Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
33 | 5/13/2025 8:22:00 AM | Summer 1861 | Union | 25 | 1 | Event |
#25: 1 / Confederate Railroad Degradation The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Message from Union: Random discard, no file. |
32 | 5/13/2025 1:07:00 AM | Summer 1861 | Confederate | 44 | 2 | Operations |
#44: 2 / Western Virginia Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played. Message from Confederate: Bulid AoNV in Richmond, JJ commanding CSA SW -2-3 = 98- |
30 | 5/12/2025 9:35:00 AM | Summer 1861 | Union | 51 | 1 | Operations |
#51: 1 / Confederate Torpedoes Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults. Message from Union: Reorganiastion of generals: * McClellan moved Cairo to Army of the Potomac: Other Generals. * Burnside moved Grafton to Cairo. * Halleck moved Cincinnati to Grafton. * Pope moved Army of the Potomac: Other Generals to Cincinnati. * Fremont moved St. Louis to Army of the Potomac: Other Generals. * Banks moved Army of the Potomac: Other Generals to Fort Monroe. * Butler moved Fort Monroe to Army of the Potomac: Other Generals. |
18 | 5/11/2025 4:38:00 PM | Spring 1861 | Confederate | 19 | 1 | Event |
#19: 1 / Belmont Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Confederate: 2 SP from Manassas (Beau and 1 stay) 1-3 drop 1 in Lewisburg 4 end in Charleston WV |
17 | 5/11/2025 4:12:00 PM | Spring 1861 | Union | 50 | 1 | Operations |
#50: 1 / CSS Sumter, Commerce Raider Union SW reduced by one. Message from Union: * 1 Union SP moved Indianapolis to Dayton. * 1 Union SP moved Dayton to Columbus, OH. * 1 Union SP moved Columbus, OH to Coshocton. |
16 | 5/11/2025 1:40:00 PM | Spring 1861 | Confederate | 67 | 2 | Operations |
#67: 2 / J.B. Eads, Riverine Ironclads The Union Amphibious Assault modifier is increased by two. Message from Confederate: flags to Paducah, Louisville KY |
15 | 5/9/2025 11:20:00 AM | Spring 1861 | Union | 113 | 2 | Event |
#113: 2 / Washington Defenses The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played. Message from Union: * US Fort(10) moved USA Forts Pool to Harpers Ferry. * US Fort(9) moved USA Forts Pool to Frederick. * US Fort(8) moved USA Forts Pool to Baltimore. |
14 | 5/9/2025 1:35:00 AM | Spring 1861 | Confederate | 2 | 2 | Event |
#2: 2 / Copperheads Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs). Message from Confederate: flags to Coshocton and Zanesville |
13 | 5/8/2025 4:04:00 AM | Spring 1861 | Union | 15 | 1 | Operations |
#15: 1 / Mosby's Raiders Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts. Message from Union: * 1 Union SP moved Philadelphia to York. * 1 Union SP moved York to Gettysburg. * 1 Union SP moved Gettysburg to Chambersburg. * 1 Union SP moved Chambersburg to Harpers Ferry. |
12 | 5/8/2025 1:13:00 AM | Spring 1861 | Confederate | 108 | 2 | Operations |
#108: 2 / Richmond Bread Riots Confederate player loses 2 SW. Remove from deck if event is played. Message from Confederate: Flags to Parkersburg and Franklin WV |
5 | 5/6/2025 4:20:00 PM | Spring 1861 | Union | 83 | 3 | Event |
#83: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: |
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