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For the People: _BPA2025 SEG2 Harrod-Chevallier Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
617 6/27/2025 12:14:00 PM Spring 1865 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
AoC
1-3 Atlanta, drop 3, now 12
4 Newnan, drop 2, now 10
5 Opelika
6 Columbus

Union auto 10 on a medium battle.
CSA +2
616 6/27/2025 10:50:00 AM Spring 1865 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
AoNV 5sp
1-3 Wilmington +1 6
4-6 Kingston
615 6/27/2025 10:00:00 AM Spring 1865 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AoC
1-4 Augusta
5 PC Augusta, it is destroyed
6 Warrenton

SW Impact
Union +89 +4 = +93 SW
CSA -6 -4 = -2 SW
614 6/27/2025 9:44:00 AM Spring 1865 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
AoW 10sp
1-6 Milledgeville GA
613 6/26/2025 8:39:00 AM Spring 1865 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
AoC with 15
1-5 Atlanta
6 PC Atlanta, it is destroyed
SW impact
Union -82 +5 +2 = +89 SW
CSA -11 -5 = -6 SW
612 6/26/2025 8:16:00 AM Spring 1865 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
AoW 8sp
1 Hickford +2 10
2 Weldon +2 12
3 Raleigh -2 10 , AoNV 5
4-6 Camden SC
609 6/25/2025 8:53:00 AM Spring 1865 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
AoC with 15
1 Gordonsville
You have a card to play or may I continue?
599 6/23/2025 11:07:00 AM Fall 1864 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Sorry I'm very busy and I tried to see how I can avoid VA falls to Union...

AoNV with 3sp
1-2 Burkeville -2 1
3 Petersburg +5 6 (AoW 2)
4 Hickford -2 4
5 Weldon -2 2
6 Raleigh (2)

Could you please do the end turn stuff ?
If you can't, don't worry, I will do later.
591 6/21/2025 10:28:00 AM Fall 1864 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Activate Hooker with 3, leave 1 in Washington
1-2 Strasburg, pickup 1, n6, now with 4
3 Franklin, drop 1, now 3
4 Lewisburg, pickup 1, now 4
5 Wytheville, drop 1
6 Saltville, drop 1
7 Wytheville
8 Lynchburg, end with Hooker and 2
Reaction?
589 6/21/2025 9:27:00 AM Fall 1864 Confederate 65 1 Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
Event
588 6/21/2025 8:58:00 AM Fall 1864 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
AoP
1 Hanover, pickup 3, n7, now with 7
2 Gordonsville,
3-4 Culpeper and PC
5-6 Strasburg and PC
587 6/21/2025 5:41:00 AM Fall 1864 Confederate 102 3 Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
2sp from AoW 7 to AoNV 5
AoNV is activated

1-3 Lycnhburg autowin, lose 1 to 4
4 PC
5-6 Charlottesville
585 6/19/2025 1:13:00 PM Fall 1864 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
AoC, drop 1
1-2 Gordonsville, and PC, drop 1
3-5 Urban and PC
6 Hanover, end with 10 SPs.
584 6/19/2025 12:36:00 PM Fall 1864 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
2SP to St Marks without the fort
581 6/19/2025 11:34:00 AM Fall 1864 Union 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
AoC
1 PC Richmond, drop 1
2-3 Williamsburg and PC, drop 1
4 Fort Monroe, Auto 10, roll for fort
580 6/19/2025 10:10:00 AM Fall 1864 Confederate 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
1sp from Norfolk to AoNV 3
573 6/19/2025 9:42:00 AM Fall 1864 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
AoC
1 drop 1 and PC Hanover
2 Fredericksburg, drop Stoneman and pickup Sheridan, Scofield, Freemont, and 2 SPs
3 Manassas pickup 3,n0
4 Fredericksburg
5 Hanover, pickup 1, now with 15 SPs
6 Richmond with 15 SPs Union +7
Reaction?
572 6/19/2025 2:53:00 AM Fall 1864 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
AoNV 6sp
1-3 Petersburg -Jackson -VD and 3sp (AoNV 2)
4 Burkeville (2)
end of move
562 6/18/2025 3:57:00 PM Fall 1864 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
AoC
1 PC, drop 1
2 Frederick, pickup 9, n1, now 15
3 Manassas, drop 2, n3, now 13
4 Wilderness
Reaction?
555 6/18/2025 1:26:00 PM Fall 1864 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
AoNV 8sp
1 Staunton
2-3 Lynchburg
4 PC
You have options with Reynolds if you want
548 6/18/2025 1:02:00 PM Fall 1864 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
AoC
1 HF pickup Buell
2 Frederick, drop 5, n6
3 Washington, pickup 6, n4, drop Hooker, pickup Rosecrans AoC at 14
4 Frederick, drop 4, n10
5 Manassas, attack with 10 SPs
Reaction?
538 6/17/2025 7:59:00 AM Summer 1864 Union 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
Activate Reynolds with 6
1. Grafton, drop 1
2 Uniontown, drop 1
3-4 Weston, drop 1
5 Lewisburg, drop 1
6 Wytheville, drop 1
7 Lynchburg, drop 1
537 6/17/2025 4:50:00 AM Summer 1864 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Jackson and 1sp , AoNV 6sp
1 Strasburg (2)
end of move
533 6/16/2025 6:53:00 PM Summer 1864 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Halleck and 3 SPs from Jacksonville at Fort St. Phillip
U +5
C +0
532 6/16/2025 1:32:00 PM Summer 1864 Confederate 128 3 Event #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
UBL = 0
519 6/16/2025 10:35:00 AM Summer 1864 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Please remove 3 SPs and play your next card.
494 6/15/2025 11:05:00 AM Summer 1864 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
2 from NO, Corinth, Tuscumbia, Norfolk are using SM to join AoNV 11sp

AoNV with 10sp (1)
1 Franklin +3 13
2 Staunton +1 14
Reaction ?
486 6/15/2025 9:44:00 AM Summer 1864 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
AoC, leave 1, with 4
1. Washington,pick up 2, now 6
2. Manassas, pick up 1, now 7
3. attack Strasburg with 7, Union +6
React/Resolve
485 6/15/2025 5:09:00 AM Summer 1864 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Fort to Hanover and Memphis
482 6/14/2025 4:39:00 PM Summer 1864 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
AoT with 8
1. Attacks Humbolt with U +4
React/resolve
481 6/14/2025 11:15:00 AM Summer 1864 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
+3 to Franklin

SW
U 78-
C 77+ -3 -2 72-
479 6/14/2025 10:39:00 AM Summer 1864 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
AoC drops 1
1-5 Frederick, ends with 5 SPs

Also, if I read your move correctly, you have 2 SPs in Lewisburg, correct?
475 6/14/2025 8:25:00 AM Summer 1864 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
AoNV 4sp
1 Weston
2 Lewisburg +Jackson +VD +2inf , AoNV 7
3 Franklin
4 Stauton -Jackson -VD -2 4 (Jackson has 5sp, AoNV 4sp)
5 Strasburg
Reaction?
if not you can resolve the small battle
470 6/14/2025 8:15:00 AM Summer 1864 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Forgot during end turn : CSA PC in Staunton

Automatic interception when you enter to Wheeling

rolling is coming.
469 6/14/2025 7:39:00 AM Summer 1864 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
AoC
1-2 Coshocton and PC
3 Pittsburgh
4-5 Wheeling and PC
6 Leave 3, attack with 7 at Grafton
Union +6
React/Resolve
458 6/13/2025 10:03:00 PM Spring 1864 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
AoC leave 2
1-3 Harrisburg, leave 2
4 Lewistown, leave 1
5 Johnstown, leave 2
6 End Pittsburg, with 6

457 6/13/2025 8:57:00 PM Spring 1864 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
AoNV with 9sp (2)
1 Weston -1 8
2-4 Staunton -2 6
5 Franklin (6)
456 6/13/2025 7:26:00 PM Spring 1864 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
AoC drops 1 w/12 SPs
1-2 Aqua Creek and PC
3 Manassas
4-5 Culpeper and PC
6 Manassas, end with 13
455 6/13/2025 11:37:00 AM Spring 1864 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
AoNV with 9sp (1)
1 PC
2 Weston
3 Lewisburg +1 10 (3)
4 Franklin overrun
5 PC
6 Grafton (11)
454 6/13/2025 10:33:00 AM Spring 1864 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Division move
1 SP from Parkersburg, n6
1-2 Washington, OH
445 6/13/2025 3:49:00 AM Spring 1864 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
AoNV with 13sp
1 PC of Harrisburg
2-5 Wheeling
6 Grafton

Max drm for me without elite bde if situation is as is.
if you intercept, ask me please .
442 6/12/2025 8:54:00 AM Spring 1864 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Activate AoC
1. Franklin
any Card you want to play or may I continue?
440 6/12/2025 5:35:00 AM Spring 1864 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
AoNV with 12sp
1-3 Johnstown +1 13
4 Lewistown overrun
5 PC
6 Harrisburg (13)

I send you my file
428 6/11/2025 3:05:00 PM Spring 1864 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
EVENT
Please discard a card and implement the event.
427 6/11/2025 7:51:00 AM Spring 1864 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Activate Sherman with 3, leave 2
1. Baltimore, pick up Butler and Hooker and 4, n1
2. Washington, pick up McPherson and Hancock and 3, n2
3. Manassas, pick up CAV, and 3 SPs, n6
4. Strasburg
5. Staunton
6. PC, end with 14 SPs
426 6/11/2025 5:29:00 AM Spring 1864 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
"You skipped your SW impact on runners"
--> Sorry for that :(

VD with 1sp is activated
He switches to Cav Bde leader uniform and moves to Lewisburg with Jackson (4)
425 6/10/2025 6:37:00 PM Spring 1864 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Form the Army of Cumberland with Sherman in charge

You skipped your SW impact on runners
CSA +83 -4 -3 = -76 Sw
U -85 -2 = -83 SW
422 6/10/2025 1:15:00 PM Spring 1864 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
AoNV 8sp (1)
1 Washington +1 9
2 zanesville +1 10
3 Coshocton +1 11
4-6 Grafton (12)

2nd activation
Hood with 1sp
1-2 Norfolk +1 2
3-5 Richmond +1 3
6-10 Wytheville (5 +VD)
407 6/9/2025 3:53:00 AM Fall 1863 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
AoNV with 7sp
1 Johnstown auto win, I lose 1 to 6
drop off 1 here , AoNV 5
2-3 Coshocton autowin, I lose 1 to 4
drop off 1 here to 3
4-5 Washington -1 2
6 Zanesville (2)
402 6/8/2025 9:40:00 AM Fall 1863 Union 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
Activate Hancock with 3 SPs from Manassas, n12
1. Washington +3, n2
2-3 York, drop 1, now with 5
4 Philadephia, drop 2
5 Harrisburg, drop 1
6 Lewistown, drop 1
7-8 Pittsburgh, Hancock and 1 SP
React/resolve

401 6/8/2025 2:33:00 AM Fall 1863 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Correct for Parkersburg. I missed Cinci to Parkersburg.

VD +Jackson +3sp
1-2 Lynchburg +2 5
3 Charlottesville +1 6
4-5 Wytheville
6 Lewisburg autowin I lose 1 to 5
drop off 4sp with Jackson
7 Wytheville with 1sp
398 6/7/2025 10:39:00 AM Fall 1863 Union 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Division move with 2 from Parkersburg, n5
1-2 Lewisburg, drop 1
3 Franklin, drop 1
392 6/7/2025 8:12:00 AM Fall 1863 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
AoNV with 10sp (1)
1-2 Uniontown +PC
3 Pittsburg
391 6/7/2025 8:10:00 AM Fall 1863 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
Pope must stop his move to Columbus (7)
390 6/6/2025 8:01:00 PM Fall 1863 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Activate Pope w/6
1-3 Pittsburgh, drop 4, n6 and pickup Butler
4-6 Harrisburg, drop 1, n1 and Butler
7 Philadelphia, drop 1, n1 and Pope
388 6/6/2025 9:26:00 AM Fall 1863 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
VD with 2sp
1-4 Wilmington +1 3 +Jackson
5-9 Peterburg
10 Burkeville
387 6/5/2025 1:45:00 PM Fall 1863 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Activate Pope with 1 SP, leaving 6 SP in Columbus
1. Paducah, pick up 2
2. Cairo, pick up 2
3-6 Bloomington, pick up 1, n1, now w/6 SPs
7-8 Cincinatti
380 6/4/2025 4:19:00 PM Fall 1863 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
2 from Wilmington (1), Weldon, 2 from Petersburg
-->
AoNV (15

1-3 Weston +PC
4 Grafton
You can resolve
372 6/4/2025 11:44:00 AM Fall 1863 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Activate AoT
1. Humboldt with all 10 SPs
Intercept?
370 6/4/2025 11:19:00 AM Fall 1863 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Please remove a card and you can play again
368 6/3/2025 10:13:00 AM Fall 1863 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Parkersburg, WV
354 6/2/2025 11:21:00 AM Summer 1863 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Increase Amphib level to 4.

Not at map, if you want to do turn end clean up, please do or else wait till late tonight for me to do it.
349 6/1/2025 4:11:00 PM Summer 1863 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
General reorganization
VD to Charleston,
Smith to Dover
Beauregard to Richmond
348 5/31/2025 11:38:00 AM Summer 1863 Union 70 2 Event #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Increase Amphib to level 2
340 5/31/2025 3:58:00 AM Summer 1863 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
AoT with 8sp
1-3 Tuscumbia +2 10
4 Corinth +1 11
5 Grd Jct (11)
end of move
Reaction ?
331 5/30/2025 7:58:00 AM Summer 1863 Union 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Please answer me on the SW correction, you should be at +74 SW not 78, please answer on this.

Activate AoT, drop 1
1. Cairo, pickup 4, now 13
2. Paducah, drop 3, n4
3. Attack Columbus, KY with 10 SP and max +'s

Please react/resolve
330 5/30/2025 5:49:00 AM Summer 1863 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Divisional move : 2sp from Norfolk
1-3 Richmond -1 1 (2)
4-7 Staunton (AoNV 9)
329 5/29/2025 4:39:00 PM Summer 1863 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Fort in Lewisburg, WV
327 5/29/2025 4:19:00 PM Summer 1863 Confederate 32 3 Event #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
SW
U 108+
C 73- +3 +2 78+
326 5/29/2025 1:10:00 PM Summer 1863 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Fort in Grafton
325 5/29/2025 12:27:00 PM Summer 1863 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
+1sp to Norfolk, Wilmington and Charleston. 2 in each.
323 5/29/2025 12:11:00 PM Summer 1863 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
Please discard a card and play another card.
Thanks,
322 5/29/2025 12:03:00 PM Summer 1863 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
agree with the SW.

+1sp to Norfolk, Wilmington and Charleston
313 5/29/2025 9:50:00 AM Summer 1863 Union 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Reynolds
1. Wheeling, pickup 2 and Curtis
2. Grafton, drop Curtis, pick up 4, now 6 SPs
3. Attack Parkersburg with 6
Union +5
CSA +3

Please react/resolve, if I win, I will continue movement
298 5/29/2025 5:15:00 AM Spring 1863 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
well played, you succeeded to avoid a new raid....

1st activation
AoNV with 6sp
1 Hanover +1 7 (1)
2 Richmond +Forrest 9
3-4 Gordonsville +1 10
5 Charlottesville overrun
6 Staunton Overrun (10)

2nd activation
AoW with 1sp
1-2 Burkeville +4 5 +Smith
3-4 Lynchburg -2 3 -Beauregard
5 Charlottesville -1 2
6 Gordonsville (2)
295 5/28/2025 1:23:00 PM Spring 1863 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Activate Banks and 6 SPs in Manassas, leave 9 SPs
1-3 Lewisburg, drop 1
4 Franklin
5 Grafton, attack with 5 SPs
Intercept?, Union has +2 of CSA OOS. And more +'s,if you don't intercept
291 5/28/2025 12:54:00 PM Spring 1863 Confederate 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
AoW with 4sp (1)
1 Weston
2 Lewisburg autowin I lose 1 to 3 hooker to the TT
3 Wytheville Auto win I lose 1 to 2
4 Lynchburg with 2

I let you react and resolve
289 5/27/2025 9:37:00 PM Spring 1863 Union 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
Activate Hooker with 6 Sps
1-3 Staunton, drop 1
4 Charlottesville, drop 1
5 Lynchburg, drop 1
6 Wytheville, drop 1
7 Lewisburg, drop 1
8 Charleston, drop 1 and Hooker
286 5/27/2025 4:15:00 AM Spring 1863 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
Build a fort to Parkersburg
285 5/26/2025 9:45:00 PM Spring 1863 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Activate Hooker
1. Bloomington, pick up 2 and Butler
2. Vernon, pick up 2
3. Cincinnati, pickup 2
4-6 Pittsburg, drop 1 and Butler
7-10 End Chambersburg Hooker and 6 SP
283 5/26/2025 4:22:00 PM Spring 1863 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Smith alone
1-5 Weldon +2 2
6-7 Norfolk +2 4
8-10 Burkeville
275 5/25/2025 3:15:00 PM Spring 1863 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
Activate AoT w/8
1. Cairo, pick up 7 and Pope, now 15
2. Overrun Paducah, CSA SP eliminated
3. PC Paducah

Play a card, or may I continue?
274 5/25/2025 3:02:00 PM Spring 1863 Confederate 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Hood's texan to AoNV
273 5/25/2025 2:35:00 PM Spring 1863 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
AoW, now at 5 SPs with attrition
267 5/25/2025 11:54:00 AM Spring 1863 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
AoT with 2sp (2)
1 McKenzie +2 4
2-3 Corinth +1 5
4-5 Humboldt +3 +Morgan 9 +Longstreet
6 McKenzie

Reaction before I proceed with my 2nd activation ?
265 5/25/2025 9:18:00 AM Spring 1863 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Form the Army of Tennesse with Grant in command w/8 SP
263 5/25/2025 4:26:00 AM Spring 1863 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
+1 to Humboldt 4, Columbus KY 3 and AoW 7
259 5/20/2025 7:51:00 AM Spring 1863 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
1 to Fort Pickens
2 to Jonesborough, n8
2 to Cairo, n7
245 5/19/2025 11:09:00 AM Fall 1862 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
Pemberton with 6sp (AoNV 2)
1 Hanover -1 5 (2)
2 Gordonsville -1 4
3 Charlottesville +2 6 (AoW 2)
4 Lynchburg -2 4
5-6 Lewisburg -1 3
7 Charleston -1 2
8 Parkersburg (2)
243 5/19/2025 10:13:00 AM Fall 1862 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Activate Banks in Washington,
1-2 HF, pick up 1 SP, leave 1
2-4 Baltimore, drop 1 SP
5-6 Join the AoP
242 5/19/2025 9:57:00 AM Fall 1862 Confederate 48 3 Event #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
SW
Union 112+
CSA 75- +3 +2 80+
239 5/19/2025 9:40:00 AM Fall 1862 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Taking Columbus was a "bridge to far" for me...
Part 1:
2 SPs from Washington, leave 1, attack Fort Morgan.
1 SP survives in Fort Morgan.
Part 2:
Pope takes all 3 SPs in Missouri and ends up with 1 SP dropped in Jonesborough and Ends with Pope and 6 SPs in Cairo. Don't have the map in front of me. But I think he has the mps to do what I said.
238 5/19/2025 9:21:00 AM Fall 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Pensacola moves to Columbus Ga.
236 5/19/2025 9:12:00 AM Fall 1862 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
PC in Fort Gadson
230 5/19/2025 8:54:00 AM Fall 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
AoW 6sp
1Wytheville
2 Lewisburg

reaction ? you can resolve
229 5/19/2025 8:41:00 AM Fall 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
2 SPs from Jacksonville,FL attack Fort Gadson,
1 SP survives in Fort Gadson
228 5/19/2025 7:38:00 AM Fall 1862 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Morehead moves to AoW 6
224 5/18/2025 1:48:00 PM Fall 1862 Union 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Rosecrans and 3 from Washington, leave 1, attack
Fort Gadson
You may play a card, if not, please resolve
Union +3
CSA +0
223 5/18/2025 10:54:00 AM Fall 1862 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
+1SP to Norfolk, Morehead and Wilmington
222 5/18/2025 10:02:00 AM Fall 1862 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Fort in Jonesborough

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