 PM | Spring 1861 | Confederate | 106 | 3 | Event |
#106: 3 / British Clydeside Shipyards Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Confederate: 1 to New Orleans 1 to Sabine City 1 to Wilmington NC |
14 | 5/3/2025 10:36:00 PM | Spring 1861 | Union | 72 | 2 | Event |
#72: 2 / John Ericsson's Monitor Fleet The Union Amphibious Assault modifier is increased by two. Message from Union: Union Amphibious Assault Modifier set to 2. |
13 | 5/3/2025 8:24:00 PM | Spring 1861 | Confederate | 103 | 3 | Operations |
#103: 3 / Seven Days/Chattanooga Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept. Message from Confederate: Activate Polk with 1SP at Memphis 1-5 Nashville, pick up ASJ and 1SP 6-7 Dover, drop ASJ and 1SP 8-9 Columbus END |
12 | 5/3/2025 12:03:00 PM | Spring 1861 | Union | 31 | 2 | Event |
#31: 2 / Contraband of War Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played. Message from Union: 1 Confederate SP eliminated at Dover, TN. 1 Confederate SP eliminated at Columbus, KY. |
11 | 5/2/2025 11:32:00 PM | Spring 1861 | Confederate | 119 | 2 | Operations |
#119: 2 / War in the West: Valverde/Glorietta Pass Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played. Message from Confederate: Activate JJ with 1 SP 1 Staunton 2 Charlottesville 3 Gordonsville 4 Wilderness, pick up all 5 Hanover 6 Richmond |
4 | 5/2/2025 12:14:00 PM | Spring 1861 | Union | 52 | 3 | Operations |
#52: 3 / Trent Affair Confederate gains 5 SW points. Remove from deck if event is played. Message from Union: Activate McDowell AOP (5) in Washington, D.C. 1. Drop 1. Move to Frederick n1. 2. Drop 1. Move to HF n2. 3. Pick up 1. Attack Winchester. JJ can retreat. |
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