Warhorse Simulations

Automated Card Tracking System: Home

For the People: Second Chance Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
161 7/29/2025 12:49:00 PM Summer 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Wow, rolling that "6" on defense might have changed the outcome of the game!

The Union won the Medium Battle in Columbus, which in turn requires the Union to play this card for its an Event.

The Confederates lose 10 SW (down to 52- from 62-) and the Union loses 5 SW (down to 88- from 93-). And the Confederates must remove 3 SPs.
158 7/29/2025 10:30:00 AM Summer 1862 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
AOM goes up to Atlanta gets 1 SP
Back to Macon
Attacks Columbus
155 7/28/2025 10:20:00 PM Summer 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
3 SPs from Columbus perform a naval assault of Sabine City TX.
146 7/28/2025 7:44:00 PM Summer 1862 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
AOT moves to Barnes ville and attacks the AOC.
120 7/28/2025 5:57:00 AM Spring 1862 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
APM to Atlanta
Pick up 2
Newman, place of marker
Attack Opelika, auto win
Place pc marker
Attack Montgomery.
Leave that to you.
119 7/27/2025 7:35:00 PM Spring 1862 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
114 7/27/2025 6:55:00 PM Spring 1862 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
AOT goes to Barnesville and attacks Macon
113 7/27/2025 3:31:00 PM Spring 1862 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
build fort in Macon
111 7/27/2025 3:05:00 PM Spring 1862 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
AOT goes to Meridian picks up 3
Then attacks Selma and Talledega
Both auto victorious.
Then
110 7/27/2025 1:23:00 PM Spring 1862 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
build a fort in Montgomery
109 7/27/2025 1:16:00 PM Spring 1862 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
2 SPs
Ew Orleans to Meridian
108 7/27/2025 12:09:00 PM Spring 1862 Union 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Pope +4 to Pollard and leave 1, to Montgomery and leave 1, to Selma and leave 1 to Talladega and leave 1 and then to Macon.
107 7/27/2025 10:39:00 AM Spring 1862 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
New Orleans
Wilmington
105 7/27/2025 9:12:00 AM Spring 1862 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Build fort in Mobile
102 7/27/2025 7:01:00 AM Spring 1862 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Pope plus 2 to Jackson
Pick up 1
To Meridian, drop 1
To Demopolis stop
101 7/26/2025 4:48:00 PM Spring 1862 Union 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Elite unit added to the AotC
99 7/26/2025 3:05:00 PM Spring 1862 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Promote Lee to Commander of AOT.
Put Smith on turn track.
Take a SW Hit.
98 7/26/2025 2:30:00 PM Spring 1862 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Curtis +5 to Somerset and leave 1, to Clinton and leave 1, to Knoxville and leave 1, to Cleveland and leave 1, and Curtis +1 back to Knoxville.
77 7/26/2025 8:17:00 AM Fall 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Pope +1 to Columbus and picks up 4, to Montgomery and leaves 1, to Greenville and leaves 1, to Pensacola and leaves 1, to Pollard and leaves 1, and Pope +1 to Mobile.
76 7/25/2025 9:33:00 PM Fall 1861 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
75 7/25/2025 8:44:00 PM Fall 1861 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Pope to Columbus and picks up 3, to Pensacola and leaves 1, to Pollard and leaves 1, and Pope +1 to Mobile.
74 7/25/2025 8:23:00 PM Fall 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Springfield, MO
Kansas City, MO
PC markers
72 7/25/2025 7:26:00 PM Fall 1861 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Banks +2 move from Washington to Zanesville and pick up 2, to Wheeling and leave 1, to Pittsburgh and pick up 2, to Grafton and leave 2, Charleston and leave 2, and Banks +1 to Parkersburg.
71 7/25/2025 7:21:00 PM Fall 1861 Confederate 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
Build a Fort in Nashville.
Sorry I thought I had built one there already.
69 7/25/2025 4:18:00 PM Fall 1861 Confederate 47 3 o hand #47: 3 / CSA Recognizes KY, MO, MD and DE

Message from Confederate:
Just remembered Confederates have 6
68 7/25/2025 4:17:00 PM Fall 1861 Confederate 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
Build Fort-Memphis
67 7/25/2025 12:52:00 PM Fall 1861 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blockade level is increased from zero to one.
66 7/25/2025 12:20:00 PM Fall 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
General Reorganization
A Johnston to Atlanta
Pemberton to Nashville
Price to Dover
Done
64 7/25/2025 10:38:00 AM Fall 1861 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
62 7/25/2025 10:26:00 AM Fall 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Build Fort- Atlanta
61 7/25/2025 8:50:00 AM Fall 1861 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Fort build in Columbus GA
52 7/24/2025 12:46:00 PM Summer 1861 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
2 SPs from AOT to Barnesville. Also please put
AOT e in Atlanta
51 7/24/2025 11:43:00 AM Summer 1861 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Banks +6 to Louisville and drop off 1, to Frankfort and drop off 1, to Lexington and drop off 1, to Falmouth and drop off 1, to Cincinnati and pick up 1, to Columbus and pick up 1, to Zanesville and drop off 2, and then Banks +2 to Washington.
50 7/24/2025 9:46:00 AM Summer 1861 Confederate 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
Savannah to Union Pt.
48 7/23/2025 10:28:00 PM Summer 1861 Union 72 2 Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
43 7/23/2025 7:37:00 PM Summer 1861 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
AOT attacks Atlanta via Kingston
42 7/23/2025 6:23:00 PM Summer 1861 Union 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Pope plus 5 move from Columbus to Opelika and leave 1, to Newnan and leave 1, to Atlanta and leave 1, to Barnesville and leave 1, and to Macon.
40 7/23/2025 5:44:00 PM Summer 1861 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Form AOT in Selma
39 7/23/2025 3:29:00 PM Summer 1861 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Build the AotC in Columbus. We lose 2 SW fbecause Buell isn't the highest rated general and another 3 for changing fortunes (down to 101- from 106+).
38 7/23/2025 2:33:00 PM Summer 1861 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Price plus 2 to Mobile
Pick up 1
Then to Selma
Done
37 7/23/2025 1:51:00 PM Summer 1861 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Build a fort in Harpers Ferry
16 7/23/2025 8:22:00 AM Spring 1861 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
Little Rock
Meridian
Price plus 1
Go to Little Rock, pick up (pu) 1
Then to Meridian, MS
15 7/23/2025 8:11:00 AM Spring 1861 Union 87 3 Operations #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
2 SPs from DC amphibiously assault Fort Gadson. It is an automatic 1-1 outcome.
14 7/23/2025 6:09:00 AM Spring 1861 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
1 SP
Mobile to Selma
10 7/22/2025 9:17:00 PM Spring 1861 Union 57 2 Event #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
2 SPs from DC attempt to "Run the Guns" into Columbus GA.
9 7/22/2025 8:06:00 PM Spring 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
PC marker
Franklin, WV
8 7/22/2025 7:53:00 PM Spring 1861 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Fort built in Frederick MD
7 7/22/2025 6:56:00 PM Spring 1861 Confederate 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Fort
Manassas
5 7/22/2025 4:51:00 PM Spring 1861 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:

Next 100 entries

Copyright 2005 Warhorse Simulations