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For the People: Bill & Rich for #31 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
145 8/12/2025 2:50:00 PM Spring 1862 Union 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
AoC moves to St. Augustine, converts, then to Live Oak, converts, and stands there awaiting the mighty AoM.
144 8/12/2025 11:34:00 AM Spring 1862 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
AoMiss (n3) converts Columbus, then to Macon converts, then to Thomasville...done
143 8/11/2025 11:51:00 PM Spring 1862 Union 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
AoC moves to Fernandina, converts, move to Baldwin, converts, ends in Jacksonville, convert. A Pope march to the Sea...kind of.
141 8/10/2025 8:57:00 PM Spring 1862 Confederate 78 3 Event #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
Lee takes command of the AmMiss...

NO SW penalty per the event...
139 8/10/2025 8:05:00 PM Spring 1862 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Place 3SPs in Nacogdoches n5
136 8/10/2025 8:02:00 AM Spring 1862 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Polk moves from Marschall to Little Rock (p/u 1), then to Monroe (p/u 2 - n3), the to Shreveport (p/u 2 - n5), the back to Marschall (p/u 1 - n6 & Marschall n1), then attack Nacha.
135 8/9/2025 10:40:00 PM Spring 1862 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
AoC moves to Balwin, FL.
130 8/7/2025 8:24:00 PM Spring 1862 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Yeah, the recruitment has been alive and active this season!

AoMiss (n3) leaves 1 in Opelika and moves to ATL (p/u Lee, Morgan & 2SPs - ATL n0 & AoMiss n5) and retro-grades back to Opelika (p/u 1SP - n6) and attacks Columbus...
129 8/7/2025 10:50:00 AM Spring 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Buell in Paducah leaves Fremont and 1SP and with one SP travels to Bloomington, p/u 4 and ends in Lousiville n5.
127 8/7/2025 9:32:00 AM Spring 1862 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Reinforcements arrive just in the nick of time:
1SP to Marschall - n2
1SP to Somerset - n5
1SP to Shreveport - n2
124 8/7/2025 12:32:00 AM Spring 1862 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Curtis in Sabine City moves his 4SPs to Nacogdoches, P/U
the two SPs there and attacks Fort Marshall.
123 8/6/2025 10:57:00 AM Spring 1862 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
2SPs added to Price in Somerset - n4
119 8/5/2025 5:23:00 PM Spring 1862 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
AoC with 6 SPs attacks Macon.
85 7/26/2025 6:54:00 PM Fall 1861 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
First part:
AoMiss moves from Mobile to Montgomery (converts), then to Opelika...your options, SUH!
84 7/26/2025 5:04:00 PM Fall 1861 Union 11 2 Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Flip Madrid to Union and place PCs on Ironton and Greenville.
83 7/25/2025 10:31:00 PM Fall 1861 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
2SPs from St. Markmoves to Macon
80 7/21/2025 12:15:00 AM Fall 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
the two SPs in Sabine move up to Nachogoloupiolus or whatever that is...
78 7/20/2025 8:39:00 PM Fall 1861 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
3SPs recruited at Atlanta...

-3SW for the Revival from 94+ to 88-
77 7/20/2025 3:51:00 PM Fall 1861 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
AOC moves to Union Springs, converts, to Montgomery, converts, and the returns to Columbus.
74 7/18/2025 3:28:00 PM Fall 1861 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
No fort placed, but the 2SPs are most welcome!
72 7/18/2025 12:07:00 AM Fall 1861 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Build a fort on Manassas
70 7/17/2025 11:22:00 PM Fall 1861 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Army of MIss established in Mobile:
ASJohn in charge
Bragg his 2nd
no cav commander
total of 5SPs

no SW penalty
69 7/17/2025 5:51:00 PM Fall 1861 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Fort on Hanover.
68 7/17/2025 12:28:00 PM Fall 1861 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
Reorg the command staff:
ASJohn from Dover to Mobile
Pemb from ANV to Columbus
Polk from Columbus ro Marschall
Price from Marschall to Dover
64 7/15/2025 5:20:00 PM Fall 1861 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Create the Army of the Tennessee, Pope commanding in Manassas.
-2 army command penalty 101- to 99-
52 7/12/2025 11:02:00 PM Summer 1861 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
Well I successfully avoided this sucker, but sure limited my options in trying keep from getting wacked...

ANV (n8) attacks AoPot...attempt to retire?
51 7/12/2025 8:32:00 PM Summer 1861 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
TWO SPs in Hanover [n5] move to WDC, p/u McClellan, move to Hanover, drop McCellan with AoP [now 2nd in Command] then to Fredericksburg, drop one, then the other SP to Aguila.
50 7/7/2025 11:28:00 PM Summer 1861 Confederate 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
Bragg moves with his 1SP from Little Rock to Shreveport (p/u 1 - n2), then arrives in Mobile - n6
49 7/7/2025 10:46:00 PM Summer 1861 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Create Army of the Cumberland in Columbus, GA Burnside commanding. -2 for ldrship on the board and -3 for COD
101- SW.
48 7/7/2025 11:40:00 AM Summer 1861 Confederate 91 2 Event #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
Increase Reb SW by 1 & then by another 2 for the change from 91- to 94+
47 7/6/2025 5:21:00 PM Summer 1861 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
place a fort on Sabine
46 7/4/2025 1:34:00 PM Summer 1861 Confederate 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
PCs placed:
Falmouth
Louisville
Lexington
43 7/4/2025 1:22:00 AM Summer 1861 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Reorganization.
Burnside to Columbus
McClellan to AoP
Rosy to Sabine
Pope to Manassas
Hallack to HF
Banks to AoP
42 7/3/2025 8:10:00 PM Summer 1861 Confederate 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
Form the ANV in Richmond:
JoeJohn is in command
Beau is his 2nd
Stuart is his cav
Total of 8SPs in the army

-2SW for not following the seniority protocols from 93- to 91-
41 7/3/2025 7:57:00 PM Summer 1861 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
Remove an SP from Mobile.
21 6/28/2025 10:50:00 PM Spring 1861 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
Price & his 1SP moves from Fayetteville to Marschall (Texas)

I'd say that was about the best Yankee hand I have ever seen! You sure used it well! Got hands full in this game!
19 6/28/2025 9:09:00 PM Spring 1861 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Build a fort on Hanover
18 6/27/2025 6:34:00 PM Spring 1861 Confederate 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Fort built in Marschall
16 6/16/2025 11:09:00 PM Spring 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Can you believe this? Simply amazing...

First move: AoP with 3PS moves to
Frederick, p/u 1SP n4, then to Manassas, convert, move to
Wilderness, convert, drop 1SP, then end in Hanover
Intercept?

Second Move: Philadelphia SP ships to Sabine.
15 6/16/2025 9:07:00 PM Spring 1861 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Fort Built in Little Rock
12 6/16/2025 5:18:00 PM Spring 1861 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Two SPs from WDC run the guns at Ft. Gadsen capturing Columbus, GA placing a PC there. WDC n3

This is really a marvelous first season...
7 6/9/2025 9:56:00 AM Spring 1861 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
The Rebs have been suitably spooked by the strong aggressive Yankee effort, so begins her defensive stance with a campaign of her own...

1st part: SP from Little Rock is transported to Fort Jackson.

2nd part:
ASJohn & his 1SP is moved from Nashville to Memphis via the Rebel Rail net; Polk & his 1SP are p/u & moved to Columbus; ASJohn leaves his 1SP also in Columbus (Columbus n2 w Polk & ASJohn by hisself)...and moves to Dover, where he ends his trek.

3rd part:
JoeJohn & his 1SP from the Valley (Winchester) to Manassas (p/u Beau & his 3 - n4) and moves to attack Mr. Butler in Hanover from Fredericksburg...
4 6/9/2025 12:12:00 AM Spring 1861 Union 86 3 Operations #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Well, here we go.

first move:
Butler and 1SP move to Hanover.
second Move:
Fremont with 2SPs moves to Cairo, p/u the SP there and moves with 3SPs to Paducah and attacks Fort Columbus.

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