Warhorse Simulations

Automated Card Tracking System: Home

For the People: BPA2025 SEG3 Mitchell-Lefur Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
174 5/13/2025 11:57:00 AM Summer 1862 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
2 SP Bloomington to Grafton
173 5/13/2025 11:43:00 AM Summer 1862 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Activation Jackson with 4 SP (n2)

1-3 (R&R) Norfolk
Take 2 (n6)
5-8 AoNV
Drop 1 / Take Morgan (n6) n6
9 Hanover

169 5/13/2025 9:48:00 AM Summer 1862 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
lee's Army
167 5/13/2025 1:30:00 AM Summer 1862 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 SP Norfolk (n2)
1 SP Columbus GA (n2)
1 SP Charleston (n1)
166 5/12/2025 6:16:00 PM Summer 1862 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Freemont 2 SP Columbus
1. Paducah +1 SP n 3(n1)
2. Cairo +2 SP n 5
3. Ironton
4. Rolla drop 1 SP n 4
5. Ironton -1 n 3
6. Greenville -1 n 2
7. New Madrid -1 n 1
8. Elizabeth
165 5/12/2025 5:50:00 PM Summer 1862 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 SP Wilmington, NC (n2)
1 SP Columbus, GA (n1)
1 SP Norfolk (n1)
164 5/12/2025 3:22:00 PM Summer 1862 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
PC J.C and K.C MO
163 5/12/2025 12:58:00 PM Summer 1862 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
1 SP Dover (n6)
1 SP Weldom (n2)
1 SP Petersburg (n1)
162 5/12/2025 9:18:00 AM Summer 1862 Union 34 1 Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Brigade to AOP
148 5/10/2025 3:16:00 PM Spring 1862 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
PC Lexington, MO, St. Joseph
147 5/9/2025 2:01:00 PM Spring 1862 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Fort Strasburg

Yes my opening attack was a huge gamble for the Union as I had only one 3 OPS card. 4 1s and two 2s. I thought about playing this card with my attack but didn't want to give you two last moves again.
144 5/9/2025 1:48:00 PM Spring 1862 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Fort Nashville
143 5/9/2025 1:43:00 PM Spring 1862 Union 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
PC in Strasburg and Wheeling
141 5/9/2025 1:36:00 PM Spring 1862 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activation AoNV with 5 SP (n2)

1-2 Fort Monroe
3 Flip
4-6 Gordonsville
138 5/9/2025 1:17:00 PM Spring 1862 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Pope 6 SP
1. parkersburg -1 SP n 5
2-3 franklin -1 SP n 4
4-6 franklin +2 SP n 6 (AOP n6)
7. H-F both lose 1 SP drop 4 n 1
8. end in Winchester
137 5/9/2025 12:55:00 PM Spring 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
PC Franklin, WV. Lewisburg
136 5/9/2025 12:51:00 PM Spring 1862 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
General Reorg Pope to Jackson
Curtis to Paducah
135 5/9/2025 12:44:00 PM Spring 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activation Van Dorn 1 SP

1 Marion
Take Morgan (n2)
2-8 AoNV (n7)
131 5/9/2025 9:11:00 AM Spring 1862 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Fort Frederick
130 5/9/2025 3:28:00 AM Spring 1862 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
Fort Memphis
128 5/8/2025 9:16:00 PM Spring 1862 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
PC In Frederick assuming you keep your same play?
124 5/8/2025 6:11:00 PM Spring 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Create AoNV Lee in command
120 5/8/2025 4:46:00 PM Spring 1862 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
AOP 15 SP
1. Strasburg drop 1 SP n 14
2.Manassas
3. WDC + 1SP n15 (n3) + Banks and Burnside drop Halleck
4. Attack Baltimore
94 5/7/2025 11:53:00 AM Fall 1861 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
Activation AoNV n8

1 Wincester
Victory auto 2/1
AoNV 7
2 Flip
3 HF

CS+6 US+2

You roll the dice if ok
92 5/7/2025 1:19:00 AM Fall 1861 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Activation AONV 6 SP (n0)

1 Williamsburg
Take 2 n8 (n0)
2-4 Culpepper

Interception ?

If not

5 Strasburg
6 Flip
91 5/6/2025 8:59:00 PM Fall 1861 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Fort H_F
88 5/6/2025 5:01:00 PM Fall 1861 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
87 5/6/2025 12:08:00 PM Fall 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Ft Manassas
86 5/6/2025 12:02:00 PM Fall 1861 Confederate 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
REORG

Price => Nashville
A. Johnston => AoNV
Beauregard => AoNV
85 5/6/2025 11:50:00 AM Fall 1861 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
AOP 6 SP drop 1 SP
1-2 Winchester +1 SP n 6
3. Strasburg
4. PC
5. Manassas
6. PC
84 5/6/2025 11:46:00 AM Fall 1861 Confederate 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Stonewall Bde => AoNV
80 5/6/2025 10:44:00 AM Fall 1861 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Pope 2 SP drop 1 SP n 1
1. Cairo +2 n 3
2-3 St Louis +2 n 5 + Freemont
4-6 Paducah +1 n 6
7 Attack Columbus USA +3
77 5/6/2025 10:36:00 AM Fall 1861 Confederate 65 1 Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
76 5/6/2025 9:16:00 AM Fall 1861 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Rosecrans 2 SP
1. Nacodoches +1 SP n 3
2/ Attack Marshall must stop as results will be 1-1
USA +3 CSA +1 Smith to TT 2 SP in Marshall
62 5/5/2025 4:06:00 AM Summer 1861 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Activation Smith 2 SP

1 Marhsall

CS +3 US+1

React & Resolve
57 5/4/2025 8:12:00 PM Summer 1861 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Pope 1SP
1. Louisville drop 1 SP n0 (N2)
2-4Salem +1 SP n 1 (n0)
5-6 Cairo +2 SP n 3
7. Attack Paducah USA +3 CSA auto kill 1 SP
50 5/4/2025 5:59:00 PM Summer 1861 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
Activation Smith 2 SP

1-3 Jackson
Take 2
4-5 Monroe

React and Resolve

If no interception and CS win

6 Shreveport

React & Resolve

49 5/4/2025 8:45:00 AM Summer 1861 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Paducah 1 SP
48 5/4/2025 2:55:00 AM Summer 1861 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
Fort Paducah
47 5/3/2025 9:40:00 PM Summer 1861 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Pope 2SP in Bloomington
1. vernon +2 N4
2. Cincinatti +2 + Buell n 6
3. Falmouth -1 SP n 5
4. lexington -1 SP n 4
5. Somerset -1 SP n 3
6. Lebanon -1 SP n 2
7. Louisville -1 SP - Buell n 1
8. Frankfort
46 5/3/2025 7:20:00 PM Summer 1861 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 SP Wilmington, NC (n2)
1 SP Columbus, GA (n1)
43 5/3/2025 10:42:00 AM Summer 1861 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
PC Bowling Green KY
38 5/3/2025 10:14:00 AM Summer 1861 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Create Army AoNV J. Johnston in command, strength 6

SW CS 93-
37 5/3/2025 9:41:00 AM Summer 1861 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Rosecrans 6SP
1. Nacogdoches -1 SP n 5
2. Marshal -1 SP n 4
3-4 Monroe -1 SP n 3
5. Camden -1 SP n 2
6. end in Shreveport
22 5/2/2025 6:09:00 PM Spring 1861 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Activation J.J 1 SP
1 Manassas take 2 + Beauregard n3 (n0)
2-4 Williamsburg
Drop 2 + Beauregard n1 (n2)
5 Richmond (n2)
End
21 5/2/2025 6:01:00 PM Spring 1861 Union 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
PC Grafton
20 5/2/2025 5:56:00 PM Spring 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
PC Louisville, Falmouth
19 5/2/2025 5:45:00 PM Spring 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1ST Action 2 SP from Pittsburg 1-5 Baltimore drop1 n1
6 Rail bonus end in WDC n 2

2nd Action 1 SP WDC (n1) to Sabine City
18 5/2/2025 5:37:00 PM Spring 1861 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Activation Price With 1 SP

1-5 Memphis
Take Polk + 1 n2 (n0)
5-7 Columbus
Drop Polk
8 Paducah
17 5/2/2025 10:17:00 AM Spring 1861 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
so far the dice have not been kind
16 5/2/2025 3:34:00 AM Spring 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Move riverline

1 SP Little Rock => Fort St. Philip/Jackson.
8 5/1/2025 2:25:00 PM Spring 1861 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
AOP
Drop1 SP in WDC n4
1. Frederick -1 SP n3 (n2)
2. H-F +1 SP n 4 (n1)
3. Attack Winchester USA +4
Explanation on my noting:
n4 indicates strength of moving force (n1) indicate strength of force remaining in space.

Next 100 entries

Copyright 2005 Warhorse Simulations